Simple Sprites (also known as hardware sprites) are not really part of the GELs system but are the basis for VSprites. Simple Sprites are graphic objects implemented in hardware that are easy to define and easy to animate. The Amiga hardware has the ability to handle up to eight such sprite objects. Each Simple Sprite is produced by one of the Amiga's eight sprite DMA channels. They are 16-bits wide and arbitrarily tall. The Amiga system software offers a choice of how to use these hardware sprites. After a sprite DMA channel has displayed the last line of a Simple Sprite, the system can reuse the channel for a different sprite lower on the screen. This is how VSprites are implemented--as a software construct based on the sprite hardware. Hence, Simple Sprites are not really part of the animation system (they are not GELs). In fact, if Simple Sprites and GELs are used in the same display, the GELs system must be told specifically which Simple Sprites to avoid. Simple Sprites are described in this chapter because they are alternatives to VSprites.