wasCSharpSQLite – Rev 1
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using System.Diagnostics;
using System.IO;
using System.Text;
using FILE = System.IO.TextWriter;
using i32 = System.Int32;
using i64 = System.Int64;
using sqlite_int64 = System.Int64;
using u8 = System.Byte;
using u16 = System.UInt16;
using u32 = System.UInt32;
using u64 = System.UInt64;
using sqlite3_int64 = System.Int64;
using Pgno = System.UInt32;
/*
** The yDbMask datatype for the bitmask of all attached databases.
*/
#if SQLITE_MAX_ATTACHED//>30
// typedef sqlite3_uint64 yDbMask;
using yDbMask = System.Int64;
#else
// typedef unsigned int yDbMask;
using yDbMask = System.Int32;
#endif
namespace Community.CsharpSqlite
{
using sqlite3_value = Sqlite3.Mem;
using Op = Sqlite3.VdbeOp;
using System;
public partial class Sqlite3
{
/*
** 2001 September 15
**
** The author disclaims copyright to this source code. In place of
** a legal notice, here is a blessing:
**
** May you do good and not evil.
** May you find forgiveness for yourself and forgive others.
** May you share freely, never taking more than you give.
**
*************************************************************************
** The code in this file implements execution method of the
** Virtual Database Engine (VDBE). A separate file ("vdbeaux.c")
** handles housekeeping details such as creating and deleting
** VDBE instances. This file is solely interested in executing
** the VDBE program.
**
** In the external interface, an "sqlite3_stmt*" is an opaque pointer
** to a VDBE.
**
** The SQL parser generates a program which is then executed by
** the VDBE to do the work of the SQL statement. VDBE programs are
** similar in form to assembly language. The program consists of
** a linear sequence of operations. Each operation has an opcode
** and 5 operands. Operands P1, P2, and P3 are integers. Operand P4
** is a null-terminated string. Operand P5 is an unsigned character.
** Few opcodes use all 5 operands.
**
** Computation results are stored on a set of registers numbered beginning
** with 1 and going up to Vdbe.nMem. Each register can store
** either an integer, a null-terminated string, a floating point
** number, or the SQL "NULL" value. An implicit conversion from one
** type to the other occurs as necessary.
**
** Most of the code in this file is taken up by the sqlite3VdbeExec()
** function which does the work of interpreting a VDBE program.
** But other routines are also provided to help in building up
** a program instruction by instruction.
**
** Various scripts scan this source file in order to generate HTML
** documentation, headers files, or other derived files. The formatting
** of the code in this file is, therefore, important. See other comments
** in this file for details. If in doubt, do not deviate from existing
** commenting and indentation practices when changing or adding code.
*************************************************************************
** Included in SQLite3 port to C#-SQLite; 2008 Noah B Hart
** C#-SQLite is an independent reimplementation of the SQLite software library
**
** SQLITE_SOURCE_ID: 2011-06-23 19:49:22 4374b7e83ea0a3fbc3691f9c0c936272862f32f2
**
*************************************************************************
*/
//#include "sqliteInt.h"
//#include "vdbeInt.h"
/*
** Invoke this macro on memory cells just prior to changing the
** value of the cell. This macro verifies that shallow copies are
** not misused.
*/
#if SQLITE_DEBUG
//# define memAboutToChange(P,M) sqlite3VdbeMemPrepareToChange(P,M)
static void memAboutToChange( Vdbe P, Mem M )
{
sqlite3VdbeMemPrepareToChange( P, M );
}
#else
//# define memAboutToChange(P,M)
static void memAboutToChange(Vdbe P, Mem M) {}
#endif
/*
** The following global variable is incremented every time a cursor
** moves, either by the OP_SeekXX, OP_Next, or OP_Prev opcodes. The test
** procedures use this information to make sure that indices are
** working correctly. This variable has no function other than to
** help verify the correct operation of the library.
*/
#if SQLITE_TEST
#if !TCLSH
static int sqlite3_search_count = 0;
#else
static tcl.lang.Var.SQLITE3_GETSET sqlite3_search_count = new tcl.lang.Var.SQLITE3_GETSET( "sqlite3_search_count" );
#endif
#endif
/*
** When this global variable is positive, it gets decremented once before
** each instruction in the VDBE. When reaches zero, the u1.isInterrupted
** field of the sqlite3 structure is set in order to simulate and interrupt.
**
** This facility is used for testing purposes only. It does not function
** in an ordinary build.
*/
#if SQLITE_TEST
#if !TCLSH
static int sqlite3_interrupt_count = 0;
#else
static tcl.lang.Var.SQLITE3_GETSET sqlite3_interrupt_count = new tcl.lang.Var.SQLITE3_GETSET( "sqlite3_interrupt_count" );
#endif
#endif
/*
** The next global variable is incremented each type the OP_Sort opcode
** is executed. The test procedures use this information to make sure that
** sorting is occurring or not occurring at appropriate times. This variable
** has no function other than to help verify the correct operation of the
** library.
*/
#if SQLITE_TEST
#if !TCLSH
static int sqlite3_sort_count = 0;
#else
static tcl.lang.Var.SQLITE3_GETSET sqlite3_sort_count = new tcl.lang.Var.SQLITE3_GETSET( "sqlite3_sort_count" );
#endif
#endif
/*
** The next global variable records the size of the largest MEM_Blob
** or MEM_Str that has been used by a VDBE opcode. The test procedures
** use this information to make sure that the zero-blob functionality
** is working correctly. This variable has no function other than to
** help verify the correct operation of the library.
*/
#if SQLITE_TEST
#if !TCLSH
static int sqlite3_max_blobsize = 0;
#else
static tcl.lang.Var.SQLITE3_GETSET sqlite3_max_blobsize = new tcl.lang.Var.SQLITE3_GETSET( "sqlite3_max_blobsize" );
#endif
static void updateMaxBlobsize( Mem p )
{
#if !TCLSH
if ( ( p.flags & ( MEM_Str | MEM_Blob ) ) != 0 && p.n > sqlite3_max_blobsize )
{
sqlite3_max_blobsize = p.n;
}
#else
if ( ( p.flags & ( MEM_Str | MEM_Blob ) ) != 0 && p.n > sqlite3_max_blobsize.iValue )
{
sqlite3_max_blobsize.iValue = p.n;
}
#endif
}
#endif
/*
** The next global variable is incremented each type the OP_Found opcode
** is executed. This is used to test whether or not the foreign key
** operation implemented using OP_FkIsZero is working. This variable
** has no function other than to help verify the correct operation of the
** library.
*/
#if SQLITE_TEST
#if !TCLSH
static int sqlite3_found_count = 0;
#else
static tcl.lang.Var.SQLITE3_GETSET sqlite3_found_count = new tcl.lang.Var.SQLITE3_GETSET( "sqlite3_found_count" );
#endif
#endif
/*
/*
** Test a register to see if it exceeds the current maximum blob size.
** If it does, record the new maximum blob size.
*/
#if SQLITE_TEST && !SQLITE_OMIT_BUILTIN_TEST
static void UPDATE_MAX_BLOBSIZE( Mem P )
{
updateMaxBlobsize( P );
}
#else
//# define UPDATE_MAX_BLOBSIZE(P)
static void UPDATE_MAX_BLOBSIZE( Mem P ) { }
#endif
/*
** Convert the given register into a string if it isn't one
** already. Return non-zero if a malloc() fails.
*/
//#define Stringify(P, enc) \
// if(((P).flags&(MEM_Str|MEM_Blob))==0 && sqlite3VdbeMemStringify(P,enc)) \
// { goto no_mem; }
/*
** An ephemeral string value (signified by the MEM_Ephem flag) contains
** a pointer to a dynamically allocated string where some other entity
** is responsible for deallocating that string. Because the register
** does not control the string, it might be deleted without the register
** knowing it.
**
** This routine converts an ephemeral string into a dynamically allocated
** string that the register itself controls. In other words, it
** converts an MEM_Ephem string into an MEM_Dyn string.
*/
//#define Deephemeralize(P) \
// if( ((P).flags&MEM_Ephem)!=0 \
// && sqlite3VdbeMemMakeWriteable(P) ){ goto no_mem;}
static void Deephemeralize( Mem P )
{
}
/*
** Call sqlite3VdbeMemExpandBlob() on the supplied value (type Mem)
** P if required.
*/
//#define ExpandBlob(P) (((P).flags&MEM_Zero)?sqlite3VdbeMemExpandBlob(P):0)
////static int ExpandBlob( Mem P )
////{
//// return ( P.flags & MEM_Zero ) != 0 ? sqlite3VdbeMemExpandBlob( P ) : 0;
////}
/*
** Argument pMem points at a register that will be passed to a
** user-defined function or returned to the user as the result of a query.
** This routine sets the pMem.type variable used by the sqlite3_value_*()
** routines.
*/
static void sqlite3VdbeMemStoreType( Mem pMem )
{
int flags = pMem.flags;
if ( ( flags & MEM_Null ) != 0 )
{
pMem.type = SQLITE_NULL;
pMem.z = null;
pMem.zBLOB = null;
}
else if ( ( flags & MEM_Int ) != 0 )
{
pMem.type = SQLITE_INTEGER;
}
else if ( ( flags & MEM_Real ) != 0 )
{
pMem.type = SQLITE_FLOAT;
}
else if ( ( flags & MEM_Str ) != 0 )
{
pMem.type = SQLITE_TEXT;
}
else
{
pMem.type = SQLITE_BLOB;
}
}
/*
** Allocate VdbeCursor number iCur. Return a pointer to it. Return NULL
** if we run out of memory.
*/
static VdbeCursor allocateCursor(
Vdbe p, /* The virtual machine */
int iCur, /* Index of the new VdbeCursor */
int nField, /* Number of fields in the table or index */
int iDb, /* When database the cursor belongs to, or -1 */
int isBtreeCursor /* True for B-Tree. False for pseudo-table or vtab */
)
{
/* Find the memory cell that will be used to store the blob of memory
** required for this VdbeCursor structure. It is convenient to use a
** vdbe memory cell to manage the memory allocation required for a
** VdbeCursor structure for the following reasons:
**
** * Sometimes cursor numbers are used for a couple of different
** purposes in a vdbe program. The different uses might require
** different sized allocations. Memory cells provide growable
** allocations.
**
** * When using ENABLE_MEMORY_MANAGEMENT, memory cell buffers can
** be freed lazily via the sqlite3_release_memory() API. This
** minimizes the number of malloc calls made by the system.
**
** Memory cells for cursors are allocated at the top of the address
** space. Memory cell (p.nMem) corresponds to cursor 0. Space for
** cursor 1 is managed by memory cell (p.nMem-1), etc.
*/
//Mem pMem = p.aMem[p.nMem - iCur];
//int nByte;
VdbeCursor pCx = null;
//ROUND8(sizeof(VdbeCursor)) +
//( isBtreeCursor ? sqlite3BtreeCursorSize() : 0 ) +
//2 * nField * sizeof( u32 );
Debug.Assert( iCur < p.nCursor );
if ( p.apCsr[iCur] != null )
{
sqlite3VdbeFreeCursor( p, p.apCsr[iCur] );
p.apCsr[iCur] = null;
}
//if ( SQLITE_OK == sqlite3VdbeMemGrow( pMem, nByte, 0 ) )
{
p.apCsr[iCur] = pCx = new VdbeCursor();// (VdbeCursor)pMem.z;
//memset(pCx, 0, sizeof(VdbeCursor));
pCx.iDb = iDb;
pCx.nField = nField;
if ( nField != 0 )
{
pCx.aType = new u32[nField];// (u32)&pMem.z[ROUND8(sizeof( VdbeCursor ))];
}
if ( isBtreeCursor != 0 )
{
pCx.pCursor = sqlite3MemMallocBtCursor( pCx.pCursor );// (BtCursor)&pMem.z[ROUND8(sizeof( VdbeCursor )) + 2 * nField * sizeof( u32 )];
sqlite3BtreeCursorZero( pCx.pCursor );
}
}
return pCx;
}
/*
** Try to convert a value into a numeric representation if we can
** do so without loss of information. In other words, if the string
** looks like a number, convert it into a number. If it does not
** look like a number, leave it alone.
*/
static void applyNumericAffinity( Mem pRec )
{
if ( ( pRec.flags & ( MEM_Real | MEM_Int ) ) == 0 )
{
double rValue = 0.0;
i64 iValue = 0;
u8 enc = pRec.enc;
if ( ( pRec.flags & MEM_Str ) == 0 )
return;
if ( sqlite3AtoF( pRec.z, ref rValue, pRec.n, enc ) == false )
return;
if ( 0 == sqlite3Atoi64( pRec.z, ref iValue, pRec.n, enc ) )
{
pRec.u.i = iValue;
pRec.flags |= MEM_Int;
}
else
{
pRec.r = rValue;
pRec.flags |= MEM_Real;
}
}
}
/*
** Processing is determine by the affinity parameter:
**
** SQLITE_AFF_INTEGER:
** SQLITE_AFF_REAL:
** SQLITE_AFF_NUMERIC:
** Try to convert pRec to an integer representation or a
** floating-point representation if an integer representation
** is not possible. Note that the integer representation is
** always preferred, even if the affinity is REAL, because
** an integer representation is more space efficient on disk.
**
** SQLITE_AFF_TEXT:
** Convert pRec to a text representation.
**
** SQLITE_AFF_NONE:
** No-op. pRec is unchanged.
*/
static void applyAffinity(
Mem pRec, /* The value to apply affinity to */
char affinity, /* The affinity to be applied */
int enc /* Use this text encoding */
)
{
if ( affinity == SQLITE_AFF_TEXT )
{
/* Only attempt the conversion to TEXT if there is an integer or real
** representation (blob and NULL do not get converted) but no string
** representation.
*/
if ( 0 == ( pRec.flags & MEM_Str ) && ( pRec.flags & ( MEM_Real | MEM_Int ) ) != 0 )
{
sqlite3VdbeMemStringify( pRec, enc );
}
if ( ( pRec.flags & ( MEM_Blob | MEM_Str ) ) == ( MEM_Blob | MEM_Str ) )
{
StringBuilder sb = new StringBuilder( pRec.zBLOB.Length );
for ( int i = 0; i < pRec.zBLOB.Length; i++ )
sb.Append( (char)pRec.zBLOB[i] );
pRec.z = sb.ToString();
sqlite3_free( ref pRec.zBLOB );
pRec.flags = (u16)( pRec.flags & ~MEM_Blob );
}
pRec.flags = (u16)( pRec.flags & ~( MEM_Real | MEM_Int ) );
}
else if ( affinity != SQLITE_AFF_NONE )
{
Debug.Assert( affinity == SQLITE_AFF_INTEGER || affinity == SQLITE_AFF_REAL
|| affinity == SQLITE_AFF_NUMERIC );
applyNumericAffinity( pRec );
if ( ( pRec.flags & MEM_Real ) != 0 )
{
sqlite3VdbeIntegerAffinity( pRec );
}
}
}
/*
** Try to convert the type of a function argument or a result column
** into a numeric representation. Use either INTEGER or REAL whichever
** is appropriate. But only do the conversion if it is possible without
** loss of information and return the revised type of the argument.
*/
static int sqlite3_value_numeric_type( sqlite3_value pVal )
{
Mem pMem = (Mem)pVal;
if ( pMem.type == SQLITE_TEXT )
{
applyNumericAffinity( pMem );
sqlite3VdbeMemStoreType( pMem );
}
return pMem.type;
}
/*
** Exported version of applyAffinity(). This one works on sqlite3_value*,
** not the internal Mem type.
*/
static void sqlite3ValueApplyAffinity(
sqlite3_value pVal,
char affinity,
int enc
)
{
applyAffinity( (Mem)pVal, affinity, enc );
}
#if SQLITE_DEBUG
/*
** Write a nice string representation of the contents of cell pMem
** into buffer zBuf, length nBuf.
*/
static StringBuilder zCsr = new StringBuilder( 100 );
static void sqlite3VdbeMemPrettyPrint( Mem pMem, StringBuilder zBuf )
{
zBuf.Length = 0;
zCsr.Length = 0;
int f = pMem.flags;
string[] encnames = new string[] { "(X)", "(8)", "(16LE)", "(16BE)" };
if ( ( f & MEM_Blob ) != 0 )
{
int i;
char c;
if ( ( f & MEM_Dyn ) != 0 )
{
c = 'z';
Debug.Assert( ( f & ( MEM_Static | MEM_Ephem ) ) == 0 );
}
else if ( ( f & MEM_Static ) != 0 )
{
c = 't';
Debug.Assert( ( f & ( MEM_Dyn | MEM_Ephem ) ) == 0 );
}
else if ( ( f & MEM_Ephem ) != 0 )
{
c = 'e';
Debug.Assert( ( f & ( MEM_Static | MEM_Dyn ) ) == 0 );
}
else
{
c = 's';
}
sqlite3_snprintf( 100, zCsr, "%c", c );
zBuf.Append( zCsr );//zCsr += sqlite3Strlen30(zCsr);
sqlite3_snprintf( 100, zCsr, "%d[", pMem.n );
zBuf.Append( zCsr );//zCsr += sqlite3Strlen30(zCsr);
for ( i = 0; i < 16 && i < pMem.n; i++ )
{
sqlite3_snprintf( 100, zCsr, "%02X", ( (int)pMem.zBLOB[i] & 0xFF ) );
zBuf.Append( zCsr );//zCsr += sqlite3Strlen30(zCsr);
}
for ( i = 0; i < 16 && i < pMem.n; i++ )
{
char z = (char)pMem.zBLOB[i];
if ( z < 32 || z > 126 )
zBuf.Append( '.' );//*zCsr++ = '.';
else
zBuf.Append( z );//*zCsr++ = z;
}
sqlite3_snprintf( 100, zCsr, "]%s", encnames[pMem.enc] );
zBuf.Append( zCsr );//zCsr += sqlite3Strlen30(zCsr);
if ( ( f & MEM_Zero ) != 0 )
{
sqlite3_snprintf( 100, zCsr, "+%dz", pMem.u.nZero );
zBuf.Append( zCsr );//zCsr += sqlite3Strlen30(zCsr);
}
//*zCsr = '\0';
}
else if ( ( f & MEM_Str ) != 0 )
{
int j;//, k;
zBuf.Append( ' ' );
if ( ( f & MEM_Dyn ) != 0 )
{
zBuf.Append( 'z' );
Debug.Assert( ( f & ( MEM_Static | MEM_Ephem ) ) == 0 );
}
else if ( ( f & MEM_Static ) != 0 )
{
zBuf.Append( 't' );
Debug.Assert( ( f & ( MEM_Dyn | MEM_Ephem ) ) == 0 );
}
else if ( ( f & MEM_Ephem ) != 0 )
{
zBuf.Append( 's' ); //zBuf.Append( 'e' );
Debug.Assert( ( f & ( MEM_Static | MEM_Dyn ) ) == 0 );
}
else
{
zBuf.Append( 's' );
}
//k = 2;
sqlite3_snprintf( 100, zCsr, "%d", pMem.n );//zBuf[k], "%d", pMem.n );
zBuf.Append( zCsr );
//k += sqlite3Strlen30( &zBuf[k] );
zBuf.Append( '[' );// zBuf[k++] = '[';
for ( j = 0; j < 15 && j < pMem.n; j++ )
{
u8 c = pMem.z != null ? (u8)pMem.z[j] : pMem.zBLOB[j];
if ( c >= 0x20 && c < 0x7f )
{
zBuf.Append( (char)c );//zBuf[k++] = c;
}
else
{
zBuf.Append( '.' );//zBuf[k++] = '.';
}
}
zBuf.Append( ']' );//zBuf[k++] = ']';
sqlite3_snprintf( 100, zCsr, encnames[pMem.enc] );//& zBuf[k], encnames[pMem.enc] );
zBuf.Append( zCsr );
//k += sqlite3Strlen30( &zBuf[k] );
//zBuf[k++] = 0;
}
}
#endif
#if SQLITE_DEBUG
/*
** Print the value of a register for tracing purposes:
*/
static void memTracePrint( FILE _out, Mem p )
{
if ( ( p.flags & MEM_Null ) != 0 )
{
fprintf( _out, " NULL" );
}
else if ( ( p.flags & ( MEM_Int | MEM_Str ) ) == ( MEM_Int | MEM_Str ) )
{
fprintf( _out, " si:%lld", p.u.i );
#if !SQLITE_OMIT_FLOATING_POINT
}
else if ( ( p.flags & MEM_Int ) != 0 )
{
fprintf( _out, " i:%lld", p.u.i );
#endif
}
else if ( ( p.flags & MEM_Real ) != 0 )
{
fprintf( _out, " r:%g", p.r );
}
else if ( ( p.flags & MEM_RowSet ) != 0 )
{
fprintf( _out, " (rowset)" );
}
else
{
StringBuilder zBuf = new StringBuilder( 200 );
sqlite3VdbeMemPrettyPrint( p, zBuf );
fprintf( _out, " " );
fprintf( _out, "%s", zBuf );
}
}
static void registerTrace( FILE _out, int iReg, Mem p )
{
fprintf( _out, "reg[%d] = ", iReg );
memTracePrint( _out, p );
fprintf( _out, "\n" );
}
#endif
#if SQLITE_DEBUG
//# define REGISTER_TRACE(R,M) if(p.trace)registerTrace(p.trace,R,M)
static void REGISTER_TRACE( Vdbe p, int R, Mem M )
{
if ( p.trace != null )
registerTrace( p.trace, R, M );
}
#else
//# define REGISTER_TRACE(R,M)
static void REGISTER_TRACE( Vdbe p, int R, Mem M ) { }
#endif
#if VDBE_PROFILE
/*
** hwtime.h contains inline assembler code for implementing
** high-performance timing routines.
*/
//#include "hwtime.h"
#endif
/*
** The CHECK_FOR_INTERRUPT macro defined here looks to see if the
** sqlite3_interrupt() routine has been called. If it has been, then
** processing of the VDBE program is interrupted.
**
** This macro added to every instruction that does a jump in order to
** implement a loop. This test used to be on every single instruction,
** but that meant we more testing that we needed. By only testing the
** flag on jump instructions, we get a (small) speed improvement.
*/
//#define CHECK_FOR_INTERRUPT \
// if( db.u1.isInterrupted ) goto abort_due_to_interrupt;
#if !NDEBUG
/*
** This function is only called from within an Debug.Assert() expression. It
** checks that the sqlite3.nTransaction variable is correctly set to
** the number of non-transaction savepoints currently in the
** linked list starting at sqlite3.pSavepoint.
**
** Usage:
**
** Debug.Assert( checkSavepointCount(db) );
*/
static int checkSavepointCount( sqlite3 db )
{
int n = 0;
Savepoint p;
for ( p = db.pSavepoint; p != null; p = p.pNext )
n++;
Debug.Assert( n == ( db.nSavepoint + db.isTransactionSavepoint ) );
return 1;
}
#else
static int checkSavepointCount( sqlite3 db ) { return 1; }
#endif
/*
** Transfer error message text from an sqlite3_vtab.zErrMsg (text stored
** in memory obtained from sqlite3_malloc) into a Vdbe.zErrMsg (text stored
** in memory obtained from sqlite3DbMalloc).
*/
static void importVtabErrMsg( Vdbe p, sqlite3_vtab pVtab )
{
sqlite3 db = p.db;
sqlite3DbFree( db, ref p.zErrMsg );
p.zErrMsg = pVtab.zErrMsg; // sqlite3DbStrDup( db, pVtab.zErrMsg );
//sqlite3_free( pVtab.zErrMsg );
pVtab.zErrMsg = null;
}
/*
** Execute as much of a VDBE program as we can then return.
**
** sqlite3VdbeMakeReady() must be called before this routine in order to
** close the program with a final OP_Halt and to set up the callbacks
** and the error message pointer.
**
** Whenever a row or result data is available, this routine will either
** invoke the result callback (if there is one) or return with
** SQLITE_ROW.
**
** If an attempt is made to open a locked database, then this routine
** will either invoke the busy callback (if there is one) or it will
** return SQLITE_BUSY.
**
** If an error occurs, an error message is written to memory obtained
** from sqlite3Malloc() and p.zErrMsg is made to point to that memory.
** The error code is stored in p.rc and this routine returns SQLITE_ERROR.
**
** If the callback ever returns non-zero, then the program exits
** immediately. There will be no error message but the p.rc field is
** set to SQLITE_ABORT and this routine will return SQLITE_ERROR.
**
** A memory allocation error causes p.rc to be set to SQLITE_NOMEM and this
** routine to return SQLITE_ERROR.
**
** Other fatal errors return SQLITE_ERROR.
**
** After this routine has finished, sqlite3VdbeFinalize() should be
** used to clean up the mess that was left behind.
*/
static int sqlite3VdbeExec(
Vdbe p /* The VDBE */
)
{
int pc = 0; /* The program counter */
Op[] aOp = p.aOp; /* Copy of p.aOp */
Op pOp; /* Current operation */
int rc = SQLITE_OK; /* Value to return */
sqlite3 db = p.db; /* The database */
u8 resetSchemaOnFault = 0; /* Reset schema after an error if positive */
u8 encoding = ENC( db ); /* The database encoding */
#if !SQLITE_OMIT_PROGRESS_CALLBACK
bool checkProgress; /* True if progress callbacks are enabled */
int nProgressOps = 0; /* Opcodes executed since progress callback. */
#endif
Mem[] aMem = p.aMem; /* Copy of p.aMem */
Mem pIn1 = null; /* 1st input operand */
Mem pIn2 = null; /* 2nd input operand */
Mem pIn3 = null; /* 3rd input operand */
Mem pOut = null; /* Output operand */
int iCompare = 0; /* Result of last OP_Compare operation */
int[] aPermute = null; /* Permutation of columns for OP_Compare */
i64 lastRowid = db.lastRowid; /* Saved value of the last insert ROWID */
#if VDBE_PROFILE
u64 start; /* CPU clock count at start of opcode */
int origPc; /* Program counter at start of opcode */
#endif
/*** INSERT STACK UNION HERE ***/
Debug.Assert( p.magic == VDBE_MAGIC_RUN ); /* sqlite3_step() verifies this */
sqlite3VdbeEnter( p );
if ( p.rc == SQLITE_NOMEM )
{
/* This happens if a malloc() inside a call to sqlite3_column_text() or
** sqlite3_column_text16() failed. */
goto no_mem;
}
Debug.Assert( p.rc == SQLITE_OK || p.rc == SQLITE_BUSY );
p.rc = SQLITE_OK;
Debug.Assert( p.explain == 0 );
p.pResultSet = null;
db.busyHandler.nBusy = 0;
if ( db.u1.isInterrupted )
goto abort_due_to_interrupt; //CHECK_FOR_INTERRUPT;
#if TRACE
sqlite3VdbeIOTraceSql( p );
#endif
#if !SQLITE_OMIT_PROGRESS_CALLBACK
checkProgress = db.xProgress != null;
#endif
#if SQLITE_DEBUG
sqlite3BeginBenignMalloc();
if ( p.pc == 0
&& ( p.db.flags & SQLITE_VdbeListing ) != 0 )
{
int i;
Console.Write( "VDBE Program Listing:\n" );
sqlite3VdbePrintSql( p );
for ( i = 0; i < p.nOp; i++ )
{
sqlite3VdbePrintOp( Console.Out, i, aOp[i] );
}
}
sqlite3EndBenignMalloc();
#endif
for ( pc = p.pc; rc == SQLITE_OK; pc++ )
{
Debug.Assert( pc >= 0 && pc < p.nOp );
// if ( db.mallocFailed != 0 ) goto no_mem;
#if VDBE_PROFILE
origPc = pc;
start = sqlite3Hwtime();
#endif
pOp = aOp[pc];
/* Only allow tracing if SQLITE_DEBUG is defined.
