/script-kiddie/002_script_kiddie/script-kiddie/node_modules/ace-builds/src/snippets/lsl.js |
@@ -0,0 +1,1239 @@ |
define("ace/snippets/lsl",["require","exports","module"], function(require, exports, module) { |
"use strict"; |
|
exports.snippetText = "snippet @\n\ |
@${1:label};\n\ |
snippet CAMERA_ACTIVE\n\ |
CAMERA_ACTIVE, ${1:integer isActive}, $0\n\ |
snippet CAMERA_BEHINDNESS_ANGLE\n\ |
CAMERA_BEHINDNESS_ANGLE, ${1:float degrees}, $0\n\ |
snippet CAMERA_BEHINDNESS_LAG\n\ |
CAMERA_BEHINDNESS_LAG, ${1:float seconds}, $0\n\ |
snippet CAMERA_DISTANCE\n\ |
CAMERA_DISTANCE, ${1:float meters}, $0\n\ |
snippet CAMERA_FOCUS\n\ |
CAMERA_FOCUS, ${1:vector position}, $0\n\ |
snippet CAMERA_FOCUS_LAG\n\ |
CAMERA_FOCUS_LAG, ${1:float seconds}, $0\n\ |
snippet CAMERA_FOCUS_LOCKED\n\ |
CAMERA_FOCUS_LOCKED, ${1:integer isLocked}, $0\n\ |
snippet CAMERA_FOCUS_OFFSET\n\ |
CAMERA_FOCUS_OFFSET, ${1:vector meters}, $0\n\ |
snippet CAMERA_FOCUS_THRESHOLD\n\ |
CAMERA_FOCUS_THRESHOLD, ${1:float meters}, $0\n\ |
snippet CAMERA_PITCH\n\ |
CAMERA_PITCH, ${1:float degrees}, $0\n\ |
snippet CAMERA_POSITION\n\ |
CAMERA_POSITION, ${1:vector position}, $0\n\ |
snippet CAMERA_POSITION_LAG\n\ |
CAMERA_POSITION_LAG, ${1:float seconds}, $0\n\ |
snippet CAMERA_POSITION_LOCKED\n\ |
CAMERA_POSITION_LOCKED, ${1:integer isLocked}, $0\n\ |
snippet CAMERA_POSITION_THRESHOLD\n\ |
CAMERA_POSITION_THRESHOLD, ${1:float meters}, $0\n\ |
snippet CHARACTER_AVOIDANCE_MODE\n\ |
CHARACTER_AVOIDANCE_MODE, ${1:integer flags}, $0\n\ |
snippet CHARACTER_DESIRED_SPEED\n\ |
CHARACTER_DESIRED_SPEED, ${1:float speed}, $0\n\ |
snippet CHARACTER_DESIRED_TURN_SPEED\n\ |
CHARACTER_DESIRED_TURN_SPEED, ${1:float speed}, $0\n\ |
snippet CHARACTER_LENGTH\n\ |
CHARACTER_LENGTH, ${1:float length}, $0\n\ |
snippet CHARACTER_MAX_TURN_RADIUS\n\ |
CHARACTER_MAX_TURN_RADIUS, ${1:float radius}, $0\n\ |
snippet CHARACTER_ORIENTATION\n\ |
CHARACTER_ORIENTATION, ${1:integer orientation}, $0\n\ |
snippet CHARACTER_RADIUS\n\ |
CHARACTER_RADIUS, ${1:float radius}, $0\n\ |
snippet CHARACTER_STAY_WITHIN_PARCEL\n\ |
CHARACTER_STAY_WITHIN_PARCEL, ${1:boolean stay}, $0\n\ |
snippet CHARACTER_TYPE\n\ |
CHARACTER_TYPE, ${1:integer type}, $0\n\ |
snippet HTTP_BODY_MAXLENGTH\n\ |
HTTP_BODY_MAXLENGTH, ${1:integer length}, $0\n\ |
snippet HTTP_CUSTOM_HEADER\n\ |
HTTP_CUSTOM_HEADER, ${1:string name}, ${2:string value}, $0\n\ |
snippet HTTP_METHOD\n\ |
HTTP_METHOD, ${1:string method}, $0\n\ |
snippet HTTP_MIMETYPE\n\ |
HTTP_MIMETYPE, ${1:string mimeType}, $0\n\ |
snippet HTTP_PRAGMA_NO_CACHE\n\ |
HTTP_PRAGMA_NO_CACHE, ${1:integer send_header}, $0\n\ |
snippet HTTP_VERBOSE_THROTTLE\n\ |
HTTP_VERBOSE_THROTTLE, ${1:integer noisy}, $0\n\ |
snippet HTTP_VERIFY_CERT\n\ |
HTTP_VERIFY_CERT, ${1:integer verify}, $0\n\ |
snippet RC_DATA_FLAGS\n\ |
RC_DATA_FLAGS, ${1:integer flags}, $0\n\ |
snippet RC_DETECT_PHANTOM\n\ |
RC_DETECT_PHANTOM, ${1:integer dectedPhantom}, $0\n\ |
snippet RC_MAX_HITS\n\ |
RC_MAX_HITS, ${1:integer maxHits}, $0\n\ |
snippet RC_REJECT_TYPES\n\ |
RC_REJECT_TYPES, ${1:integer filterMask}, $0\n\ |
snippet at_rot_target\n\ |
at_rot_target(${1:integer handle}, ${2:rotation targetrot}, ${3:rotation ourrot})\n\ |
{\n\ |
$0\n\ |
}\n\ |
snippet at_target\n\ |
at_target(${1:integer tnum}, ${2:vector targetpos}, ${3:vector ourpos})\n\ |
{\n\ |
$0\n\ |
}\n\ |
snippet attach\n\ |
attach(${1:key id})\n\ |
{\n\ |
$0\n\ |
}\n\ |
snippet changed\n\ |
changed(${1:integer change})\n\ |
{\n\ |
$0\n\ |
}\n\ |
snippet collision\n\ |
collision(${1:integer index})\n\ |
{\n\ |
$0\n\ |
}\n\ |
snippet collision_end\n\ |
collision_end(${1:integer index})\n\ |
{\n\ |
$0\n\ |
}\n\ |
snippet collision_start\n\ |
collision_start(${1:integer index})\n\ |
{\n\ |
$0\n\ |
}\n\ |
snippet control\n\ |
control(${1:key id}, ${2:integer level}, ${3:integer edge})\n\ |
{\n\ |
$0\n\ |
}\n\ |
snippet dataserver\n\ |
dataserver(${1:key query_id}, ${2:string data})\n\ |
{\n\ |
$0\n\ |
}\n\ |
snippet do\n\ |
do\n\ |
{\n\ |
$0\n\ |
}\n\ |
