corrade-lsl-templates – Diff between revs 5 and 29
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1 | /////////////////////////////////////////////////////////////////////////// |
1 | /////////////////////////////////////////////////////////////////////////// |
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2 | // Copyright (C) Wizardry and Steamworks 2014 - License: GNU GPLv3 // |
2 | // Copyright (C) Wizardry and Steamworks 2014 - License: CC BY 2.0 // |
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3 | /////////////////////////////////////////////////////////////////////////// |
3 | /////////////////////////////////////////////////////////////////////////// |
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4 | // |
4 | // |
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5 | // This is an automatic teleporter, and patrol script for the Corrade |
5 | // This is an automatic teleporter, and patrol script for the Corrade |
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6 | // Second Life / OpenSim bot. You can find more details about the bot |
6 | // Second Life / OpenSim bot. You can find more details about the bot |
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7 | // by following the URL: http://was.fm/secondlife/scripted_agents/corrade |
7 | // by following the URL: http://was.fm/secondlife/scripted_agents/corrade |
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8 | // |
8 | // |
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9 | // The purpose of this script is to demonstrate patroling with Corrade and |
9 | // The purpose of this script is to demonstrate patroling with Corrade and |
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10 | // you are free to use, change, and commercialize it under the GNU/GPLv3 |
10 | // you are free to use, change, and commercialize it under the CC BY 2.0 |
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11 | // license which can be found at: http://www.gnu.org/licenses/gpl.html |
11 | // license which can be found at: https://creativecommons.org/licenses/by/2.0 |
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12 | // |
12 | // |
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13 | /////////////////////////////////////////////////////////////////////////// |
13 | /////////////////////////////////////////////////////////////////////////// |
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14 | |
14 | |
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15 | /////////////////////////////////////////////////////////////////////////// |
15 | /////////////////////////////////////////////////////////////////////////// |
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16 | // Copyright (C) 2014 Wizardry and Steamworks - License: GNU GPLv3 // |
16 | // Copyright (C) 2014 Wizardry and Steamworks - License: CC BY 2.0 // |
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17 | /////////////////////////////////////////////////////////////////////////// |
17 | /////////////////////////////////////////////////////////////////////////// |
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18 | string wasKeyValueGet(string k, string data) { |
18 | string wasKeyValueGet(string k, string data) { |
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19 | if(llStringLength(data) == 0) return ""; |
19 | if(llStringLength(data) == 0) return ""; |
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20 | if(llStringLength(k) == 0) return ""; |
20 | if(llStringLength(k) == 0) return ""; |
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23 | if(i != -1) return llList2String(a, i+1); |
23 | if(i != -1) return llList2String(a, i+1); |
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24 | return ""; |
24 | return ""; |
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25 | } |
25 | } |
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26 | |
26 | |
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27 | /////////////////////////////////////////////////////////////////////////// |
27 | /////////////////////////////////////////////////////////////////////////// |
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28 | // Copyright (C) 2013 Wizardry and Steamworks - License: GNU GPLv3 // |
28 | // Copyright (C) 2013 Wizardry and Steamworks - License: CC BY 2.0 // |
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29 | /////////////////////////////////////////////////////////////////////////// |
29 | /////////////////////////////////////////////////////////////////////////// |
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30 | string wasKeyValueEncode(list data) { |
30 | string wasKeyValueEncode(list data) { |
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31 | list k = llList2ListStrided(data, 0, -1, 2); |
31 | list k = llList2ListStrided(data, 0, -1, 2); |
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32 | list v = llList2ListStrided(llDeleteSubList(data, 0, 0), 0, -1, 2); |
32 | list v = llList2ListStrided(llDeleteSubList(data, 0, 0), 0, -1, 2); |
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38 | } while(llGetListLength(k) != 0); |
38 | } while(llGetListLength(k) != 0); |
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39 | return llDumpList2String(data, "&"); |
39 | return llDumpList2String(data, "&"); |
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40 | } |
40 | } |
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41 | |
41 | |
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42 | /////////////////////////////////////////////////////////////////////////// |
42 | /////////////////////////////////////////////////////////////////////////// |
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43 | // Copyright (C) 2011 Wizardry and Steamworks - License: GNU GPLv3 // |
43 | // Copyright (C) 2011 Wizardry and Steamworks - License: CC BY 2.0 // |
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44 | /////////////////////////////////////////////////////////////////////////// |
44 | /////////////////////////////////////////////////////////////////////////// |
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45 | // http://was.fm/secondlife/wanderer |
45 | // http://was.fm/secondlife/wanderer |
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46 | vector wasCirclePoint(float radius) { |
46 | vector wasCirclePoint(float radius) { |
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47 | float x = llPow(-1, 1 + (integer) llFrand(2)) * llFrand(radius*2); |
47 | float x = llPow(-1, 1 + (integer) llFrand(2)) * llFrand(radius*2); |
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50 | return <x, y, 0>; |
50 | return <x, y, 0>; |
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51 | return wasCirclePoint(radius); |
51 | return wasCirclePoint(radius); |
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52 | } |
52 | } |
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53 | |
53 | |
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54 | /////////////////////////////////////////////////////////////////////////// |
54 | /////////////////////////////////////////////////////////////////////////// |
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55 | // Copyright (C) 2015 Wizardry and Steamworks - License: GNU GPLv3 // |
55 | // Copyright (C) 2015 Wizardry and Steamworks - License: CC BY 2.0 // |
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56 | /////////////////////////////////////////////////////////////////////////// |
56 | /////////////////////////////////////////////////////////////////////////// |
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57 | // escapes a string in conformance with RFC1738 |
57 | // escapes a string in conformance with RFC1738 |
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58 | string wasURLEscape(string i) { |
58 | string wasURLEscape(string i) { |
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59 | string o = ""; |
59 | string o = ""; |
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74 | } while(i != ""); |
74 | } while(i != ""); |
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75 | return o; |
75 | return o; |
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76 | } |
76 | } |
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77 | |
77 | |
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78 | /////////////////////////////////////////////////////////////////////////// |
78 | /////////////////////////////////////////////////////////////////////////// |
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79 | // Copyright (C) 2015 Wizardry and Steamworks - License: GNU GPLv3 // |
79 | // Copyright (C) 2015 Wizardry and Steamworks - License: CC BY 2.0 // |
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80 | /////////////////////////////////////////////////////////////////////////// |
80 | /////////////////////////////////////////////////////////////////////////// |
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81 | list wasCSVToList(string csv) { |
81 | list wasCSVToList(string csv) { |
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82 | list l = []; |
82 | list l = []; |
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83 | list s = []; |
83 | list s = []; |
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113 | // postcondition: length(s) = 0 |
113 | // postcondition: length(s) = 0 |
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114 | return l + m; |
114 | return l + m; |
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115 | } |
115 | } |
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116 | |
116 | |
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117 | /////////////////////////////////////////////////////////////////////////// |
117 | /////////////////////////////////////////////////////////////////////////// |
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118 | // Copyright (C) 2015 Wizardry and Steamworks - License: GNU GPLv3 // |
118 | // Copyright (C) 2015 Wizardry and Steamworks - License: CC BY 2.0 // |
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119 | /////////////////////////////////////////////////////////////////////////// |
119 | /////////////////////////////////////////////////////////////////////////// |
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120 | // unescapes a string in conformance with RFC1738 |
120 | // unescapes a string in conformance with RFC1738 |
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121 | string wasURLUnescape(string i) { |
121 | string wasURLUnescape(string i) { |
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122 | return llUnescapeURL( |
122 | return llUnescapeURL( |