*/
#if SQLITE_DEBUG
if ( p.trace != null )
{
if ( pc == 0 )
{
printf( "VDBE Execution Trace:\n" );
sqlite3VdbePrintSql( p );
}
sqlite3VdbePrintOp( p.trace, pc, pOp );
}
#endif
/* Check to see if we need to simulate an interrupt. This only happens
** if we have a special test build.
*/
#if SQLITE_TEST
#if !TCLSH
if ( sqlite3_interrupt_count > 0 )
{
sqlite3_interrupt_count--;
if ( sqlite3_interrupt_count == 0 )
#else
if ( sqlite3_interrupt_count.iValue > 0 )
{
sqlite3_interrupt_count.iValue--;
if ( sqlite3_interrupt_count.iValue == 0 )
#endif
{
sqlite3_interrupt( db );
}
}
#endif
#if !SQLITE_OMIT_PROGRESS_CALLBACK
/* Call the progress callback if it is configured and the required number
** of VDBE ops have been executed (either since this invocation of
** sqlite3VdbeExec() or since last time the progress callback was called).
** If the progress callback returns non-zero, exit the virtual machine with
** a return code SQLITE_ABORT.
*/
if ( checkProgress )
{
if ( db.nProgressOps == nProgressOps )
{
int prc;
prc = db.xProgress( db.pProgressArg );
if ( prc != 0 )
{
rc = SQLITE_INTERRUPT;
goto vdbe_error_halt;
}
nProgressOps = 0;
}
nProgressOps++;
}
#endif
/* On any opcode with the "out2-prerelase" tag, free any
** external allocations out of mem[p2] and set mem[p2] to be
** an undefined integer. Opcodes will either fill in the integer
** value or convert mem[p2] to a different type.
*/
Debug.Assert( pOp.opflags == sqlite3OpcodeProperty[pOp.opcode] );
if ( ( pOp.opflags & OPFLG_OUT2_PRERELEASE ) != 0 )
{
Debug.Assert( pOp.p2 > 0 );
Debug.Assert( pOp.p2 <= p.nMem );
pOut = aMem[pOp.p2];
memAboutToChange( p, pOut );
sqlite3VdbeMemReleaseExternal( pOut );
pOut.flags = MEM_Int;
}
/* Sanity checking on other operands */
/* Sanity checking on other operands */
#if SQLITE_DEBUG
if ( ( pOp.opflags & OPFLG_IN1 ) != 0 )
{
Debug.Assert( pOp.p1 > 0 );
Debug.Assert( pOp.p1 <= p.nMem );
Debug.Assert( memIsValid( aMem[pOp.p1] ) );
REGISTER_TRACE( p, pOp.p1, aMem[pOp.p1] );
}
if ( ( pOp.opflags & OPFLG_IN2 ) != 0 )
{
Debug.Assert( pOp.p2 > 0 );
Debug.Assert( pOp.p2 <= p.nMem );
Debug.Assert( memIsValid( aMem[pOp.p2] ) );
REGISTER_TRACE( p, pOp.p2, aMem[pOp.p2] );
}
if ( ( pOp.opflags & OPFLG_IN3 ) != 0 )
{
Debug.Assert( pOp.p3 > 0 );
Debug.Assert( pOp.p3 <= p.nMem );
Debug.Assert( memIsValid( aMem[pOp.p3] ) );
REGISTER_TRACE( p, pOp.p3, aMem[pOp.p3] );
}
if ( ( pOp.opflags & OPFLG_OUT2 ) != 0 )
{
Debug.Assert( pOp.p2 > 0 );
Debug.Assert( pOp.p2 <= p.nMem );
memAboutToChange( p, aMem[pOp.p2] );
}
if ( ( pOp.opflags & OPFLG_OUT3 ) != 0 )
{
Debug.Assert( pOp.p3 > 0 );
Debug.Assert( pOp.p3 <= p.nMem );
memAboutToChange( p, aMem[pOp.p3] );
}
#endif
switch ( pOp.opcode )
{
/*****************************************************************************
** What follows is a massive switch statement where each case implements a
** separate instruction in the virtual machine. If we follow the usual
** indentation conventions, each case should be indented by 6 spaces. But
** that is a lot of wasted space on the left margin. So the code within
** the switch statement will break with convention and be flush-left. Another
** big comment (similar to this one) will mark the point in the code where
** we transition back to normal indentation.
**
** The formatting of each case is important. The makefile for SQLite
** generates two C files "opcodes.h" and "opcodes.c" by scanning this
** file looking for lines that begin with "case OP_". The opcodes.h files
** will be filled with #defines that give unique integer values to each
** opcode and the opcodes.c file is filled with an array of strings where
** each string is the symbolic name for the corresponding opcode. If the
** case statement is followed by a comment of the form "/# same as ... #/"
** that comment is used to determine the particular value of the opcode.
**
** Other keywords in the comment that follows each case are used to
** construct the OPFLG_INITIALIZER value that initializes opcodeProperty[].
** Keywords include: in1, in2, in3, ref2_prerelease, ref2, ref3. See
** the mkopcodeh.awk script for additional information.
**
** Documentation about VDBE opcodes is generated by scanning this file
** for lines of that contain "Opcode:". That line and all subsequent
** comment lines are used in the generation of the opcode.html documentation
** file.
**
** SUMMARY:
**
** Formatting is important to scripts that scan this file.
** Do not deviate from the formatting style currently in use.
**
*****************************************************************************/
/* Opcode: Goto * P2 * * *
**
** An unconditional jump to address P2.
** The next instruction executed will be
** the one at index P2 from the beginning of
** the program.
*/
case OP_Goto:
{ /* jump */
if ( db.u1.isInterrupted )
goto abort_due_to_interrupt; //CHECK_FOR_INTERRUPT;
pc = pOp.p2 - 1;
break;
}
/* Opcode: Gosub P1 P2 * * *
**
** Write the current address onto register P1
** and then jump to address P2.
*/
case OP_Gosub:
{ /* jump, in1 */
pIn1 = aMem[pOp.p1];
Debug.Assert( ( pIn1.flags & MEM_Dyn ) == 0 );
memAboutToChange( p, pIn1 );
pIn1.flags = MEM_Int;
pIn1.u.i = pc;
REGISTER_TRACE( p, pOp.p1, pIn1 );
pc = pOp.p2 - 1;
break;
}
/* Opcode: Return P1 * * * *
**
** Jump to the next instruction after the address in register P1.
*/
case OP_Return:
{ /* in1 */
pIn1 = aMem[pOp.p1];
Debug.Assert( ( pIn1.flags & MEM_Int ) != 0 );
pc = (int)pIn1.u.i;
break;
}
/* Opcode: Yield P1 * * * *
**
** Swap the program counter with the value in register P1.
*/
case OP_Yield:
{ /* in1 */
int pcDest;
pIn1 = aMem[pOp.p1];
Debug.Assert( ( pIn1.flags & MEM_Dyn ) == 0 );
pIn1.flags = MEM_Int;
pcDest = (int)pIn1.u.i;
pIn1.u.i = pc;
REGISTER_TRACE( p, pOp.p1, pIn1 );
pc = pcDest;
break;
}
/* Opcode: HaltIfNull P1 P2 P3 P4 *
**
** Check the value in register P3. If it is NULL then Halt using
** parameter P1, P2, and P4 as if this were a Halt instruction. If the
** value in register P3 is not NULL, then this routine is a no-op.
*/
case OP_HaltIfNull:
{ /* in3 */
pIn3 = aMem[pOp.p3];
if ( ( pIn3.flags & MEM_Null ) == 0 )
break;
/* Fall through into OP_Halt */
goto case OP_Halt;
}
/* Opcode: Halt P1 P2 * P4 *
**
** Exit immediately. All open cursors, etc are closed
** automatically.
**
** P1 is the result code returned by sqlite3_exec(), sqlite3_reset(),
** or sqlite3_finalize(). For a normal halt, this should be SQLITE_OK (0).
** For errors, it can be some other value. If P1!=0 then P2 will determine
** whether or not to rollback the current transaction. Do not rollback
** if P2==OE_Fail. Do the rollback if P2==OE_Rollback. If P2==OE_Abort,
** then back out all changes that have occurred during this execution of the
** VDBE, but do not rollback the transaction.
**
** If P4 is not null then it is an error message string.
**
** There is an implied "Halt 0 0 0" instruction inserted at the very end of
** every program. So a jump past the last instruction of the program
** is the same as executing Halt.
*/
case OP_Halt:
{
pIn3 = aMem[pOp.p3];
if ( pOp.p1 == SQLITE_OK && p.pFrame != null )
{
/* Halt the sub-program. Return control to the parent frame. */
VdbeFrame pFrame = p.pFrame;
p.pFrame = pFrame.pParent;
p.nFrame--;
sqlite3VdbeSetChanges( db, p.nChange );
pc = sqlite3VdbeFrameRestore( pFrame );
lastRowid = db.lastRowid;
if ( pOp.p2 == OE_Ignore )
{
/* Instruction pc is the OP_Program that invoked the sub-program
** currently being halted. If the p2 instruction of this OP_Halt
** instruction is set to OE_Ignore, then the sub-program is throwing
** an IGNORE exception. In this case jump to the address specified
** as the p2 of the calling OP_Program. */
pc = p.aOp[pc].p2 - 1;
}
aOp = p.aOp;
aMem = p.aMem;
break;
}
p.rc = pOp.p1;
p.errorAction = (u8)pOp.p2;
p.pc = pc;
if ( pOp.p4.z != null )
{
Debug.Assert( p.rc != SQLITE_OK );
sqlite3SetString( ref p.zErrMsg, db, "%s", pOp.p4.z );
testcase( sqlite3GlobalConfig.xLog != null );
sqlite3_log( pOp.p1, "abort at %d in [%s]: %s", pc, p.zSql, pOp.p4.z );
}
else if ( p.rc != 0 )
{
testcase( sqlite3GlobalConfig.xLog != null );
sqlite3_log( pOp.p1, "constraint failed at %d in [%s]", pc, p.zSql );
}
rc = sqlite3VdbeHalt( p );
Debug.Assert( rc == SQLITE_BUSY || rc == SQLITE_OK || rc == SQLITE_ERROR );
if ( rc == SQLITE_BUSY )
{
p.rc = rc = SQLITE_BUSY;
}
else
{
Debug.Assert( rc == SQLITE_OK || p.rc == SQLITE_CONSTRAINT );
Debug.Assert( rc == SQLITE_OK || db.nDeferredCons > 0 );
rc = p.rc != 0 ? SQLITE_ERROR : SQLITE_DONE;
}
goto vdbe_return;
}
/* Opcode: Integer P1 P2 * * *
**
** The 32-bit integer value P1 is written into register P2.
*/
case OP_Integer:
{ /* out2-prerelease */
pOut.u.i = pOp.p1;
break;
}
/* Opcode: Int64 * P2 * P4 *
**
** P4 is a pointer to a 64-bit integer value.
** Write that value into register P2.
*/
case OP_Int64:
{ /* out2-prerelease */
// Integer pointer always exists Debug.Assert( pOp.p4.pI64 != 0 );
pOut.u.i = pOp.p4.pI64;
break;
}
#if !SQLITE_OMIT_FLOATING_POINT
/* Opcode: Real * P2 * P4 *
**
** P4 is a pointer to a 64-bit floating point value.
** Write that value into register P2.
*/
case OP_Real:
{ /* same as TK_FLOAT, ref2-prerelease */
pOut.flags = MEM_Real;
Debug.Assert( !sqlite3IsNaN( pOp.p4.pReal ) );
pOut.r = pOp.p4.pReal;
break;
}
#endif
/* Opcode: String8 * P2 * P4 *
**
** P4 points to a nul terminated UTF-8 string. This opcode is transformed
** into an OP_String before it is executed for the first time.
*/
case OP_String8:
{ /* same as TK_STRING, ref2-prerelease */
Debug.Assert( pOp.p4.z != null );
pOp.opcode = OP_String;
pOp.p1 = sqlite3Strlen30( pOp.p4.z );
#if !SQLITE_OMIT_UTF16
if( encoding!=SQLITE_UTF8 ){
rc = sqlite3VdbeMemSetStr(pOut, pOp.p4.z, -1, SQLITE_UTF8, SQLITE_STATIC);
if( rc==SQLITE_TOOBIG ) goto too_big;
if( SQLITE_OK!=sqlite3VdbeChangeEncoding(pOut, encoding) ) goto no_mem;
Debug.Assert( pOut.zMalloc==pOut.z );
Debug.Assert( pOut.flags & MEM_Dyn );
pOut.zMalloc = 0;
pOut.flags |= MEM_Static;
pOut.flags &= ~MEM_Dyn;
if( pOp.p4type==P4_DYNAMIC ){
sqlite3DbFree(db, ref pOp.p4.z);
}
pOp.p4type = P4_DYNAMIC;
pOp.p4.z = pOut.z;
pOp.p1 = pOut.n;
}
#endif
if ( pOp.p1 > db.aLimit[SQLITE_LIMIT_LENGTH] )
{
goto too_big;
}
/* Fall through to the next case, OP_String */
goto case OP_String;
}
/* Opcode: String P1 P2 * P4 *
**
** The string value P4 of length P1 (bytes) is stored in register P2.
*/
case OP_String:
{ /* out2-prerelease */
Debug.Assert( pOp.p4.z != null );
pOut.flags = MEM_Str | MEM_Static | MEM_Term;
sqlite3_free( ref pOut.zBLOB );
pOut.z = pOp.p4.z;
pOut.n = pOp.p1;
#if SQLITE_OMIT_UTF16
pOut.enc = SQLITE_UTF8;
#else
pOut.enc = encoding;
#endif
#if SQLITE_TEST
UPDATE_MAX_BLOBSIZE( pOut );
#endif
break;
}
/* Opcode: Null * P2 * * *
**
** Write a NULL into register P2.
*/
case OP_Null:
{ /* out2-prerelease */
pOut.flags = MEM_Null;
break;
}
/* Opcode: Blob P1 P2 * P4
**
** P4 points to a blob of data P1 bytes long. Store this
** blob in register P2.
*/
case OP_Blob:
{ /* out2-prerelease */
Debug.Assert( pOp.p1 <= db.aLimit[SQLITE_LIMIT_LENGTH] );
sqlite3VdbeMemSetStr( pOut, pOp.p4.z, pOp.p1, 0, null );
pOut.enc = encoding;
#if SQLITE_TEST
UPDATE_MAX_BLOBSIZE( pOut );
#endif
break;
}
/* Opcode: Variable P1 P2 * P4 *
**
** Transfer the values of bound parameter P1 into register P2
**
** If the parameter is named, then its name appears in P4 and P3==1.
** The P4 value is used by sqlite3_bind_parameter_name().
*/
case OP_Variable:
{ /* out2-prerelease */
Mem pVar; /* Value being transferred */
Debug.Assert( pOp.p1 >= 0 && pOp.p1 <= p.nVar );
Debug.Assert( pOp.p4.z == null || pOp.p4.z == p.azVar[pOp.p1 - 1] );
pVar = p.aVar[pOp.p1 - 1];
if ( sqlite3VdbeMemTooBig( pVar ) )
{
goto too_big;
}
sqlite3VdbeMemShallowCopy( pOut, pVar, MEM_Static );
#if SQLITE_TEST
UPDATE_MAX_BLOBSIZE( pOut );
#endif
break;
}
/* Opcode: Move P1 P2 P3 * *
**
** Move the values in register P1..P1+P3-1 over into
** registers P2..P2+P3-1. Registers P1..P1+P1-1 are
** left holding a NULL. It is an error for register ranges
** P1..P1+P3-1 and P2..P2+P3-1 to overlap.
*/
case OP_Move:
{
//char* zMalloc; /* Holding variable for allocated memory */
int n; /* Number of registers left to copy */
int p1; /* Register to copy from */
int p2; /* Register to copy to */
n = pOp.p3;
p1 = pOp.p1;
p2 = pOp.p2;
Debug.Assert( n > 0 && p1 > 0 && p2 > 0 );
Debug.Assert( p1 + n <= p2 || p2 + n <= p1 );
//pIn1 = aMem[p1];
//pOut = aMem[p2];
while ( n-- != 0 )
{
pIn1 = aMem[p1 + pOp.p3 - n - 1];
pOut = aMem[p2];
//Debug.Assert( pOut<=&aMem[p.nMem] );
//Debug.Assert( pIn1<=&aMem[p.nMem] );
Debug.Assert( memIsValid( pIn1 ) );
memAboutToChange( p, pOut );
//zMalloc = pOut.zMalloc;
//pOut.zMalloc = null;
sqlite3VdbeMemMove( pOut, pIn1 );
//pIn1.zMalloc = zMalloc;
REGISTER_TRACE( p, p2++, pOut );
//pIn1++;
//pOut++;
}
break;
}
/* Opcode: Copy P1 P2 * * *
**
** Make a copy of register P1 into register P2.
**
** This instruction makes a deep copy of the value. A duplicate
** is made of any string or blob constant. See also OP_SCopy.
*/
case OP_Copy:
{ /* in1, ref2 */
pIn1 = aMem[pOp.p1];
pOut = aMem[pOp.p2];
Debug.Assert( pOut != pIn1 );
sqlite3VdbeMemShallowCopy( pOut, pIn1, MEM_Ephem );
if ( ( pOut.flags & MEM_Ephem ) != 0 && sqlite3VdbeMemMakeWriteable( pOut ) != 0 )
{
goto no_mem;
}//Deephemeralize( pOut );
REGISTER_TRACE( p, pOp.p2, pOut );
break;
}
/* Opcode: SCopy P1 P2 * * *
**
** Make a shallow copy of register P1 into register P2.
**
** This instruction makes a shallow copy of the value. If the value
** is a string or blob, then the copy is only a pointer to the
** original and hence if the original changes so will the copy.
** Worse, if the original is deallocated, the copy becomes invalid.
** Thus the program must guarantee that the original will not change
** during the lifetime of the copy. Use OP_Copy to make a complete
** copy.
*/
case OP_SCopy:
{ /* in1, ref2 */
pIn1 = aMem[pOp.p1];
pOut = aMem[pOp.p2];
Debug.Assert( pOut != pIn1 );
sqlite3VdbeMemShallowCopy( pOut, pIn1, MEM_Ephem );
#if SQLITE_DEBUG
if ( pOut.pScopyFrom == null )
pOut.pScopyFrom = pIn1;
#endif
REGISTER_TRACE( p, pOp.p2, pOut );
break;
}
/* Opcode: ResultRow P1 P2 * * *
**
** The registers P1 through P1+P2-1 contain a single row of
** results. This opcode causes the sqlite3_step() call to terminate
** with an SQLITE_ROW return code and it sets up the sqlite3_stmt
** structure to provide access to the top P1 values as the result
** row.
*/
case OP_ResultRow:
{
//Mem[] pMem;
int i;
Debug.Assert( p.nResColumn == pOp.p2 );
Debug.Assert( pOp.p1 > 0 );
Debug.Assert( pOp.p1 + pOp.p2 <= p.nMem + 1 );
/* If this statement has violated immediate foreign key constraints, do
** not return the number of rows modified. And do not RELEASE the statement
** transaction. It needs to be rolled back. */
if ( SQLITE_OK != ( rc = sqlite3VdbeCheckFk( p, 0 ) ) )
{
Debug.Assert( ( db.flags & SQLITE_CountRows ) != 0 );
Debug.Assert( p.usesStmtJournal );
break;
}
/* If the SQLITE_CountRows flag is set in sqlite3.flags mask, then
** DML statements invoke this opcode to return the number of rows
** modified to the user. This is the only way that a VM that
** opens a statement transaction may invoke this opcode.
**
** In case this is such a statement, close any statement transaction
** opened by this VM before returning control to the user. This is to
** ensure that statement-transactions are always nested, not overlapping.
** If the open statement-transaction is not closed here, then the user
** may step another VM that opens its own statement transaction. This
** may lead to overlapping statement transactions.
**
** The statement transaction is never a top-level transaction. Hence
** the RELEASE call below can never fail.
*/
Debug.Assert( p.iStatement == 0 || ( db.flags & SQLITE_CountRows ) != 0 );
rc = sqlite3VdbeCloseStatement( p, SAVEPOINT_RELEASE );
if ( NEVER( rc != SQLITE_OK ) )
{
break;
}
/* Invalidate all ephemeral cursor row caches */
p.cacheCtr = ( p.cacheCtr + 2 ) | 1;
/* Make sure the results of the current row are \000 terminated
** and have an assigned type. The results are de-ephemeralized as
** as side effect.
*/
//pMem = p.pResultSet = aMem[pOp.p1];
p.pResultSet = new Mem[pOp.p2];
for ( i = 0; i < pOp.p2; i++ )
{
p.pResultSet[i] = aMem[pOp.p1 + i];
Debug.Assert( memIsValid( p.pResultSet[i] ) );
//Deephemeralize( p.pResultSet[i] );
//Debug.Assert( ( p.pResultSet[i].flags & MEM_Ephem ) == 0
// || ( p.pResultSet[i].flags & ( MEM_Str | MEM_Blob ) ) == 0 );
sqlite3VdbeMemNulTerminate( p.pResultSet[i] ); //sqlite3VdbeMemNulTerminate(pMem[i]);
sqlite3VdbeMemStoreType( p.pResultSet[i] );
REGISTER_TRACE( p, pOp.p1 + i, p.pResultSet[i] );
}
// if ( db.mallocFailed != 0 ) goto no_mem;
/* Return SQLITE_ROW
*/
p.pc = pc + 1;
rc = SQLITE_ROW;
goto vdbe_return;
}
/* Opcode: Concat P1 P2 P3 * *
**
** Add the text in register P1 onto the end of the text in
** register P2 and store the result in register P3.
** If either the P1 or P2 text are NULL then store NULL in P3.
**
** P3 = P2 || P1
**
** It is illegal for P1 and P3 to be the same register. Sometimes,
** if P3 is the same register as P2, the implementation is able
** to avoid a memcpy().
*/
case OP_Concat:
{ /* same as TK_CONCAT, in1, in2, ref3 */
i64 nByte;
pIn1 = aMem[pOp.p1];
pIn2 = aMem[pOp.p2];
pOut = aMem[pOp.p3];
Debug.Assert( pIn1 != pOut );
if ( ( ( pIn1.flags | pIn2.flags ) & MEM_Null ) != 0 )
{
sqlite3VdbeMemSetNull( pOut );
break;
}
////if ( ExpandBlob( pIn1 ) != 0 || ExpandBlob( pIn2 ) != 0 )
//// goto no_mem;
if ( ( ( pIn1.flags & ( MEM_Str | MEM_Blob ) ) == 0 ) && sqlite3VdbeMemStringify( pIn1, encoding ) != 0 )
{
goto no_mem;
}// Stringify(pIn1, encoding);
if ( ( ( pIn2.flags & ( MEM_Str | MEM_Blob ) ) == 0 ) && sqlite3VdbeMemStringify( pIn2, encoding ) != 0 )
{
goto no_mem;
}// Stringify(pIn2, encoding);
nByte = pIn1.n + pIn2.n;
if ( nByte > db.aLimit[SQLITE_LIMIT_LENGTH] )
{
goto too_big;
}
MemSetTypeFlag( pOut, MEM_Str );
//if ( sqlite3VdbeMemGrow( pOut, (int)nByte + 2, ( pOut == pIn2 ) ? 1 : 0 ) != 0 )
//{
// goto no_mem;
//}
//if ( pOut != pIn2 )
//{
// memcpy( pOut.z, pIn2.z, pIn2.n );
//}
//memcpy( &pOut.z[pIn2.n], pIn1.z, pIn1.n );
if ( pIn2.z != null && pIn2.z.Length >= pIn2.n )
if ( pIn1.z != null )
pOut.z = pIn2.z.Substring( 0, pIn2.n ) + ( pIn1.n < pIn1.z.Length ? pIn1.z.Substring( 0, pIn1.n ) : pIn1.z );
else
{
if ( ( pIn1.flags & MEM_Blob ) == 0 ) //String as Blob
{
StringBuilder sb = new StringBuilder( pIn1.n );
for ( int i = 0; i < pIn1.n; i++ )
sb.Append( (byte)pIn1.zBLOB[i] );
pOut.z = pIn2.z.Substring( 0, pIn2.n ) + sb.ToString();
}
else // UTF-8 Blob
pOut.z = pIn2.z.Substring( 0, pIn2.n ) + Encoding.UTF8.GetString( pIn1.zBLOB, 0, pIn1.zBLOB.Length );
}
else
{
pOut.zBLOB = sqlite3Malloc( pIn1.n + pIn2.n );
Buffer.BlockCopy( pIn2.zBLOB, 0, pOut.zBLOB, 0, pIn2.n );
if ( pIn1.zBLOB != null )
Buffer.BlockCopy( pIn1.zBLOB, 0, pOut.zBLOB, pIn2.n, pIn1.n );
else
for ( int i = 0; i < pIn1.n; i++ )
pOut.zBLOB[pIn2.n + i] = (byte)pIn1.z[i];
} //pOut.z[nByte] = 0;
//pOut.z[nByte + 1] = 0;
pOut.flags |= MEM_Term;
pOut.n = (int)nByte;
pOut.enc = encoding;
#if SQLITE_TEST
UPDATE_MAX_BLOBSIZE( pOut );
#endif
break;
}
/* Opcode: Add P1 P2 P3 * *
**
** Add the value in register P1 to the value in register P2
** and store the result in register P3.
** If either input is NULL, the result is NULL.
*/
/* Opcode: Multiply P1 P2 P3 * *
**
**
** Multiply the value in register P1 by the value in register P2
** and store the result in register P3.
** If either input is NULL, the result is NULL.
*/
/* Opcode: Subtract P1 P2 P3 * *
**
** Subtract the value in register P1 from the value in register P2
** and store the result in register P3.
** If either input is NULL, the result is NULL.
*/
/* Opcode: Divide P1 P2 P3 * *
**
** Divide the value in register P1 by the value in register P2
** and store the result in register P3 (P3=P2/P1). If the value in
** register P1 is zero, then the result is NULL. If either input is
** NULL, the result is NULL.
*/
/* Opcode: Remainder P1 P2 P3 * *
**
** Compute the remainder after integer division of the value in
** register P1 by the value in register P2 and store the result in P3.
** If the value in register P2 is zero the result is NULL.
** If either operand is NULL, the result is NULL.
*/
case OP_Add: /* same as TK_PLUS, in1, in2, ref3 */
case OP_Subtract: /* same as TK_MINUS, in1, in2, ref3 */
case OP_Multiply: /* same as TK_STAR, in1, in2, ref3 */
case OP_Divide: /* same as TK_SLASH, in1, in2, ref3 */
case OP_Remainder:
{ /* same as TK_REM, in1, in2, ref3 */
int flags; /* Combined MEM_* flags from both inputs */
i64 iA; /* Integer value of left operand */
i64 iB = 0; /* Integer value of right operand */
double rA; /* Real value of left operand */
double rB; /* Real value of right operand */
pIn1 = aMem[pOp.p1];
applyNumericAffinity( pIn1 );
pIn2 = aMem[pOp.p2];
applyNumericAffinity( pIn2 );
pOut = aMem[pOp.p3];
flags = pIn1.flags | pIn2.flags;
if ( ( flags & MEM_Null ) != 0 )
goto arithmetic_result_is_null;
bool fp_math;
if ( !( fp_math = !( ( pIn1.flags & pIn2.flags & MEM_Int ) == MEM_Int ) ) )
{
iA = pIn1.u.i;
iB = pIn2.u.i;
switch ( pOp.opcode )
{
case OP_Add:
{
if ( sqlite3AddInt64( ref iB, iA ) != 0 )
fp_math = true; // goto fp_math
break;
}
case OP_Subtract:
{
if ( sqlite3SubInt64( ref iB, iA ) != 0 )
fp_math = true; // goto fp_math
break;
}
case OP_Multiply:
{
if ( sqlite3MulInt64( ref iB, iA ) != 0 )
fp_math = true; // goto fp_math
break;
}
case OP_Divide:
{
if ( iA == 0 )
goto arithmetic_result_is_null;
if ( iA == -1 && iB == SMALLEST_INT64 )
{
fp_math = true; // goto fp_math
break;
}
iB /= iA;
break;
}
default:
{
if ( iA == 0 )
goto arithmetic_result_is_null;
if ( iA == -1 )
iA = 1;
iB %= iA;
break;
}
}
}
if ( !fp_math )
{
pOut.u.i = iB;
MemSetTypeFlag( pOut, MEM_Int );
}
else
{
//fp_math:
rA = sqlite3VdbeRealValue( pIn1 );
rB = sqlite3VdbeRealValue( pIn2 );
switch ( pOp.opcode )
{
case OP_Add:
rB += rA;
break;
case OP_Subtract:
rB -= rA;
break;
case OP_Multiply:
rB *= rA;
break;
case OP_Divide:
{
/* (double)0 In case of SQLITE_OMIT_FLOATING_POINT... */
if ( rA == (double)0 )
goto arithmetic_result_is_null;
rB /= rA;
break;
}
default:
{
iA = (i64)rA;
iB = (i64)rB;
if ( iA == 0 )
goto arithmetic_result_is_null;
if ( iA == -1 )
iA = 1;
rB = (double)( iB % iA );
break;
}
}
#if SQLITE_OMIT_FLOATING_POINT
pOut->u.i = rB;
MemSetTypeFlag(pOut, MEM_Int);
#else
if ( sqlite3IsNaN( rB ) )
{
goto arithmetic_result_is_null;
}
pOut.r = rB;
MemSetTypeFlag( pOut, MEM_Real );
if ( ( flags & MEM_Real ) == 0 )
{
sqlite3VdbeIntegerAffinity( pOut );
}
#endif
}
break;
arithmetic_result_is_null:
sqlite3VdbeMemSetNull( pOut );
break;
}
/* Opcode: CollSeq * * P4
**
** P4 is a pointer to a CollSeq struct. If the next call to a user function
** or aggregate calls sqlite3GetFuncCollSeq(), this collation sequence will
** be returned. This is used by the built-in min(), max() and nullif()
** functions.
**
** The interface used by the implementation of the aforementioned functions
** to retrieve the collation sequence set by this opcode is not available
** publicly, only to user functions defined in func.c.
*/
case OP_CollSeq:
{
Debug.Assert( pOp.p4type == P4_COLLSEQ );
break;
}
/* Opcode: Function P1 P2 P3 P4 P5
**
** Invoke a user function (P4 is a pointer to a Function structure that
** defines the function) with P5 arguments taken from register P2 and
** successors. The result of the function is stored in register P3.
** Register P3 must not be one of the function inputs.
**
** P1 is a 32-bit bitmask indicating whether or not each argument to the
** function was determined to be constant at compile time. If the first
** argument was constant then bit 0 of P1 is set. This is used to determine
** whether meta data associated with a user function argument using the
** sqlite3_set_auxdata() API may be safely retained until the next
** invocation of this opcode.
**
** See also: AggStep and AggFinal
*/
case OP_Function:
{
int i;
Mem pArg;
sqlite3_context ctx = new sqlite3_context();
sqlite3_value[] apVal;
int n;
n = pOp.p5;
apVal = p.apArg;
Debug.Assert( apVal != null || n == 0 );
Debug.Assert( pOp.p3 > 0 && pOp.p3 <= p.nMem );
pOut = aMem[pOp.p3];
memAboutToChange( p, pOut );
Debug.Assert( n == 0 || ( pOp.p2 > 0 && pOp.p2 + n <= p.nMem + 1 ) );
Debug.Assert( pOp.p3 < pOp.p2 || pOp.p3 >= pOp.p2 + n );
//pArg = aMem[pOp.p2];
for ( i = 0; i < n; i++ )//, pArg++)
{
pArg = aMem[pOp.p2 + i];
Debug.Assert( memIsValid( pArg ) );
apVal[i] = pArg;
Deephemeralize( pArg );
sqlite3VdbeMemStoreType( pArg );
REGISTER_TRACE( p, pOp.p2 + i, pArg );
}
Debug.Assert( pOp.p4type == P4_FUNCDEF || pOp.p4type == P4_VDBEFUNC );
if ( pOp.p4type == P4_FUNCDEF )
{
ctx.pFunc = pOp.p4.pFunc;
ctx.pVdbeFunc = null;
}
else
{
ctx.pVdbeFunc = (VdbeFunc)pOp.p4.pVdbeFunc;
ctx.pFunc = ctx.pVdbeFunc.pFunc;
}
ctx.s.flags = MEM_Null;
ctx.s.db = db;
ctx.s.xDel = null;
//ctx.s.zMalloc = null;
/* The output cell may already have a buffer allocated. Move
** the pointer to ctx.s so in case the user-function can use
** the already allocated buffer instead of allocating a new one.
*/
sqlite3VdbeMemMove( ctx.s, pOut );
MemSetTypeFlag( ctx.s, MEM_Null );
ctx.isError = 0;
if ( ( ctx.pFunc.flags & SQLITE_FUNC_NEEDCOLL ) != 0 )
{
Debug.Assert( pc > 1 );//Debug.Assert(pOp > aOp);
Debug.Assert( p.aOp[pc - 1].p4type == P4_COLLSEQ );//Debug.Assert(pOp[-1].p4type == P4_COLLSEQ);
Debug.Assert( p.aOp[pc - 1].opcode == OP_CollSeq );//Debug.Assert(pOp[-1].opcode == OP_CollSeq);
ctx.pColl = p.aOp[pc - 1].p4.pColl;//ctx.pColl = pOp[-1].p4.pColl;
}
db.lastRowid = lastRowid;
ctx.pFunc.xFunc( ctx, n, apVal );///* IMP: R-24505-23230 */
lastRowid = db.lastRowid;
/* If any auxillary data functions have been called by this user function,
** immediately call the destructor for any non-static values.
*/
if ( ctx.pVdbeFunc != null )
{
sqlite3VdbeDeleteAuxData( ctx.pVdbeFunc, pOp.p1 );
pOp.p4.pVdbeFunc = ctx.pVdbeFunc;
pOp.p4type = P4_VDBEFUNC;
}
//if ( db->mallocFailed )
//{
// /* Even though a malloc() has failed, the implementation of the
// ** user function may have called an sqlite3_result_XXX() function
// ** to return a value. The following call releases any resources
// ** associated with such a value.