while (${1:condition});\n\ |
snippet else\n\ |
else\n\ |
{\n\ |
$0\n\ |
}\n\ |
snippet email\n\ |
email(${1:string time}, ${2:string address}, ${3:string subject}, ${4:string message}, ${5:integer num_left})\n\ |
{\n\ |
$0\n\ |
}\n\ |
snippet experience_permissions\n\ |
experience_permissions(${1:key agent_id})\n\ |
{\n\ |
$0\n\ |
}\n\ |
snippet experience_permissions_denied\n\ |
experience_permissions_denied(${1:key agent_id}, ${2:integer reason})\n\ |
{\n\ |
$0\n\ |
}\n\ |
snippet for\n\ |
for (${1:start}; ${3:condition}; ${3:step})\n\ |
{\n\ |
$0\n\ |
}\n\ |
snippet http_request\n\ |
http_request(${1:key request_id}, ${2:string method}, ${3:string body})\n\ |
{\n\ |
$0\n\ |
}\n\ |
snippet http_response\n\ |
http_response(${1:key request_id}, ${2:integer status}, ${3:list metadata}, ${4:string body})\n\ |
{\n\ |
$0\n\ |
}\n\ |
snippet if\n\ |
if (${1:condition})\n\ |
{\n\ |
$0\n\ |
}\n\ |
snippet jump\n\ |
jump ${1:label};\n\ |
snippet land_collision\n\ |
land_collision(${1:vector pos})\n\ |
{\n\ |
$0\n\ |
}\n\ |
snippet land_collision_end\n\ |
land_collision_end(${1:vector pos})\n\ |
{\n\ |
$0\n\ |
}\n\ |
snippet land_collision_start\n\ |
land_collision_start(${1:vector pos})\n\ |
{\n\ |
$0\n\ |
}\n\ |
snippet link_message\n\ |
link_message(${1:integer sender_num}, ${2:integer num}, ${3:string str}, ${4:key id})\n\ |
{\n\ |
$0\n\ |
}\n\ |
snippet listen\n\ |
listen(${1:integer channel}, ${2:string name}, ${3:key id}, ${4:string message})\n\ |
{\n\ |
$0\n\ |
}\n\ |
snippet llAbs\n\ |
llAbs(${1:integer val})\n\ |
snippet llAcos\n\ |
llAcos(${1:float val})\n\ |
snippet llAddToLandBanList\n\ |
llAddToLandBanList(${1:key agent}, ${2:float hours});\n\ |
$0\n\ |
snippet llAddToLandPassList\n\ |
llAddToLandPassList(${1:key agent}, ${2:float hours});\n\ |
$0\n\ |
snippet llAdjustSoundVolume\n\ |
llAdjustSoundVolume(${1:float volume});\n\ |
$0\n\ |
snippet llAgentInExperience\n\ |
llAgentInExperience(${1:key agent})\n\ |
snippet llAllowInventoryDrop\n\ |
llAllowInventoryDrop(${1:integer add});\n\ |
$0\n\ |
snippet llAngleBetween\n\ |
llAngleBetween(${1:rotation a}, ${2:rotation b})\n\ |
snippet llApplyImpulse\n\ |
llApplyImpulse(${1:vector force}, ${2:integer local});\n\ |
$0\n\ |
snippet llApplyRotationalImpulse\n\ |
llApplyRotationalImpulse(${1:vector force}, ${2:integer local});\n\ |
$0\n\ |
snippet llAsin\n\ |
llAsin(${1:float val})\n\ |
snippet llAtan2\n\ |
llAtan2(${1:float y}, ${2:float x})\n\ |
snippet llAttachToAvatar\n\ |
llAttachToAvatar(${1:integer attach_point});\n\ |
$0\n\ |
snippet llAttachToAvatarTemp\n\ |
llAttachToAvatarTemp(${1:integer attach_point});\n\ |
$0\n\ |
snippet llAvatarOnLinkSitTarget\n\ |
llAvatarOnLinkSitTarget(${1:integer link})\n\ |
snippet llAvatarOnSitTarget\n\ |
llAvatarOnSitTarget()\n\ |
snippet llAxes2Rot\n\ |
llAxes2Rot(${1:vector fwd}, ${2:vector left}, ${3:vector up})\n\ |
snippet llAxisAngle2Rot\n\ |
llAxisAngle2Rot(${1:vector axis}, ${2:float angle})\n\ |
snippet llBase64ToInteger\n\ |
llBase64ToInteger(${1:string str})\n\ |
snippet llBase64ToString\n\ |
llBase64ToString(${1:string str})\n\ |
snippet llBreakAllLinks\n\ |
llBreakAllLinks();\n\ |
$0\n\ |
snippet llBreakLink\n\ |
llBreakLink(${1:integer link});\n\ |
$0\n\ |
snippet llCastRay\n\ |
llCastRay(${1:vector start}, ${2:vector end}, ${3:list options});\n\ |
$0\n\ |
snippet llCeil\n\ |
llCeil(${1:float val})\n\ |
snippet llClearCameraParams\n\ |
llClearCameraParams();\n\ |
$0\n\ |
snippet llClearLinkMedia\n\ |
llClearLinkMedia(${1:integer link}, ${2:integer face});\n\ |
$0\n\ |
snippet llClearPrimMedia\n\ |
llClearPrimMedia(${1:integer face});\n\ |
$0\n\ |
snippet llCloseRemoteDataChannel\n\ |
llCloseRemoteDataChannel(${1:key channel});\n\ |
$0\n\ |
snippet llCollisionFilter\n\ |
llCollisionFilter(${1:string name}, ${2:key id}, ${3:integer accept});\n\ |
$0\n\ |
snippet llCollisionSound\n\ |
llCollisionSound(${1:string impact_sound}, ${2:float impact_volume});\n\ |
$0\n\ |
snippet llCos\n\ |
llCos(${1:float theta})\n\ |
snippet llCreateCharacter\n\ |
