scratch – Rev 75
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<!-- The above 3 meta tags *must* come first in the head; any other head content must come *after* these tags -->
<meta name="description" content="quick asset upload">
<meta name="author" content="Wizardry and Steamworks">
<link rel="icon" href="favicon.ico">
<title>scratch copy</title>
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<link href="bower_components/bootstrap/dist/css/bootstrap.min.css" rel="stylesheet">
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<link href="bower_components/font-awesome/css/font-awesome.min.css" rel="stylesheet">
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<link href="css/style.css" rel="stylesheet">
</head>
<body>
<!-- Main component for a primary marketing message or call to action -->
<div class="paralax-background"></div>
<div class="jumbotron">
<h1>scratch copy</h1>
<p class="quote">the asset sharer</p>
</div>
<div class="container">
<ul class="nav nav-tabs">
<li class="active"><a href="#">Home</a></li>
<li><a href="file.html">File</a></li>
<li><a href="text.html">Text</a></li>
</ul>
<div class="row">
<h2>About</h2>
<p><strong>scratch</strong> is a platform for small-sized asset sharing developed by <a href="http://grimore.org">Wizardry and Steamworks</a> and published under the <a href="https://creativecommons.org/publicdomain/zero/1.0/">Creative Commons CC 1.0 Universal (CC0 1.0)</a> license. The sharing platform covers images, text snippets, movie clips and any sort of media that can be conveniently shared by generating short, public and obfuscated URLs that are easily accessible.</p>
<!-- <p><a class="btn btn-default" href="#" role="button">View details »</a></p> -->
</div>
<div class="row" ng-app="scratch" ng-controller="scratch-control" >
<h2>Configuration</h2>
<p>The <strong>scratch</strong> platform can</p>
<h3>Allowed Files</h3>
The following files, expressed as file extensions: <div ng-repeat="extension in extensions"><span id="box">{{extension}}</span></div> are currently accepted for uploading.
</div>
</div> <!-- /container -->
<div id="footer">
<div class="container">
<p class="text-muted credit text-center">Copyright <i class="glyphicon glyphicon-copyright-mark"></i> 2017 <a href="http://grimore.org">Wizardry and Steamworks</a>.</p>
</div>
</div>
<!-- jQuery -->
<script src="bower_components/jquery/dist/jquery.min.js"></script>
<!-- Angular JS -->
<script src="bower_components/angular/angular.min.js"></script>
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<script src="bower_components/bootstrap/dist/js/bootstrap.min.js"></script>
<!-- SoundJS -->
<script src="bower_components/SoundJS/lib/soundjs-NEXT.combined.js"></script>
<!-- YAML -->
<script src="bower_components/yaml.js/dist/yaml.min.js"></script>
<script>
var app = angular.module('scratch', []);
app.controller('scratch-control', function($scope, $http) {
$http.get('config.yaml').then((response) => {
var doc = YAML.parse(response.data);
//alert(JSON.stringify(doc));
$scope.extensions = doc.ALLOWED_FILE_EXTENSIONS;
});
});
</script>
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<script>
var jumboHeight = $('.jumbotron').outerHeight();
function parallax(){
var scrolled = $(window).scrollTop();
$('.paralax-background').css('height', (jumboHeight-scrolled) + 'px');
}
$(window).scroll(function(e){
parallax();
});
</script>
<!-- Hiss sounds -->
<script>
$(document).ready(() => {
if (!createjs.Sound.initializeDefaultPlugins() ||
createjs.BrowserDetect.isIOS ||
createjs.BrowserDetect.isAndroid ||
createjs.BrowserDetect.isBlackberry)
return;
const hiss = [
"snd/hisses/hiss_1.mp3",
"snd/hisses/hiss_2.mp3",
"snd/hisses/hiss_3.mp3",
"snd/hisses/hiss_4.mp3",
"snd/hisses/hiss_5.mp3",
"snd/hisses/hiss_6.mp3",
"snd/hisses/hiss_7.mp3",
"snd/hisses/hiss_8.mp3",
"snd/hisses/hiss_9.mp3",
"snd/hisses/hiss_10.mp3",
];
createjs.Sound.onLoadComplete =
(event) => createjs.Sound.play(event.src);
createjs.Sound.addEventListener("fileload",
(event) => createjs.Sound.play(event.src));
createjs.Sound.registerSound(
hiss[~~(Math.random() * hiss.length)]
);
});
</script>
</body>
</html>