// */
// sqlite3VdbeMemRelease( &u.ag.ctx.s );
// goto no_mem;
//}
/* If the function returned an error, throw an exception */
if ( ctx.isError != 0 )
{
sqlite3SetString( ref p.zErrMsg, db, sqlite3_value_text( ctx.s ) );
rc = ctx.isError;
}
/* Copy the result of the function into register P3 */
sqlite3VdbeChangeEncoding( ctx.s, encoding );
sqlite3VdbeMemMove( pOut, ctx.s );
if ( sqlite3VdbeMemTooBig( pOut ) )
{
goto too_big;
}
#if FALSE
/* The app-defined function has done something that as caused this
** statement to expire. (Perhaps the function called sqlite3_exec()
** with a CREATE TABLE statement.)
*/
if( p.expired ) rc = SQLITE_ABORT;
#endif
REGISTER_TRACE( p, pOp.p3, pOut );
#if SQLITE_TEST
UPDATE_MAX_BLOBSIZE( pOut );
#endif
break;
}
/* Opcode: BitAnd P1 P2 P3 * *
**
** Take the bit-wise AND of the values in register P1 and P2 and
** store the result in register P3.
** If either input is NULL, the result is NULL.
*/
/* Opcode: BitOr P1 P2 P3 * *
**
** Take the bit-wise OR of the values in register P1 and P2 and
** store the result in register P3.
** If either input is NULL, the result is NULL.
*/
/* Opcode: ShiftLeft P1 P2 P3 * *
**
** Shift the integer value in register P2 to the left by the
** number of bits specified by the integer in register P1.
** Store the result in register P3.
** If either input is NULL, the result is NULL.
*/
/* Opcode: ShiftRight P1 P2 P3 * *
**
** Shift the integer value in register P2 to the right by the
** number of bits specified by the integer in register P1.
** Store the result in register P3.
** If either input is NULL, the result is NULL.
*/
case OP_BitAnd: /* same as TK_BITAND, in1, in2, ref3 */
case OP_BitOr: /* same as TK_BITOR, in1, in2, ref3 */
case OP_ShiftLeft: /* same as TK_LSHIFT, in1, in2, ref3 */
case OP_ShiftRight:
{ /* same as TK_RSHIFT, in1, in2, ref3 */
i64 iA;
u64 uA;
i64 iB;
u8 op;
pIn1 = aMem[pOp.p1];
pIn2 = aMem[pOp.p2];
pOut = aMem[pOp.p3];
if ( ( ( pIn1.flags | pIn2.flags ) & MEM_Null ) != 0 )
{
sqlite3VdbeMemSetNull( pOut );
break;
}
iA = sqlite3VdbeIntValue( pIn2 );
iB = sqlite3VdbeIntValue( pIn1 );
op = pOp.opcode;
if ( op == OP_BitAnd )
{
iA &= iB;
}
else if ( op == OP_BitOr )
{
iA |= iB;
}
else if ( iB != 0 )
{
Debug.Assert( op == OP_ShiftRight || op == OP_ShiftLeft );
/* If shifting by a negative amount, shift in the other direction */
if ( iB < 0 )
{
Debug.Assert( OP_ShiftRight == OP_ShiftLeft + 1 );
op = (u8)( 2 * OP_ShiftLeft + 1 - op );
iB = iB > ( -64 ) ? -iB : 64;
}
if ( iB >= 64 )
{
iA = ( iA >= 0 || op == OP_ShiftLeft ) ? 0 : -1;
}
else
{
//uA = (ulong)(iA << 0); // memcpy( &uA, &iA, sizeof( uA ) );
if ( op == OP_ShiftLeft )
{
iA = iA << (int)iB;
}
else
{
iA = iA >> (int)iB;
/* Sign-extend on a right shift of a negative number */
//if ( iA < 0 )
// uA |= ( ( (0xffffffff ) << (u8)32 ) | 0xffffffff ) << (u8)( 64 - iB );
}
//iA = (long)( uA << 0 ); //memcpy( &iA, &uA, sizeof( iA ) );
}
}
pOut.u.i = iA;
MemSetTypeFlag( pOut, MEM_Int );
break;
}
/* Opcode: AddImm P1 P2 * * *
**
** Add the constant P2 to the value in register P1.
** The result is always an integer.
**
** To force any register to be an integer, just add 0.
*/
case OP_AddImm:
{ /* in1 */
pIn1 = aMem[pOp.p1];
memAboutToChange( p, pIn1 );
sqlite3VdbeMemIntegerify( pIn1 );
pIn1.u.i += pOp.p2;
break;
}
/* Opcode: MustBeInt P1 P2 * * *
**
** Force the value in register P1 to be an integer. If the value
** in P1 is not an integer and cannot be converted into an integer
** without data loss, then jump immediately to P2, or if P2==0
** raise an SQLITE_MISMATCH exception.
*/
case OP_MustBeInt:
{ /* jump, in1 */
pIn1 = aMem[pOp.p1];
applyAffinity( pIn1, SQLITE_AFF_NUMERIC, encoding );
if ( ( pIn1.flags & MEM_Int ) == 0 )
{
if ( pOp.p2 == 0 )
{
rc = SQLITE_MISMATCH;
goto abort_due_to_error;
}
else
{
pc = pOp.p2 - 1;
}
}
else
{
MemSetTypeFlag( pIn1, MEM_Int );
}
break;
}
#if !SQLITE_OMIT_FLOATING_POINT
/* Opcode: RealAffinity P1 * * * *
**
** If register P1 holds an integer convert it to a real value.
**
** This opcode is used when extracting information from a column that
** has REAL affinity. Such column values may still be stored as
** integers, for space efficiency, but after extraction we want them
** to have only a real value.
*/
case OP_RealAffinity:
{ /* in1 */
pIn1 = aMem[pOp.p1];
if ( ( pIn1.flags & MEM_Int ) != 0 )
{
sqlite3VdbeMemRealify( pIn1 );
}
break;
}
#endif
#if !SQLITE_OMIT_CAST
/* Opcode: ToText P1 * * * *
**
** Force the value in register P1 to be text.
** If the value is numeric, convert it to a string using the
** equivalent of printf(). Blob values are unchanged and
** are afterwards simply interpreted as text.
**
** A NULL value is not changed by this routine. It remains NULL.
*/
case OP_ToText:
{ /* same as TK_TO_TEXT, in1 */
pIn1 = aMem[pOp.p1];
memAboutToChange( p, pIn1 );
if ( ( pIn1.flags & MEM_Null ) != 0 )
break;
Debug.Assert( MEM_Str == ( MEM_Blob >> 3 ) );
pIn1.flags |= (u16)( ( pIn1.flags & MEM_Blob ) >> 3 );
applyAffinity( pIn1, SQLITE_AFF_TEXT, encoding );
rc = 0; ////ExpandBlob( pIn1 );
Debug.Assert( ( pIn1.flags & MEM_Str ) != 0 /*|| db.mallocFailed != 0 */ );
pIn1.flags = (u16)( pIn1.flags & ~( MEM_Int | MEM_Real | MEM_Blob | MEM_Zero ) );
#if SQLITE_TEST
UPDATE_MAX_BLOBSIZE( pIn1 );
#endif
break;
}
/* Opcode: ToBlob P1 * * * *
**
** Force the value in register P1 to be a BLOB.
** If the value is numeric, convert it to a string first.
** Strings are simply reinterpreted as blobs with no change
** to the underlying data.
**
** A NULL value is not changed by this routine. It remains NULL.
*/
case OP_ToBlob:
{ /* same as TK_TO_BLOB, in1 */
pIn1 = aMem[pOp.p1];
if ( ( pIn1.flags & MEM_Null ) != 0 )
break;
if ( ( pIn1.flags & MEM_Blob ) == 0 )
{
applyAffinity( pIn1, SQLITE_AFF_TEXT, encoding );
Debug.Assert( ( pIn1.flags & MEM_Str ) != 0 /*|| db.mallocFailed != 0 */ );
MemSetTypeFlag( pIn1, MEM_Blob );
}
else
{
pIn1.flags = (ushort)( pIn1.flags & ~( MEM_TypeMask & ~MEM_Blob ) );
}
#if SQLITE_TEST
UPDATE_MAX_BLOBSIZE( pIn1 );
#endif
break;
}
/* Opcode: ToNumeric P1 * * * *
**
** Force the value in register P1 to be numeric (either an
** integer or a floating-point number.)
** If the value is text or blob, try to convert it to an using the
** equivalent of atoi() or atof() and store 0 if no such conversion
** is possible.
**
** A NULL value is not changed by this routine. It remains NULL.
*/
case OP_ToNumeric:
{ /* same as TK_TO_NUMERIC, in1 */
pIn1 = aMem[pOp.p1];
sqlite3VdbeMemNumerify( pIn1 );
break;
}
#endif // * SQLITE_OMIT_CAST */
/* Opcode: ToInt P1 * * * *
**
** Force the value in register P1 to be an integer. If
** The value is currently a real number, drop its fractional part.
** If the value is text or blob, try to convert it to an integer using the
** equivalent of atoi() and store 0 if no such conversion is possible.
**
** A NULL value is not changed by this routine. It remains NULL.
*/
case OP_ToInt:
{ /* same as TK_TO_INT, in1 */
pIn1 = aMem[pOp.p1];
if ( ( pIn1.flags & MEM_Null ) == 0 )
{
sqlite3VdbeMemIntegerify( pIn1 );
}
break;
}
#if !(SQLITE_OMIT_CAST) && !(SQLITE_OMIT_FLOATING_POINT)
/* Opcode: ToReal P1 * * * *
**
** Force the value in register P1 to be a floating point number.
** If The value is currently an integer, convert it.
** If the value is text or blob, try to convert it to an integer using the
** equivalent of atoi() and store 0.0 if no such conversion is possible.
**
** A NULL value is not changed by this routine. It remains NULL.
*/
case OP_ToReal:
{ /* same as TK_TO_REAL, in1 */
pIn1 = aMem[pOp.p1];
memAboutToChange( p, pIn1 );
if ( ( pIn1.flags & MEM_Null ) == 0 )
{
sqlite3VdbeMemRealify( pIn1 );
}
break;
}
#endif //* !defined(SQLITE_OMIT_CAST) && !defined(SQLITE_OMIT_FLOATING_POINT) */
/* Opcode: Lt P1 P2 P3 P4 P5
**
** Compare the values in register P1 and P3. If reg(P3)<reg(P1) then
** jump to address P2.
**
** If the SQLITE_JUMPIFNULL bit of P5 is set and either reg(P1) or
** reg(P3) is NULL then take the jump. If the SQLITE_JUMPIFNULL
** bit is clear then fall through if either operand is NULL.
**
** The SQLITE_AFF_MASK portion of P5 must be an affinity character -
** SQLITE_AFF_TEXT, SQLITE_AFF_INTEGER, and so forth. An attempt is made
** to coerce both inputs according to this affinity before the
** comparison is made. If the SQLITE_AFF_MASK is 0x00, then numeric
** affinity is used. Note that the affinity conversions are stored
** back into the input registers P1 and P3. So this opcode can cause
** persistent changes to registers P1 and P3.
**
** Once any conversions have taken place, and neither value is NULL,
** the values are compared. If both values are blobs then memcmp() is
** used to determine the results of the comparison. If both values
** are text, then the appropriate collating function specified in
** P4 is used to do the comparison. If P4 is not specified then
** memcmp() is used to compare text string. If both values are
** numeric, then a numeric comparison is used. If the two values
** are of different types, then numbers are considered less than
** strings and strings are considered less than blobs.
**
** If the SQLITE_STOREP2 bit of P5 is set, then do not jump. Instead,
** store a boolean result (either 0, or 1, or NULL) in register P2.
*/
/* Opcode: Ne P1 P2 P3 P4 P5
**
** This works just like the Lt opcode except that the jump is taken if
** the operands in registers P1 and P3 are not equal. See the Lt opcode for
** additional information.
**
** If SQLITE_NULLEQ is set in P5 then the result of comparison is always either
** true or false and is never NULL. If both operands are NULL then the result
** of comparison is false. If either operand is NULL then the result is true.
** If neither operand is NULL the result is the same as it would be if
** the SQLITE_NULLEQ flag were omitted from P5.
*/
/* Opcode: Eq P1 P2 P3 P4 P5
**
** This works just like the Lt opcode except that the jump is taken if
** the operands in registers P1 and P3 are equal.
** See the Lt opcode for additional information.
**
** If SQLITE_NULLEQ is set in P5 then the result of comparison is always either
** true or false and is never NULL. If both operands are NULL then the result
** of comparison is true. If either operand is NULL then the result is false.
** If neither operand is NULL the result is the same as it would be if
** the SQLITE_NULLEQ flag were omitted from P5.
*/
/* Opcode: Le P1 P2 P3 P4 P5
**
** This works just like the Lt opcode except that the jump is taken if
** the content of register P3 is less than or equal to the content of
** register P1. See the Lt opcode for additional information.
*/
/* Opcode: Gt P1 P2 P3 P4 P5
**
** This works just like the Lt opcode except that the jump is taken if
** the content of register P3 is greater than the content of
** register P1. See the Lt opcode for additional information.
*/
/* Opcode: Ge P1 P2 P3 P4 P5
**
** This works just like the Lt opcode except that the jump is taken if
** the content of register P3 is greater than or equal to the content of
** register P1. See the Lt opcode for additional information.
*/
case OP_Eq: /* same as TK_EQ, jump, in1, in3 */
case OP_Ne: /* same as TK_NE, jump, in1, in3 */
case OP_Lt: /* same as TK_LT, jump, in1, in3 */
case OP_Le: /* same as TK_LE, jump, in1, in3 */
case OP_Gt: /* same as TK_GT, jump, in1, in3 */
case OP_Ge:
{ /* same as TK_GE, jump, in1, in3 */
int res = 0; /* Result of the comparison of pIn1 against pIn3 */
char affinity; /* Affinity to use for comparison */
u16 flags1; /* Copy of initial value of pIn1->flags */
u16 flags3; /* Copy of initial value of pIn3->flags */
pIn1 = aMem[pOp.p1];
pIn3 = aMem[pOp.p3];
flags1 = pIn1.flags;
flags3 = pIn3.flags;
if ( ( ( pIn1.flags | pIn3.flags ) & MEM_Null ) != 0 )
{
/* One or both operands are NULL */
if ( ( pOp.p5 & SQLITE_NULLEQ ) != 0 )
{
/* If SQLITE_NULLEQ is set (which will only happen if the operator is
** OP_Eq or OP_Ne) then take the jump or not depending on whether
** or not both operands are null.
*/
Debug.Assert( pOp.opcode == OP_Eq || pOp.opcode == OP_Ne );
res = ( pIn1.flags & pIn3.flags & MEM_Null ) == 0 ? 1 : 0;
}
else
{
/* SQLITE_NULLEQ is clear and at least one operand is NULL,
** then the result is always NULL.
** The jump is taken if the SQLITE_JUMPIFNULL bit is set.
*/
if ( ( pOp.p5 & SQLITE_STOREP2 ) != 0 )
{
pOut = aMem[pOp.p2];
MemSetTypeFlag( pOut, MEM_Null );
REGISTER_TRACE( p, pOp.p2, pOut );
}
else if ( ( pOp.p5 & SQLITE_JUMPIFNULL ) != 0 )
{
pc = pOp.p2 - 1;
}
break;
}
}
else
{
/* Neither operand is NULL. Do a comparison. */
affinity = (char)( pOp.p5 & SQLITE_AFF_MASK );
if ( affinity != '\0' )
{
applyAffinity( pIn1, affinity, encoding );
applyAffinity( pIn3, affinity, encoding );
// if ( db.mallocFailed != 0 ) goto no_mem;
}
Debug.Assert( pOp.p4type == P4_COLLSEQ || pOp.p4.pColl == null );
////ExpandBlob( pIn1 );
////ExpandBlob( pIn3 );
res = sqlite3MemCompare( pIn3, pIn1, pOp.p4.pColl );
}
switch ( pOp.opcode )
{
case OP_Eq:
res = ( res == 0 ) ? 1 : 0;
break;
case OP_Ne:
res = ( res != 0 ) ? 1 : 0;
break;
case OP_Lt:
res = ( res < 0 ) ? 1 : 0;
break;
case OP_Le:
res = ( res <= 0 ) ? 1 : 0;
break;
case OP_Gt:
res = ( res > 0 ) ? 1 : 0;
break;
default:
res = ( res >= 0 ) ? 1 : 0;
break;
}
if ( ( pOp.p5 & SQLITE_STOREP2 ) != 0 )
{
pOut = aMem[pOp.p2];
memAboutToChange( p, pOut );
MemSetTypeFlag( pOut, MEM_Int );
pOut.u.i = res;
REGISTER_TRACE( p, pOp.p2, pOut );
}
else if ( res != 0 )
{
pc = pOp.p2 - 1;
}
/* Undo any changes made by applyAffinity() to the input registers. */
pIn1.flags = (u16)( ( pIn1.flags & ~MEM_TypeMask ) | ( flags1 & MEM_TypeMask ) );
pIn3.flags = (u16)( ( pIn3.flags & ~MEM_TypeMask ) | ( flags3 & MEM_TypeMask ) );
break;
}
/* Opcode: Permutation * * * P4 *
**
** Set the permutation used by the OP_Compare operator to be the array
** of integers in P4.
**
** The permutation is only valid until the next OP_Permutation, OP_Compare,
** OP_Halt, or OP_ResultRow. Typically the OP_Permutation should occur
** immediately prior to the OP_Compare.
*/
case OP_Permutation:
{
Debug.Assert( pOp.p4type == P4_INTARRAY );
Debug.Assert( pOp.p4.ai != null );
aPermute = pOp.p4.ai;
break;
}
/* Opcode: Compare P1 P2 P3 P4 *
**
** Compare two vectors of registers in reg(P1)..reg(P1+P3-1) (call this
** vector "A") and in reg(P2)..reg(P2+P3-1) ("B"). Save the result of
** the comparison for use by the next OP_Jump instruct.
**
** P4 is a KeyInfo structure that defines collating sequences and sort
** orders for the comparison. The permutation applies to registers
** only. The KeyInfo elements are used sequentially.
**
** The comparison is a sort comparison, so NULLs compare equal,
** NULLs are less than numbers, numbers are less than strings,
** and strings are less than blobs.
*/
case OP_Compare:
{
int n;
int i;
int p1;
int p2;
KeyInfo pKeyInfo;
int idx;
CollSeq pColl; /* Collating sequence to use on this term */
int bRev; /* True for DESCENDING sort order */
n = pOp.p3;
pKeyInfo = pOp.p4.pKeyInfo;
Debug.Assert( n > 0 );
Debug.Assert( pKeyInfo != null );
p1 = pOp.p1;
p2 = pOp.p2;
#if SQLITE_DEBUG
if ( aPermute != null )
{
int k, mx = 0;
for ( k = 0; k < n; k++ )
if ( aPermute[k] > mx )
mx = aPermute[k];
Debug.Assert( p1 > 0 && p1 + mx <= p.nMem + 1 );
Debug.Assert( p2 > 0 && p2 + mx <= p.nMem + 1 );
}
else
{
Debug.Assert( p1 > 0 && p1 + n <= p.nMem + 1 );
Debug.Assert( p2 > 0 && p2 + n <= p.nMem + 1 );
}
#endif //* SQLITE_DEBUG */
for ( i = 0; i < n; i++ )
{
idx = aPermute != null ? aPermute[i] : i;
Debug.Assert( memIsValid( aMem[p1 + idx] ) );
Debug.Assert( memIsValid( aMem[p2 + idx] ) );
REGISTER_TRACE( p, p1 + idx, aMem[p1 + idx] );
REGISTER_TRACE( p, p2 + idx, aMem[p2 + idx] );
Debug.Assert( i < pKeyInfo.nField );
pColl = pKeyInfo.aColl[i];
bRev = pKeyInfo.aSortOrder[i];
iCompare = sqlite3MemCompare( aMem[p1 + idx], aMem[p2 + idx], pColl );
if ( iCompare != 0 )
{
if ( bRev != 0 )
iCompare = -iCompare;
break;
}
}
aPermute = null;
break;
}
/* Opcode: Jump P1 P2 P3 * *
**
** Jump to the instruction at address P1, P2, or P3 depending on whether
** in the most recent OP_Compare instruction the P1 vector was less than
** equal to, or greater than the P2 vector, respectively.
*/
case OP_Jump:
{ /* jump */
if ( iCompare < 0 )
{
pc = pOp.p1 - 1;
}
else if ( iCompare == 0 )
{
pc = pOp.p2 - 1;
}
else
{
pc = pOp.p3 - 1;
}
break;
}
/* Opcode: And P1 P2 P3 * *
**
** Take the logical AND of the values in registers P1 and P2 and
** write the result into register P3.
**
** If either P1 or P2 is 0 (false) then the result is 0 even if
** the other input is NULL. A NULL and true or two NULLs give
** a NULL output.
*/
/* Opcode: Or P1 P2 P3 * *
**
** Take the logical OR of the values in register P1 and P2 and
** store the answer in register P3.
**
** If either P1 or P2 is nonzero (true) then the result is 1 (true)
** even if the other input is NULL. A NULL and false or two NULLs
** give a NULL output.
*/
case OP_And: /* same as TK_AND, in1, in2, ref3 */
case OP_Or:
{ /* same as TK_OR, in1, in2, ref3 */
int v1; /* Left operand: 0==FALSE, 1==TRUE, 2==UNKNOWN or NULL */
int v2; /* Right operand: 0==FALSE, 1==TRUE, 2==UNKNOWN or NULL */
pIn1 = aMem[pOp.p1];
if ( ( pIn1.flags & MEM_Null ) != 0 )
{
v1 = 2;
}
else
{
v1 = ( sqlite3VdbeIntValue( pIn1 ) != 0 ) ? 1 : 0;
}
pIn2 = aMem[pOp.p2];
if ( ( pIn2.flags & MEM_Null ) != 0 )
{
v2 = 2;
}
else
{
v2 = ( sqlite3VdbeIntValue( pIn2 ) != 0 ) ? 1 : 0;
}
if ( pOp.opcode == OP_And )
{
byte[] and_logic = new byte[] { 0, 0, 0, 0, 1, 2, 0, 2, 2 };
v1 = and_logic[v1 * 3 + v2];
}
else
{
byte[] or_logic = new byte[] { 0, 1, 2, 1, 1, 1, 2, 1, 2 };
v1 = or_logic[v1 * 3 + v2];
}
pOut = aMem[pOp.p3];
if ( v1 == 2 )
{
MemSetTypeFlag( pOut, MEM_Null );
}
else
{
pOut.u.i = v1;
MemSetTypeFlag( pOut, MEM_Int );
}
break;
}
/* Opcode: Not P1 P2 * * *
**
** Interpret the value in register P1 as a boolean value. Store the
** boolean complement in register P2. If the value in register P1 is
** NULL, then a NULL is stored in P2.
*/
case OP_Not:
{ /* same as TK_NOT, in1 */
pIn1 = aMem[pOp.p1];
pOut = aMem[pOp.p2];
if ( ( pIn1.flags & MEM_Null ) != 0 )
{
sqlite3VdbeMemSetNull( pOut );
}
else
{
sqlite3VdbeMemSetInt64( pOut, sqlite3VdbeIntValue( pIn1 ) == 0 ? 1 : 0 );
}
break;
}
/* Opcode: BitNot P1 P2 * * *
**
** Interpret the content of register P1 as an integer. Store the
** ones-complement of the P1 value into register P2. If P1 holds
** a NULL then store a NULL in P2.
*/
case OP_BitNot:
{ /* same as TK_BITNOT, in1 */
pIn1 = aMem[pOp.p1];
pOut = aMem[pOp.p2];
if ( ( pIn1.flags & MEM_Null ) != 0 )
{
sqlite3VdbeMemSetNull( pOut );
}
else
{
sqlite3VdbeMemSetInt64( pOut, ~sqlite3VdbeIntValue( pIn1 ) );
}
break;
}
/* Opcode: If P1 P2 P3 * *
**
** Jump to P2 if the value in register P1 is true. The value
** is considered true if it is numeric and non-zero. If the value
** in P1 is NULL then take the jump if P3 is true.
*/
/* Opcode: IfNot P1 P2 P3 * *
**
** Jump to P2 if the value in register P1 is False. The value
** is considered true if it has a numeric value of zero. If the value
** in P1 is NULL then take the jump if P3 is true.
*/
case OP_If: /* jump, in1 */
case OP_IfNot:
{ /* jump, in1 */
int c;
pIn1 = aMem[pOp.p1];
if ( ( pIn1.flags & MEM_Null ) != 0 )
{
c = pOp.p3;
}
else
{
#if SQLITE_OMIT_FLOATING_POINT
c = sqlite3VdbeIntValue(pIn1)!=0;
#else
c = ( sqlite3VdbeRealValue( pIn1 ) != 0.0 ) ? 1 : 0;
#endif
if ( pOp.opcode == OP_IfNot )
c = ( c == 0 ) ? 1 : 0;
}
if ( c != 0 )
{
pc = pOp.p2 - 1;
}
break;
}
/* Opcode: IsNull P1 P2 * * *
**
** Jump to P2 if the value in register P1 is NULL.
*/
case OP_IsNull:
{ /* same as TK_ISNULL, jump, in1 */
pIn1 = aMem[pOp.p1];
if ( ( pIn1.flags & MEM_Null ) != 0 )
{
pc = pOp.p2 - 1;
}
break;
}
/* Opcode: NotNull P1 P2 * * *
**
** Jump to P2 if the value in register P1 is not NULL.
*/
case OP_NotNull:
{ /* same as TK_NOTNULL, jump, in1 */
pIn1 = aMem[pOp.p1];
if ( ( pIn1.flags & MEM_Null ) == 0 )
{
pc = pOp.p2 - 1;
}
break;
}
/* Opcode: Column P1 P2 P3 P4 *
**
** Interpret the data that cursor P1 points to as a structure built using
** the MakeRecord instruction. (See the MakeRecord opcode for additional
** information about the format of the data.) Extract the P2-th column
** from this record. If there are less that (P2+1)
** values in the record, extract a NULL.
**
** The value extracted is stored in register P3.
**
** If the column contains fewer than P2 fields, then extract a NULL. Or,
** if the P4 argument is a P4_MEM use the value of the P4 argument as
** the result.
**
** If the OPFLAG_CLEARCACHE bit is set on P5 and P1 is a pseudo-table cursor,
** then the cache of the cursor is reset prior to extracting the column.
** The first OP_Column against a pseudo-table after the value of the content
** register has changed should have this bit set.
*/
case OP_Column:
{
u32 payloadSize; /* Number of bytes in the record */
i64 payloadSize64; /* Number of bytes in the record */
int p1; /* P1 value of the opcode */
int p2; /* column number to retrieve */
VdbeCursor pC; /* The VDBE cursor */
byte[] zRec; /* Pointer to complete record-data */
BtCursor pCrsr; /* The BTree cursor */
u32[] aType; /* aType[i] holds the numeric type of the i-th column */
u32[] aOffset; /* aOffset[i] is offset to start of data for i-th column */
int nField; /* number of fields in the record */
int len; /* The length of the serialized data for the column */
int i; /* Loop counter */
byte[] zData = null;/* Part of the record being decoded */
Mem pDest; /* Where to write the extracted value */
Mem sMem = null; /* For storing the record being decoded */
int zIdx; /* Index into header */
int zEndHdr; /* Pointer to first byte after the header */
u32 offset; /* Offset into the data */
u32 szField = 0; /* Number of bytes in the content of a field */
int szHdr; /* Size of the header size field at start of record */
int avail; /* Number of bytes of available data */
Mem pReg; /* PseudoTable input register */
p1 = pOp.p1;
p2 = pOp.p2;
pC = null;
payloadSize = 0;
payloadSize64 = 0;
offset = 0;
sMem = sqlite3Malloc( sMem );
// memset(&sMem, 0, sizeof(sMem));
Debug.Assert( p1 < p.nCursor );
Debug.Assert( pOp.p3 > 0 && pOp.p3 <= p.nMem );
pDest = aMem[pOp.p3];
memAboutToChange( p, pDest );
MemSetTypeFlag( pDest, MEM_Null );
zRec = null;
/* This block sets the variable payloadSize to be the total number of
** bytes in the record.
**
** zRec is set to be the complete text of the record if it is available.
** The complete record text is always available for pseudo-tables
** If the record is stored in a cursor, the complete record text
** might be available in the pC.aRow cache. Or it might not be.
** If the data is unavailable, zRec is set to NULL.
**
** We also compute the number of columns in the record. For cursors,
** the number of columns is stored in the VdbeCursor.nField element.
*/
pC = p.apCsr[p1];
Debug.Assert( pC != null );
#if !SQLITE_OMIT_VIRTUALTABLE
Debug.Assert( pC.pVtabCursor == null );
#endif
pCrsr = pC.pCursor;
if ( pCrsr != null )
{
/* The record is stored in a B-Tree */
rc = sqlite3VdbeCursorMoveto( pC );
if ( rc != 0 )
goto abort_due_to_error;
if ( pC.nullRow )
{
payloadSize = 0;
}
else if ( ( pC.cacheStatus == p.cacheCtr ) && ( pC.aRow != -1 ) )
{
payloadSize = pC.payloadSize;
zRec = sqlite3Malloc( (int)payloadSize );
Buffer.BlockCopy( pCrsr.info.pCell, pC.aRow, zRec, 0, (int)payloadSize );
}
else if ( pC.isIndex )
{
Debug.Assert( sqlite3BtreeCursorIsValid( pCrsr ) );
rc = sqlite3BtreeKeySize( pCrsr, ref payloadSize64 );
Debug.Assert( rc == SQLITE_OK ); /* True because of CursorMoveto() call above */
/* sqlite3BtreeParseCellPtr() uses getVarint32() to extract the
** payload size, so it is impossible for payloadSize64 to be
** larger than 32 bits. */
Debug.Assert( ( (u64)payloadSize64 & SQLITE_MAX_U32 ) == (u64)payloadSize64 );
payloadSize = (u32)payloadSize64;
}
else
{
Debug.Assert( sqlite3BtreeCursorIsValid( pCrsr ) );
rc = sqlite3BtreeDataSize( pCrsr, ref payloadSize );
Debug.Assert( rc == SQLITE_OK ); /* DataSize() cannot fail */
}
}
else if ( pC.pseudoTableReg > 0 )
{
/* The record is the sole entry of a pseudo-table */
pReg = aMem[pC.pseudoTableReg];
Debug.Assert( ( pReg.flags & MEM_Blob ) != 0 );
Debug.Assert( memIsValid( pReg ) );
payloadSize = (u32)pReg.n;
zRec = pReg.zBLOB;
pC.cacheStatus = ( pOp.p5 & OPFLAG_CLEARCACHE ) != 0 ? CACHE_STALE : p.cacheCtr;
Debug.Assert( payloadSize == 0 || zRec != null );
}
else
{
/* Consider the row to be NULL */
payloadSize = 0;
}
/* If payloadSize is 0, then just store a NULL */
if ( payloadSize == 0 )
{
Debug.Assert( ( pDest.flags & MEM_Null ) != 0 );
goto op_column_out;
}
Debug.Assert( db.aLimit[SQLITE_LIMIT_LENGTH] >= 0 );
if ( payloadSize > (u32)db.aLimit[SQLITE_LIMIT_LENGTH] )
{
goto too_big;
}
nField = pC.nField;
Debug.Assert( p2 < nField );
/* Read and parse the table header. Store the results of the parse
** into the record header cache fields of the cursor.
*/
aType = pC.aType;
if ( pC.cacheStatus == p.cacheCtr )
{
aOffset = pC.aOffset;
}
else
{
Debug.Assert( aType != null );
avail = 0;
//pC.aOffset = aOffset = aType[nField];
aOffset = new u32[nField];
pC.aOffset = aOffset;
pC.payloadSize = payloadSize;
pC.cacheStatus = p.cacheCtr;
/* Figure out how many bytes are in the header */
if ( zRec != null )
{
zData = zRec;
}
else
{
if ( pC.isIndex )
{
zData = sqlite3BtreeKeyFetch( pCrsr, ref avail, ref pC.aRow );
}
else
{
zData = sqlite3BtreeDataFetch( pCrsr, ref avail, ref pC.aRow );
}
/* If KeyFetch()/DataFetch() managed to get the entire payload,
** save the payload in the pC.aRow cache. That will save us from
** having to make additional calls to fetch the content portion of
** the record.
*/
Debug.Assert( avail >= 0 );
if ( payloadSize <= (u32)avail )
{
zRec = zData;
//pC.aRow = zData;
}
else
{
pC.aRow = -1; //pC.aRow = null;
}
}
/* The following Debug.Assert is true in all cases accept when
** the database file has been corrupted externally.
** Debug.Assert( zRec!=0 || avail>=payloadSize || avail>=9 ); */
szHdr = getVarint32( zData, out offset );
/* Make sure a corrupt database has not given us an oversize header.