llCreateCharacter(${1:list options});\n\ |
$0\n\ |
snippet llCreateKeyValue\n\ |
llCreateKeyValue(${1:string k})\n\ |
snippet llCreateLink\n\ |
llCreateLink(${1:key target}, ${2:integer parent});\n\ |
$0\n\ |
snippet llCSV2List\n\ |
llCSV2List(${1:string src})\n\ |
snippet llDataSizeKeyValue\n\ |
llDataSizeKeyValue()\n\ |
snippet llDeleteCharacter\n\ |
llDeleteCharacter();\n\ |
$0\n\ |
snippet llDeleteKeyValue\n\ |
llDeleteKeyValue(${1:string k})\n\ |
snippet llDeleteSubList\n\ |
llDeleteSubList(${1:list src}, ${2:integer start}, ${3:integer end})\n\ |
snippet llDeleteSubString\n\ |
llDeleteSubString(${1:string src}, ${2:integer start}, ${3:integer end})\n\ |
snippet llDetachFromAvatar\n\ |
llDetachFromAvatar();\n\ |
$0\n\ |
snippet llDetectedGrab\n\ |
llDetectedGrab(${1:integer number})\n\ |
snippet llDetectedGroup\n\ |
llDetectedGroup(${1:integer number})\n\ |
snippet llDetectedKey\n\ |
llDetectedKey(${1:integer number})\n\ |
snippet llDetectedLinkNumber\n\ |
llDetectedLinkNumber(${1:integer number})\n\ |
snippet llDetectedName\n\ |
llDetectedName(${1:integer number})\n\ |
snippet llDetectedOwner\n\ |
llDetectedOwner(${1:integer number})\n\ |
snippet llDetectedPos\n\ |
llDetectedPosl(${1:integer number})\n\ |
snippet llDetectedRot\n\ |
llDetectedRot(${1:integer number})\n\ |
snippet llDetectedTouchBinormal\n\ |
llDetectedTouchBinormal(${1:integer number})\n\ |
snippet llDetectedTouchFace\n\ |
llDetectedTouchFace(${1:integer number})\n\ |
snippet llDetectedTouchNormal\n\ |
llDetectedTouchNormal(${1:integer number})\n\ |
snippet llDetectedTouchPos\n\ |
llDetectedTouchPos(${1:integer number})\n\ |
snippet llDetectedTouchST\n\ |
llDetectedTouchST(${1:integer number})\n\ |
snippet llDetectedTouchUV\n\ |
llDetectedTouchUV(${1:integer number})\n\ |
snippet llDetectedType\n\ |
llDetectedType(${1:integer number})\n\ |
snippet llDetectedVel\n\ |
llDetectedVel(${1:integer number})\n\ |
snippet llDialog\n\ |
llDialog(${1:key agent}, ${2:string message}, ${3:list buttons}, ${4:integer channel});\n\ |
$0\n\ |
snippet llDie\n\ |
llDie();\n\ |
$0\n\ |
snippet llDumpList2String\n\ |
llDumpList2String(${1:list src}, ${2:string separator})\n\ |
snippet llEdgeOfWorld\n\ |
llEdgeOfWorld(${1:vector pos}, ${2:vector dir})\n\ |
snippet llEjectFromLand\n\ |
llEjectFromLand(${1:key agent});\n\ |
$0\n\ |
snippet llEmail\n\ |
llEmail(${1:string address}, ${2:string subject}, ${3:string message});\n\ |
$0\n\ |
snippet llEscapeURL\n\ |
llEscapeURL(${1:string url})\n\ |
snippet llEuler2Rot\n\ |
llEuler2Rot(${1:vector v})\n\ |
snippet llExecCharacterCmd\n\ |
llExecCharacterCmd(${1:integer command}, ${2:list options});\n\ |
$0\n\ |
snippet llEvade\n\ |
llEvade(${1:key target}, ${2:list options});\n\ |
$0\n\ |
snippet llFabs\n\ |
llFabs(${1:float val})\n\ |
snippet llFleeFrom\n\ |
llFleeFrom(${1:vector position}, ${2:float distance}, ${3:list options});\n\ |
$0\n\ |
snippet llFloor\n\ |
llFloor(${1:float val})\n\ |
snippet llForceMouselook\n\ |
llForceMouselook(${1:integer mouselook});\n\ |
$0\n\ |
snippet llFrand\n\ |
llFrand(${1:float mag})\n\ |
snippet llGenerateKey\n\ |
llGenerateKey()\n\ |
snippet llGetAccel\n\ |
llGetAccel()\n\ |
snippet llGetAgentInfo\n\ |
llGetAgentInfo(${1:key id})\n\ |
snippet llGetAgentLanguage\n\ |
llGetAgentLanguage(${1:key agent})\n\ |
snippet llGetAgentList\n\ |
llGetAgentList(${1:integer scope}, ${2:list options})\n\ |
snippet llGetAgentSize\n\ |
llGetAgentSize(${1:key agent})\n\ |
snippet llGetAlpha\n\ |
llGetAlpha(${1:integer face})\n\ |
snippet llGetAndResetTime\n\ |
llGetAndResetTime()\n\ |
snippet llGetAnimation\n\ |
llGetAnimation(${1:key id})\n\ |
snippet llGetAnimationList\n\ |
llGetAnimationList(${1:key agent})\n\ |
snippet llGetAnimationOverride\n\ |
llGetAnimationOverride(${1:string anim_state})\n\ |
snippet llGetAttached\n\ |
llGetAttached()\n\ |
snippet llGetAttachedList\n\ |
llGetAttachedList(${1:key id})\n\ |
snippet llGetBoundingBox\n\ |
llGetBoundingBox(${1:key object})\n\ |
snippet llGetCameraPos\n\ |
