These vsprite structure members are reserved for system use (do not write to them): nextvsprite and prevvsprite -- these are used as links in the gelsinfo list. drawpath and clearpath -- these are used for bobs, not true VSprites. oldy and oldx -- previous position holder, the system uses these for double buffered Bobs, but application programs can read them too. The values can be set like this: myVSprite.NextVSprite = NULL; myVSprite.PrevVSprite = NULL; myVSprite.DrawPath = NULL; myVSprite.ClearPath = NULL; myVSprite.OldY = 0; myVSprite.OldX = 0;