** Do this now to avoid an oversize memory allocation.
**
** Type entries can be between 1 and 5 bytes each. But 4 and 5 byte
** types use so much data space that there can only be 4096 and 32 of
** them, respectively. So the maximum header length results from a
** 3-byte type for each of the maximum of 32768 columns plus three
** extra bytes for the header length itself. 32768*3 + 3 = 98307.
*/
if ( offset > 98307 )
{
rc = SQLITE_CORRUPT_BKPT();
goto op_column_out;
}
/* Compute in len the number of bytes of data we need to read in order
** to get nField type values. offset is an upper bound on this. But
** nField might be significantly less than the true number of columns
** in the table, and in that case, 5*nField+3 might be smaller than offset.
** We want to minimize len in order to limit the size of the memory
** allocation, especially if a corrupt database file has caused offset
** to be oversized. Offset is limited to 98307 above. But 98307 might
** still exceed Robson memory allocation limits on some configurations.
** On systems that cannot tolerate large memory allocations, nField*5+3
** will likely be much smaller since nField will likely be less than
** 20 or so. This insures that Robson memory allocation limits are
** not exceeded even for corrupt database files.
*/
len = nField * 5 + 3;
if ( len > (int)offset )
len = (int)offset;
/* The KeyFetch() or DataFetch() above are fast and will get the entire
** record header in most cases. But they will fail to get the complete
** record header if the record header does not fit on a single page
** in the B-Tree. When that happens, use sqlite3VdbeMemFromBtree() to
** acquire the complete header text.
*/
if ( zRec == null && avail < len )
{
sMem.db = null;
sMem.flags = 0;
rc = sqlite3VdbeMemFromBtree( pCrsr, 0, len, pC.isIndex, sMem );
if ( rc != SQLITE_OK )
{
goto op_column_out;
}
zData = sMem.zBLOB;
}
zEndHdr = len;// zData[len];
zIdx = szHdr;// zData[szHdr];
/* Scan the header and use it to fill in the aType[] and aOffset[]
** arrays. aType[i] will contain the type integer for the i-th
** column and aOffset[i] will contain the offset from the beginning
** of the record to the start of the data for the i-th column
*/
for ( i = 0; i < nField; i++ )
{
if ( zIdx < zEndHdr )
{
aOffset[i] = offset;
zIdx += getVarint32( zData, zIdx, out aType[i] );//getVarint32(zIdx, aType[i]);
szField = sqlite3VdbeSerialTypeLen( aType[i] );
offset += szField;
if ( offset < szField )
{ /* True if offset overflows */
zIdx = int.MaxValue; /* Forces SQLITE_CORRUPT return below */
break;
}
}
else
{
/* If i is less that nField, then there are less fields in this
** record than SetNumColumns indicated there are columns in the
** table. Set the offset for any extra columns not present in
** the record to 0. This tells code below to store a NULL
** instead of deserializing a value from the record.
*/
aOffset[i] = 0;
}
}
sqlite3VdbeMemRelease( sMem );
sMem.flags = MEM_Null;
/* If we have read more header data than was contained in the header,
** or if the end of the last field appears to be past the end of the
** record, or if the end of the last field appears to be before the end
** of the record (when all fields present), then we must be dealing
** with a corrupt database.
*/
if ( ( zIdx > zEndHdr ) || ( offset > payloadSize )
|| ( zIdx == zEndHdr && offset != payloadSize ) )
{
rc = SQLITE_CORRUPT_BKPT();
goto op_column_out;
}
}
/* Get the column information. If aOffset[p2] is non-zero, then
** deserialize the value from the record. If aOffset[p2] is zero,
** then there are not enough fields in the record to satisfy the
** request. In this case, set the value NULL or to P4 if P4 is
** a pointer to a Mem object.
*/
if ( aOffset[p2] != 0 )
{
Debug.Assert( rc == SQLITE_OK );
if ( zRec != null )
{
sqlite3VdbeMemReleaseExternal( pDest );
sqlite3VdbeSerialGet( zRec, (int)aOffset[p2], aType[p2], pDest );
}
else
{
len = (int)sqlite3VdbeSerialTypeLen( aType[p2] );
sqlite3VdbeMemMove( sMem, pDest );
rc = sqlite3VdbeMemFromBtree( pCrsr, (int)aOffset[p2], len, pC.isIndex, sMem );
if ( rc != SQLITE_OK )
{
goto op_column_out;
}
zData = sMem.zBLOB;
sMem.zBLOB = null;
sqlite3VdbeSerialGet( zData, aType[p2], pDest );
}
pDest.enc = encoding;
}
else
{
if ( pOp.p4type == P4_MEM )
{
sqlite3VdbeMemShallowCopy( pDest, pOp.p4.pMem, MEM_Static );
}
else
{
Debug.Assert( ( pDest.flags & MEM_Null ) != 0 );
}
}
/* If we dynamically allocated space to hold the data (in the
** sqlite3VdbeMemFromBtree() call above) then transfer control of that
** dynamically allocated space over to the pDest structure.
** This prevents a memory copy.
*/
//if ( sMem.zMalloc != null )
//{
// Debug.Assert( sMem.z == sMem.zMalloc);
// Debug.Assert( sMem.xDel == null );
// Debug.Assert( ( pDest.flags & MEM_Dyn ) == 0 );
// Debug.Assert( ( pDest.flags & ( MEM_Blob | MEM_Str ) ) == 0 || pDest.z == sMem.z );
// pDest.flags &= ~( MEM_Ephem | MEM_Static );
// pDest.flags |= MEM_Term;
// pDest.z = sMem.z;
// pDest.zMalloc = sMem.zMalloc;
//}
rc = sqlite3VdbeMemMakeWriteable( pDest );
op_column_out:
#if SQLITE_TEST
UPDATE_MAX_BLOBSIZE( pDest );
#endif
REGISTER_TRACE( p, pOp.p3, pDest );
if ( zData != null && zData != zRec )
sqlite3_free( ref zData );
//sqlite3_free( ref zRec );
sqlite3_free( ref sMem );
break;
}
/* Opcode: Affinity P1 P2 * P4 *
**
** Apply affinities to a range of P2 registers starting with P1.
**
** P4 is a string that is P2 characters long. The nth character of the
** string indicates the column affinity that should be used for the nth
** memory cell in the range.
*/
case OP_Affinity:
{
string zAffinity; /* The affinity to be applied */
char cAff; /* A single character of affinity */
zAffinity = pOp.p4.z;
Debug.Assert( !string.IsNullOrEmpty( zAffinity ) );
Debug.Assert( zAffinity.Length <= pOp.p2 );//zAffinity[pOp.p2] == 0
//pIn1 = aMem[pOp.p1];
for ( int zI = 0; zI < zAffinity.Length; zI++ )// while( (cAff = *(zAffinity++))!=0 ){
{
cAff = zAffinity[zI];
pIn1 = aMem[pOp.p1 + zI];
//Debug.Assert( pIn1 <= p->aMem[p->nMem] );
Debug.Assert( memIsValid( pIn1 ) );
////ExpandBlob( pIn1 );
applyAffinity( pIn1, cAff, encoding );
//pIn1++;
}
break;
}
/* Opcode: MakeRecord P1 P2 P3 P4 *
**
** Convert P2 registers beginning with P1 into the [record format]
** use as a data record in a database table or as a key
** in an index. The OP_Column opcode can decode the record later.
**
** P4 may be a string that is P2 characters long. The nth character of the
** string indicates the column affinity that should be used for the nth
** field of the index key.
**
** The mapping from character to affinity is given by the SQLITE_AFF_
** macros defined in sqliteInt.h.
**
** If P4 is NULL then all index fields have the affinity NONE.
*/
case OP_MakeRecord:
{
byte[] zNewRecord; /* A buffer to hold the data for the new record */
Mem pRec; /* The new record */
u64 nData; /* Number of bytes of data space */
int nHdr; /* Number of bytes of header space */
i64 nByte; /* Data space required for this record */
int nZero; /* Number of zero bytes at the end of the record */
int nVarint; /* Number of bytes in a varint */
u32 serial_type; /* Type field */
//Mem pData0; /* First field to be combined into the record */
//Mem pLast; /* Last field of the record */
int nField; /* Number of fields in the record */
string zAffinity; /* The affinity string for the record */
int file_format; /* File format to use for encoding */
int i; /* Space used in zNewRecord[] */
int len; /* Length of a field */
/* Assuming the record contains N fields, the record format looks
** like this:
**
** ------------------------------------------------------------------------
** | hdr-size | type 0 | type 1 | ... | type N-1 | data0 | ... | data N-1 |
** ------------------------------------------------------------------------
**
** Data(0) is taken from register P1. Data(1) comes from register P1+1
** and so froth.
**
** Each type field is a varint representing the serial type of the
** corresponding data element (see sqlite3VdbeSerialType()). The
** hdr-size field is also a varint which is the offset from the beginning
** of the record to data0.
*/
nData = 0; /* Number of bytes of data space */
nHdr = 0; /* Number of bytes of header space */
nZero = 0; /* Number of zero bytes at the end of the record */
nField = pOp.p1;
zAffinity = pOp.p4.z ?? string.Empty;
Debug.Assert( nField > 0 && pOp.p2 > 0 && pOp.p2 + nField <= p.nMem + 1 );
//pData0 = aMem[nField];
nField = pOp.p2;
//pLast = pData0[nField - 1];
file_format = p.minWriteFileFormat;
/* Identify the output register */
Debug.Assert( pOp.p3 < pOp.p1 || pOp.p3 >= pOp.p1 + pOp.p2 );
pOut = aMem[pOp.p3];
memAboutToChange( p, pOut );
/* Loop through the elements that will make up the record to figure
** out how much space is required for the new record.
*/
//for (pRec = pData0; pRec <= pLast; pRec++)
for ( int pD0 = 0; pD0 < nField; pD0++ )
{
pRec = p.aMem[pOp.p1 + pD0];
Debug.Assert( memIsValid( pRec ) );
if ( pD0 < zAffinity.Length && zAffinity[pD0] != '\0' )
{
applyAffinity( pRec, (char)zAffinity[pD0], encoding );
}
////if ( ( pRec.flags & MEM_Zero ) != 0 && pRec.n > 0 )
////{
//// sqlite3VdbeMemExpandBlob( pRec );
////}
serial_type = sqlite3VdbeSerialType( pRec, file_format );
len = (int)sqlite3VdbeSerialTypeLen( serial_type );
nData += (u64)len;
nHdr += sqlite3VarintLen( serial_type );
if ( ( pRec.flags & MEM_Zero ) != 0 )
{
/* Only pure zero-filled BLOBs can be input to this Opcode.
** We do not allow blobs with a prefix and a zero-filled tail. */
nZero += pRec.u.nZero;
}
else if ( len != 0 )
{
nZero = 0;
}
}
/* Add the initial header varint and total the size */
nHdr += nVarint = sqlite3VarintLen( (u64)nHdr );
if ( nVarint < sqlite3VarintLen( (u64)nHdr ) )
{
nHdr++;
}
nByte = (i64)( (u64)nHdr + nData - (u64)nZero );
if ( nByte > db.aLimit[SQLITE_LIMIT_LENGTH] )
{
goto too_big;
}
/* Make sure the output register has a buffer large enough to store
** the new record. The output register (pOp.p3) is not allowed to
** be one of the input registers (because the following call to
** sqlite3VdbeMemGrow() could clobber the value before it is used).
*/
//if ( sqlite3VdbeMemGrow( pOut, (int)nByte, 0 ) != 0 )
//{
// goto no_mem;
//}
zNewRecord = sqlite3Malloc( (int)nByte );// (u8 )pOut.z;
/* Write the record */
i = putVarint32( zNewRecord, nHdr );
for ( int pD0 = 0; pD0 < nField; pD0++ )//for (pRec = pData0; pRec <= pLast; pRec++)
{
pRec = p.aMem[pOp.p1 + pD0];
serial_type = sqlite3VdbeSerialType( pRec, file_format );
i += putVarint32( zNewRecord, i, (int)serial_type ); /* serial type */
}
for ( int pD0 = 0; pD0 < nField; pD0++ )//for (pRec = pData0; pRec <= pLast; pRec++)
{ /* serial data */
pRec = p.aMem[pOp.p1 + pD0];
i += (int)sqlite3VdbeSerialPut( zNewRecord, i, (int)nByte - i, pRec, file_format );
}
//TODO -- Remove this for testing Debug.Assert( i == nByte );
Debug.Assert( pOp.p3 > 0 && pOp.p3 <= p.nMem );
pOut.zBLOB = zNewRecord;
pOut.z = null;
pOut.n = (int)nByte;
pOut.flags = MEM_Blob | MEM_Dyn;
pOut.xDel = null;
if ( nZero != 0 )
{
pOut.u.nZero = nZero;
pOut.flags |= MEM_Zero;
}
pOut.enc = SQLITE_UTF8; /* In case the blob is ever converted to text */
REGISTER_TRACE( p, pOp.p3, pOut );
#if SQLITE_TEST
UPDATE_MAX_BLOBSIZE( pOut );
#endif
break;
}
/* Opcode: Count P1 P2 * * *
**
** Store the number of entries (an integer value) in the table or index
** opened by cursor P1 in register P2
*/
#if !SQLITE_OMIT_BTREECOUNT
case OP_Count:
{ /* out2-prerelease */
i64 nEntry = 0;
BtCursor pCrsr;
pCrsr = p.apCsr[pOp.p1].pCursor;
if ( pCrsr != null )
{
rc = sqlite3BtreeCount( pCrsr, ref nEntry );
}
else
{
nEntry = 0;
}
pOut.u.i = nEntry;
break;
}
#endif
/* Opcode: Savepoint P1 * * P4 *
**
** Open, release or rollback the savepoint named by parameter P4, depending
** on the value of P1. To open a new savepoint, P1==0. To release (commit) an
** existing savepoint, P1==1, or to rollback an existing savepoint P1==2.
*/
case OP_Savepoint:
{
int p1; /* Value of P1 operand */
string zName; /* Name of savepoint */
////int nName;
Savepoint pNew;
Savepoint pSavepoint;
Savepoint pTmp;
int iSavepoint;
int ii;
p1 = pOp.p1;
zName = pOp.p4.z;
/* Assert that the p1 parameter is valid. Also that if there is no open
** transaction, then there cannot be any savepoints.
*/
Debug.Assert( db.pSavepoint == null || db.autoCommit == 0 );
Debug.Assert( p1 == SAVEPOINT_BEGIN || p1 == SAVEPOINT_RELEASE || p1 == SAVEPOINT_ROLLBACK );
Debug.Assert( db.pSavepoint != null || db.isTransactionSavepoint == 0 );
Debug.Assert( checkSavepointCount( db ) != 0 );
if ( p1 == SAVEPOINT_BEGIN )
{
if ( db.writeVdbeCnt > 0 )
{
/* A new savepoint cannot be created if there are active write
** statements (i.e. open read/write incremental blob handles).
*/
sqlite3SetString( ref p.zErrMsg, db, "cannot open savepoint - ",
"SQL statements in progress" );
rc = SQLITE_BUSY;
}
else
{
////nName = sqlite3Strlen30( zName );
#if !SQLITE_OMIT_VIRTUALTABLE
/* This call is Ok even if this savepoint is actually a transaction
** savepoint (and therefore should not prompt xSavepoint()) callbacks.
** If this is a transaction savepoint being opened, it is guaranteed
** that the db->aVTrans[] array is empty. */
Debug.Assert( db.autoCommit == 0 || db.nVTrans == 0 );
rc = sqlite3VtabSavepoint( db, SAVEPOINT_BEGIN,
db.nStatement + db.nSavepoint );
if ( rc != SQLITE_OK )
goto abort_due_to_error;
#endif
/* Create a new savepoint structure. */
pNew = new Savepoint();// sqlite3DbMallocRaw( db, sizeof( Savepoint ) + nName + 1 );
if ( pNew != null )
{
//pNew.zName = (char )&pNew[1];
//memcpy(pNew.zName, zName, nName+1);
pNew.zName = zName;
/* If there is no open transaction, then mark this as a special
** "transaction savepoint". */
if ( db.autoCommit != 0 )
{
db.autoCommit = 0;
db.isTransactionSavepoint = 1;
}
else
{
db.nSavepoint++;
}
/* Link the new savepoint into the database handle's list. */
pNew.pNext = db.pSavepoint;
db.pSavepoint = pNew;
pNew.nDeferredCons = db.nDeferredCons;
}
}
}
else
{
iSavepoint = 0;
/* Find the named savepoint. If there is no such savepoint, then an
** an error is returned to the user. */
for (
pSavepoint = db.pSavepoint;
pSavepoint != null && !pSavepoint.zName.Equals( zName, StringComparison.OrdinalIgnoreCase );
pSavepoint = pSavepoint.pNext
)
{
iSavepoint++;
}
if ( null == pSavepoint )
{
sqlite3SetString( ref p.zErrMsg, db, "no such savepoint: %s", zName );
rc = SQLITE_ERROR;
}
else if (
db.writeVdbeCnt > 0 || ( p1 == SAVEPOINT_ROLLBACK && db.activeVdbeCnt > 1 )
)
{
/* It is not possible to release (commit) a savepoint if there are
** active write statements. It is not possible to rollback a savepoint
** if there are any active statements at all.
*/
sqlite3SetString( ref p.zErrMsg, db,
"cannot %s savepoint - SQL statements in progress",
( p1 == SAVEPOINT_ROLLBACK ? "rollback" : "release" )
);
rc = SQLITE_BUSY;
}
else
{
/* Determine whether or not this is a transaction savepoint. If so,
** and this is a RELEASE command, then the current transaction
** is committed.
*/
int isTransaction = ( pSavepoint.pNext == null && db.isTransactionSavepoint != 0 ) ? 1 : 0;
if ( isTransaction != 0 && p1 == SAVEPOINT_RELEASE )
{
if ( ( rc = sqlite3VdbeCheckFk( p, 1 ) ) != SQLITE_OK )
{
goto vdbe_return;
}
db.autoCommit = 1;
if ( sqlite3VdbeHalt( p ) == SQLITE_BUSY )
{
p.pc = pc;
db.autoCommit = 0;
p.rc = rc = SQLITE_BUSY;
goto vdbe_return;
}
db.isTransactionSavepoint = 0;
rc = p.rc;
}
else
{
iSavepoint = db.nSavepoint - iSavepoint - 1;
for ( ii = 0; ii < db.nDb; ii++ )
{
rc = sqlite3BtreeSavepoint( db.aDb[ii].pBt, p1, iSavepoint );
if ( rc != SQLITE_OK )
{
goto abort_due_to_error;
}
}
if ( p1 == SAVEPOINT_ROLLBACK && ( db.flags & SQLITE_InternChanges ) != 0 )
{
sqlite3ExpirePreparedStatements( db );
sqlite3ResetInternalSchema( db, -1 );
db.flags = ( db.flags | SQLITE_InternChanges );
}
}
/* Regardless of whether this is a RELEASE or ROLLBACK, destroy all
** savepoints nested inside of the savepoint being operated on. */
while ( db.pSavepoint != pSavepoint )
{
pTmp = db.pSavepoint;
db.pSavepoint = pTmp.pNext;
sqlite3DbFree( db, ref pTmp );
db.nSavepoint--;
}
/* If it is a RELEASE, then destroy the savepoint being operated on
** too. If it is a ROLLBACK TO, then set the number of deferred
** constraint violations present in the database to the value stored
** when the savepoint was created. */
if ( p1 == SAVEPOINT_RELEASE )
{
Debug.Assert( pSavepoint == db.pSavepoint );
db.pSavepoint = pSavepoint.pNext;
sqlite3DbFree( db, ref pSavepoint );
if ( 0 == isTransaction )
{
db.nSavepoint--;
}
}
else
{
db.nDeferredCons = pSavepoint.nDeferredCons;
}
if ( 0 == isTransaction )
{
rc = sqlite3VtabSavepoint( db, p1, iSavepoint );
if ( rc != SQLITE_OK )
goto abort_due_to_error;
}
}
}
break;
}
/* Opcode: AutoCommit P1 P2 * * *
**
** Set the database auto-commit flag to P1 (1 or 0). If P2 is true, roll
** back any currently active btree transactions. If there are any active
** VMs (apart from this one), then the COMMIT or ROLLBACK statement fails.
**
** This instruction causes the VM to halt.
*/
case OP_AutoCommit:
{
int desiredAutoCommit;
int iRollback;
int turnOnAC;
desiredAutoCommit = (u8)pOp.p1;
iRollback = pOp.p2;
turnOnAC = ( desiredAutoCommit != 0 && 0 == db.autoCommit ) ? 1 : 0;
Debug.Assert( desiredAutoCommit != 0 || 0 == desiredAutoCommit );
Debug.Assert( desiredAutoCommit != 0 || 0 == iRollback );
Debug.Assert( db.activeVdbeCnt > 0 ); /* At least this one VM is active */
if ( turnOnAC != 0 && iRollback != 0 && db.activeVdbeCnt > 1 )
{
/* If this instruction implements a ROLLBACK and other VMs are
** still running, and a transaction is active, return an error indicating
** that the other VMs must complete first.
*/
sqlite3SetString( ref p.zErrMsg, db, "cannot rollback transaction - " +
"SQL statements in progress" );
rc = SQLITE_BUSY;
}
else if ( turnOnAC != 0 && 0 == iRollback && db.writeVdbeCnt > 0 )
{
/* If this instruction implements a COMMIT and other VMs are writing
** return an error indicating that the other VMs must complete first.
*/
sqlite3SetString( ref p.zErrMsg, db, "cannot commit transaction - " +
"SQL statements in progress" );
rc = SQLITE_BUSY;
}
else if ( desiredAutoCommit != db.autoCommit )
{
if ( iRollback != 0 )
{
Debug.Assert( desiredAutoCommit != 0 );
sqlite3RollbackAll( db );
db.autoCommit = 1;
}
else if ( ( rc = sqlite3VdbeCheckFk( p, 1 ) ) != SQLITE_OK )
{
goto vdbe_return;
}
else
{
db.autoCommit = (u8)desiredAutoCommit;
if ( sqlite3VdbeHalt( p ) == SQLITE_BUSY )
{
p.pc = pc;
db.autoCommit = (u8)( desiredAutoCommit == 0 ? 1 : 0 );
p.rc = rc = SQLITE_BUSY;
goto vdbe_return;
}
}
Debug.Assert( db.nStatement == 0 );
sqlite3CloseSavepoints( db );
if ( p.rc == SQLITE_OK )
{
rc = SQLITE_DONE;
}
else
{
rc = SQLITE_ERROR;
}
goto vdbe_return;
}
else
{
sqlite3SetString( ref p.zErrMsg, db,
( 0 == desiredAutoCommit ) ? "cannot start a transaction within a transaction" : (
( iRollback != 0 ) ? "cannot rollback - no transaction is active" :
"cannot commit - no transaction is active" ) );
rc = SQLITE_ERROR;
}
break;
}
/* Opcode: Transaction P1 P2 * * *
**
** Begin a transaction. The transaction ends when a Commit or Rollback
** opcode is encountered. Depending on the ON CONFLICT setting, the
** transaction might also be rolled back if an error is encountered.
**
** P1 is the index of the database file on which the transaction is
** started. Index 0 is the main database file and index 1 is the
** file used for temporary tables. Indices of 2 or more are used for
** attached databases.
**
** If P2 is non-zero, then a write-transaction is started. A RESERVED lock is
** obtained on the database file when a write-transaction is started. No
** other process can start another write transaction while this transaction is
** underway. Starting a write transaction also creates a rollback journal. A
** write transaction must be started before any changes can be made to the
** database. If P2 is 2 or greater then an EXCLUSIVE lock is also obtained
** on the file.
**
** If a write-transaction is started and the Vdbe.usesStmtJournal flag is
** true (this flag is set if the Vdbe may modify more than one row and may
** throw an ABORT exception), a statement transaction may also be opened.
** More specifically, a statement transaction is opened iff the database
** connection is currently not in autocommit mode, or if there are other
** active statements. A statement transaction allows the affects of this
** VDBE to be rolled back after an error without having to roll back the
** entire transaction. If no error is encountered, the statement transaction
** will automatically commit when the VDBE halts.
**
** If P2 is zero, then a read-lock is obtained on the database file.
*/
case OP_Transaction:
{
Btree pBt;
Debug.Assert( pOp.p1 >= 0 && pOp.p1 < db.nDb );
Debug.Assert( ( p.btreeMask & ( ( (yDbMask)1 ) << pOp.p1 ) ) != 0 );
pBt = db.aDb[pOp.p1].pBt;
if ( pBt != null )
{
rc = sqlite3BtreeBeginTrans( pBt, pOp.p2 );
if ( rc == SQLITE_BUSY )
{
p.pc = pc;
p.rc = rc = SQLITE_BUSY;
goto vdbe_return;
}
if ( rc != SQLITE_OK )
{
goto abort_due_to_error;
}
if ( pOp.p2 != 0 && p.usesStmtJournal
&& ( db.autoCommit == 0 || db.activeVdbeCnt > 1 )
)
{
Debug.Assert( sqlite3BtreeIsInTrans( pBt ) );
if ( p.iStatement == 0 )
{
Debug.Assert( db.nStatement >= 0 && db.nSavepoint >= 0 );
db.nStatement++;
p.iStatement = db.nSavepoint + db.nStatement;
}
rc = sqlite3VtabSavepoint( db, SAVEPOINT_BEGIN, p.iStatement - 1 );
if ( rc == SQLITE_OK )
{
rc = sqlite3BtreeBeginStmt( pBt, p.iStatement );
}
/* Store the current value of the database handles deferred constraint
** counter. If the statement transaction needs to be rolled back,
** the value of this counter needs to be restored too. */
p.nStmtDefCons = db.nDeferredCons;
}
}
break;
}
/* Opcode: ReadCookie P1 P2 P3 * *
**
** Read cookie number P3 from database P1 and write it into register P2.
** P3==1 is the schema version. P3==2 is the database format.
** P3==3 is the recommended pager cache size, and so forth. P1==0 is
** the main database file and P1==1 is the database file used to store
** temporary tables.
**
** There must be a read-lock on the database (either a transaction
** must be started or there must be an open cursor) before
** executing this instruction.
*/
case OP_ReadCookie:
{ /* out2-prerelease */
u32 iMeta;
int iDb;
int iCookie;
iMeta = 0;
iDb = pOp.p1;
iCookie = pOp.p3;
Debug.Assert( pOp.p3 < SQLITE_N_BTREE_META );
Debug.Assert( iDb >= 0 && iDb < db.nDb );
Debug.Assert( db.aDb[iDb].pBt != null );
Debug.Assert( ( p.btreeMask & ( ( (yDbMask)1 ) << iDb ) ) != 0 );
sqlite3BtreeGetMeta( db.aDb[iDb].pBt, iCookie, ref iMeta );
pOut.u.i = (int)iMeta;
break;