llGetCameraPos()\n\ |
snippet llGetCameraRot\n\ |
llGetCameraRot()\n\ |
snippet llGetCenterOfMass\n\ |
llGetCenterOfMass()\n\ |
snippet llGetClosestNavPoint\n\ |
llGetClosestNavPoint(${1:vector point}, ${2:list options})\n\ |
snippet llGetColor\n\ |
llGetColor(${1:integer face})\n\ |
snippet llGetCreator\n\ |
llGetCreator()\n\ |
snippet llGetDate\n\ |
llGetDate()\n\ |
snippet llGetDisplayName\n\ |
llGetDisplayName(${1:key id})\n\ |
snippet llGetEnergy\n\ |
llGetEnergy()\n\ |
snippet llGetEnv\n\ |
llGetEnv(${1:string name})\n\ |
snippet llGetExperienceDetails\n\ |
llGetExperienceDetails(${1:key experience_id})\n\ |
snippet llGetExperienceErrorMessage\n\ |
llGetExperienceErrorMessage(${1:integer error})\n\ |
snippet llGetForce\n\ |
llGetForce()\n\ |
snippet llGetFreeMemory\n\ |
llGetFreeMemory()\n\ |
snippet llGetFreeURLs\n\ |
llGetFreeURLs()\n\ |
snippet llGetGeometricCenter\n\ |
llGetGeometricCenter()\n\ |
snippet llGetGMTclock\n\ |
llGetGMTclock()\n\ |
snippet llGetHTTPHeader\n\ |
llGetHTTPHeader(${1:key request_id}, ${2:string header})\n\ |
snippet llGetInventoryCreator\n\ |
llGetInventoryCreator(${1:string item})\n\ |
snippet llGetInventoryKey\n\ |
llGetInventoryKey(${1:string name})\n\ |
snippet llGetInventoryName\n\ |
llGetInventoryName(${1:integer type}, ${2:integer number})\n\ |
snippet llGetInventoryNumber\n\ |
llGetInventoryNumber(${1:integer type})\n\ |
snippet llGetInventoryPermMask\n\ |
llGetInventoryPermMask(${1:string item}, ${2:integer mask})\n\ |
snippet llGetInventoryType\n\ |
llGetInventoryType(${1:string name})\n\ |
snippet llGetKey\n\ |
llGetKey()\n\ |
snippet llGetLandOwnerAt\n\ |
llGetLandOwnerAt(${1:vector pos})\n\ |
snippet llGetLinkKey\n\ |
llGetLinkKey(${1:integer link})\n\ |
snippet llGetLinkMedia\n\ |
llGetLinkMedia(${1:integer link}, ${2:integer face}, ${3:list params})\n\ |
snippet llGetLinkName\n\ |
llGetLinkName(${1:integer link})\n\ |
snippet llGetLinkNumber\n\ |
llGetLinkNumber()\n\ |
snippet llGetLinkNumberOfSides\n\ |
llGetLinkNumberOfSides(${1:integer link})\n\ |
snippet llGetLinkPrimitiveParams\n\ |
llGetLinkPrimitiveParams(${1:integer link}, ${2:list params})\n\ |
snippet llGetListEntryType\n\ |
llGetListEntryType(${1:list src}, ${2:integer index})\n\ |
snippet llGetListLength\n\ |
llGetListLength(${1:list src})\n\ |
snippet llGetLocalPos\n\ |
llGetLocalPos()\n\ |
snippet llGetLocalRot\n\ |
llGetLocalRot()\n\ |
snippet llGetMass\n\ |
llGetMass()\n\ |
snippet llGetMassMKS\n\ |
llGetMassMKS()\n\ |
snippet llGetMaxScaleFactor\n\ |
llGetMaxScaleFactor()\n\ |
snippet llGetMemoryLimit\n\ |
llGetMemoryLimit()\n\ |
snippet llGetMinScaleFactor\n\ |
llGetMinScaleFactor()\n\ |
snippet llGetNextEmail\n\ |
llGetNextEmail(${1:string address}, ${2:string subject});\n\ |
$0\n\ |
snippet llGetNotecardLine\n\ |
llGetNotecardLine(${1:string name}, ${2:integer line})\n\ |
snippet llGetNumberOfNotecardLines\n\ |
llGetNumberOfNotecardLines(${1:string name})\n\ |
snippet llGetNumberOfPrims\n\ |
llGetNumberOfPrims()\n\ |
snippet llGetNumberOfSides\n\ |
llGetNumberOfSides()\n\ |
snippet llGetObjectDesc\n\ |
llGetObjectDesc()\n\ |
snippet llGetObjectDetails\n\ |
llGetObjectDetails(${1:key id}, ${2:list params})\n\ |
snippet llGetObjectMass\n\ |
llGetObjectMass(${1:key id})\n\ |
snippet llGetObjectName\n\ |
llGetObjectName()\n\ |
snippet llGetObjectPermMask\n\ |
llGetObjectPermMask(${1:integer mask})\n\ |
snippet llGetObjectPrimCount\n\ |
llGetObjectPrimCount(${1:key prim})\n\ |
snippet llGetOmega\n\ |
llGetOmega()\n\ |
snippet llGetOwner\n\ |
llGetOwner()\n\ |
snippet llGetOwnerKey\n\ |
llGetOwnerKey(${1:key id})\n\ |
snippet llGetParcelDetails\n\ |
llGetParcelDetails(${1:vector pos}, ${2:list params})\n\ |
snippet llGetParcelFlags\n\ |
llGetParcelFlags(${1:vector pos})\n\ |
snippet llGetParcelMaxPrims\n\ |
llGetParcelMaxPrims(${1:vector pos}, ${2:integer sim_wide})\n\ |
snippet llGetParcelMusicURL\n\ |
llGetParcelMusicURL()\n\ |
snippet llGetParcelPrimCount\n\ |
