/Robust.ini.example |
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; * Run |
; * $ Robust.exe -inifile Robust.ini |
; * |
|
; * The startup section lists all the connectors to start up in this server |
; * instance. This may be only one, or it may be the entire server suite. |
; * Multiple connectors should be separated by commas. |
; * |
; * These are the IN connectors the server uses, the in connectors |
; * read this config file and load the needed service and database connectors |
; * |
; * The full syntax of a connector string is: |
; * [[<ConfigName>@]<port>/]<dll name>[:<class name>] |
; * |
[Startup] |
; Place to create a PID file |
; If no path if specified then a PID file is not created. |
; PIDFile = "/tmp/Robust.exe.pid" |
|
; Plugin Registry Location |
; Set path to directory for plugin registry. Information |
; about the registered repositories and installed plugins |
; will be stored here |
; The Robust.exe process must have R/W access to the location |
RegistryLocation = "." |
|
; Modular configurations |
; Set path to directory for modular ini files... |
; The Robust.exe process must have R/W access to the location |
ConfigDirectory = "." |
|
[ServiceList] |
AssetServiceConnector = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector" |
InventoryInConnector = "8003/OpenSim.Server.Handlers.dll:XInventoryInConnector" |
;; Uncomment if you have set up Freeswitch (see [FreeswitchService] below) |
;VoiceConnector = "8004/OpenSim.Server.Handlers.dll:FreeswitchServerConnector" |
GridServiceConnector = "8003/OpenSim.Server.Handlers.dll:GridServiceConnector" |
GridInfoServerInConnector = "8002/OpenSim.Server.Handlers.dll:GridInfoServerInConnector" |
AuthenticationServiceConnector = "8003/OpenSim.Server.Handlers.dll:AuthenticationServiceConnector" |
OpenIdServerConnector = "8002/OpenSim.Server.Handlers.dll:OpenIdServerConnector" |
AvatarServiceConnector = "8003/OpenSim.Server.Handlers.dll:AvatarServiceConnector" |
LLLoginServiceInConnector = "8002/OpenSim.Server.Handlers.dll:LLLoginServiceInConnector" |
PresenceServiceConnector = "8003/OpenSim.Server.Handlers.dll:PresenceServiceConnector" |
UserAccountServiceConnector = "8003/OpenSim.Server.Handlers.dll:UserAccountServiceConnector" |
GridUserServiceConnector = "8003/OpenSim.Server.Handlers.dll:GridUserServiceConnector" |
FriendsServiceConnector = "8003/OpenSim.Server.Handlers.dll:FriendsServiceConnector" |
MapAddServiceConnector = "8003/OpenSim.Server.Handlers.dll:MapAddServiceConnector" |
MapGetServiceConnector = "8002/OpenSim.Server.Handlers.dll:MapGetServiceConnector" |
;; Uncomment this if you want offline IM to work |
;OfflineIMServiceConnector = "8003/OpenSim.Addons.OfflineIM.dll:OfflineIMServiceRobustConnector" |
;; Uncomment this if you want Groups V2 to work |
;GroupsServiceConnector = "8003/OpenSim.Addons.Groups.dll:GroupsServiceRobustConnector" |
;; Uncomment to provide bakes caching |
;BakedTextureService = "8003/OpenSim.Server.Handlers.dll:XBakesConnector |
|
;; Uncomment for UserProfiles see [UserProfilesService] to configure... |
; UserProfilesServiceConnector = "8002/OpenSim.Server.Handlers.dll:UserProfilesConnector" |
|
; * This is common for all services, it's the network setup for the entire |
; * server instance, if none is specified above |
; * |
[Network] |
port = 8003 |
|
; HTTPS for "Out of band" management applications such as the remote admin |
; module. May specify https_main = True to make the main http server |
; use https or "False" to make the main server HTTP |
; https_main = False |
; |
; Create https_listener = "True" will create a listener on the port |
; specified. Provide the path to your server certificate along with it's |
; password |
; https_listener = False |
; |
; Set our listener to this port |
; https_port = 0 |
; |
; Path to X509 certificate |
; cert_path = "path/to/cert.p12" |
; |
; Password for cert |
; cert_pass = "password" |
|
|
; * The following are for the remote console |
; * They have no effect for the local or basic console types |
; * Leave commented to diable logins to the console |
;ConsoleUser = Test |
;ConsolePass = secret |
;ConsolePort = 0 |
|
[DatabaseService] |
; PGSQL |
; Uncomment these lines if you want to use PGSQL storage |
; Change the connection string to your db details |
;StorageProvider = "OpenSim.Data.PGSQL.dll" |
;ConnectionString = "Server=localhost;Database=opensim;User Id=opensim; password=***;" |
|
; MySQL |
; Uncomment these lines if you want to use MySQL storage |
; Change the connection string to your db details |
StorageProvider = "OpenSim.Data.MySQL.dll" |
ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=*****;Old Guids=true;" |
|
; * As an example, the below configuration precisely mimicks the legacy |
; * asset server. It is read by the asset IN connector (defined above) |
; * and it then loads the OUT connector (a local database module). That, |