}
/* Opcode: SetCookie P1 P2 P3 * *
**
** Write the content of register P3 (interpreted as an integer)
** into cookie number P2 of database P1. P2==1 is the schema version.
** P2==2 is the database format. P2==3 is the recommended pager cache
** size, and so forth. P1==0 is the main database file and P1==1 is the
** database file used to store temporary tables.
**
** A transaction must be started before executing this opcode.
*/
case OP_SetCookie:
{ /* in3 */
Db pDb;
Debug.Assert( pOp.p2 < SQLITE_N_BTREE_META );
Debug.Assert( pOp.p1 >= 0 && pOp.p1 < db.nDb );
Debug.Assert( ( p.btreeMask & ( ( (yDbMask)1 ) << pOp.p1 ) ) != 0 );
pDb = db.aDb[pOp.p1];
Debug.Assert( pDb.pBt != null );
Debug.Assert( sqlite3SchemaMutexHeld( db, pOp.p1, null ) );
pIn3 = aMem[pOp.p3];
sqlite3VdbeMemIntegerify( pIn3 );
/* See note about index shifting on OP_ReadCookie */
rc = sqlite3BtreeUpdateMeta( pDb.pBt, pOp.p2, (u32)pIn3.u.i );
if ( pOp.p2 == BTREE_SCHEMA_VERSION )
{
/* When the schema cookie changes, record the new cookie internally */
pDb.pSchema.schema_cookie = (int)pIn3.u.i;
db.flags |= SQLITE_InternChanges;
}
else if ( pOp.p2 == BTREE_FILE_FORMAT )
{
/* Record changes in the file format */
pDb.pSchema.file_format = (u8)pIn3.u.i;
}
if ( pOp.p1 == 1 )
{
/* Invalidate all prepared statements whenever the TEMP database
** schema is changed. Ticket #1644 */
sqlite3ExpirePreparedStatements( db );
p.expired = false;
}
break;
}
/* Opcode: VerifyCookie P1 P2 P3 * *
**
** Check the value of global database parameter number 0 (the
** schema version) and make sure it is equal to P2 and that the
** generation counter on the local schema parse equals P3.
**
** P1 is the database number which is 0 for the main database file
** and 1 for the file holding temporary tables and some higher number
** for auxiliary databases.
**
** The cookie changes its value whenever the database schema changes.
** This operation is used to detect when that the cookie has changed
** and that the current process needs to reread the schema.
**
** Either a transaction needs to have been started or an OP_Open needs
** to be executed (to establish a read lock) before this opcode is
** invoked.
*/
case OP_VerifyCookie:
{
u32 iMeta = 0;
u32 iGen;
Btree pBt;
Debug.Assert( pOp.p1 >= 0 && pOp.p1 < db.nDb );
Debug.Assert( ( p.btreeMask & ( (yDbMask)1 << pOp.p1 ) ) != 0 );
Debug.Assert( sqlite3SchemaMutexHeld( db, pOp.p1, null ) );
pBt = db.aDb[pOp.p1].pBt;
if ( pBt != null )
{
sqlite3BtreeGetMeta( pBt, BTREE_SCHEMA_VERSION, ref iMeta );
iGen = db.aDb[pOp.p1].pSchema.iGeneration;
}
else
{
iGen = iMeta = 0;
}
if ( iMeta != pOp.p2 || iGen != pOp.p3 )
{
sqlite3DbFree( db, ref p.zErrMsg );
p.zErrMsg = "database schema has changed";// sqlite3DbStrDup(db, "database schema has changed");
/* If the schema-cookie from the database file matches the cookie
** stored with the in-memory representation of the schema, do
** not reload the schema from the database file.
**
** If virtual-tables are in use, this is not just an optimization.
** Often, v-tables store their data in other SQLite tables, which
** are queried from within xNext() and other v-table methods using
** prepared queries. If such a query is out-of-date, we do not want to
** discard the database schema, as the user code implementing the
** v-table would have to be ready for the sqlite3_vtab structure itself
** to be invalidated whenever sqlite3_step() is called from within
** a v-table method.
*/
if ( db.aDb[pOp.p1].pSchema.schema_cookie != iMeta )
{
sqlite3ResetInternalSchema( db, pOp.p1 );
}
p.expired = true;
rc = SQLITE_SCHEMA;
}
break;
}
/* Opcode: OpenRead P1 P2 P3 P4 P5
**
** Open a read-only cursor for the database table whose root page is
** P2 in a database file. The database file is determined by P3.
** P3==0 means the main database, P3==1 means the database used for
** temporary tables, and P3>1 means used the corresponding attached
** database. Give the new cursor an identifier of P1. The P1
** values need not be contiguous but all P1 values should be small integers.
** It is an error for P1 to be negative.
**
** If P5!=0 then use the content of register P2 as the root page, not
** the value of P2 itself.
**
** There will be a read lock on the database whenever there is an
** open cursor. If the database was unlocked prior to this instruction
** then a read lock is acquired as part of this instruction. A read
** lock allows other processes to read the database but prohibits
** any other process from modifying the database. The read lock is
** released when all cursors are closed. If this instruction attempts
** to get a read lock but fails, the script terminates with an
** SQLITE_BUSY error code.
**
** The P4 value may be either an integer (P4_INT32) or a pointer to
** a KeyInfo structure (P4_KEYINFO). If it is a pointer to a KeyInfo
** structure, then said structure defines the content and collating
** sequence of the index being opened. Otherwise, if P4 is an integer
** value, it is set to the number of columns in the table.
**
** See also OpenWrite.
*/
/* Opcode: OpenWrite P1 P2 P3 P4 P5
**
** Open a read/write cursor named P1 on the table or index whose root
** page is P2. Or if P5!=0 use the content of register P2 to find the
** root page.
**
** The P4 value may be either an integer (P4_INT32) or a pointer to
** a KeyInfo structure (P4_KEYINFO). If it is a pointer to a KeyInfo
** structure, then said structure defines the content and collating
** sequence of the index being opened. Otherwise, if P4 is an integer
** value, it is set to the number of columns in the table, or to the
** largest index of any column of the table that is actually used.
**
** This instruction works just like OpenRead except that it opens the cursor
** in read/write mode. For a given table, there can be one or more read-only
** cursors or a single read/write cursor but not both.
**
** See also OpenRead.
*/
case OP_OpenRead:
case OP_OpenWrite:
{
int nField;
KeyInfo pKeyInfo;
int p2;
int iDb;
int wrFlag;
Btree pX;
VdbeCursor pCur;
Db pDb;
if ( p.expired )
{
rc = SQLITE_ABORT;
break;
}
nField = 0;
pKeyInfo = null;
p2 = pOp.p2;
iDb = pOp.p3;
Debug.Assert( iDb >= 0 && iDb < db.nDb );
Debug.Assert( ( p.btreeMask & ( ( (yDbMask)1 ) << iDb ) ) != 0 );
pDb = db.aDb[iDb];
pX = pDb.pBt;
Debug.Assert( pX != null );
if ( pOp.opcode == OP_OpenWrite )
{
wrFlag = 1;
Debug.Assert( sqlite3SchemaMutexHeld( db, iDb, null ) );
if ( pDb.pSchema.file_format < p.minWriteFileFormat )
{
p.minWriteFileFormat = pDb.pSchema.file_format;
}
}
else
{
wrFlag = 0;
}
if ( pOp.p5 != 0 )
{
Debug.Assert( p2 > 0 );
Debug.Assert( p2 <= p.nMem );
pIn2 = aMem[p2];
Debug.Assert( memIsValid( pIn2 ) );
Debug.Assert( ( pIn2.flags & MEM_Int ) != 0 );
sqlite3VdbeMemIntegerify( pIn2 );
p2 = (int)pIn2.u.i;
/* The p2 value always comes from a prior OP_CreateTable opcode and
** that opcode will always set the p2 value to 2 or more or else fail.
** If there were a failure, the prepared statement would have halted
** before reaching this instruction. */
if ( NEVER( p2 < 2 ) )
{
rc = SQLITE_CORRUPT_BKPT();
goto abort_due_to_error;
}
}
if ( pOp.p4type == P4_KEYINFO )
{
pKeyInfo = pOp.p4.pKeyInfo;
pKeyInfo.enc = ENC( p.db );
nField = pKeyInfo.nField + 1;
}
else if ( pOp.p4type == P4_INT32 )
{
nField = pOp.p4.i;
}
Debug.Assert( pOp.p1 >= 0 );
pCur = allocateCursor( p, pOp.p1, nField, iDb, 1 );
if ( pCur == null )
goto no_mem;
pCur.nullRow = true;
pCur.isOrdered = true;
rc = sqlite3BtreeCursor( pX, p2, wrFlag, pKeyInfo, pCur.pCursor );
pCur.pKeyInfo = pKeyInfo;
/* Since it performs no memory allocation or IO, the only values that
** sqlite3BtreeCursor() may return are SQLITE_EMPTY and SQLITE_OK.
** SQLITE_EMPTY is only returned when attempting to open the table
** rooted at page 1 of a zero-byte database. */
Debug.Assert( rc == SQLITE_EMPTY || rc == SQLITE_OK );
if ( rc == SQLITE_EMPTY )
{
sqlite3MemFreeBtCursor( ref pCur.pCursor );
rc = SQLITE_OK;
}
/* Set the VdbeCursor.isTable and isIndex variables. Previous versions of
** SQLite used to check if the root-page flags were sane at this point
** and report database corruption if they were not, but this check has
** since moved into the btree layer. */
pCur.isTable = pOp.p4type != P4_KEYINFO;
pCur.isIndex = !pCur.isTable;
break;
}
/* Opcode: OpenEphemeral P1 P2 * P4 *
**
** Open a new cursor P1 to a transient table.
** The cursor is always opened read/write even if
** the main database is read-only. The ephemeral
** table is deleted automatically when the cursor is closed.
**
** P2 is the number of columns in the ephemeral table.
** The cursor points to a BTree table if P4==0 and to a BTree index
** if P4 is not 0. If P4 is not NULL, it points to a KeyInfo structure
** that defines the format of keys in the index.
**
** This opcode was once called OpenTemp. But that created
** confusion because the term "temp table", might refer either
** to a TEMP table at the SQL level, or to a table opened by
** this opcode. Then this opcode was call OpenVirtual. But
** that created confusion with the whole virtual-table idea.
*/
/* Opcode: OpenAutoindex P1 P2 * P4 *
**
** This opcode works the same as OP_OpenEphemeral. It has a
** different name to distinguish its use. Tables created using
** by this opcode will be used for automatically created transient
** indices in joins.
*/
case OP_OpenAutoindex:
case OP_OpenEphemeral:
{
VdbeCursor pCx;
const int vfsFlags =
SQLITE_OPEN_READWRITE |
SQLITE_OPEN_CREATE |
SQLITE_OPEN_EXCLUSIVE |
SQLITE_OPEN_DELETEONCLOSE |
SQLITE_OPEN_TRANSIENT_DB;
Debug.Assert( pOp.p1 >= 0 );
pCx = allocateCursor( p, pOp.p1, pOp.p2, -1, 1 );
if ( pCx == null )
goto no_mem;
pCx.nullRow = true;
rc = sqlite3BtreeOpen( db.pVfs, null, db, ref pCx.pBt,
BTREE_OMIT_JOURNAL | BTREE_SINGLE | pOp.p5, vfsFlags );
if ( rc == SQLITE_OK )
{
rc = sqlite3BtreeBeginTrans( pCx.pBt, 1 );
}
if ( rc == SQLITE_OK )
{
/* If a transient index is required, create it by calling
** sqlite3BtreeCreateTable() with the BTREE_BLOBKEY flag before
** opening it. If a transient table is required, just use the
** automatically created table with root-page 1 (an BLOB_INTKEY table).
*/
if ( pOp.p4.pKeyInfo != null )
{
int pgno = 0;
Debug.Assert( pOp.p4type == P4_KEYINFO );
rc = sqlite3BtreeCreateTable( pCx.pBt, ref pgno, BTREE_BLOBKEY );
if ( rc == SQLITE_OK )
{
Debug.Assert( pgno == MASTER_ROOT + 1 );
rc = sqlite3BtreeCursor( pCx.pBt, pgno, 1,
pOp.p4.pKeyInfo, pCx.pCursor );
pCx.pKeyInfo = pOp.p4.pKeyInfo;
pCx.pKeyInfo.enc = ENC( p.db );
}
pCx.isTable = false;
}
else
{
rc = sqlite3BtreeCursor( pCx.pBt, MASTER_ROOT, 1, null, pCx.pCursor );
pCx.isTable = true;
}
}
pCx.isOrdered = ( pOp.p5 != BTREE_UNORDERED );
pCx.isIndex = !pCx.isTable;
break;
}
/* Opcode: OpenPseudo P1 P2 P3 * *
**
** Open a new cursor that points to a fake table that contains a single
** row of data. The content of that one row in the content of memory
** register P2. In other words, cursor P1 becomes an alias for the
** MEM_Blob content contained in register P2.
**
** A pseudo-table created by this opcode is used to hold a single
** row output from the sorter so that the row can be decomposed into
** individual columns using the OP_Column opcode. The OP_Column opcode
** is the only cursor opcode that works with a pseudo-table.
**
** P3 is the number of fields in the records that will be stored by
** the pseudo-table.
*/
case OP_OpenPseudo:
{
VdbeCursor pCx;
Debug.Assert( pOp.p1 >= 0 );
pCx = allocateCursor( p, pOp.p1, pOp.p3, -1, 0 );
if ( pCx == null )
goto no_mem;
pCx.nullRow = true;
pCx.pseudoTableReg = pOp.p2;
pCx.isTable = true;
pCx.isIndex = false;
break;
}
/* Opcode: Close P1 * * * *
**
** Close a cursor previously opened as P1. If P1 is not
** currently open, this instruction is a no-op.
*/
case OP_Close:
{
Debug.Assert( pOp.p1 >= 0 && pOp.p1 < p.nCursor );
sqlite3VdbeFreeCursor( p, p.apCsr[pOp.p1] );
p.apCsr[pOp.p1] = null;
break;
}
/* Opcode: SeekGe P1 P2 P3 P4 *
**
** If cursor P1 refers to an SQL table (B-Tree that uses integer keys),
** use the value in register P3 as the key. If cursor P1 refers
** to an SQL index, then P3 is the first in an array of P4 registers
** that are used as an unpacked index key.
**
** Reposition cursor P1 so that it points to the smallest entry that
** is greater than or equal to the key value. If there are no records
** greater than or equal to the key and P2 is not zero, then jump to P2.
**
** See also: Found, NotFound, Distinct, SeekLt, SeekGt, SeekLe
*/
/* Opcode: SeekGt P1 P2 P3 P4 *
**
** If cursor P1 refers to an SQL table (B-Tree that uses integer keys),
** use the value in register P3 as a key. If cursor P1 refers
** to an SQL index, then P3 is the first in an array of P4 registers
** that are used as an unpacked index key.
**
** Reposition cursor P1 so that it points to the smallest entry that
** is greater than the key value. If there are no records greater than
** the key and P2 is not zero, then jump to P2.
**
** See also: Found, NotFound, Distinct, SeekLt, SeekGe, SeekLe
*/
/* Opcode: SeekLt P1 P2 P3 P4 *
**
** If cursor P1 refers to an SQL table (B-Tree that uses integer keys),
** use the value in register P3 as a key. If cursor P1 refers
** to an SQL index, then P3 is the first in an array of P4 registers
** that are used as an unpacked index key.
**
** Reposition cursor P1 so that it points to the largest entry that
** is less than the key value. If there are no records less than
** the key and P2 is not zero, then jump to P2.
**
** See also: Found, NotFound, Distinct, SeekGt, SeekGe, SeekLe
*/
/* Opcode: SeekLe P1 P2 P3 P4 *
**
** If cursor P1 refers to an SQL table (B-Tree that uses integer keys),
** use the value in register P3 as a key. If cursor P1 refers
** to an SQL index, then P3 is the first in an array of P4 registers
** that are used as an unpacked index key.
**
** Reposition cursor P1 so that it points to the largest entry that
** is less than or equal to the key value. If there are no records
** less than or equal to the key and P2 is not zero, then jump to P2.
**
** See also: Found, NotFound, Distinct, SeekGt, SeekGe, SeekLt
*/
case OP_SeekLt: /* jump, in3 */
case OP_SeekLe: /* jump, in3 */
case OP_SeekGe: /* jump, in3 */
case OP_SeekGt:
{ /* jump, in3 */
int res;
int oc;
VdbeCursor pC;
UnpackedRecord r;
int nField;
i64 iKey; /* The rowid we are to seek to */
res = 0;
r = new UnpackedRecord();
Debug.Assert( pOp.p1 >= 0 && pOp.p1 < p.nCursor );
Debug.Assert( pOp.p2 != 0 );
pC = p.apCsr[pOp.p1];
Debug.Assert( pC != null );
Debug.Assert( pC.pseudoTableReg == 0 );
Debug.Assert( OP_SeekLe == OP_SeekLt + 1 );
Debug.Assert( OP_SeekGe == OP_SeekLt + 2 );
Debug.Assert( OP_SeekGt == OP_SeekLt + 3 );
Debug.Assert( pC.isOrdered );
if ( pC.pCursor != null )
{
oc = pOp.opcode;
pC.nullRow = false;
if ( pC.isTable )
{
/* The input value in P3 might be of any type: integer, real, string,
** blob, or NULL. But it needs to be an integer before we can do
** the seek, so convert it. */
pIn3 = aMem[pOp.p3];
applyNumericAffinity( pIn3 );
iKey = sqlite3VdbeIntValue( pIn3 );
pC.rowidIsValid = false;
/* If the P3 value could not be converted into an integer without
** loss of information, then special processing is required... */
if ( ( pIn3.flags & MEM_Int ) == 0 )
{
if ( ( pIn3.flags & MEM_Real ) == 0 )
{
/* If the P3 value cannot be converted into any kind of a number,
** then the seek is not possible, so jump to P2 */
pc = pOp.p2 - 1;
break;
}
/* If we reach this point, then the P3 value must be a floating
** point number. */
Debug.Assert( ( pIn3.flags & MEM_Real ) != 0 );
if ( iKey == SMALLEST_INT64 && ( pIn3.r < (double)iKey || pIn3.r > 0 ) )
{
/* The P3 value is too large in magnitude to be expressed as an
** integer. */
res = 1;
if ( pIn3.r < 0 )
{
if ( oc >= OP_SeekGe )
{
Debug.Assert( oc == OP_SeekGe || oc == OP_SeekGt );
rc = sqlite3BtreeFirst( pC.pCursor, ref res );
if ( rc != SQLITE_OK )
goto abort_due_to_error;
}
}
else
{
if ( oc <= OP_SeekLe )
{
Debug.Assert( oc == OP_SeekLt || oc == OP_SeekLe );
rc = sqlite3BtreeLast( pC.pCursor, ref res );
if ( rc != SQLITE_OK )
goto abort_due_to_error;
}
}
if ( res != 0 )
{
pc = pOp.p2 - 1;
}
break;
}
else if ( oc == OP_SeekLt || oc == OP_SeekGe )
{
/* Use the ceiling() function to convert real.int */
if ( pIn3.r > (double)iKey )
iKey++;
}
else
{
/* Use the floor() function to convert real.int */
Debug.Assert( oc == OP_SeekLe || oc == OP_SeekGt );
if ( pIn3.r < (double)iKey )
iKey--;
}
}
rc = sqlite3BtreeMovetoUnpacked( pC.pCursor, null, iKey, 0, ref res );
if ( rc != SQLITE_OK )
{
goto abort_due_to_error;
}
if ( res == 0 )
{
pC.rowidIsValid = true;
pC.lastRowid = iKey;
}
}
else
{
nField = pOp.p4.i;
Debug.Assert( pOp.p4type == P4_INT32 );
Debug.Assert( nField > 0 );
r.pKeyInfo = pC.pKeyInfo;
r.nField = (u16)nField;
/* The next line of code computes as follows, only faster:
** if( oc==OP_SeekGt || oc==OP_SeekLe ){
** r.flags = UNPACKED_INCRKEY;
** }else{
** r.flags = 0;
** }
*/
r.flags = (u16)( UNPACKED_INCRKEY * ( 1 & ( oc - OP_SeekLt ) ) );
Debug.Assert( oc != OP_SeekGt || r.flags == UNPACKED_INCRKEY );
Debug.Assert( oc != OP_SeekLe || r.flags == UNPACKED_INCRKEY );
Debug.Assert( oc != OP_SeekGe || r.flags == 0 );
Debug.Assert( oc != OP_SeekLt || r.flags == 0 );
r.aMem = new Mem[r.nField];
for ( int rI = 0; rI < r.nField; rI++ )
r.aMem[rI] = aMem[pOp.p3 + rI];// r.aMem = aMem[pOp.p3];
#if SQLITE_DEBUG
{
int i;
for ( i = 0; i < r.nField; i++ )
Debug.Assert( memIsValid( r.aMem[i] ) );
}
#endif
////ExpandBlob( r.aMem[0] );
rc = sqlite3BtreeMovetoUnpacked( pC.pCursor, r, 0, 0, ref res );
if ( rc != SQLITE_OK )
{
goto abort_due_to_error;
}
pC.rowidIsValid = false;
}
pC.deferredMoveto = false;
pC.cacheStatus = CACHE_STALE;
#if SQLITE_TEST
#if !TCLSH
sqlite3_search_count++;
#else
sqlite3_search_count.iValue++;
#endif
#endif
if ( oc >= OP_SeekGe )
{
Debug.Assert( oc == OP_SeekGe || oc == OP_SeekGt );
if ( res < 0 || ( res == 0 && oc == OP_SeekGt ) )
{
rc = sqlite3BtreeNext( pC.pCursor, ref res );
if ( rc != SQLITE_OK )
goto abort_due_to_error;
pC.rowidIsValid = false;
}
else
{
res = 0;
}
}
else
{
Debug.Assert( oc == OP_SeekLt || oc == OP_SeekLe );
if ( res > 0 || ( res == 0 && oc == OP_SeekLt ) )
{
rc = sqlite3BtreePrevious( pC.pCursor, ref res );
if ( rc != SQLITE_OK )
goto abort_due_to_error;
pC.rowidIsValid = false;
}
else
{
/* res might be negative because the table is empty. Check to
** see if this is the case.
*/
res = sqlite3BtreeEof( pC.pCursor ) ? 1 : 0;
}
}
Debug.Assert( pOp.p2 > 0 );
if ( res != 0 )
{
pc = pOp.p2 - 1;
}
}
else
{
/* This happens when attempting to open the sqlite3_master table
** for read access returns SQLITE_EMPTY. In this case always
** take the jump (since there are no records in the table).
*/
pc = pOp.p2 - 1;
}
break;
}
/* Opcode: Seek P1 P2 * * *
**
** P1 is an open table cursor and P2 is a rowid integer. Arrange
** for P1 to move so that it points to the rowid given by P2.
**
** This is actually a deferred seek. Nothing actually happens until
** the cursor is used to read a record. That way, if no reads
** occur, no unnecessary I/O happens.
*/
case OP_Seek:
{ /* in2 */
VdbeCursor pC;
Debug.Assert( pOp.p1 >= 0 && pOp.p1 < p.nCursor );
pC = p.apCsr[pOp.p1];
Debug.Assert( ALWAYS( pC != null ) );
if ( pC.pCursor != null )
{
Debug.Assert( pC.isTable );
pC.nullRow = false;
pIn2 = aMem[pOp.p2];
pC.movetoTarget = sqlite3VdbeIntValue( pIn2 );
pC.rowidIsValid = false;
pC.deferredMoveto = true;
}
break;
}
/* Opcode: Found P1 P2 P3 P4 *
**
** If P4==0 then register P3 holds a blob constructed by MakeRecord. If
** P4>0 then register P3 is the first of P4 registers that form an unpacked
** record.
**
** Cursor P1 is on an index btree. If the record identified by P3 and P4
** is a prefix of any entry in P1 then a jump is made to P2 and
** P1 is left pointing at the matching entry.
*/
/* Opcode: NotFound P1 P2 P3 P4 *
**
** If P4==0 then register P3 holds a blob constructed by MakeRecord. If
** P4>0 then register P3 is the first of P4 registers that form an unpacked
** record.
**
** Cursor P1 is on an index btree. If the record identified by P3 and P4
** is not the prefix of any entry in P1 then a jump is made to P2. If P1
** does contain an entry whose prefix matches the P3/P4 record then control
** falls through to the next instruction and P1 is left pointing at the
** matching entry.
**
** See also: Found, NotExists, IsUnique
*/
case OP_NotFound: /* jump, in3 */
case OP_Found:
{ /* jump, in3 */
int alreadyExists;
VdbeCursor pC;
int res = 0;
UnpackedRecord pIdxKey;
UnpackedRecord r = new UnpackedRecord();
UnpackedRecord aTempRec = new UnpackedRecord();//char aTempRec[ROUND8(sizeof(UnpackedRecord)) + sizeof(Mem)*3 + 7];
#if SQLITE_TEST
#if !TCLSH
sqlite3_found_count++;
#else
sqlite3_found_count.iValue++;
#endif
#endif
alreadyExists = 0;
Debug.Assert( pOp.p1 >= 0 && pOp.p1 < p.nCursor );
Debug.Assert( pOp.p4type == P4_INT32 );
pC = p.apCsr[pOp.p1];
Debug.Assert( pC != null );
pIn3 = aMem[pOp.p3];
if ( ALWAYS( pC.pCursor != null ) )
{
Debug.Assert( !pC.isTable );
if ( pOp.p4.i > 0 )
{
r.pKeyInfo = pC.pKeyInfo;
r.nField = (u16)pOp.p4.i;
r.aMem = new Mem[r.nField];
for ( int i = 0; i < r.aMem.Length; i++ )
{
r.aMem[i] = aMem[pOp.p3 + i];
#if SQLITE_DEBUG
Debug.Assert( memIsValid( r.aMem[i] ) );
#endif
}
r.flags = UNPACKED_PREFIX_MATCH;
pIdxKey = r;
}
else
{
Debug.Assert( ( pIn3.flags & MEM_Blob ) != 0 );
Debug.Assert( ( pIn3.flags & MEM_Zero ) == 0 ); /* zeroblobs already expanded */
pIdxKey = sqlite3VdbeRecordUnpack( pC.pKeyInfo, pIn3.n, pIn3.zBLOB,
aTempRec, 0 );//sizeof( aTempRec ) );
if ( pIdxKey == null )
{
goto no_mem;
}
pIdxKey.flags |= UNPACKED_PREFIX_MATCH;
}
rc = sqlite3BtreeMovetoUnpacked( pC.pCursor, pIdxKey, 0, 0, ref res );
if ( pOp.p4.i == 0 )
{
sqlite3VdbeDeleteUnpackedRecord( pIdxKey );
}
if ( rc != SQLITE_OK )
{
break;
}
alreadyExists = ( res == 0 ) ? 1 : 0;
pC.deferredMoveto = false;
pC.cacheStatus = CACHE_STALE;
}
if ( pOp.opcode == OP_Found )
{
if ( alreadyExists != 0 )
pc = pOp.p2 - 1;
}
else
{
if ( 0 == alreadyExists )
pc = pOp.p2 - 1;
}
break;
}
/* Opcode: IsUnique P1 P2 P3 P4 *
**
** Cursor P1 is open on an index b-tree - that is to say, a btree which
** no data and where the key are records generated by OP_MakeRecord with
** the list field being the integer ROWID of the entry that the index
** entry refers to.
**
** The P3 register contains an integer record number. Call this record
** number R. Register P4 is the first in a set of N contiguous registers
** that make up an unpacked index key that can be used with cursor P1.
** The value of N can be inferred from the cursor. N includes the rowid
** value appended to the end of the index record. This rowid value may
** or may not be the same as R.
**
** If any of the N registers beginning with register P4 contains a NULL
** value, jump immediately to P2.
**
** Otherwise, this instruction checks if cursor P1 contains an entry
** where the first (N-1) fields match but the rowid value at the end
** of the index entry is not R. If there is no such entry, control jumps
** to instruction P2. Otherwise, the rowid of the conflicting index
** entry is copied to register P3 and control falls through to the next
** instruction.
**
** See also: NotFound, NotExists, Found
*/
case OP_IsUnique:
{ /* jump, in3 */
u16 ii;
VdbeCursor pCx = new VdbeCursor();
BtCursor pCrsr;
u16 nField;
Mem[] aMx;
UnpackedRecord r; /* B-Tree index search key */
i64 R; /* Rowid stored in register P3 */
r = new UnpackedRecord();
pIn3 = aMem[pOp.p3];
//aMx = aMem[pOp->p4.i];
/* Assert that the values of parameters P1 and P4 are in range. */
Debug.Assert( pOp.p4type == P4_INT32 );
Debug.Assert( pOp.p4.i > 0 && pOp.p4.i <= p.nMem );
Debug.Assert( pOp.p1 >= 0 && pOp.p1 < p.nCursor );
/* Find the index cursor. */
pCx = p.apCsr[pOp.p1];
Debug.Assert( !pCx.deferredMoveto );
pCx.seekResult = 0;
pCx.cacheStatus = CACHE_STALE;
pCrsr = pCx.pCursor;
/* If any of the values are NULL, take the jump. */
nField = pCx.pKeyInfo.nField;
aMx = new Mem[nField + 1];
for ( ii = 0; ii < nField; ii++ )
{
aMx[ii] = aMem[pOp.p4.i + ii];
if ( ( aMx[ii].flags & MEM_Null ) != 0 )
{
pc = pOp.p2 - 1;
pCrsr = null;
break;
}
}
aMx[nField] = new Mem();
//Debug.Assert( ( aMx[nField].flags & MEM_Null ) == 0 );
if ( pCrsr != null )
{
/* Populate the index search key. */
r.pKeyInfo = pCx.pKeyInfo;
r.nField = (ushort)( nField + 1 );
r.flags = UNPACKED_PREFIX_SEARCH;
r.aMem = aMx;
#if SQLITE_DEBUG
{
int i;
for ( i = 0; i < r.nField; i++ )
Debug.Assert( memIsValid( r.aMem[i] ) );
}
#endif
/* Extract the value of R from register P3. */
sqlite3VdbeMemIntegerify( pIn3 );
R = pIn3.u.i;
/* Search the B-Tree index. If no conflicting record is found, jump
** to P2. Otherwise, copy the rowid of the conflicting record to
** register P3 and fall through to the next instruction. */
rc = sqlite3BtreeMovetoUnpacked( pCrsr, r, 0, 0, ref pCx.seekResult );
if ( ( r.flags & UNPACKED_PREFIX_SEARCH ) != 0 || r.rowid == R )
{
pc = pOp.p2 - 1;
}
else
{
pIn3.u.i = r.rowid;
}
}
break;
}
/* Opcode: NotExists P1 P2 P3 * *
**
** Use the content of register P3 as an integer key. If a record
** with that key does not exist in table of P1, then jump to P2.
** If the record does exist, then fall through. The cursor is left
** pointing to the record if it exists.
**
** The difference between this operation and NotFound is that this
** operation assumes the key is an integer and that P1 is a table whereas
** NotFound assumes key is a blob constructed from MakeRecord and
** P1 is an index.
**
** See also: Found, NotFound, IsUnique
*/
case OP_NotExists:
{ /* jump, in3 */
VdbeCursor pC;
BtCursor pCrsr;
int res;
i64 iKey;
pIn3 = aMem[pOp.p3];
Debug.Assert( ( pIn3.flags & MEM_Int ) != 0 );
Debug.Assert( pOp.p1 >= 0 && pOp.p1 < p.nCursor );
pC = p.apCsr[pOp.p1];
Debug.Assert( pC != null );
Debug.Assert( pC.isTable );
Debug.Assert( pC.pseudoTableReg == 0 );
pCrsr = pC.pCursor;
if ( pCrsr != null )
{
res = 0;
iKey = pIn3.u.i;
rc = sqlite3BtreeMovetoUnpacked( pCrsr, null, (long)iKey, 0, ref res );
pC.lastRowid = pIn3.u.i;
pC.rowidIsValid = res == 0 ? true : false;
pC.nullRow = false;
pC.cacheStatus = CACHE_STALE;
pC.deferredMoveto = false;
if ( res != 0 )
{
pc = pOp.p2 - 1;
Debug.Assert( !pC.rowidIsValid );
}
pC.seekResult = res;
}
else
{
/* This happens when an attempt to open a read cursor on the
** sqlite_master table returns SQLITE_EMPTY.
*/
pc = pOp.p2 - 1;
Debug.Assert( !pC.rowidIsValid );
pC.seekResult = 0;
}
break;
}
/* Opcode: Sequence P1 P2 * * *
**
** Find the next available sequence number for cursor P1.
** Write the sequence number into register P2.
** The sequence number on the cursor is incremented after this
** instruction.
*/
case OP_Sequence:
{ /* out2-prerelease */
Debug.Assert( pOp.p1 >= 0 && pOp.p1 < p.nCursor );
Debug.Assert( p.apCsr[pOp.p1] != null );
pOut.u.i = (long)p.apCsr[pOp.p1].seqCount++;
break;
}
/* Opcode: NewRowid P1 P2 P3 * *
**
** Get a new integer record number (a.k.a "rowid") used as the key to a table.
** The record number is not previously used as a key in the database
** table that cursor P1 points to. The new record number is written
** written to register P2.
**
** If P3>0 then P3 is a register in the root frame of this VDBE that holds
** the largest previously generated record number. No new record numbers are
** allowed to be less than this value. When this value reaches its maximum,
** an SQLITE_FULL error is generated. The P3 register is updated with the '
** generated record number. This P3 mechanism is used to help implement the
** AUTOINCREMENT feature.
*/
case OP_NewRowid:
{ /* out2-prerelease */
i64 v; /* The new rowid */
VdbeCursor pC; /* Cursor of table to get the new rowid */
int res; /* Result of an sqlite3BtreeLast() */
int cnt; /* Counter to limit the number of searches */
Mem pMem; /* Register holding largest rowid for AUTOINCREMENT */
VdbeFrame pFrame; /* Root frame of VDBE */
v = 0;
res = 0;
Debug.Assert( pOp.p1 >= 0 && pOp.p1 < p.nCursor );
pC = p.apCsr[pOp.p1];
Debug.Assert( pC != null );
if ( NEVER( pC.pCursor == null ) )
{
/* The zero initialization above is all that is needed */
}
else
{
/* The next rowid or record number (different terms for the same
** thing) is obtained in a two-step algorithm.
**
** First we attempt to find the largest existing rowid and add one
** to that. But if the largest existing rowid is already the maximum
** positive integer, we have to fall through to the second
** probabilistic algorithm
**
** The second algorithm is to select a rowid at random and see if
** it already exists in the table. If it does not exist, we have
** succeeded. If the random rowid does exist, we select a new one
** and try again, up to 100 times.
*/
Debug.Assert( pC.isTable );
#if SQLITE_32BIT_ROWID
const int MAX_ROWID = i32.MaxValue;//# define MAX_ROWID 0x7fffffff
#else
/* Some compilers complain about constants of the form 0x7fffffffffffffff.