llGetParcelPrimCount(${1:vector pos}, ${2:integer category}, ${3:integer sim_wide})\n\ |
snippet llGetParcelPrimOwners\n\ |
llGetParcelPrimOwners(${1:vector pos})\n\ |
snippet llGetPermissions\n\ |
llGetPermissions()\n\ |
snippet llGetPermissionsKey\n\ |
llGetPermissionsKey()\n\ |
snippet llGetPhysicsMaterial\n\ |
llGetPhysicsMaterial()\n\ |
snippet llGetPos\n\ |
llGetPos()\n\ |
snippet llGetPrimitiveParams\n\ |
llGetPrimitiveParams(${1:list params})\n\ |
snippet llGetPrimMediaParams\n\ |
llGetPrimMediaParams(${1:integer face}, ${2:list params})\n\ |
snippet llGetRegionAgentCount\n\ |
llGetRegionAgentCount()\n\ |
snippet llGetRegionCorner\n\ |
llGetRegionCorner()\n\ |
snippet llGetRegionFlags\n\ |
llGetRegionFlags()\n\ |
snippet llGetRegionFPS\n\ |
llGetRegionFPS()\n\ |
snippet llGetRegionName\n\ |
llGetRegionName()\n\ |
snippet llGetRegionTimeDilation\n\ |
llGetRegionTimeDilation()\n\ |
snippet llGetRootPosition\n\ |
llGetRootPosition()\n\ |
snippet llGetRootRotation\n\ |
llGetRootRotation()\n\ |
snippet llGetRot\n\ |
llGetRot()\n\ |
snippet llGetScale\n\ |
llGetScale()\n\ |
snippet llGetScriptName\n\ |
llGetScriptName()\n\ |
snippet llGetScriptState\n\ |
llGetScriptState(${1:string script})\n\ |
snippet llGetSimStats\n\ |
llGetSimStats(${1:integer stat_type})\n\ |
snippet llGetSimulatorHostname\n\ |
llGetSimulatorHostname()\n\ |
snippet llGetSPMaxMemory\n\ |
llGetSPMaxMemory()\n\ |
snippet llGetStartParameter\n\ |
llGetStartParameter()\n\ |
snippet llGetStaticPath\n\ |
llGetStaticPath(${1:vector start}, ${2:vector end}, ${3:float radius}, ${4:list params})\n\ |
snippet llGetStatus\n\ |
llGetStatus(${1:integer status})\n\ |
snippet llGetSubString\n\ |
llGetSubString(${1:string src}, ${2:integer start}, ${3:integer end})\n\ |
snippet llGetSunDirection\n\ |
llGetSunDirection()\n\ |
snippet llGetTexture\n\ |
llGetTexture(${1:integer face})\n\ |
snippet llGetTextureOffset\n\ |
llGetTextureOffset(${1:integer face})\n\ |
snippet llGetTextureRot\n\ |
llGetTextureRot(${1:integer face})\n\ |
snippet llGetTextureScale\n\ |
llGetTextureScale(${1:integer face})\n\ |
snippet llGetTime\n\ |
llGetTime()\n\ |
snippet llGetTimeOfDay\n\ |
llGetTimeOfDay()\n\ |
snippet llGetTimestamp\n\ |
llGetTimestamp()\n\ |
snippet llGetTorque\n\ |
llGetTorque()\n\ |
snippet llGetUnixTime\n\ |
llGetUnixTime()\n\ |
snippet llGetUsedMemory\n\ |
llGetUsedMemory()\n\ |
snippet llGetUsername\n\ |
llGetUsername(${1:key id})\n\ |
snippet llGetVel\n\ |
llGetVel()\n\ |
snippet llGetWallclock\n\ |
llGetWallclock()\n\ |
snippet llGiveInventory\n\ |
llGiveInventory(${1:key destination}, ${2:string inventory});\n\ |
$0\n\ |
snippet llGiveInventoryList\n\ |
llGiveInventoryList(${1:key target}, ${2:string folder}, ${3:list inventory});\n\ |
$0\n\ |
snippet llGiveMoney\n\ |
llGiveMoney(${1:key destination}, ${2:integer amount})\n\ |
snippet llGround\n\ |
llGround(${1:vector offset})\n\ |
snippet llGroundContour\n\ |
llGroundContour(${1:vector offset})\n\ |
snippet llGroundNormal\n\ |
llGroundNormal(${1:vector offset})\n\ |
snippet llGroundRepel\n\ |
llGroundRepel(${1:float height}, ${2:integer water}, ${3:float tau});\n\ |
$0\n\ |
snippet llGroundSlope\n\ |
llGroundSlope(${1:vector offset})\n\ |
snippet llHTTPRequest\n\ |
llHTTPRequest(${1:string url}, ${2:list parameters}, ${3:string body})\n\ |
snippet llHTTPResponse\n\ |
llHTTPResponse(${1:key request_id}, ${2:integer status}, ${3:string body});\n\ |
$0\n\ |
snippet llInsertString\n\ |
llInsertString(${1:string dst}, ${2:integer pos}, ${3:string src})\n\ |
snippet llInstantMessage\n\ |
llInstantMessage(${1:key user}, ${2:string message});\n\ |
$0\n\ |
snippet llIntegerToBase64\n\ |
llIntegerToBase64(${1:integer number})\n\ |
snippet llJson2List\n\ |
llJson2List(${1:string json})\n\ |
snippet llJsonGetValue\n\ |
llJsonGetValue(${1:string json}, ${2:list specifiers})\n\ |
snippet llJsonSetValue\n\ |
llJsonSetValue(${1:string json}, ${2:list specifiers}, ${3:string newValue})\n\ |
snippet llJsonValueType\n\ |
llJsonValueType(${1:string json}, ${2:list specifiers})\n\ |
