websocket-server – Rev 1
?pathlinks?
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{D2DBCC1D-CEF2-400B-A886-7E0D13A25F9C}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>WebSockets</RootNamespace>
<AssemblyName>WebSockets</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.configuration" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Client\WebSocketClient.cs" />
<Compile Include="Events\BinaryFrameEventArgs.cs" />
<Compile Include="Events\BinaryMultiFrameEventArgs.cs" />
<Compile Include="Common\BinaryReaderWriter.cs" />
<Compile Include="Events\ConnectionCloseEventArgs.cs" />
<Compile Include="Common\IWebSocketLogger.cs" />
<Compile Include="Events\PongEventArgs.cs" />
<Compile Include="Events\PingEventArgs.cs" />
<Compile Include="Events\TextFrameEventArgs.cs" />
<Compile Include="Events\TextMultiFrameEventArgs.cs" />
<Compile Include="Common\WebSocketBase.cs" />
<Compile Include="Common\WebSocketCloseCode.cs" />
<Compile Include="Common\WebSocketFrame.cs" />
<Compile Include="Common\WebSocketFrameReader.cs" />
<Compile Include="Common\WebSocketFrameWriter.cs" />
<Compile Include="Common\WebSocketOpCode.cs" />
<Compile Include="Exceptions\ServerListenerSocketException.cs" />
<Compile Include="Exceptions\WebSocketHandshakeFailedException.cs" />
<Compile Include="Server\Http\BadRequestService.cs" />
<Compile Include="Server\ConnectionDetails.cs" />
<Compile Include="Server\ConnectionType.cs" />
<Compile Include="Server\Http\HttpService.cs" />
<Compile Include="Server\IService.cs" />
<Compile Include="Server\IServiceFactory.cs" />
<Compile Include="Server\Http\MimeTypes.cs" />
<Compile Include="Server\Http\MimeTypesFactory.cs" />
<Compile Include="Exceptions\EntityTooLargeException.cs" />
<Compile Include="Exceptions\WebSocketVersionNotSupportedException.cs" />
<Compile Include="Server\Http\HttpHelper.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Server\WebServer.cs" />
<Compile Include="Server\WebSocket\WebSocketService.cs" />
</ItemGroup>
<ItemGroup>
<Content Include="Exceptions\TODO.txt" />
<Content Include="README.txt" />
<None Include="MimeTypes.config">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
Generated by GNU Enscript 1.6.5.90.