** Others complain about 0x7ffffffffffffffffLL. The following macro seems
** to provide the constant while making all compilers happy.
*/
const long MAX_ROWID = i64.MaxValue;// (i64)( (((u64)0x7fffffff)<<32) | (u64)0xffffffff )
#endif
if ( !pC.useRandomRowid )
{
v = sqlite3BtreeGetCachedRowid( pC.pCursor );
if ( v == 0 )
{
rc = sqlite3BtreeLast( pC.pCursor, ref res );
if ( rc != SQLITE_OK )
{
goto abort_due_to_error;
}
if ( res != 0 )
{
v = 1;/* IMP: R-61914-48074 */
}
else
{
Debug.Assert( sqlite3BtreeCursorIsValid( pC.pCursor ) );
rc = sqlite3BtreeKeySize( pC.pCursor, ref v );
Debug.Assert( rc == SQLITE_OK ); /* Cannot fail following BtreeLast() */
if ( v == MAX_ROWID )
{
pC.useRandomRowid = true;
}
else
{
v++; /* IMP: R-29538-34987 */
}
}
}
#if !SQLITE_OMIT_AUTOINCREMENT
if ( pOp.p3 != 0 )
{
/* Assert that P3 is a valid memory cell. */
Debug.Assert( pOp.p3 > 0 );
if ( p.pFrame != null )
{
for ( pFrame = p.pFrame; pFrame.pParent != null; pFrame = pFrame.pParent )
;
/* Assert that P3 is a valid memory cell. */
Debug.Assert( pOp.p3 <= pFrame.nMem );
pMem = pFrame.aMem[pOp.p3];
}
else
{
/* Assert that P3 is a valid memory cell. */
Debug.Assert( pOp.p3 <= p.nMem );
pMem = aMem[pOp.p3];
memAboutToChange( p, pMem );
}
Debug.Assert( memIsValid( pMem ) );
REGISTER_TRACE( p, pOp.p3, pMem );
sqlite3VdbeMemIntegerify( pMem );
Debug.Assert( ( pMem.flags & MEM_Int ) != 0 ); /* mem(P3) holds an integer */
if ( pMem.u.i == MAX_ROWID || pC.useRandomRowid )
{
rc = SQLITE_FULL; /* IMP: R-12275-61338 */
goto abort_due_to_error;
}
if ( v < ( pMem.u.i + 1 ) )
{
v = (int)( pMem.u.i + 1 );
}
pMem.u.i = (long)v;
}
#endif
sqlite3BtreeSetCachedRowid( pC.pCursor, v < MAX_ROWID ? v + 1 : 0 );
}
if ( pC.useRandomRowid )
{
/* IMPLEMENTATION-OF: R-07677-41881 If the largest ROWID is equal to the
** largest possible integer (9223372036854775807) then the database
** engine starts picking positive candidate ROWIDs at random until
** it finds one that is not previously used. */
Debug.Assert( pOp.p3 == 0 ); /* We cannot be in random rowid mode if this is
** an AUTOINCREMENT table. */
/* on the first attempt, simply do one more than previous */
v = lastRowid;
v &= ( MAX_ROWID >> 1 ); /* ensure doesn't go negative */
v++; /* ensure non-zero */
cnt = 0;
while ( ( ( rc = sqlite3BtreeMovetoUnpacked( pC.pCursor, null, v,
0, ref res ) ) == SQLITE_OK )
&& ( res == 0 )
&& ( ++cnt < 100 ) )
{
/* collision - try another random rowid */
sqlite3_randomness( sizeof( i64 ), ref v );
if ( cnt < 5 )
{
/* try "small" random rowids for the initial attempts */
v &= 0xffffff;
}
else
{
v &= ( MAX_ROWID >> 1 ); /* ensure doesn't go negative */
}
v++; /* ensure non-zero */
}
if ( rc == SQLITE_OK && res == 0 )
{
rc = SQLITE_FULL;/* IMP: R-38219-53002 */
goto abort_due_to_error;
}
Debug.Assert( v > 0 ); /* EV: R-40812-03570 */
}
pC.rowidIsValid = false;
pC.deferredMoveto = false;
pC.cacheStatus = CACHE_STALE;
}
pOut.u.i = (long)v;
break;
}
/* Opcode: Insert P1 P2 P3 P4 P5
**
** Write an entry into the table of cursor P1. A new entry is
** created if it doesn't already exist or the data for an existing
** entry is overwritten. The data is the value MEM_Blob stored in register
** number P2. The key is stored in register P3. The key must
** be a MEM_Int.
**
** If the OPFLAG_NCHANGE flag of P5 is set, then the row change count is
** incremented (otherwise not). If the OPFLAG_LASTROWID flag of P5 is set,
** then rowid is stored for subsequent return by the
** sqlite3_last_insert_rowid() function (otherwise it is unmodified).
**
** If the OPFLAG_USESEEKRESULT flag of P5 is set and if the result of
** the last seek operation (OP_NotExists) was a success, then this
** operation will not attempt to find the appropriate row before doing
** the insert but will instead overwrite the row that the cursor is
** currently pointing to. Presumably, the prior OP_NotExists opcode
** has already positioned the cursor correctly. This is an optimization
** that boosts performance by avoiding redundant seeks.
**
** If the OPFLAG_ISUPDATE flag is set, then this opcode is part of an
** UPDATE operation. Otherwise (if the flag is clear) then this opcode
** is part of an INSERT operation. The difference is only important to
** the update hook.
**
** Parameter P4 may point to a string containing the table-name, or
** may be NULL. If it is not NULL, then the update-hook
** (sqlite3.xUpdateCallback) is invoked following a successful insert.
**
** (WARNING/TODO: If P1 is a pseudo-cursor and P2 is dynamically
** allocated, then ownership of P2 is transferred to the pseudo-cursor
** and register P2 becomes ephemeral. If the cursor is changed, the
** value of register P2 will then change. Make sure this does not
** cause any problems.)
**
** This instruction only works on tables. The equivalent instruction
** for indices is OP_IdxInsert.
*/
/* Opcode: InsertInt P1 P2 P3 P4 P5
**
** This works exactly like OP_Insert except that the key is the
** integer value P3, not the value of the integer stored in register P3.
*/
case OP_Insert:
case OP_InsertInt:
{
Mem pData; /* MEM cell holding data for the record to be inserted */
Mem pKey; /* MEM cell holding key for the record */
i64 iKey; /* The integer ROWID or key for the record to be inserted */
VdbeCursor pC; /* Cursor to table into which insert is written */
int nZero; /* Number of zero-bytes to append */
int seekResult; /* Result of prior seek or 0 if no USESEEKRESULT flag */
string zDb; /* database name - used by the update hook */
string zTbl; /* Table name - used by the opdate hook */
int op; /* Opcode for update hook: SQLITE_UPDATE or SQLITE_INSERT */
pData = aMem[pOp.p2];
Debug.Assert( pOp.p1 >= 0 && pOp.p1 < p.nCursor );
Debug.Assert( memIsValid( pData ) );
pC = p.apCsr[pOp.p1];
Debug.Assert( pC != null );
Debug.Assert( pC.pCursor != null );
Debug.Assert( pC.pseudoTableReg == 0 );
Debug.Assert( pC.isTable );
REGISTER_TRACE( p, pOp.p2, pData );
if ( pOp.opcode == OP_Insert )
{
pKey = aMem[pOp.p3];
Debug.Assert( ( pKey.flags & MEM_Int ) != 0 );
Debug.Assert( memIsValid( pKey ) );
REGISTER_TRACE( p, pOp.p3, pKey );
iKey = pKey.u.i;
}
else
{
Debug.Assert( pOp.opcode == OP_InsertInt );
iKey = pOp.p3;
}
if ( ( pOp.p5 & OPFLAG_NCHANGE ) != 0 )
p.nChange++;
if ( ( pOp.p5 & OPFLAG_LASTROWID ) != 0 )
db.lastRowid = lastRowid = iKey;
if ( ( pData.flags & MEM_Null ) != 0 )
{
sqlite3_free( ref pData.zBLOB );
pData.z = null;
pData.n = 0;
}
else
{
Debug.Assert( ( pData.flags & ( MEM_Blob | MEM_Str ) ) != 0 );
}
seekResult = ( ( pOp.p5 & OPFLAG_USESEEKRESULT ) != 0 ? pC.seekResult : 0 );
if ( ( pData.flags & MEM_Zero ) != 0 )
{
nZero = pData.u.nZero;
}
else
{
nZero = 0;
}
rc = sqlite3BtreeInsert( pC.pCursor, null, iKey,
pData.zBLOB
, pData.n, nZero,
( pOp.p5 & OPFLAG_APPEND ) != 0 ? 1 : 0, seekResult
);
pC.rowidIsValid = false;
pC.deferredMoveto = false;
pC.cacheStatus = CACHE_STALE;
/* Invoke the update-hook if required. */
if ( rc == SQLITE_OK && db.xUpdateCallback != null && pOp.p4.z != null )
{
zDb = db.aDb[pC.iDb].zName;
zTbl = pOp.p4.z;
op = ( ( pOp.p5 & OPFLAG_ISUPDATE ) != 0 ? SQLITE_UPDATE : SQLITE_INSERT );
Debug.Assert( pC.isTable );
db.xUpdateCallback( db.pUpdateArg, op, zDb, zTbl, iKey );
Debug.Assert( pC.iDb >= 0 );
}
break;
}
/* Opcode: Delete P1 P2 * P4 *
**
** Delete the record at which the P1 cursor is currently pointing.
**
** The cursor will be left pointing at either the next or the previous
** record in the table. If it is left pointing at the next record, then
** the next Next instruction will be a no-op. Hence it is OK to delete
** a record from within an Next loop.
**
** If the OPFLAG_NCHANGE flag of P2 is set, then the row change count is
** incremented (otherwise not).
**
** P1 must not be pseudo-table. It has to be a real table with
** multiple rows.
**
** If P4 is not NULL, then it is the name of the table that P1 is
** pointing to. The update hook will be invoked, if it exists.
** If P4 is not NULL then the P1 cursor must have been positioned
** using OP_NotFound prior to invoking this opcode.
*/
case OP_Delete:
{
i64 iKey;
VdbeCursor pC;
iKey = 0;
Debug.Assert( pOp.p1 >= 0 && pOp.p1 < p.nCursor );
pC = p.apCsr[pOp.p1];
Debug.Assert( pC != null );
Debug.Assert( pC.pCursor != null ); /* Only valid for real tables, no pseudotables */
/* If the update-hook will be invoked, set iKey to the rowid of the
** row being deleted.
*/
if ( db.xUpdateCallback != null && pOp.p4.z != null )
{
Debug.Assert( pC.isTable );
Debug.Assert( pC.rowidIsValid ); /* lastRowid set by previous OP_NotFound */
iKey = pC.lastRowid;
}
/* The OP_Delete opcode always follows an OP_NotExists or OP_Last or
** OP_Column on the same table without any intervening operations that
** might move or invalidate the cursor. Hence cursor pC is always pointing
** to the row to be deleted and the sqlite3VdbeCursorMoveto() operation
** below is always a no-op and cannot fail. We will run it anyhow, though,
** to guard against future changes to the code generator.
**/
Debug.Assert( pC.deferredMoveto == false );
rc = sqlite3VdbeCursorMoveto( pC );
if ( NEVER( rc != SQLITE_OK ) )
goto abort_due_to_error;
sqlite3BtreeSetCachedRowid( pC.pCursor, 0 );
rc = sqlite3BtreeDelete( pC.pCursor );
pC.cacheStatus = CACHE_STALE;
/* Invoke the update-hook if required. */
if ( rc == SQLITE_OK && db.xUpdateCallback != null && pOp.p4.z != null )
{
string zDb = db.aDb[pC.iDb].zName;
string zTbl = pOp.p4.z;
db.xUpdateCallback( db.pUpdateArg, SQLITE_DELETE, zDb, zTbl, iKey );
Debug.Assert( pC.iDb >= 0 );
}
if ( ( pOp.p2 & OPFLAG_NCHANGE ) != 0 )
p.nChange++;
break;
}
/* Opcode: ResetCount P1 * *
**
** The value of the change counter is copied to the database handle
** change counter (returned by subsequent calls to sqlite3_changes()).
** Then the VMs internal change counter resets to 0.
** This is used by trigger programs.
*/
case OP_ResetCount:
{
sqlite3VdbeSetChanges( db, p.nChange );
p.nChange = 0;
break;
}
/* Opcode: RowData P1 P2 * * *
**
** Write into register P2 the complete row data for cursor P1.
** There is no interpretation of the data.
** It is just copied onto the P2 register exactly as
** it is found in the database file.
**
** If the P1 cursor must be pointing to a valid row (not a NULL row)
** of a real table, not a pseudo-table.
*/
/* Opcode: RowKey P1 P2 * * *
**
** Write into register P2 the complete row key for cursor P1.
** There is no interpretation of the data.
** The key is copied onto the P3 register exactly as
** it is found in the database file.
**
** If the P1 cursor must be pointing to a valid row (not a NULL row)
** of a real table, not a pseudo-table.
*/
case OP_RowKey:
case OP_RowData:
{
VdbeCursor pC;
BtCursor pCrsr;
u32 n;
i64 n64;
n = 0;
n64 = 0;
pOut = aMem[pOp.p2];
memAboutToChange( p, pOut );
/* Note that RowKey and RowData are really exactly the same instruction */
Debug.Assert( pOp.p1 >= 0 && pOp.p1 < p.nCursor );
pC = p.apCsr[pOp.p1];
Debug.Assert( pC.isTable || pOp.opcode == OP_RowKey );
Debug.Assert( pC.isIndex || pOp.opcode == OP_RowData );
Debug.Assert( pC != null );
Debug.Assert( pC.nullRow == false );
Debug.Assert( pC.pseudoTableReg == 0 );
Debug.Assert( pC.pCursor != null );
pCrsr = pC.pCursor;
Debug.Assert( sqlite3BtreeCursorIsValid( pCrsr ) );
/* The OP_RowKey and OP_RowData opcodes always follow OP_NotExists or
** OP_Rewind/Op_Next with no intervening instructions that might invalidate
** the cursor. Hence the following sqlite3VdbeCursorMoveto() call is always
** a no-op and can never fail. But we leave it in place as a safety.
*/
Debug.Assert( pC.deferredMoveto == false );
rc = sqlite3VdbeCursorMoveto( pC );
if ( NEVER( rc != SQLITE_OK ) )
goto abort_due_to_error;
if ( pC.isIndex )
{
Debug.Assert( !pC.isTable );
rc = sqlite3BtreeKeySize( pCrsr, ref n64 );
Debug.Assert( rc == SQLITE_OK ); /* True because of CursorMoveto() call above */
if ( n64 > db.aLimit[SQLITE_LIMIT_LENGTH] )
{
goto too_big;
}
n = (u32)n64;
}
else
{
rc = sqlite3BtreeDataSize( pCrsr, ref n );
Debug.Assert( rc == SQLITE_OK ); /* DataSize() cannot fail */
if ( n > (u32)db.aLimit[SQLITE_LIMIT_LENGTH] )
{
goto too_big;
}
if ( sqlite3VdbeMemGrow( pOut, (int)n, 0 ) != 0 )
{
goto no_mem;
}
}
pOut.n = (int)n;
if ( pC.isIndex )
{
pOut.zBLOB = sqlite3Malloc( (int)n );
rc = sqlite3BtreeKey( pCrsr, 0, n, pOut.zBLOB );
}
else
{
pOut.zBLOB = sqlite3Malloc( (int)pCrsr.info.nData );
rc = sqlite3BtreeData( pCrsr, 0, (u32)n, pOut.zBLOB );
}
MemSetTypeFlag( pOut, MEM_Blob );
pOut.enc = SQLITE_UTF8; /* In case the blob is ever cast to text */
#if SQLITE_TEST
UPDATE_MAX_BLOBSIZE( pOut );
#endif
break;
}
/* Opcode: Rowid P1 P2 * * *
**
** Store in register P2 an integer which is the key of the table entry that
** P1 is currently point to.
**
** P1 can be either an ordinary table or a virtual table. There used to
** be a separate OP_VRowid opcode for use with virtual tables, but this
** one opcode now works for both table types.
*/
case OP_Rowid:
{ /* out2-prerelease */
VdbeCursor pC;
i64 v;
sqlite3_vtab pVtab;
sqlite3_module pModule;
v = 0;
Debug.Assert( pOp.p1 >= 0 && pOp.p1 < p.nCursor );
pC = p.apCsr[pOp.p1];
Debug.Assert( pC != null );
Debug.Assert( pC.pseudoTableReg == 0 );
if ( pC.nullRow )
{
pOut.flags = MEM_Null;
break;
}
else if ( pC.deferredMoveto )
{
v = pC.movetoTarget;
#if !SQLITE_OMIT_VIRTUALTABLE
}
else if ( pC.pVtabCursor!=null )
{
pVtab = pC.pVtabCursor.pVtab;
pModule = pVtab.pModule;
Debug.Assert( pModule.xRowid != null );
rc = pModule.xRowid( pC.pVtabCursor, out v );
importVtabErrMsg( p, pVtab );
#endif //* SQLITE_OMIT_VIRTUALTABLE */
}
else
{
Debug.Assert( pC.pCursor != null );
rc = sqlite3VdbeCursorMoveto( pC );
if ( rc != 0 )
goto abort_due_to_error;
if ( pC.rowidIsValid )
{
v = pC.lastRowid;
}
else
{
rc = sqlite3BtreeKeySize( pC.pCursor, ref v );
Debug.Assert( rc == SQLITE_OK ); /* Always so because of CursorMoveto() above */
}
}
pOut.u.i = (long)v;
break;
}
/* Opcode: NullRow P1 * * * *
**
** Move the cursor P1 to a null row. Any OP_Column operations
** that occur while the cursor is on the null row will always
** write a NULL.
*/
case OP_NullRow:
{
VdbeCursor pC;
Debug.Assert( pOp.p1 >= 0 && pOp.p1 < p.nCursor );
pC = p.apCsr[pOp.p1];
Debug.Assert( pC != null );
pC.nullRow = true;
pC.rowidIsValid = false;
if ( pC.pCursor != null )
{
sqlite3BtreeClearCursor( pC.pCursor );
}
break;
}
/* Opcode: Last P1 P2 * * *
**
** The next use of the Rowid or Column or Next instruction for P1
** will refer to the last entry in the database table or index.
** If the table or index is empty and P2>0, then jump immediately to P2.
** If P2 is 0 or if the table or index is not empty, fall through
** to the following instruction.
*/
case OP_Last:
{ /* jump */
VdbeCursor pC;
BtCursor pCrsr;
int res = 0;
Debug.Assert( pOp.p1 >= 0 && pOp.p1 < p.nCursor );
pC = p.apCsr[pOp.p1];
Debug.Assert( pC != null );
pCrsr = pC.pCursor;
if ( pCrsr == null )
{
res = 1;
}
else
{
rc = sqlite3BtreeLast( pCrsr, ref res );
}
pC.nullRow = res == 1 ? true : false;
pC.deferredMoveto = false;
pC.rowidIsValid = false;
pC.cacheStatus = CACHE_STALE;
if ( pOp.p2 > 0 && res != 0 )
{
pc = pOp.p2 - 1;
}
break;
}
/* Opcode: Sort P1 P2 * * *
**
** This opcode does exactly the same thing as OP_Rewind except that
** it increments an undocumented global variable used for testing.
**
** Sorting is accomplished by writing records into a sorting index,
** then rewinding that index and playing it back from beginning to
** end. We use the OP_Sort opcode instead of OP_Rewind to do the
** rewinding so that the global variable will be incremented and
** regression tests can determine whether or not the optimizer is
** correctly optimizing out sorts.
*/
case OP_Sort:
{ /* jump */
#if SQLITE_TEST
#if !TCLSH
sqlite3_sort_count++;
sqlite3_search_count--;
#else
sqlite3_sort_count.iValue++;
sqlite3_search_count.iValue--;
#endif
#endif
p.aCounter[SQLITE_STMTSTATUS_SORT - 1]++;
/* Fall through into OP_Rewind */
goto case OP_Rewind;
}
/* Opcode: Rewind P1 P2 * * *
**
** The next use of the Rowid or Column or Next instruction for P1
** will refer to the first entry in the database table or index.
** If the table or index is empty and P2>0, then jump immediately to P2.
** If P2 is 0 or if the table or index is not empty, fall through
** to the following instruction.
*/
case OP_Rewind:
{ /* jump */
VdbeCursor pC;
BtCursor pCrsr;
int res = 0;
Debug.Assert( pOp.p1 >= 0 && pOp.p1 < p.nCursor );
pC = p.apCsr[pOp.p1];
Debug.Assert( pC != null );
res = 1;
if ( ( pCrsr = pC.pCursor ) != null )
{
rc = sqlite3BtreeFirst( pCrsr, ref res );
pC.atFirst = res == 0 ? true : false;
pC.deferredMoveto = false;
pC.cacheStatus = CACHE_STALE;
pC.rowidIsValid = false;
}
pC.nullRow = res == 1 ? true : false;
Debug.Assert( pOp.p2 > 0 && pOp.p2 < p.nOp );
if ( res != 0 )
{
pc = pOp.p2 - 1;
}
break;
}
/* Opcode: Next P1 P2 * * P5
**
** Advance cursor P1 so that it points to the next key/data pair in its
** table or index. If there are no more key/value pairs then fall through
** to the following instruction. But if the cursor advance was successful,
** jump immediately to P2.
**
** The P1 cursor must be for a real table, not a pseudo-table.
**
** See also: Prev
*/
/* Opcode: Prev P1 P2 * * *
**
** Back up cursor P1 so that it points to the previous key/data pair in its
** table or index. If there is no previous key/value pairs then fall through
** to the following instruction. But if the cursor backup was successful,
** jump immediately to P2.
**
** The P1 cursor must be for a real table, not a pseudo-table.
**
** If P5 is positive and the jump is taken, then event counter
** number P5-1 in the prepared statement is incremented.
**
*/
case OP_Prev: /* jump */
case OP_Next:
{ /* jump */
VdbeCursor pC;
BtCursor pCrsr;
int res;
if ( db.u1.isInterrupted )
goto abort_due_to_interrupt; //CHECK_FOR_INTERRUPT;
Debug.Assert( pOp.p1 >= 0 && pOp.p1 < p.nCursor );
Debug.Assert( pOp.p5 <= ArraySize( p.aCounter ) );
pC = p.apCsr[pOp.p1];
if ( pC == null )
{
break; /* See ticket #2273 */
}
pCrsr = pC.pCursor;
if ( pCrsr == null )
{
pC.nullRow = true;
break;
}
res = 1;
Debug.Assert( !pC.deferredMoveto );
rc = pOp.opcode == OP_Next ? sqlite3BtreeNext( pCrsr, ref res ) :
sqlite3BtreePrevious( pCrsr, ref res );
pC.nullRow = res == 1 ? true : false;
pC.cacheStatus = CACHE_STALE;
if ( res == 0 )
{
pc = pOp.p2 - 1;
if ( pOp.p5 != 0 )
p.aCounter[pOp.p5 - 1]++;
#if SQLITE_TEST
#if !TCLSH
sqlite3_search_count++;
#else
sqlite3_search_count.iValue++;
#endif
#endif
}
pC.rowidIsValid = false;
break;
}
/* Opcode: IdxInsert P1 P2 P3 * P5
**
** Register P2 holds an SQL index key made using the
** MakeRecord instructions. This opcode writes that key
** into the index P1. Data for the entry is nil.
**
** P3 is a flag that provides a hint to the b-tree layer that this
** insert is likely to be an append.
**
** This instruction only works for indices. The equivalent instruction
** for tables is OP_Insert.
*/
case OP_IdxInsert:
{ /* in2 */
VdbeCursor pC;
BtCursor pCrsr;
int nKey;
byte[] zKey;
Debug.Assert( pOp.p1 >= 0 && pOp.p1 < p.nCursor );
pC = p.apCsr[pOp.p1];
Debug.Assert( pC != null );
pIn2 = aMem[pOp.p2];
Debug.Assert( ( pIn2.flags & MEM_Blob ) != 0 );
pCrsr = pC.pCursor;
if ( ALWAYS( pCrsr != null ) )
{
Debug.Assert( !pC.isTable );
////ExpandBlob( pIn2 );
if ( rc == SQLITE_OK )
{
nKey = pIn2.n;
zKey = ( pIn2.flags & MEM_Blob ) != 0 ? pIn2.zBLOB : Encoding.UTF8.GetBytes( pIn2.z );
rc = sqlite3BtreeInsert( pCrsr, zKey, nKey, null, 0, 0, ( pOp.p3 != 0 ) ? 1 : 0,
( ( pOp.p5 & OPFLAG_USESEEKRESULT ) != 0 ? pC.seekResult : 0 )
);
Debug.Assert( !pC.deferredMoveto );
pC.cacheStatus = CACHE_STALE;
}
}
break;
}
/* Opcode: IdxDelete P1 P2 P3 * *
**
** The content of P3 registers starting at register P2 form
** an unpacked index key. This opcode removes that entry from the
** index opened by cursor P1.
*/
case OP_IdxDelete:
{
VdbeCursor pC;
BtCursor pCrsr;
int res;
UnpackedRecord r;
res = 0;
r = new UnpackedRecord();
Debug.Assert( pOp.p3 > 0 );
Debug.Assert( pOp.p2 > 0 && pOp.p2 + pOp.p3 <= p.nMem + 1 );
Debug.Assert( pOp.p1 >= 0 && pOp.p1 < p.nCursor );
pC = p.apCsr[pOp.p1];
Debug.Assert( pC != null );
pCrsr = pC.pCursor;
if ( ALWAYS( pCrsr != null ) )
{
r.pKeyInfo = pC.pKeyInfo;
r.nField = (u16)pOp.p3;
r.flags = 0;
r.aMem = new Mem[r.nField];
for ( int ra = 0; ra < r.nField; ra++ )
{
r.aMem[ra] = aMem[pOp.p2 + ra];
#if SQLITE_DEBUG
Debug.Assert( memIsValid( r.aMem[ra] ) );
#endif
}
rc = sqlite3BtreeMovetoUnpacked( pCrsr, r, 0, 0, ref res );
if ( rc == SQLITE_OK && res == 0 )
{
rc = sqlite3BtreeDelete( pCrsr );
}
Debug.Assert( !pC.deferredMoveto );
pC.cacheStatus = CACHE_STALE;
}
break;