; * in turn, reads the asset loader and database connection information |
; * |
[AssetService] |
LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService" |
DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll" |
AssetLoaderArgs = "./assets/AssetSets.xml" |
|
; Allow maptile assets to remotely deleted by remote calls to the asset service. |
; There is no harm in having this as false - it just means that historical maptile assets are not deleted. |
; This only applies to maptiles served via the version 1 viewer mechanisms |
; Default is false |
AllowRemoteDelete = false |
|
; Allow all assets to be remotely deleted. |
; Only set this to true if you are operating a grid where you control all calls to the asset service |
; (where a necessary condition is that you control all simulators) and you need this for admin purposes. |
; If set to true, AllowRemoteDelete = true is required as well. |
; Default is false. |
AllowRemoteDeleteAllTypes = false |
|
; * This configuration loads the inventory server modules. It duplicates |
; * the function of the legacy inventory server |
; * |
[InventoryService] |
LocalServiceModule = "OpenSim.Services.InventoryService.dll:XInventoryService" |
|
; * This is the new style grid service. |
; * "Realm" is the table that is used for user lookup. |
; * It defaults to "regions", which uses the legacy tables |
; * |
[GridService] |
LocalServiceModule = "OpenSim.Services.GridService.dll:GridService" |
; Realm = "regions" |
; AllowDuplicateNames = "True" |
|
;; Next, we can specify properties of regions, including default and fallback regions |
;; The syntax is: Region_<RegionName> = "<flags>" |
;; or: Region_<RegionID> = "<flags>" |
;; where <flags> can be DefaultRegion, DefaultHGRegion, FallbackRegion, NoDirectLogin, Persistent, LockedOut, Reservation, NoMove, Authenticate |
;; |
;; DefaultRegion If a local login cannot be placed in the required region (e.g. home region does not exist, avatar is not allowed entry, etc.) |
;; then this region becomes the destination. Only the first online default region will be used. If no DefaultHGRegion |
;; is specified then this will also be used as the region for hypergrid connections that require it (commonly because they have not specified |
;; an explicit region. |
;; |
;; DefaultHGRegion If an avatar connecting via the hypergrid does not specify a region, then they are placed here. Only the first online |
;; region will be used. |
;; |
;; FallbackRegion If the DefaultRegion is not available for a local login, then any FallbackRegions are tried instead. These are tried in the |
;; order specified. This only applies to local logins at this time, not Hypergrid connections. |
;; |
;; NoDirectLogin A hypergrid user cannot directly connect to this region. This does not apply to local logins. |
;; |
;; Persistent When the simulator is shutdown, the region is signalled as offline but left registered on the grid. |
;; |
;; Example specification: |
; Region_Welcome_Area = "DefaultRegion, FallbackRegion" |
; (replace spaces with underscore) |
|
; * This is the configuration for the freeswitch server in grid mode |
[FreeswitchService] |
LocalServiceModule = "OpenSim.Services.FreeswitchService.dll:FreeswitchService" |
|
;; The IP address of your FreeSWITCH server. |
;; This address must be reachable by viewers. |
; ServerAddress = 127.0.0.1 |
|
;; The following configuration parameters are optional |
|
;; By default, this is the same as the ServerAddress |
; Realm = 127.0.0.1 |
|
;; By default, this is the same as the ServerAddress on port 5060 |
; SIPProxy = 127.0.0.1:5060 |
|
;; Default is 5000ms |
; DefaultTimeout = 5000 |
|
;; The dial plan context. Default is "default" |
; Context = default |
|
;; Currently unused |
; UserName = freeswitch |
|
;; Currently unused |
; Password = password |
|
;; The following parameters are for STUN = Simple Traversal of UDP through NATs |
;; See http://wiki.freeswitch.org/wiki/NAT_Traversal |
;; stun.freeswitch.org is not guaranteed to be running so use it in |
;; production at your own risk |
; EchoServer = 127.0.0.1 |
; EchoPort = 50505 |
; AttemptSTUN = false |
|
; * This is the new style authentication service. Currently, only MySQL |
; * is implemented. |
; * |
[AuthenticationService] |
; for the server connector |
LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" |
|
;; Allow the service to process HTTP getauthinfo calls. |
;; Default is false. |
; AllowGetAuthInfo = false |
|
;; Allow the service to process HTTP setauthinfo calls. |
;; Default is false. |
; AllowSetAuthInfo = false |
|
;; Allow the service to process HTTP setpassword calls. |
;; Default is false. |
; AllowSetPassword = false |
|
[OpenIdService] |
; for the server connector |
AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" |
UserAccountServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService" |
|
; * This is the new style authentication service. Currently, only MySQL |