snippet llKey2Name\n\ |
llKey2Name(${1:key id})\n\ |
snippet llKeyCountKeyValue\n\ |
llKeyCountKeyValue()\n\ |
snippet llKeysKeyValue\n\ |
llKeysKeyValue(${1:integer first}, ${2:integer count})\n\ |
snippet llLinkParticleSystem\n\ |
llLinkParticleSystem(${1:integer link}, ${2:list rules});\n\ |
$0\n\ |
snippet llLinkSitTarget\n\ |
llLinkSitTarget(${1:integer link}, ${2:vector offset}, ${3:rotation rot});\n\ |
$0\n\ |
snippet llList2CSV\n\ |
llList2CSV(${1:list src})\n\ |
snippet llList2Float\n\ |
llList2Float(${1:list src}, ${2:integer index})\n\ |
snippet llList2Integer\n\ |
llList2Integer(${1:list src}, ${2:integer index})\n\ |
snippet llList2Json\n\ |
llList2Json(${1:string type}, ${2:list values})\n\ |
snippet llList2Key\n\ |
llList2Key(${1:list src}, ${2:integer index})\n\ |
snippet llList2List\n\ |
llList2List(${1:list src}, ${2:integer start}, ${3:integer end})\n\ |
snippet llList2ListStrided\n\ |
llList2ListStrided(${1:list src}, ${2:integer start}, ${3:integer end}, ${4:integer stride})\n\ |
snippet llList2Rot\n\ |
llList2Rot(${1:list src}, ${2:integer index})\n\ |
snippet llList2String\n\ |
llList2String(${1:list src}, ${2:integer index})\n\ |
snippet llList2Vector\n\ |
llList2Vector(${1:list src}, ${2:integer index})\n\ |
snippet llListen\n\ |
llListen(${1:integer channel}, ${2:string name}, ${3:key id}, ${4:string msg})\n\ |
snippet llListenControl\n\ |
llListenControl(${1:integer handle}, ${2:integer active});\n\ |
$0\n\ |
snippet llListenRemove\n\ |
llListenRemove(${1:integer handle});\n\ |
$0\n\ |
snippet llListFindList\n\ |
llListFindList(${1:list src}, ${2:list test})\n\ |
snippet llListInsertList\n\ |
llListInsertList(${1:list dest}, ${2:list src}, ${3:integer start})\n\ |
snippet llListRandomize\n\ |
llListRandomize(${1:list src}, ${2:integer stride})\n\ |
snippet llListReplaceList\n\ |
llListReplaceList(${1:list dest}, ${2:list src}, ${3:integer start}, ${4:integer end})\n\ |
snippet llListSort\n\ |
llListSort(${1:list src}, ${2:integer stride}, ${3:integer ascending})\n\ |
snippet llListStatistics\n\ |
llListStatistics(${1:integer operation}, ${2:list src})\n\ |
snippet llLoadURL\n\ |
llLoadURL(${1:key agent}, ${2:string message}, ${3:string url});\n\ |
$0\n\ |
snippet llLog\n\ |
llLog(${1:float val})\n\ |
snippet llLog10\n\ |
llLog10(${1:float val})\n\ |
snippet llLookAt\n\ |
llLookAt(${1:vector target}, ${2:float strength}, ${3:float damping});\n\ |
$0\n\ |
snippet llLoopSound\n\ |
llLoopSound(${1:string sound}, ${2:float volume});\n\ |
$0\n\ |
snippet llLoopSoundMaster\n\ |
llLoopSoundMaster(${1:string sound}, ${2:float volume});\n\ |
$0\n\ |
snippet llLoopSoundSlave\n\ |
llLoopSoundSlave(${1:string sound}, ${2:float volume});\n\ |
$0\n\ |
snippet llManageEstateAccess\n\ |
llManageEstateAccess(${1:integer action}, ${2:key agent})\n\ |
snippet llMapDestination\n\ |
llMapDestination(${1:string simname}, ${2:vector pos}, ${3:vector look_at});\n\ |
$0\n\ |
snippet llMD5String\n\ |
llMD5String(${1:string src}, ${2:integer nonce})\n\ |
snippet llMessageLinked\n\ |
llMessageLinked(${1:integer link}, ${2:integer num}, ${3:string str}, ${4:key id});\n\ |
$0\n\ |
snippet llMinEventDelay\n\ |
llMinEventDelay(${1:float delay});\n\ |
$0\n\ |
snippet llModifyLand\n\ |
llModifyLand(${1:integer action}, ${2:integer brush});\n\ |
$0\n\ |
snippet llModPow\n\ |
llModPow(${1:integer a}, ${2:integer b}, ${3:integer c})\n\ |
snippet llMoveToTarget\n\ |
llMoveToTarget(${1:vector target}, ${2:float tau});\n\ |
$0\n\ |
snippet llNavigateTo\n\ |
llNavigateTo(${1:vector pos}, ${2:list options});\n\ |
$0\n\ |
snippet llOffsetTexture\n\ |
llOffsetTexture(${1:float u}, ${2:float v}, ${3:integer face});\n\ |
$0\n\ |
snippet llOpenRemoteDataChannel\n\ |
llOpenRemoteDataChannel();\n\ |
$0\n\ |
snippet llOverMyLand\n\ |
llOverMyLand(${1:key id})\n\ |
snippet llOwnerSay\n\ |
llOwnerSay(${1:string msg});\n\ |
$0\n\ |
snippet llParcelMediaCommandList\n\ |
llParcelMediaCommandList(${1:list commandList});\n\ |
$0\n\ |