}
/* Opcode: IdxRowid P1 P2 * * *
**
** Write into register P2 an integer which is the last entry in the record at
** the end of the index key pointed to by cursor P1. This integer should be
** the rowid of the table entry to which this index entry points.
**
** See also: Rowid, MakeRecord.
*/
case OP_IdxRowid:
{ /* out2-prerelease */
BtCursor pCrsr;
VdbeCursor pC;
i64 rowid;
rowid = 0;
Debug.Assert( pOp.p1 >= 0 && pOp.p1 < p.nCursor );
pC = p.apCsr[pOp.p1];
Debug.Assert( pC != null );
pCrsr = pC.pCursor;
pOut.flags = MEM_Null;
if ( ALWAYS( pCrsr != null ) )
{
rc = sqlite3VdbeCursorMoveto( pC );
if ( NEVER( rc != 0 ) )
goto abort_due_to_error;
Debug.Assert( !pC.deferredMoveto );
Debug.Assert( !pC.isTable );
if ( !pC.nullRow )
{
rc = sqlite3VdbeIdxRowid( db, pCrsr, ref rowid );
if ( rc != SQLITE_OK )
{
goto abort_due_to_error;
}
pOut.u.i = rowid;
pOut.flags = MEM_Int;
}
}
break;
}
/* Opcode: IdxGE P1 P2 P3 P4 P5
**
** The P4 register values beginning with P3 form an unpacked index
** key that omits the ROWID. Compare this key value against the index
** that P1 is currently pointing to, ignoring the ROWID on the P1 index.
**
** If the P1 index entry is greater than or equal to the key value
** then jump to P2. Otherwise fall through to the next instruction.
**
** If P5 is non-zero then the key value is increased by an epsilon
** prior to the comparison. This make the opcode work like IdxGT except
** that if the key from register P3 is a prefix of the key in the cursor,
** the result is false whereas it would be true with IdxGT.
*/
/* Opcode: IdxLT P1 P2 P3 P4 P5
**
** The P4 register values beginning with P3 form an unpacked index
** key that omits the ROWID. Compare this key value against the index
** that P1 is currently pointing to, ignoring the ROWID on the P1 index.
**
** If the P1 index entry is less than the key value then jump to P2.
** Otherwise fall through to the next instruction.
**
** If P5 is non-zero then the key value is increased by an epsilon prior
** to the comparison. This makes the opcode work like IdxLE.
*/
case OP_IdxLT: /* jump */
case OP_IdxGE:
{ /* jump */
VdbeCursor pC;
int res;
UnpackedRecord r;
res = 0;
r = new UnpackedRecord();
Debug.Assert( pOp.p1 >= 0 && pOp.p1 < p.nCursor );
pC = p.apCsr[pOp.p1];
Debug.Assert( pC != null );
Debug.Assert( pC.isOrdered );
if ( ALWAYS( pC.pCursor != null ) )
{
Debug.Assert( pC.deferredMoveto == false );
Debug.Assert( pOp.p5 == 0 || pOp.p5 == 1 );
Debug.Assert( pOp.p4type == P4_INT32 );
r.pKeyInfo = pC.pKeyInfo;
r.nField = (u16)pOp.p4.i;
if ( pOp.p5 != 0 )
{
r.flags = UNPACKED_INCRKEY | UNPACKED_IGNORE_ROWID;
}
else
{
r.flags = UNPACKED_IGNORE_ROWID;
}
r.aMem = new Mem[r.nField];
for ( int rI = 0; rI < r.nField; rI++ )
{
r.aMem[rI] = aMem[pOp.p3 + rI];// r.aMem = aMem[pOp.p3];
#if SQLITE_DEBUG
Debug.Assert( memIsValid( r.aMem[rI] ) );
#endif
}
rc = sqlite3VdbeIdxKeyCompare( pC, r, ref res );
if ( pOp.opcode == OP_IdxLT )
{
res = -res;
}
else
{
Debug.Assert( pOp.opcode == OP_IdxGE );
res++;
}
if ( res > 0 )
{
pc = pOp.p2 - 1;
}
}
break;
}
/* Opcode: Destroy P1 P2 P3 * *
**
** Delete an entire database table or index whose root page in the database
** file is given by P1.
**
** The table being destroyed is in the main database file if P3==0. If
** P3==1 then the table to be clear is in the auxiliary database file
** that is used to store tables create using CREATE TEMPORARY TABLE.
**
** If AUTOVACUUM is enabled then it is possible that another root page
** might be moved into the newly deleted root page in order to keep all
** root pages contiguous at the beginning of the database. The former
** value of the root page that moved - its value before the move occurred -
** is stored in register P2. If no page
** movement was required (because the table being dropped was already
** the last one in the database) then a zero is stored in register P2.
** If AUTOVACUUM is disabled then a zero is stored in register P2.
**
** See also: Clear
*/
case OP_Destroy:
{ /* out2-prerelease */
int iMoved = 0;
int iCnt;
Vdbe pVdbe;
int iDb;
#if !SQLITE_OMIT_VIRTUALTABLE
iCnt = 0;
for ( pVdbe = db.pVdbe; pVdbe != null; pVdbe = pVdbe.pNext )
{
if ( pVdbe.magic == VDBE_MAGIC_RUN && pVdbe.inVtabMethod < 2 && pVdbe.pc >= 0 )
{
iCnt++;
}
}
#else
iCnt = db.activeVdbeCnt;
#endif
pOut.flags = MEM_Null;
if ( iCnt > 1 )
{
rc = SQLITE_LOCKED;
p.errorAction = OE_Abort;
}
else
{
iDb = pOp.p3;
Debug.Assert( iCnt == 1 );
Debug.Assert( ( p.btreeMask & ( ( (yDbMask)1 ) << iDb ) ) != 0 );
rc = sqlite3BtreeDropTable( db.aDb[iDb].pBt, pOp.p1, ref iMoved );
pOut.flags = MEM_Int;
pOut.u.i = iMoved;
#if !SQLITE_OMIT_AUTOVACUUM
if ( rc == SQLITE_OK && iMoved != 0 )
{
sqlite3RootPageMoved( db, iDb, iMoved, pOp.p1 );
/* All OP_Destroy operations occur on the same btree */
Debug.Assert( resetSchemaOnFault == 0 || resetSchemaOnFault == iDb + 1 );
resetSchemaOnFault = (u8)( iDb + 1 );
}
#endif
}
break;
}
/* Opcode: Clear P1 P2 P3
**
** Delete all contents of the database table or index whose root page
** in the database file is given by P1. But, unlike Destroy, do not
** remove the table or index from the database file.
**
** The table being clear is in the main database file if P2==0. If
** P2==1 then the table to be clear is in the auxiliary database file
** that is used to store tables create using CREATE TEMPORARY TABLE.
**
** If the P3 value is non-zero, then the table referred to must be an
** intkey table (an SQL table, not an index). In this case the row change
** count is incremented by the number of rows in the table being cleared.
** If P3 is greater than zero, then the value stored in register P3 is
** also incremented by the number of rows in the table being cleared.
**
** See also: Destroy
*/
case OP_Clear:
{
int nChange;
nChange = 0;
Debug.Assert( ( p.btreeMask & ( ( (yDbMask)1 ) << pOp.p2 ) ) != 0 );
int iDummy0 = 0;
if ( pOp.p3 != 0 )
rc = sqlite3BtreeClearTable( db.aDb[pOp.p2].pBt, pOp.p1, ref nChange );
else
rc = sqlite3BtreeClearTable( db.aDb[pOp.p2].pBt, pOp.p1, ref iDummy0 );
if ( pOp.p3 != 0 )
{
p.nChange += nChange;
if ( pOp.p3 > 0 )
{
Debug.Assert( memIsValid( aMem[pOp.p3] ) );
memAboutToChange( p, aMem[pOp.p3] );
aMem[pOp.p3].u.i += nChange;
}
}
break;
}
/* Opcode: CreateTable P1 P2 * * *
**
** Allocate a new table in the main database file if P1==0 or in the
** auxiliary database file if P1==1 or in an attached database if
** P1>1. Write the root page number of the new table into
** register P2
**
** The difference between a table and an index is this: A table must
** have a 4-byte integer key and can have arbitrary data. An index
** has an arbitrary key but no data.
**
** See also: CreateIndex
*/
/* Opcode: CreateIndex P1 P2 * * *
**
** Allocate a new index in the main database file if P1==0 or in the
** auxiliary database file if P1==1 or in an attached database if
** P1>1. Write the root page number of the new table into
** register P2.
**
** See documentation on OP_CreateTable for additional information.
*/
case OP_CreateIndex: /* out2-prerelease */
case OP_CreateTable:
{ /* out2-prerelease */
int pgno;
int flags;
Db pDb;
pgno = 0;
Debug.Assert( pOp.p1 >= 0 && pOp.p1 < db.nDb );
Debug.Assert( ( p.btreeMask & ( ( (yDbMask)1 ) << pOp.p1 ) ) != 0 );
pDb = db.aDb[pOp.p1];
Debug.Assert( pDb.pBt != null );
if ( pOp.opcode == OP_CreateTable )
{
/* flags = BTREE_INTKEY; */
flags = BTREE_INTKEY;
}
else
{
flags = BTREE_BLOBKEY;
}
rc = sqlite3BtreeCreateTable( pDb.pBt, ref pgno, flags );
pOut.u.i = pgno;
break;
}
/* Opcode: ParseSchema P1 * * P4 *
**
** Read and parse all entries from the SQLITE_MASTER table of database P1
** that match the WHERE clause P4.
**
** This opcode invokes the parser to create a new virtual machine,
** then runs the new virtual machine. It is thus a re-entrant opcode.
*/
case OP_ParseSchema:
{
int iDb;
string zMaster;
string zSql;
InitData initData;
/* Any prepared statement that invokes this opcode will hold mutexes
** on every btree. This is a prerequisite for invoking
** sqlite3InitCallback().
*/
#if SQLITE_DEBUG
for ( iDb = 0; iDb < db.nDb; iDb++ )
{
Debug.Assert( iDb == 1 || sqlite3BtreeHoldsMutex( db.aDb[iDb].pBt ) );
}
#endif
iDb = pOp.p1;
Debug.Assert( iDb >= 0 && iDb < db.nDb );
Debug.Assert( DbHasProperty( db, iDb, DB_SchemaLoaded ) );
/* Used to be a conditional */
{
zMaster = SCHEMA_TABLE( iDb );
initData = new InitData();
initData.db = db;
initData.iDb = pOp.p1;
initData.pzErrMsg = p.zErrMsg;
zSql = sqlite3MPrintf( db,
"SELECT name, rootpage, sql FROM '%q'.%s WHERE %s ORDER BY rowid",
db.aDb[iDb].zName, zMaster, pOp.p4.z );
if ( string.IsNullOrEmpty( zSql ) )
{
rc = SQLITE_NOMEM;
}
else
{
Debug.Assert( 0 == db.init.busy );
db.init.busy = 1;
initData.rc = SQLITE_OK;
//Debug.Assert( 0 == db.mallocFailed );
rc = sqlite3_exec( db, zSql, (dxCallback)sqlite3InitCallback, (object)initData, 0 );
if ( rc == SQLITE_OK )
rc = initData.rc;
sqlite3DbFree( db, ref zSql );
db.init.busy = 0;
}
}
if ( rc == SQLITE_NOMEM )
{
goto no_mem;
}
break;
}
#if !SQLITE_OMIT_ANALYZE
/* Opcode: LoadAnalysis P1 * * * *
**
** Read the sqlite_stat1 table for database P1 and load the content
** of that table into the internal index hash table. This will cause
** the analysis to be used when preparing all subsequent queries.
*/
case OP_LoadAnalysis:
{
Debug.Assert( pOp.p1 >= 0 && pOp.p1 < db.nDb );
rc = sqlite3AnalysisLoad( db, pOp.p1 );
break;
}
#endif // * !SQLITE_OMIT_ANALYZE) */
/* Opcode: DropTable P1 * * P4 *
**
** Remove the internal (in-memory) data structures that describe
** the table named P4 in database P1. This is called after a table
** is dropped in order to keep the internal representation of the
** schema consistent with what is on disk.
*/
case OP_DropTable:
{
sqlite3UnlinkAndDeleteTable( db, pOp.p1, pOp.p4.z );
break;
}
/* Opcode: DropIndex P1 * * P4 *
**
** Remove the internal (in-memory) data structures that describe
** the index named P4 in database P1. This is called after an index
** is dropped in order to keep the internal representation of the
** schema consistent with what is on disk.
*/
case OP_DropIndex:
{
sqlite3UnlinkAndDeleteIndex( db, pOp.p1, pOp.p4.z );
break;
}
/* Opcode: DropTrigger P1 * * P4 *
**
** Remove the internal (in-memory) data structures that describe
** the trigger named P4 in database P1. This is called after a trigger
** is dropped in order to keep the internal representation of the
** schema consistent with what is on disk.
*/
case OP_DropTrigger:
{
sqlite3UnlinkAndDeleteTrigger( db, pOp.p1, pOp.p4.z );
break;
}
#if !SQLITE_OMIT_INTEGRITY_CHECK
/* Opcode: IntegrityCk P1 P2 P3 * P5
**
** Do an analysis of the currently open database. Store in
** register P1 the text of an error message describing any problems.
** If no problems are found, store a NULL in register P1.
**
** The register P3 contains the maximum number of allowed errors.
** At most reg(P3) errors will be reported.
** In other words, the analysis stops as soon as reg(P1) errors are
** seen. Reg(P1) is updated with the number of errors remaining.
**
** The root page numbers of all tables in the database are integer
** stored in reg(P1), reg(P1+1), reg(P1+2), .... There are P2 tables
** total.
**
** If P5 is not zero, the check is done on the auxiliary database
** file, not the main database file.
**
** This opcode is used to implement the integrity_check pragma.
*/
case OP_IntegrityCk:
{
int nRoot; /* Number of tables to check. (Number of root pages.) */
int[] aRoot = null; /* Array of rootpage numbers for tables to be checked */
int j; /* Loop counter */
int nErr = 0; /* Number of errors reported */
string z; /* Text of the error report */
Mem pnErr; /* Register keeping track of errors remaining */
nRoot = pOp.p2;
Debug.Assert( nRoot > 0 );
aRoot = sqlite3Malloc( aRoot, ( nRoot + 1 ) );// sqlite3DbMallocRaw(db, sizeof(int) * (nRoot + 1));
if ( aRoot == null )
goto no_mem;
Debug.Assert( pOp.p3 > 0 && pOp.p3 <= p.nMem );
pnErr = aMem[pOp.p3];
Debug.Assert( ( pnErr.flags & MEM_Int ) != 0 );
Debug.Assert( ( pnErr.flags & ( MEM_Str | MEM_Blob ) ) == 0 );
pIn1 = aMem[pOp.p1];
for ( j = 0; j < nRoot; j++ )
{
aRoot[j] = (int)sqlite3VdbeIntValue( p.aMem[pOp.p1 + j] ); // pIn1[j]);
}
aRoot[j] = 0;
Debug.Assert( pOp.p5 < db.nDb );
Debug.Assert( ( p.btreeMask & ( ( (yDbMask)1 ) << pOp.p5 ) ) != 0 );
z = sqlite3BtreeIntegrityCheck( db.aDb[pOp.p5].pBt, aRoot, nRoot,
(int)pnErr.u.i, ref nErr );
sqlite3DbFree( db, ref aRoot );
pnErr.u.i -= nErr;
sqlite3VdbeMemSetNull( pIn1 );
if ( nErr == 0 )
{
Debug.Assert( z.Length == 0 );
}
else if ( string.IsNullOrEmpty( z ) )
{
goto no_mem;
}
else
{
sqlite3VdbeMemSetStr( pIn1, z, -1, SQLITE_UTF8, null ); //sqlite3_free );
}
#if SQLITE_TEST
UPDATE_MAX_BLOBSIZE( pIn1 );
#endif
sqlite3VdbeChangeEncoding( pIn1, encoding );
break;
}
#endif // * SQLITE_OMIT_INTEGRITY_CHECK */
/* Opcode: RowSetAdd P1 P2 * * *
**
** Insert the integer value held by register P2 into a boolean index
** held in register P1.
**
** An assertion fails if P2 is not an integer.
*/
case OP_RowSetAdd:
{ /* in1, in2 */
pIn1 = aMem[pOp.p1];
pIn2 = aMem[pOp.p2];
Debug.Assert( ( pIn2.flags & MEM_Int ) != 0 );
if ( ( pIn1.flags & MEM_RowSet ) == 0 )
{
sqlite3VdbeMemSetRowSet( pIn1 );
if ( ( pIn1.flags & MEM_RowSet ) == 0 )
goto no_mem;
}
sqlite3RowSetInsert( pIn1.u.pRowSet, pIn2.u.i );
break;
}
/* Opcode: RowSetRead P1 P2 P3 * *
**
** Extract the smallest value from boolean index P1 and put that value into
** register P3. Or, if boolean index P1 is initially empty, leave P3
** unchanged and jump to instruction P2.
*/
case OP_RowSetRead:
{ /* jump, in1, ref3 */
i64 val = 0;
if ( db.u1.isInterrupted )
goto abort_due_to_interrupt; //CHECK_FOR_INTERRUPT;
pIn1 = aMem[pOp.p1];
if ( ( pIn1.flags & MEM_RowSet ) == 0
|| sqlite3RowSetNext( pIn1.u.pRowSet, ref val ) == 0
)
{
/* The boolean index is empty */
sqlite3VdbeMemSetNull( pIn1 );
pc = pOp.p2 - 1;
}
else
{
/* A value was pulled from the index */
sqlite3VdbeMemSetInt64( aMem[pOp.p3], val );
}
break;
}
/* Opcode: RowSetTest P1 P2 P3 P4
**
** Register P3 is assumed to hold a 64-bit integer value. If register P1
** contains a RowSet object and that RowSet object contains
** the value held in P3, jump to register P2. Otherwise, insert the
** integer in P3 into the RowSet and continue on to the
** next opcode.
**
** The RowSet object is optimized for the case where successive sets
** of integers, where each set contains no duplicates. Each set
** of values is identified by a unique P4 value. The first set
** must have P4==0, the final set P4=-1. P4 must be either -1 or
** non-negative. For non-negative values of P4 only the lower 4
** bits are significant.
**
** This allows optimizations: (a) when P4==0 there is no need to test
** the rowset object for P3, as it is guaranteed not to contain it,
** (b) when P4==-1 there is no need to insert the value, as it will
** never be tested for, and (c) when a value that is part of set X is
** inserted, there is no need to search to see if the same value was
** previously inserted as part of set X (only if it was previously
** inserted as part of some other set).
*/
case OP_RowSetTest:
{ /* jump, in1, in3 */
int iSet;
int exists;
pIn1 = aMem[pOp.p1];
pIn3 = aMem[pOp.p3];
iSet = pOp.p4.i;
Debug.Assert( ( pIn3.flags & MEM_Int ) != 0 );
/* If there is anything other than a rowset object in memory cell P1,
** delete it now and initialize P1 with an empty rowset
*/
if ( ( pIn1.flags & MEM_RowSet ) == 0 )
{
sqlite3VdbeMemSetRowSet( pIn1 );
if ( ( pIn1.flags & MEM_RowSet ) == 0 )
goto no_mem;
}
Debug.Assert( pOp.p4type == P4_INT32 );
Debug.Assert( iSet == -1 || iSet >= 0 );
if ( iSet != 0 )
{
exists = sqlite3RowSetTest( pIn1.u.pRowSet,
(u8)( iSet >= 0 ? iSet & 0xf : 0xff ),
pIn3.u.i );
if ( exists != 0 )
{
pc = pOp.p2 - 1;
break;
}
}
if ( iSet >= 0 )
{
sqlite3RowSetInsert( pIn1.u.pRowSet, pIn3.u.i );
}
break;
}
#if !SQLITE_OMIT_TRIGGER
/* Opcode: Program P1 P2 P3 P4 *
**
** Execute the trigger program passed as P4 (type P4_SUBPROGRAM).
**
** P1 contains the address of the memory cell that contains the first memory
** cell in an array of values used as arguments to the sub-program. P2
** contains the address to jump to if the sub-program throws an IGNORE
** exception using the RAISE() function. Register P3 contains the address
** of a memory cell in this (the parent) VM that is used to allocate the
** memory required by the sub-vdbe at runtime.
**
** P4 is a pointer to the VM containing the trigger program.
*/
case OP_Program:
{ /* jump */
int nMem; /* Number of memory registers for sub-program */
int nByte; /* Bytes of runtime space required for sub-program */
Mem pRt; /* Register to allocate runtime space */
Mem pMem = null; /* Used to iterate through memory cells */
//Mem pEnd; /* Last memory cell in new array */
VdbeFrame pFrame; /* New vdbe frame to execute in */
SubProgram pProgram; /* Sub-program to execute */
int t; /* Token identifying trigger */
pProgram = pOp.p4.pProgram;
pRt = aMem[pOp.p3];
Debug.Assert( memIsValid( pRt ) );
Debug.Assert( pProgram.nOp > 0 );
/* If the p5 flag is clear, then recursive invocation of triggers is
** disabled for backwards compatibility (p5 is set if this sub-program
** is really a trigger, not a foreign key action, and the flag set
** and cleared by the "PRAGMA recursive_triggers" command is clear).
**
** It is recursive invocation of triggers, at the SQL level, that is
** disabled. In some cases a single trigger may generate more than one
** SubProgram (if the trigger may be executed with more than one different
** ON CONFLICT algorithm). SubProgram structures associated with a
** single trigger all have the same value for the SubProgram.token
** variable. */
if ( pOp.p5 != 0 )
{
t = pProgram.token;
for ( pFrame = p.pFrame; pFrame != null && pFrame.token != t; pFrame = pFrame.pParent )
;
if ( pFrame != null )
break;
}
if ( p.nFrame >= db.aLimit[SQLITE_LIMIT_TRIGGER_DEPTH] )
{
rc = SQLITE_ERROR;
sqlite3SetString( ref p.zErrMsg, db, "too many levels of trigger recursion" );
break;
}
/* Register pRt is used to store the memory required to save the state
** of the current program, and the memory required at runtime to execute
** the trigger program. If this trigger has been fired before, then pRt
** is already allocated. Otherwise, it must be initialized. */
if ( ( pRt.flags & MEM_Frame ) == 0 )
{
/* SubProgram.nMem is set to the number of memory cells used by the
** program stored in SubProgram.aOp. As well as these, one memory
** cell is required for each cursor used by the program. Set local
** variable nMem (and later, VdbeFrame.nChildMem) to this value.
*/
nMem = pProgram.nMem + pProgram.nCsr;
//nByte = ROUND8( sizeof( VdbeFrame ) )
//+ nMem * sizeof( Mem )
//+ pProgram.nCsr * sizeof( VdbeCursor* );
pFrame = new VdbeFrame();// sqlite3DbMallocZero( db, nByte );
//if ( !pFrame )
//{
// goto no_mem;
//}
sqlite3VdbeMemRelease( pRt );
pRt.flags = MEM_Frame;
pRt.u.pFrame = pFrame;
pFrame.v = p;
pFrame.nChildMem = nMem;
pFrame.nChildCsr = pProgram.nCsr;
pFrame.pc = pc;
pFrame.aMem = p.aMem;
pFrame.nMem = p.nMem;
pFrame.apCsr = p.apCsr;
pFrame.nCursor = p.nCursor;
pFrame.aOp = p.aOp;
pFrame.nOp = p.nOp;
pFrame.token = pProgram.token;
// &VdbeFrameMem( pFrame )[pFrame.nChildMem];
// aMem is 1 based, so allocate 1 extra cell under C#
pFrame.aChildMem = new Mem[pFrame.nChildMem + 1];
for ( int i = 0; i < pFrame.aChildMem.Length; i++ )//pMem = VdbeFrameMem( pFrame ) ; pMem != pEnd ; pMem++ )
{
//pFrame.aMem[i] = pFrame.aMem[pFrame.nMem+i];
pMem = sqlite3Malloc( pMem );
pMem.flags = MEM_Null;
pMem.db = db;
pFrame.aChildMem[i] = pMem;
}
pFrame.aChildCsr = new VdbeCursor[pFrame.nChildCsr];
for ( int i = 0; i < pFrame.nChildCsr; i++ )
pFrame.aChildCsr[i] = new VdbeCursor();
}
else
{
pFrame = pRt.u.pFrame;
Debug.Assert( pProgram.nMem + pProgram.nCsr == pFrame.nChildMem );
Debug.Assert( pProgram.nCsr == pFrame.nChildCsr );
Debug.Assert( pc == pFrame.pc );
}
p.nFrame++;
pFrame.pParent = p.pFrame;
pFrame.lastRowid = lastRowid;
pFrame.nChange = p.nChange;
p.nChange = 0;
p.pFrame = pFrame;
p.aMem = aMem = pFrame.aChildMem; // &VdbeFrameMem( pFrame )[-1];
p.nMem = pFrame.nChildMem;
p.nCursor = (u16)pFrame.nChildCsr;
p.apCsr = pFrame.aChildCsr;// (VdbeCursor *)&aMem[p->nMem+1];
p.aOp = aOp = pProgram.aOp;
p.nOp = pProgram.nOp;
pc = -1;
break;
}
/* Opcode: Param P1 P2 * * *
**
** This opcode is only ever present in sub-programs called via the
** OP_Program instruction. Copy a value currently stored in a memory
** cell of the calling (parent) frame to cell P2 in the current frames
** address space. This is used by trigger programs to access the new.*
** and old.* values.
**
** The address of the cell in the parent frame is determined by adding
** the value of the P1 argument to the value of the P1 argument to the
** calling OP_Program instruction.
*/
case OP_Param:
{ /* out2-prerelease */
VdbeFrame pFrame;
Mem pIn;
pFrame = p.pFrame;
pIn = pFrame.aMem[pOp.p1 + pFrame.aOp[pFrame.pc].p1];
sqlite3VdbeMemShallowCopy( pOut, pIn, MEM_Ephem );
break;
}
#endif // * #if !SQLITE_OMIT_TRIGGER */
#if !SQLITE_OMIT_FOREIGN_KEY
/* Opcode: FkCounter P1 P2 * * *
**
** Increment a "constraint counter" by P2 (P2 may be negative or positive).
** If P1 is non-zero, the database constraint counter is incremented
** (deferred foreign key constraints). Otherwise, if P1 is zero, the
** statement counter is incremented (immediate foreign key constraints).
*/
case OP_FkCounter:
{
if ( pOp.p1 != 0 )
{
db.nDeferredCons += pOp.p2;
}
else
{
p.nFkConstraint += pOp.p2;
}
break;
}
/* Opcode: FkIfZero P1 P2 * * *
**
** This opcode tests if a foreign key constraint-counter is currently zero.
** If so, jump to instruction P2. Otherwise, fall through to the next
** instruction.
**
** If P1 is non-zero, then the jump is taken if the database constraint-counter
** is zero (the one that counts deferred constraint violations). If P1 is
** zero, the jump is taken if the statement constraint-counter is zero
** (immediate foreign key constraint violations).
*/
case OP_FkIfZero:
{ /* jump */
if ( pOp.p1 != 0 )
{
if ( db.nDeferredCons == 0 )
pc = pOp.p2 - 1;
}
else
{
if ( p.nFkConstraint == 0 )
pc = pOp.p2 - 1;
}
break;
}
#endif //* #if !SQLITE_OMIT_FOREIGN_KEY */
#if !SQLITE_OMIT_AUTOINCREMENT
/* Opcode: MemMax P1 P2 * * *
**
** P1 is a register in the root frame of this VM (the root frame is
** different from the current frame if this instruction is being executed
** within a sub-program). Set the value of register P1 to the maximum of
** its current value and the value in register P2.
**
** This instruction throws an error if the memory cell is not initially
** an integer.
*/
case OP_MemMax:
{ /* in2 */
Mem _pIn1;
VdbeFrame pFrame;
if ( p.pFrame != null )
{
for ( pFrame = p.pFrame; pFrame.pParent != null; pFrame = pFrame.pParent )
;
_pIn1 = pFrame.aMem[pOp.p1];
}
else
{
_pIn1 = aMem[pOp.p1];
}
Debug.Assert( memIsValid( _pIn1 ) );
sqlite3VdbeMemIntegerify( _pIn1 );
pIn2 = aMem[pOp.p2];
sqlite3VdbeMemIntegerify( pIn2 );
if ( _pIn1.u.i < pIn2.u.i )
{
_pIn1.u.i = pIn2.u.i;
}
break;
}
#endif // * SQLITE_OMIT_AUTOINCREMENT */
/* Opcode: IfPos P1 P2 * * *
**
** If the value of register P1 is 1 or greater, jump to P2.
**
** It is illegal to use this instruction on a register that does
** not contain an integer. An Debug.Assertion fault will result if you try.
*/
case OP_IfPos:
{ /* jump, in1 */
pIn1 = aMem[pOp.p1];
Debug.Assert( ( pIn1.flags & MEM_Int ) != 0 );
if ( pIn1.u.i > 0 )
{
pc = pOp.p2 - 1;
}
break;
}
/* Opcode: IfNeg P1 P2 * * *
**
** If the value of register P1 is less than zero, jump to P2.
**
** It is illegal to use this instruction on a register that does
** not contain an integer. An Debug.Assertion fault will result if you try.
*/
case OP_IfNeg:
{ /* jump, in1 */
pIn1 = aMem[pOp.p1];
Debug.Assert( ( pIn1.flags & MEM_Int ) != 0 );
if ( pIn1.u.i < 0 )
{
pc = pOp.p2 - 1;
}
break;
}
/* Opcode: IfZero P1 P2 P3 * *
**
** The register P1 must contain an integer. Add literal P3 to the
** value in register P1. If the result is exactly 0, jump to P2.
**
** It is illegal to use this instruction on a register that does
** not contain an integer. An assertion fault will result if you try.
*/
case OP_IfZero:
{ /* jump, in1 */
pIn1 = aMem[pOp.p1];
Debug.Assert( ( pIn1.flags & MEM_Int ) != 0 );
pIn1.u.i += pOp.p3;
if ( pIn1.u.i == 0 )
{
pc = pOp.p2 - 1;
}
break;