; * is implemented. "Realm" is the table that is used for user lookup. |
; * It defaults to "useraccounts", which uses the new style. |
; * Realm = "users" will use the legacy tables as an authentication source |
; * |
[UserAccountService] |
; for the server connector |
LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService" |
; Realm = "useraccounts" |
|
; These are for creating new accounts by the service |
AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" |
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService" |
GridService = "OpenSim.Services.GridService.dll:GridService" |
InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService" |
AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService" |
|
;; This switch creates the minimum set of body parts and avatar entries for a viewer 2 |
;; to show a default "Ruth" avatar rather than a cloud for a newly created user. |
;; Default is false |
CreateDefaultAvatarEntries = true |
|
;; Allow the service to process HTTP createuser calls. |
;; Default is false. |
; AllowCreateUser = false |
|
;; Allow the service to process HTTP setaccount calls. |
;; Default is false. |
; AllowSetAccount = false |
|
|
[GridUserService] |
; for the server connector |
LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService" |
|
[PresenceService] |
; for the server connector |
LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService" |
; Set this to true to allow the use of advanced web services and multiple |
; bots using one account |
AllowDuplicatePresences = false; |
|
[AvatarService] |
; for the server connector |
LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService" |
|
[FriendsService] |
; for the server connector |
LocalServiceModule = "OpenSim.Services.FriendsService.dll:FriendsService" |
|
[LibraryService] |
LibraryName = "OpenSim Library" |
DefaultLibrary = "./inventory/Libraries.xml" |
|
[LoginService] |
; for the server connector |
LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService" |
; for the service |
UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService" |
GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService" |
AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" |
InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService" |
AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService" |
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService" |
GridService = "OpenSim.Services.GridService.dll:GridService" |
SimulationService ="OpenSim.Services.Connectors.dll:SimulationServiceConnector" |
LibraryService = "OpenSim.Services.InventoryService.dll:LibraryService" |
FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService" |
|
; The minimum user level required for a user to be able to login. 0 by default |
; If you disable a particular user's account then you can set their login level below this number. |
; You can also change this level from the console though these changes will not be persisted. |
; MinLoginLevel = 0 |
|
; Ask co-operative viewers to use a different currency name |
;Currency = "" |
|
;; Set minimum fee to publish classified |
; ClassifiedFee = 0 |
|
WelcomeMessage = "Welcome, Avatar!" |
AllowRemoteSetLoginLevel = "false" |
|
; For V2 map |
MapTileURL = "http://127.0.0.1:8002"; |
|
; For V2/3 Web Profiles |
; Work in progress: The ProfileServerURL/OpenIDServerURL are |
; being used in a development viewer as support for webprofiles |
; is being developed across the componets |
; |
; ProfileServerURL = "http://127.0.0.1/profiles/[AGENT_NAME]" |
; |
; For V2/V3 webapp authentication SSO |
; OpenIDServerURL = "http://127.0.0.1/openid/openidserver/" |
|
; For V3 destination guide |
; DestinationGuide = "http://127.0.0.1/guide" |
|
; For V3 avatar picker (( work in progress )) |
; AvatarPicker = "http://127.0.0.1/avatars" |
|
; If you run this login server behind a proxy, set this to true |
; HasProxy = false |
|
;; Regular expressions for controlling which client versions are accepted/denied. |
;; An empty string means nothing is checked. |
;; |
;; Example 1: allow only these 3 types of clients (any version of them) |
;; AllowedClients = "Imprudence|Hippo|Second Life" |
;; |
;; Example 2: allow all clients except these |
;; DeniedClients = "Twisted|Crawler|Cryolife|FuckLife|StreetLife|GreenLife|AntiLife|KORE-Phaze|Synlyfe|Purple Second Life|SecondLi |Emerald" |
;; |
;; Note that these are regular expressions, so every character counts. |
;; Also note that this is very weak security and should not be trusted as a reliable means |
;; for keeping bad clients out; modified clients can fake their identifiers. |
;; |
;; |
;AllowedClients = "" |
;DeniedClients = "" |
|
;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time" |
;; Viewers do not listen to timezone sent by the server. They use Pacific Standard Time instead, |
;; but rely on the server to calculate Daylight Saving Time. Sending another DST than US Pacific |
