CraftSynth.ImageEditor – Blame information for rev 1
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1 | office | 1 | using System.Collections.Generic; |
2 | |||
3 | namespace CraftSynth.ImageEditor |
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4 | { |
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5 | /// <summary> |
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6 | /// Delete command |
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7 | /// </summary> |
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8 | internal class CommandDelete : Command |
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9 | { |
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10 | private List<DrawObject> cloneList; // contains selected items which are deleted |
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11 | |||
12 | // Create this command BEFORE applying Delete All function. |
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13 | public CommandDelete(Layers list) |
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14 | { |
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15 | cloneList = new List<DrawObject>(); |
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16 | |||
17 | // Make clone of the list selection. |
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18 | |||
19 | foreach (DrawObject o in list[list.ActiveLayerIndex].Graphics.Selection) |
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20 | { |
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21 | cloneList.Add(o.Clone()); |
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22 | } |
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23 | } |
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24 | |||
25 | public override void Undo(Layers list) |
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26 | { |
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27 | list[list.ActiveLayerIndex].Graphics.UnselectAll(); |
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28 | |||
29 | // Add all objects from cloneList to list. |
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30 | foreach (DrawObject o in cloneList) |
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31 | { |
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32 | list[list.ActiveLayerIndex].Graphics.Add(o); |
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33 | } |
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34 | } |
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35 | |||
36 | public override void Redo(Layers list) |
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37 | { |
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38 | // Delete from list all objects kept in cloneList |
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39 | |||
40 | int n = list[list.ActiveLayerIndex].Graphics.Count; |
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41 | |||
42 | for (int i = n - 1; i >= 0; i--) |
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43 | { |
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44 | bool toDelete = false; |
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45 | DrawObject objectToDelete = list[list.ActiveLayerIndex].Graphics[i]; |
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46 | |||
47 | foreach (DrawObject o in cloneList) |
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48 | { |
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49 | if (objectToDelete.ID == |
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50 | o.ID) |
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51 | { |
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52 | toDelete = true; |
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53 | break; |
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54 | } |
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55 | } |
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56 | |||
57 | if (toDelete) |
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58 | { |
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59 | list[list.ActiveLayerIndex].Graphics.RemoveAt(i); |
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60 | } |
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61 | } |
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62 | } |
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63 | |||
64 | #region Destruction |
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65 | // Flag: Has Dispose already been called? |
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66 | bool _disposed = false; |
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67 | |||
68 | // Protected implementation of Dispose pattern. |
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69 | public override void Dispose(bool disposing) |
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70 | { |
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71 | if (!this._disposed) |
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72 | { |
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73 | |||
74 | if (disposing) |
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75 | { |
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76 | // Free any managed objects here. |
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77 | // |
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78 | if (this.cloneList != null) |
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79 | { |
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80 | foreach (DrawObject drawObject in cloneList) |
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81 | { |
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82 | if (drawObject != null) |
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83 | { |
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84 | drawObject.Dispose(); |
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85 | } |
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86 | } |
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87 | } |
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88 | } |
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89 | |||
90 | // Free any unmanaged objects here. |
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91 | // |
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92 | |||
93 | this._disposed = true; |
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94 | } |
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95 | } |
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96 | |||
97 | ~CommandDelete() |
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98 | { |
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99 | this.Dispose(false); |
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100 | } |
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101 | #endregion |
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102 | } |
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103 | } |