}
/* Opcode: AggStep * P2 P3 P4 P5
**
** Execute the step function for an aggregate. The
** function has P5 arguments. P4 is a pointer to the FuncDef
** structure that specifies the function. Use register
** P3 as the accumulator.
**
** The P5 arguments are taken from register P2 and its
** successors.
*/
case OP_AggStep:
{
int n;
int i;
Mem pMem;
Mem pRec;
sqlite3_context ctx = new sqlite3_context();
sqlite3_value[] apVal;
n = pOp.p5;
Debug.Assert( n >= 0 );
//pRec = aMem[pOp.p2];
apVal = p.apArg;
Debug.Assert( apVal != null || n == 0 );
for ( i = 0; i < n; i++ )//, pRec++)
{
pRec = aMem[pOp.p2 + i];
Debug.Assert( memIsValid( pRec ) );
apVal[i] = pRec;
memAboutToChange( p, pRec );
sqlite3VdbeMemStoreType( pRec );
}
ctx.pFunc = pOp.p4.pFunc;
Debug.Assert( pOp.p3 > 0 && pOp.p3 <= p.nMem );
ctx.pMem = pMem = aMem[pOp.p3];
pMem.n++;
ctx.s.flags = MEM_Null;
ctx.s.z = null;
//ctx.s.zMalloc = null;
ctx.s.xDel = null;
ctx.s.db = db;
ctx.isError = 0;
ctx.pColl = null;
if ( ( ctx.pFunc.flags & SQLITE_FUNC_NEEDCOLL ) != 0 )
{
Debug.Assert( pc > 0 );//pOp > p.aOp );
Debug.Assert( p.aOp[pc - 1].p4type == P4_COLLSEQ ); //pOp[-1].p4type == P4_COLLSEQ );
Debug.Assert( p.aOp[pc - 1].opcode == OP_CollSeq ); // pOp[-1].opcode == OP_CollSeq );
ctx.pColl = p.aOp[pc - 1].p4.pColl;
;// pOp[-1].p4.pColl;
}
ctx.pFunc.xStep( ctx, n, apVal ); /* IMP: R-24505-23230 */
if ( ctx.isError != 0 )
{
sqlite3SetString( ref p.zErrMsg, db, sqlite3_value_text( ctx.s ) );
rc = ctx.isError;
}
sqlite3VdbeMemRelease( ctx.s );
break;
}
/* Opcode: AggFinal P1 P2 * P4 *
**
** Execute the finalizer function for an aggregate. P1 is
** the memory location that is the accumulator for the aggregate.
**
** P2 is the number of arguments that the step function takes and
** P4 is a pointer to the FuncDef for this function. The P2
** argument is not used by this opcode. It is only there to disambiguate
** functions that can take varying numbers of arguments. The
** P4 argument is only needed for the degenerate case where
** the step function was not previously called.
*/
case OP_AggFinal:
{
Mem pMem;
Debug.Assert( pOp.p1 > 0 && pOp.p1 <= p.nMem );
pMem = aMem[pOp.p1];
Debug.Assert( ( pMem.flags & ~( MEM_Null | MEM_Agg ) ) == 0 );
rc = sqlite3VdbeMemFinalize( pMem, pOp.p4.pFunc );
p.aMem[pOp.p1] = pMem;
if ( rc != 0 )
{
sqlite3SetString( ref p.zErrMsg, db, sqlite3_value_text( pMem ) );
}
sqlite3VdbeChangeEncoding( pMem, encoding );
#if SQLITE_TEST
UPDATE_MAX_BLOBSIZE( pMem );
#endif
if ( sqlite3VdbeMemTooBig( pMem ) )
{
goto too_big;
}
break;
}
#if !SQLITE_OMIT_WAL
/* Opcode: Checkpoint P1 P2 P3 * *
**
** Checkpoint database P1. This is a no-op if P1 is not currently in
** WAL mode. Parameter P2 is one of SQLITE_CHECKPOINT_PASSIVE, FULL
** or RESTART. Write 1 or 0 into mem[P3] if the checkpoint returns
** SQLITE_BUSY or not, respectively. Write the number of pages in the
** WAL after the checkpoint into mem[P3+1] and the number of pages
** in the WAL that have been checkpointed after the checkpoint
** completes into mem[P3+2]. However on an error, mem[P3+1] and
** mem[P3+2] are initialized to -1.
*/
cDebug.Ase OP_Checkpoint: {
aRes[0] = 0;
aRes[1] = aRes[2] = -1;
Debug.Assert( pOp.p2==SQLITE_CHECKPOINT_PDebug.AsSIVE
|| pOp.p2==SQLITE_CHECKPOINT_FULL
|| pOp.p2==SQLITE_CHECKPOINT_RESTART
);
rc = sqlite3Checkpoint(db, pOp.p1, pOp.p2, ref aRes[1], ref aRes[2]);
if( rc==SQLITE_BUSY ){
rc = SQLITE_OK;
aRes[0] = 1;
}
for(i=0, pMem = aMem[pOp.p3]; i<3; i++, pMem++){
sqlite3VdbeMemSetInt64(pMem, (i64)aRes[i]);
}
break;
};
#endif
#if !SQLITE_OMIT_PRAGMA
/* Opcode: JournalMode P1 P2 P3 * P5
**
** Change the journal mode of database P1 to P3. P3 must be one of the
** PAGER_JOURNALMODE_XXX values. If changing between the various rollback
** modes (delete, truncate, persist, off and memory), this is a simple
** operation. No IO is required.
**
** If changing into or out of WAL mode the procedure is more complicated.
**
** Write a string containing the final journal-mode to register P2.
*/
case OP_JournalMode:
{ /* out2-prerelease */
Btree pBt; /* Btree to change journal mode of */
Pager pPager; /* Pager associated with pBt */
int eNew; /* New journal mode */
int eOld; /* The old journal mode */
string zFilename; /* Name of database file for pPager */
eNew = pOp.p3;
Debug.Assert( eNew == PAGER_JOURNALMODE_DELETE
|| eNew == PAGER_JOURNALMODE_TRUNCATE
|| eNew == PAGER_JOURNALMODE_PERSIST
|| eNew == PAGER_JOURNALMODE_OFF
|| eNew == PAGER_JOURNALMODE_MEMORY
|| eNew == PAGER_JOURNALMODE_WAL
|| eNew == PAGER_JOURNALMODE_QUERY
);
Debug.Assert( pOp.p1 >= 0 && pOp.p1 < db.nDb );
pBt = db.aDb[pOp.p1].pBt;
pPager = sqlite3BtreePager( pBt );
eOld = sqlite3PagerGetJournalMode( pPager );
if ( eNew == PAGER_JOURNALMODE_QUERY )
eNew = eOld;
if ( 0 == sqlite3PagerOkToChangeJournalMode( pPager ) )
eNew = eOld;
#if !SQLITE_OMIT_WAL
zFilename = sqlite3PagerFilename(pPager);
/* Do not allow a transition to journal_mode=WAL for a database
** in temporary storage or if the VFS does not support shared memory
*/
if( eNew==PAGER_JOURNALMODE_WAL
&& (zFilename[0]==0 /* Temp file */
|| !sqlite3PagerWalSupported(pPager)) /* No shared-memory support */
){
eNew = eOld;
}
if( (eNew!=eOld)
&& (eOld==PAGER_JOURNALMODE_WAL || eNew==PAGER_JOURNALMODE_WAL)
){
if( null==db.autoCommit || db.activeVdbeCnt>1 ){
rc = SQLITE_ERROR;
sqlite3SetString(&p.zErrMsg, db,
"cannot change %s wal mode from within a transaction",
(eNew==PAGER_JOURNALMODE_WAL ? "into" : "out of")
);
break;
}else{
if( eOld==PAGER_JOURNALMODE_WAL ){
/* If leaving WAL mode, close the log file. If successful, the call
** to PagerCloseWal() checkpoints and deletes the write-ahead-log
** file. An EXCLUSIVE lock may still be held on the database file
** after a successful return.
*/
rc = sqlite3PagerCloseWal(pPager);
if( rc==SQLITE_OK ){
sqlite3PagerSetJournalMode(pPager, eNew);
}
}else if( eOld==PAGER_JOURNALMODE_MEMORY ){
/* Cannot transition directly from MEMORY to WAL. Use mode OFF
** as an intermediate */
sqlite3PagerSetJournalMode(pPager, PAGER_JOURNALMODE_OFF);
}
/* Open a transaction on the database file. Regardless of the journal
** mode, this transaction always uses a rollback journal.
*/
Debug.Assert( sqlite3BtreeIsInTrans(pBt)==0 );
if( rc==SQLITE_OK ){
rc = sqlite3BtreeSetVersion(pBt, (eNew==PAGER_JOURNALMODE_WAL ? 2 : 1));
}
}
}
#endif //* ifndef SQLITE_OMIT_WAL */
if ( rc != 0 )
{
eNew = eOld;
}
eNew = sqlite3PagerSetJournalMode( pPager, eNew );
pOut = aMem[pOp.p2];
pOut.flags = MEM_Str | MEM_Static | MEM_Term;
pOut.z = sqlite3JournalModename( eNew );
pOut.n = sqlite3Strlen30( pOut.z );
pOut.enc = SQLITE_UTF8;
sqlite3VdbeChangeEncoding( pOut, encoding );
break;
};
#endif //* SQLITE_OMIT_PRAGMA */
#if !SQLITE_OMIT_VACUUM && !SQLITE_OMIT_ATTACH
/* Opcode: Vacuum * * * * *
**
** Vacuum the entire database. This opcode will cause other virtual
** machines to be created and run. It may not be called from within
** a transaction.
*/
case OP_Vacuum:
{
rc = sqlite3RunVacuum( ref p.zErrMsg, db );
break;
}
#endif
#if !SQLITE_OMIT_AUTOVACUUM
/* Opcode: IncrVacuum P1 P2 * * *
**
** Perform a single step of the incremental vacuum procedure on
** the P1 database. If the vacuum has finished, jump to instruction
** P2. Otherwise, fall through to the next instruction.
*/
case OP_IncrVacuum:
{ /* jump */
Btree pBt;
Debug.Assert( pOp.p1 >= 0 && pOp.p1 < db.nDb );
Debug.Assert( ( p.btreeMask & ( ( (yDbMask)1 ) << pOp.p1 ) ) != 0 );
pBt = db.aDb[pOp.p1].pBt;
rc = sqlite3BtreeIncrVacuum( pBt );
if ( rc == SQLITE_DONE )
{
pc = pOp.p2 - 1;
rc = SQLITE_OK;
}
break;
}
#endif
/* Opcode: Expire P1 * * * *
**
** Cause precompiled statements to become expired. An expired statement
** fails with an error code of SQLITE_SCHEMA if it is ever executed
** (via sqlite3_step()).
**
** If P1 is 0, then all SQL statements become expired. If P1 is non-zero,
** then only the currently executing statement is affected.
*/
case OP_Expire:
{
if ( pOp.p1 == 0 )
{
sqlite3ExpirePreparedStatements( db );
}
else
{
p.expired = true;
}
break;
}
#if !SQLITE_OMIT_SHARED_CACHE
/* Opcode: TableLock P1 P2 P3 P4 *
**
** Obtain a lock on a particular table. This instruction is only used when
** the shared-cache feature is enabled.
**
** P1 is the index of the database in sqlite3.aDb[] of the database
** on which the lock is acquired. A readlock is obtained if P3==0 or
** a write lock if P3==1.
**
** P2 contains the root-page of the table to lock.
**
** P4 contains a pointer to the name of the table being locked. This is only
** used to generate an error message if the lock cannot be obtained.
*/
case OP_TableLock:
{
u8 isWriteLock = (u8)pOp.p3;
if( isWriteLock || 0==(db.flags&SQLITE_ReadUncommitted) ){
int p1 = pOp.p1;
Debug.Assert( p1 >= 0 && p1 < db.nDb );
Debug.Assert( ( p.btreeMask & ( ((yDbMask)1) << p1 ) ) != 0 );
Debug.Assert( isWriteLock == 0 || isWriteLock == 1 );
rc = sqlite3BtreeLockTable( db.aDb[p1].pBt, pOp.p2, isWriteLock );
if ( ( rc & 0xFF ) == SQLITE_LOCKED )
{
string z = pOp.p4.z;
sqlite3SetString( ref p.zErrMsg, db, "database table is locked: ", z );
}
}
break;
}
#endif // * SQLITE_OMIT_SHARED_CACHE */
#if !SQLITE_OMIT_VIRTUALTABLE
/* Opcode: VBegin * * * P4 *
**
** P4 may be a pointer to an sqlite3_vtab structure. If so, call the
** xBegin method for that table.
**
** Also, whether or not P4 is set, check that this is not being called from
** within a callback to a virtual table xSync() method. If it is, the error
** code will be set to SQLITE_LOCKED.
*/
case OP_VBegin:
{
VTable pVTab;
pVTab = pOp.p4.pVtab;
rc = sqlite3VtabBegin( db, pVTab );
if ( pVTab != null )
importVtabErrMsg( p, pVTab.pVtab );
break;
}
#endif //* SQLITE_OMIT_VIRTUALTABLE */
#if !SQLITE_OMIT_VIRTUALTABLE
/* Opcode: VCreate P1 * * P4 *
**
** P4 is the name of a virtual table in database P1. Call the xCreate method
** for that table.
*/
case OP_VCreate:
{
rc = sqlite3VtabCallCreate( db, pOp.p1, pOp.p4.z, ref p.zErrMsg );
break;
}
#endif //* SQLITE_OMIT_VIRTUALTABLE */
#if !SQLITE_OMIT_VIRTUALTABLE
/* Opcode: VDestroy P1 * * P4 *
**
** P4 is the name of a virtual table in database P1. Call the xDestroy method
** of that table.
*/
case OP_VDestroy:
{
p.inVtabMethod = 2;
rc = sqlite3VtabCallDestroy( db, pOp.p1, pOp.p4.z );
p.inVtabMethod = 0;
break;
}
#endif //* SQLITE_OMIT_VIRTUALTABLE */
#if !SQLITE_OMIT_VIRTUALTABLE
/* Opcode: VOpen P1 * * P4 *
**
** P4 is a pointer to a virtual table object, an sqlite3_vtab structure.
** P1 is a cursor number. This opcode opens a cursor to the virtual
** table and stores that cursor in P1.
*/
case OP_VOpen:
{
VdbeCursor pCur;
sqlite3_vtab_cursor pVtabCursor;
sqlite3_vtab pVtab;
sqlite3_module pModule;
pCur = null;
pVtab = pOp.p4.pVtab.pVtab;
pModule = (sqlite3_module)pVtab.pModule;
Debug.Assert( pVtab != null && pModule != null );
rc = pModule.xOpen( pVtab, out pVtabCursor );
importVtabErrMsg( p, pVtab );
if ( SQLITE_OK == rc )
{
/* Initialize sqlite3_vtab_cursor base class */
pVtabCursor.pVtab = pVtab;
/* Initialise vdbe cursor object */
pCur = allocateCursor( p, pOp.p1, 0, -1, 0 );
if ( pCur != null )
{
pCur.pVtabCursor = pVtabCursor;
pCur.pModule = pVtabCursor.pVtab.pModule;
}
else
{
//db.mallocFailed = 1;
pModule.xClose( ref pVtabCursor );
}
}
break;
}
#endif //* SQLITE_OMIT_VIRTUALTABLE */
#if !SQLITE_OMIT_VIRTUALTABLE
/* Opcode: VFilter P1 P2 P3 P4 *
**
** P1 is a cursor opened using VOpen. P2 is an address to jump to if
** the filtered result set is empty.
**
** P4 is either NULL or a string that was generated by the xBestIndex
** method of the module. The interpretation of the P4 string is left
** to the module implementation.
**
** This opcode invokes the xFilter method on the virtual table specified
** by P1. The integer query plan parameter to xFilter is stored in register
** P3. Register P3+1 stores the argc parameter to be passed to the
** xFilter method. Registers P3+2..P3+1+argc are the argc
** additional parameters which are passed to
** xFilter as argv. Register P3+2 becomes argv[0] when passed to xFilter.
**
** A jump is made to P2 if the result set after filtering would be empty.
*/
case OP_VFilter:
{ /* jump */
int nArg;
int iQuery;
sqlite3_module pModule;
Mem pQuery;
Mem pArgc = null;
sqlite3_vtab_cursor pVtabCursor;
sqlite3_vtab pVtab;
VdbeCursor pCur;
int res;
int i;
Mem[] apArg;
pQuery = aMem[pOp.p3];
pArgc = aMem[pOp.p3 + 1];// pQuery[1];
pCur = p.apCsr[pOp.p1];
Debug.Assert( memIsValid( pQuery ) );
REGISTER_TRACE( p, pOp.p3, pQuery );
Debug.Assert( pCur.pVtabCursor != null );
pVtabCursor = pCur.pVtabCursor;
pVtab = pVtabCursor.pVtab;
pModule = pVtab.pModule;
/* Grab the index number and argc parameters */
Debug.Assert( ( pQuery.flags & MEM_Int ) != 0 && pArgc.flags == MEM_Int );
nArg = (int)pArgc.u.i;
iQuery = (int)pQuery.u.i;
/* Invoke the xFilter method */
{
res = 0;
apArg = p.apArg;
for ( i = 0; i < nArg; i++ )
{
apArg[i] = aMem[(pOp.p3 + 1) + i + 1];//apArg[i] = pArgc[i + 1];
sqlite3VdbeMemStoreType( apArg[i] );
}
p.inVtabMethod = 1;
rc = pModule.xFilter( pVtabCursor, iQuery, pOp.p4.z, nArg, apArg );
p.inVtabMethod = 0;
importVtabErrMsg( p, pVtab );
if ( rc == SQLITE_OK )
{
res = pModule.xEof( pVtabCursor );
}
if ( res != 0 )
{
pc = pOp.p2 - 1;
}
}
pCur.nullRow = false;
break;
}
#endif //* SQLITE_OMIT_VIRTUALTABLE */
#if !SQLITE_OMIT_VIRTUALTABLE
/* Opcode: VColumn P1 P2 P3 * *
**
** Store the value of the P2-th column of
** the row of the virtual-table that the
** P1 cursor is pointing to into register P3.
*/
case OP_VColumn:
{
sqlite3_vtab pVtab;
sqlite3_module pModule;
Mem pDest;
sqlite3_context sContext;
VdbeCursor pCur = p.apCsr[pOp.p1];
Debug.Assert( pCur.pVtabCursor != null );
Debug.Assert( pOp.p3 > 0 && pOp.p3 <= p.nMem );
pDest = aMem[pOp.p3];
memAboutToChange( p, pDest );
if ( pCur.nullRow )
{
sqlite3VdbeMemSetNull( pDest );
break;
}
pVtab = pCur.pVtabCursor.pVtab;
pModule = pVtab.pModule;
Debug.Assert( pModule.xColumn != null );
sContext = new sqlite3_context();//memset( &sContext, 0, sizeof( sContext ) );
/* The output cell may already have a buffer allocated. Move
** the current contents to sContext.s so in case the user-function
** can use the already allocated buffer instead of allocating a
** new one.
*/
sqlite3VdbeMemMove( sContext.s, pDest );
MemSetTypeFlag( sContext.s, MEM_Null );
rc = pModule.xColumn( pCur.pVtabCursor, sContext, pOp.p2 );
importVtabErrMsg( p, pVtab );
if ( sContext.isError != 0 )
{
rc = sContext.isError;
}
/* Copy the result of the function to the P3 register. We
** do this regardless of whether or not an error occurred to ensure any
** dynamic allocation in sContext.s (a Mem struct) is released.
*/
sqlite3VdbeChangeEncoding( sContext.s, encoding );
sqlite3VdbeMemMove( pDest, sContext.s );
REGISTER_TRACE( p, pOp.p3, pDest );
UPDATE_MAX_BLOBSIZE( pDest );
if ( sqlite3VdbeMemTooBig( pDest ) )
{
goto too_big;
}
break;
}
#endif //* SQLITE_OMIT_VIRTUALTABLE */
#if !SQLITE_OMIT_VIRTUALTABLE
/* Opcode: VNext P1 P2 * * *
**
** Advance virtual table P1 to the next row in its result set and
** jump to instruction P2. Or, if the virtual table has reached
** the end of its result set, then fall through to the next instruction.
*/
case OP_VNext:
{ /* jump */
sqlite3_vtab pVtab;
sqlite3_module pModule;
int res;
VdbeCursor pCur;
res = 0;
pCur = p.apCsr[pOp.p1];
Debug.Assert( pCur.pVtabCursor != null );
if ( pCur.nullRow )
{
break;
}
pVtab = pCur.pVtabCursor.pVtab;
pModule = pVtab.pModule;
Debug.Assert( pModule.xNext != null );
/* Invoke the xNext() method of the module. There is no way for the
** underlying implementation to return an error if one occurs during
** xNext(). Instead, if an error occurs, true is returned (indicating that
** data is available) and the error code returned when xColumn or
** some other method is next invoked on the save virtual table cursor.
*/
p.inVtabMethod = 1;
rc = pModule.xNext( pCur.pVtabCursor );
p.inVtabMethod = 0;
importVtabErrMsg( p, pVtab );
if ( rc == SQLITE_OK )
{
res = pModule.xEof( pCur.pVtabCursor );
}
if ( 0 == res )
{
/* If there is data, jump to P2 */
pc = pOp.p2 - 1;
}
break;
}
#endif //* SQLITE_OMIT_VIRTUALTABLE */
#if !SQLITE_OMIT_VIRTUALTABLE
/* Opcode: VRename P1 * * P4 *
**
** P4 is a pointer to a virtual table object, an sqlite3_vtab structure.
** This opcode invokes the corresponding xRename method. The value
** in register P1 is passed as the zName argument to the xRename method.
*/
case OP_VRename:
{
sqlite3_vtab pVtab;
Mem pName;
pVtab = pOp.p4.pVtab.pVtab;
pName = aMem[pOp.p1];
Debug.Assert( pVtab.pModule.xRename != null );
Debug.Assert( memIsValid( pName ) );
REGISTER_TRACE( p, pOp.p1, pName );
Debug.Assert( ( pName.flags & MEM_Str ) != 0 );
rc = pVtab.pModule.xRename( pVtab, pName.z );
importVtabErrMsg( p, pVtab );
p.expired = false;
break;
}
#endif
#if !SQLITE_OMIT_VIRTUALTABLE
/* Opcode: VUpdate P1 P2 P3 P4 *
**
** P4 is a pointer to a virtual table object, an sqlite3_vtab structure.
** This opcode invokes the corresponding xUpdate method. P2 values
** are contiguous memory cells starting at P3 to pass to the xUpdate
** invocation. The value in register (P3+P2-1) corresponds to the
** p2th element of the argv array passed to xUpdate.
**
** The xUpdate method will do a DELETE or an INSERT or both.
** The argv[0] element (which corresponds to memory cell P3)
** is the rowid of a row to delete. If argv[0] is NULL then no
** deletion occurs. The argv[1] element is the rowid of the new
** row. This can be NULL to have the virtual table select the new
** rowid for itself. The subsequent elements in the array are
** the values of columns in the new row.
**
** If P2==1 then no insert is performed. argv[0] is the rowid of
** a row to delete.
**
** P1 is a boolean flag. If it is set to true and the xUpdate call
** is successful, then the value returned by sqlite3_last_insert_rowid()
** is set to the value of the rowid for the row just inserted.
*/
case OP_VUpdate:
{
sqlite3_vtab pVtab;
sqlite3_module pModule;
int nArg;
int i;
sqlite_int64 rowid = 0;
Mem[] apArg;
Mem pX;
Debug.Assert( pOp.p2 == 1 || pOp.p5 == OE_Fail || pOp.p5 == OE_Rollback
|| pOp.p5 == OE_Abort || pOp.p5 == OE_Ignore || pOp.p5 == OE_Replace
);
pVtab = pOp.p4.pVtab.pVtab;
pModule = (sqlite3_module)pVtab.pModule;
nArg = pOp.p2;
Debug.Assert( pOp.p4type == P4_VTAB );
if ( ALWAYS( pModule.xUpdate ) )
{
u8 vtabOnConflict = db.vtabOnConflict;
apArg = p.apArg;
//pX = aMem[pOp.p3];
for ( i = 0; i < nArg; i++ )
{
pX = aMem[pOp.p3 + i];
Debug.Assert( memIsValid( pX ) );
memAboutToChange( p, pX );
sqlite3VdbeMemStoreType( pX );
apArg[i] = pX;
//pX++;
}
db.vtabOnConflict = pOp.p5;
rc = pModule.xUpdate( pVtab, nArg, apArg, out rowid );
db.vtabOnConflict = vtabOnConflict;
importVtabErrMsg( p, pVtab );
if ( rc == SQLITE_OK && pOp.p1 != 0 )
{
Debug.Assert( nArg > 1 && apArg[0] != null && ( apArg[0].flags & MEM_Null ) != 0 );
db.lastRowid = lastRowid = rowid;
}
if ( rc == SQLITE_CONSTRAINT && pOp.p4.pVtab.bConstraint != 0 )
{
if ( pOp.p5 == OE_Ignore )
{
rc = SQLITE_OK;
}
else
{
p.errorAction = (byte)( ( pOp.p5 == OE_Replace ) ? (byte)OE_Abort : pOp.p5 );
}
}
else
{
p.nChange++;
}
}
break;
}
#endif //* SQLITE_OMIT_VIRTUALTABLE */
#if !SQLITE_OMIT_PAGER_PRAGMAS
/* Opcode: Pagecount P1 P2 * * *
**
** Write the current number of pages in database P1 to memory cell P2.
*/
case OP_Pagecount:
{ /* out2-prerelease */
pOut.u.i = sqlite3BtreeLastPage( db.aDb[pOp.p1].pBt );
break;
}
#endif
#if !SQLITE_OMIT_PAGER_PRAGMAS
/* Opcode: MaxPgcnt P1 P2 P3 * *
**
** Try to set the maximum page count for database P1 to the value in P3.
** Do not let the maximum page count fall below the current page count and
** do not change the maximum page count value if P3==0.
**
** Store the maximum page count after the change in register P2.
*/
case OP_MaxPgcnt:
{ /* out2-prerelease */
i64 newMax;
Btree pBt;
pBt = db.aDb[pOp.p1].pBt;
newMax = 0;
if ( pOp.p3 != 0 )
{
newMax = sqlite3BtreeLastPage( pBt );
if ( newMax < pOp.p3 )
newMax = pOp.p3;
}
pOut.u.i = (i64)sqlite3BtreeMaxPageCount( pBt, (int)newMax );
break;
}
#endif
#if !SQLITE_OMIT_TRACE
/* Opcode: Trace * * * P4 *
**
** If tracing is enabled (by the sqlite3_trace()) interface, then
** the UTF-8 string contained in P4 is emitted on the trace callback.
*/
case OP_Trace:
{
string zTrace;
string z;
if ( db.xTrace != null && !string.IsNullOrEmpty( zTrace = ( pOp.p4.z ?? p.zSql ) ) )
{
z = sqlite3VdbeExpandSql( p, zTrace );
db.xTrace( db.pTraceArg, z );
//sqlite3DbFree( db, ref z );
}
#if SQLITE_DEBUG
if ( ( db.flags & SQLITE_SqlTrace ) != 0
&& ( zTrace = ( pOp.p4.z ?? p.zSql ) ) != string.Empty )
{
sqlite3DebugPrintf( "SQL-trace: %s\n", zTrace );
}
#endif // * SQLITE_DEBUG */
break;
}
#endif
/* Opcode: Noop * * * * *
**
** Do nothing. This instruction is often useful as a jump
** destination.
*/
/*
** The magic Explain opcode are only inserted when explain==2 (which
** is to say when the EXPLAIN QUERY PLAN syntax is used.)
** This opcode records information from the optimizer. It is the
** the same as a no-op. This opcodesnever appears in a real VM program.
*/
default:
{ /* This is really OP_Noop and OP_Explain */
Debug.Assert( pOp.opcode == OP_Noop || pOp.opcode == OP_Explain );
break;
}
/*****************************************************************************
** The cases of the switch statement above this line should all be indented
** by 6 spaces. But the left-most 6 spaces have been removed to improve the
** readability. From this point on down, the normal indentation rules are
** restored.
*****************************************************************************/
}
#if VDBE_PROFILE
{
u64 elapsed = sqlite3Hwtime() - start;
pOp.cycles += elapsed;
pOp.cnt++;
#if FALSE
fprintf(stdout, "%10llu ", elapsed);
sqlite3VdbePrintOp(stdout, origPc, aOp[origPc]);
#endif
}
#endif
/* The following code adds nothing to the actual functionality
** of the program. It is only here for testing and debugging.
** On the other hand, it does burn CPU cycles every time through
** the evaluator loop. So we can leave it out when NDEBUG is defined.
*/
#if !NDEBUG
Debug.Assert( pc >= -1 && pc < p.nOp );
#if SQLITE_DEBUG
if ( p.trace != null )
{
if ( rc != 0 )
fprintf( p.trace, "rc=%d\n", rc );
if ( ( pOp.opflags & ( OPFLG_OUT2_PRERELEASE | OPFLG_OUT2 ) ) != 0 )
{
registerTrace( p.trace, pOp.p2, aMem[pOp.p2] );
}
if ( ( pOp.opflags & OPFLG_OUT3 ) != 0 )
{
registerTrace( p.trace, pOp.p3, aMem[pOp.p3] );
}
}
#endif // * SQLITE_DEBUG */
#endif // * NDEBUG */
} /* The end of the for(;;) loop the loops through opcodes */
/* If we reach this point, it means that execution is finished with
** an error of some kind.
*/
vdbe_error_halt:
Debug.Assert( rc != 0 );
p.rc = rc;
testcase( sqlite3GlobalConfig.xLog != null );
sqlite3_log( rc, "statement aborts at %d: [%s] %s",
pc, p.zSql, p.zErrMsg );
sqlite3VdbeHalt( p );
//if ( rc == SQLITE_IOERR_NOMEM ) db.mallocFailed = 1;
rc = SQLITE_ERROR;
if ( resetSchemaOnFault > 0 )
{
sqlite3ResetInternalSchema( db, resetSchemaOnFault - 1 );
}
/* This is the only way out of this procedure. We have to
** release the mutexes on btrees that were acquired at the
** top. */
vdbe_return:
db.lastRowid = lastRowid;
sqlite3VdbeLeave( p );
return rc;
/* Jump to here if a string or blob larger than db.aLimit[SQLITE_LIMIT_LENGTH]
** is encountered.
*/
too_big:
sqlite3SetString( ref p.zErrMsg, db, "string or blob too big" );
rc = SQLITE_TOOBIG;
goto vdbe_error_halt;
/* Jump to here if a malloc() fails.
*/
no_mem:
//db.mallocFailed = 1;
sqlite3SetString( ref p.zErrMsg, db, "out of memory" );
rc = SQLITE_NOMEM;
goto vdbe_error_halt;
/* Jump to here for any other kind of fatal error. The "rc" variable
** should hold the error number.
*/
abort_due_to_error:
//Debug.Assert( p.zErrMsg); /// Not needed in C#
//if ( db.mallocFailed != 0 ) rc = SQLITE_NOMEM;
if ( rc != SQLITE_IOERR_NOMEM )
{
sqlite3SetString( ref p.zErrMsg, db, "%s", sqlite3ErrStr( rc ) );
}
goto vdbe_error_halt;
/* Jump to here if the sqlite3_interrupt() API sets the interrupt
** flag.
*/
abort_due_to_interrupt:
Debug.Assert( db.u1.isInterrupted );
rc = SQLITE_INTERRUPT;
p.rc = rc;
sqlite3SetString( ref p.zErrMsg, db, sqlite3ErrStr( rc ) );
goto vdbe_error_halt;
}
}
}
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