;; would result in time inconsistencies between grids (during summer and around DST transition period) |
;; default let OpenSim calculate US Pacific DST |
;; "none" disable DST (equivallent to "local" with system set to GMT) |
;; "local" force legacy behaviour (using local system time to calculate DST) |
; DSTZone = "America/Los_Angeles;Pacific Standard Time" |
|
;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time" |
;; Viewers do not receive timezone information from the server - almost all (?) default to Pacific Standard Time |
;; However, they do rely on the server to tell them whether it's Daylight Saving Time or not. |
;; Hence, calculating DST based on a different timezone can result in a misleading viewer display and inconsistencies between grids. |
;; By default, this setting uses various timezone names to calculate DST with regards to the viewer's standard PST. |
;; Options are |
;; "none" no DST |
;; "local" use the server's only timezone to calculate DST. This is previous OpenSimulator behaviour. |
;; "America/Los_Angeles;Pacific Standard Time" use these timezone names to look up Daylight savings. |
;; 'America/Los_Angeles' is used on Linux/Mac systems whilst 'Pacific Standard Time' is used on Windows |
DSTZone = "America/Los_Angeles;Pacific Standard Time" |
|
;Basic Login Service Dos Protection Tweaks |
;; |
;; Some Grids/Users use a transparent proxy that makes use of the X-Forwarded-For HTTP Header, If you do, set this to true |
;; If you set this to true and you don't have a transparent proxy, it may allow attackers to put random things in the X-Forwarded-For header to |
;; get around this basic DOS protection. |
;DOSAllowXForwardedForHeader = false |
;; |
;; The protector adds up requests during this rolling period of time, default 10 seconds |
;DOSRequestTimeFrameMS = 10000 |
;; |
;; The amount of requests in the above timeframe from the same endpoint that triggers protection |
;DOSMaxRequestsInTimeFrame = 5 |
;; |
;; The amount of time that a specific endpoint is blocked. Default 2 minutes. |
;DOSForgiveClientAfterMS = 120000 |
;; |
;; To turn off basic dos protection, set the DOSMaxRequestsInTimeFrame to 0. |
|
|
[MapImageService] |
LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService" |
; Set this if you want to change the default |
; TilesStoragePath = "maptiles" |
; |
; If for some reason you have the AddMapTile service outside the firewall (e.g. 8002), |
; you may want to set this. Otherwise, don't set it, because it's already protected. |
; GridService = "OpenSim.Services.GridService.dll:GridService" |
; |
; Additionally, if you run this server behind a proxy, set this to true |
; HasProxy = false |
|
|
[Messaging] |
; OfflineIM |
OfflineIMService = "OpenSim.Addons.OfflineIM.dll:OfflineIMService" |
|
[GridInfoService] |
; These settings are used to return information on a get_grid_info call. |
; Client launcher scripts and third-party clients make use of this to |
; autoconfigure the client and to provide a nice user experience. If you |
; want to facilitate that, you should configure the settings here according |
; to your grid or standalone setup. |
; |
; See http://opensimulator.org/wiki/GridInfo |
|
; login uri: for grid this is the login server URI |
login = http://127.0.0.1:8002/ |
|
; long grid name: the long name of your grid |
gridname = "the lost continent of hippo" |
|
; short grid name: the short name of your grid |
gridnick = "hippogrid" |
|
; login page: optional: if it exists it will be used to tell the client to use |
; this as splash page |
;welcome = http://127.0.0.1/welcome |
|
; helper uri: optional: if it exists if will be used to tell the client to use |
; this for all economy related things |
;economy = http://127.0.0.1:8002/ |
|
; web page of grid: optional: page providing further information about your grid |
;about = http://127.0.0.1/about/ |
|
; account creation: optional: page providing further information about obtaining |
; a user account on your grid |
;register = http://127.0.0.1/register |
|
; help: optional: page providing further assistance for users of your grid |
;help = http://127.0.0.1/help |
|
; password help: optional: page providing password assistance for users of your grid |
;password = http://127.0.0.1/password |
|
[UserProfilesService] |
LocalServiceModule = "OpenSim.Services.UserProfilesService.dll:UserProfilesService" |
Enabled = false |
;; Configure this for separate profiles database |
;; ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=*****;Old Guids=true;" |
;; Realm = UserProfiles |
UserAccountService = OpenSim.Services.UserAccountService.dll:UserAccountService |
AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" |
|
|
[BakedTextureService] |
LocalServiceModule = "OpenSim.Server.Handlers.dll:XBakes" |
;; This directiry must exist and be writable for the user ROBUST runs as |
BaseDirectory = "/data/bakes" |
|