snippet llParcelMediaQuery\n\ |
llParcelMediaQuery(${1:list query})\n\ |
snippet llParseString2List\n\ |
llParseString2List(${1:string src}, ${2:list separators}, ${3:list spacers})\n\ |
snippet llParseStringKeepNulls\n\ |
llParseStringKeepNulls(${1:string src}, ${2:list separators}, ${3:list spacers})\n\ |
snippet llParticleSystem\n\ |
llParticleSystem(${1:list rules});\n\ |
$0\n\ |
snippet llPassCollisions\n\ |
llPassCollisions(${1:integer pass});\n\ |
$0\n\ |
snippet llPassTouches\n\ |
llPassTouches(${1:integer pass});\n\ |
$0\n\ |
snippet llPatrolPoints\n\ |
llPatrolPoints(${1:list patrolPoints}, ${2:list options});\n\ |
$0\n\ |
snippet llPlaySound\n\ |
llPlaySound(${1:string sound}, ${2:float volume});\n\ |
$0\n\ |
snippet llPlaySoundSlave\n\ |
llPlaySoundSlave(${1:string sound}, ${2:float volume});\n\ |
$0\n\ |
snippet llPow\n\ |
llPow(${1:float base}, ${2:float exponent})\n\ |
snippet llPreloadSound\n\ |
llPreloadSound(${1:string sound});\n\ |
$0\n\ |
snippet llPursue\n\ |
llPursue(${1:key target}, ${2:list options});\n\ |
$0\n\ |
snippet llPushObject\n\ |
llPushObject(${1:key target}, ${2:vector impulse}, ${3:vector ang_impulse}, ${4:integer local});\n\ |
$0\n\ |
snippet llReadKeyValue\n\ |
llReadKeyValue(${1:string k})\n\ |
snippet llRegionSay\n\ |
llRegionSay(${1:integer channel}, ${2:string msg});\n\ |
$0\n\ |
snippet llRegionSayTo\n\ |
llRegionSayTo(${1:key target}, ${2:integer channel}, ${3:string msg});\n\ |
$0\n\ |
snippet llReleaseControls\n\ |
llReleaseControls();\n\ |
$0\n\ |
snippet llReleaseURL\n\ |
llReleaseURL(${1:string url});\n\ |
$0\n\ |
snippet llRemoteDataReply\n\ |
llRemoteDataReply(${1:key channel}, ${2:key message_id}, ${3:string sdata}, ${4:integer idata});\n\ |
$0\n\ |
snippet llRemoteLoadScriptPin\n\ |
llRemoteLoadScriptPin(${1:key target}, ${2:string name}, ${3:integer pin}, ${4:integer running}, ${5:integer start_param});\n\ |
$0\n\ |
snippet llRemoveFromLandBanList\n\ |
llRemoveFromLandBanList(${1:key agent});\n\ |
$0\n\ |
snippet llRemoveFromLandPassList\n\ |
llRemoveFromLandPassList(${1:key agent});\n\ |
$0\n\ |
snippet llRemoveInventory\n\ |
llRemoveInventory(${1:string item});\n\ |
$0\n\ |
snippet llRemoveVehicleFlags\n\ |
llRemoveVehicleFlags(${1:integer flags});\n\ |
$0\n\ |
snippet llRequestAgentData\n\ |
llRequestAgentData(${1:key id}, ${2:integer data})\n\ |
snippet llRequestDisplayName\n\ |
llRequestDisplayName(${1:key id})\n\ |
snippet llRequestExperiencePermissions\n\ |
llRequestExperiencePermissions(${1:key agent}, ${2:string name})\n\ |
snippet llRequestInventoryData\n\ |
llRequestInventoryData(${1:string name})\n\ |
snippet llRequestPermissions\n\ |
llRequestPermissions(${1:key agent}, ${2:integer permissions})\n\ |
snippet llRequestSecureURL\n\ |
llRequestSecureURL()\n\ |
snippet llRequestSimulatorData\n\ |
llRequestSimulatorData(${1:string region}, ${2:integer data})\n\ |
snippet llRequestURL\n\ |
llRequestURL()\n\ |
snippet llRequestUsername\n\ |
llRequestUsername(${1:key id})\n\ |
snippet llResetAnimationOverride\n\ |
llResetAnimationOverride(${1:string anim_state});\n\ |
$0\n\ |
snippet llResetLandBanList\n\ |
llResetLandBanList();\n\ |
$0\n\ |
snippet llResetLandPassList\n\ |
llResetLandPassList();\n\ |
$0\n\ |
snippet llResetOtherScript\n\ |
llResetOtherScript(${1:string name});\n\ |
$0\n\ |
snippet llResetScript\n\ |
llResetScript();\n\ |
$0\n\ |
snippet llResetTime\n\ |
llResetTime();\n\ |
$0\n\ |
snippet llReturnObjectsByID\n\ |
llReturnObjectsByID(${1:list objects})\n\ |
snippet llReturnObjectsByOwner\n\ |
llReturnObjectsByOwner(${1:key owner}, ${2:integer scope})\n\ |
snippet llRezAtRoot\n\ |
llRezAtRoot(${1:string inventory}, ${2:vector position}, ${3:vector velocity}, ${4:rotation rot}, ${5:integer param});\n\ |
$0\n\ |
snippet llRezObject\n\ |
llRezObject(${1:string inventory}, ${2:vector pos}, ${3:vector vel}, ${4:rotation rot}, ${5:integer param});\n\ |
$0\n\ |
snippet llRot2Angle\n\ |
llRot2Angle(${1:rotation rot})\n\ |
snippet llRot2Axis\n\ |
