opensim-development – Rev 1
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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Reflection;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Server.Base;
using OpenSim.Services.Interfaces;
using OpenSim.Services.Connectors;
using OpenMetaverse;
using log4net;
using Mono.Addins;
using Nini.Config;
namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.GridUser
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "RemoteGridUserServicesConnector")]
public class RemoteGridUserServicesConnector : ISharedRegionModule, IGridUserService
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private const int KEEPTIME = 30; // 30 secs
private ExpiringCache<string, GridUserInfo> m_Infos = new ExpiringCache<string, GridUserInfo>();
#region ISharedRegionModule
private bool m_Enabled = false;
private ActivityDetector m_ActivityDetector;
private IGridUserService m_RemoteConnector;
public Type ReplaceableInterface
{
get { return null; }
}
public string Name
{
get { return "RemoteGridUserServicesConnector"; }
}
public void Initialise(IConfigSource source)
{
IConfig moduleConfig = source.Configs["Modules"];
if (moduleConfig != null)
{
string name = moduleConfig.GetString("GridUserServices", "");
if (name == Name)
{
m_RemoteConnector = new GridUserServicesConnector(source);
m_Enabled = true;
m_ActivityDetector = new ActivityDetector(this);
m_log.Info("[REMOTE GRID USER CONNECTOR]: Remote grid user enabled");
}
}
}
public void PostInitialise()
{
}
public void Close()
{
}
public void AddRegion(Scene scene)
{
if (!m_Enabled)
return;
scene.RegisterModuleInterface<IGridUserService>(this);
m_ActivityDetector.AddRegion(scene);
m_log.InfoFormat("[REMOTE GRID USER CONNECTOR]: Enabled remote grid user for region {0}", scene.RegionInfo.RegionName);
}
public void RemoveRegion(Scene scene)
{
if (!m_Enabled)
return;
m_ActivityDetector.RemoveRegion(scene);
}
public void RegionLoaded(Scene scene)
{
if (!m_Enabled)
return;
}
#endregion
#region IGridUserService
public GridUserInfo LoggedIn(string userID)
{
m_log.Warn("[REMOTE GRID USER CONNECTOR]: LoggedIn not implemented at the simulators");
return null;
}
public bool LoggedOut(string userID, UUID sessionID, UUID region, Vector3 position, Vector3 lookat)
{
if (m_Infos.Contains(userID))
m_Infos.Remove(userID);
return m_RemoteConnector.LoggedOut(userID, sessionID, region, position, lookat);
}
public bool SetHome(string userID, UUID regionID, Vector3 position, Vector3 lookAt)
{
if (m_RemoteConnector.SetHome(userID, regionID, position, lookAt))
{
// Update the cache too
GridUserInfo info = null;
if (m_Infos.TryGetValue(userID, out info))
{
info.HomeRegionID = regionID;
info.HomePosition = position;
info.HomeLookAt = lookAt;
}
return true;
}
return false;
}
public bool SetLastPosition(string userID, UUID sessionID, UUID regionID, Vector3 position, Vector3 lookAt)
{
if (m_RemoteConnector.SetLastPosition(userID, sessionID, regionID, position, lookAt))
{
// Update the cache too
GridUserInfo info = null;
if (m_Infos.TryGetValue(userID, out info))
{
info.LastRegionID = regionID;
info.LastPosition = position;
info.LastLookAt = lookAt;
}
return true;
}
return false;
}
public GridUserInfo GetGridUserInfo(string userID)
{
GridUserInfo info = null;
if (m_Infos.TryGetValue(userID, out info))
return info;
info = m_RemoteConnector.GetGridUserInfo(userID);
m_Infos.AddOrUpdate(userID, info, KEEPTIME);
return info;
}
public GridUserInfo[] GetGridUserInfo(string[] userID)
{
return m_RemoteConnector.GetGridUserInfo(userID);
}
#endregion
}
}