llRot2Axis(${1:rotation rot})\n\ |
snippet llRot2Euler\n\ |
llRot2Euler(${1:rotation quat})\n\ |
snippet llRot2Fwd\n\ |
llRot2Fwd(${1:rotation q})\n\ |
snippet llRot2Left\n\ |
llRot2Left(${1:rotation q})\n\ |
snippet llRot2Up\n\ |
llRot2Up(${1:rotation q})\n\ |
snippet llRotateTexture\n\ |
llRotateTexture(${1:float angle}, ${2:integer face});\n\ |
$0\n\ |
snippet llRotBetween\n\ |
llRotBetween(${1:vector start}, ${2:vector end})\n\ |
snippet llRotLookAt\n\ |
llRotLookAt(${1:rotation target_direction}, ${2:float strength}, ${3:float damping});\n\ |
$0\n\ |
snippet llRotTarget\n\ |
llRotTarget(${1:rotation rot}, ${2:float error})\n\ |
snippet llRotTargetRemove\n\ |
llRotTargetRemove(${1:integer handle});\n\ |
$0\n\ |
snippet llRound\n\ |
llRound(${1:float val})\n\ |
snippet llSameGroup\n\ |
llSameGroup(${1:key group})\n\ |
snippet llSay\n\ |
llSay(${1:integer channel}, ${2:string msg});\n\ |
$0\n\ |
snippet llScaleByFactor\n\ |
llScaleByFactor(${1:float scaling_factor})\n\ |
snippet llScaleTexture\n\ |
llScaleTexture(${1:float u}, ${2:float v}, ${3:integer face});\n\ |
$0\n\ |
snippet llScriptDanger\n\ |
llScriptDanger(${1:vector pos})\n\ |
snippet llScriptProfiler\n\ |
llScriptProfiler(${1:integer flags});\n\ |
$0\n\ |
snippet llSendRemoteData\n\ |
llSendRemoteData(${1:key channel}, ${2:string dest}, ${3:integer idata}, ${4:string sdata})\n\ |
snippet llSensor\n\ |
llSensor(${1:string name}, ${2:key id}, ${3:integer type}, ${4:float range}, ${5:float arc});\n\ |
$0\n\ |
snippet llSensorRepeat\n\ |
llSensorRepeat(${1:string name}, ${2:key id}, ${3:integer type}, ${4:float range}, ${5:float arc}, ${6:float rate});\n\ |
$0\n\ |
snippet llSetAlpha\n\ |
llSetAlpha(${1:float alpha}, ${2:integer face});\n\ |
$0\n\ |
snippet llSetAngularVelocity\n\ |
llSetAngularVelocity(${1:vector force}, ${2:integer local});\n\ |
$0\n\ |
snippet llSetAnimationOverride\n\ |
llSetAnimationOverride(${1:string anim_state}, ${2:string anim})\n\ |
snippet llSetBuoyancy\n\ |
llSetBuoyancy(${1:float buoyancy});\n\ |
$0\n\ |
snippet llSetCameraAtOffset\n\ |
llSetCameraAtOffset(${1:vector offset});\n\ |
$0\n\ |
snippet llSetCameraEyeOffset\n\ |
llSetCameraEyeOffset(${1:vector offset});\n\ |
$0\n\ |
snippet llSetCameraParams\n\ |
llSetCameraParams(${1:list rules});\n\ |
$0\n\ |
snippet llSetClickAction\n\ |
llSetClickAction(${1:integer action});\n\ |
$0\n\ |
snippet llSetColor\n\ |
llSetColor(${1:vector color}, ${2:integer face});\n\ |
$0\n\ |
snippet llSetContentType\n\ |
llSetContentType(${1:key request_id}, ${2:integer content_type});\n\ |
$0\n\ |
snippet llSetDamage\n\ |
llSetDamage(${1:float damage});\n\ |
$0\n\ |
snippet llSetForce\n\ |
llSetForce(${1:vector force}, ${2:integer local});\n\ |
$0\n\ |
snippet llSetForceAndTorque\n\ |
llSetForceAndTorque(${1:vector force}, ${2:vector torque}, ${3:integer local});\n\ |
$0\n\ |
snippet llSetHoverHeight\n\ |
llSetHoverHeight(${1:float height}, ${2:integer water}, ${3:float tau});\n\ |
$0\n\ |
snippet llSetKeyframedMotion\n\ |
llSetKeyframedMotion(${1:list keyframes}, ${2:list options});\n\ |
$0\n\ |
snippet llSetLinkAlpha\n\ |
llSetLinkAlpha(${1:integer link}, ${2:float alpha}, ${3:integer face});\n\ |
$0\n\ |
snippet llSetLinkCamera\n\ |
llSetLinkCamera(${1:integer link}, ${2:vector eye}, ${3:vector at});\n\ |
$0\n\ |
snippet llSetLinkColor\n\ |
llSetLinkColor(${1:integer link}, ${2:vector color}, ${3:integer face});\n\ |
$0\n\ |
snippet llSetLinkMedia\n\ |
llSetLinkMedia(${1:integer link}, ${2:integer face}, ${3:list params});\n\ |
$0\n\ |
snippet llSetLinkPrimitiveParams\n\ |
llSetLinkPrimitiveParams(${1:integer link}, ${2:list rules});\n\ |
$0\n\ |
snippet llSetLinkPrimitiveParamsFast\n\ |
llSetLinkPrimitiveParamsFast(${1:integer link}, ${2:list rules});\n\ |
$0\n\ |
snippet llSetLinkTexture\n\ |
llSetLinkTexture(${1:integer link}, ${2:string texture}, ${3:integer face});\n\ |
$0\n\ |
snippet llSetLinkTextureAnim\n\ |
llSetLinkTextureAnim(${1:integer link}, ${2:integer mode}, ${3:integer face}, ${4:integer sizex}, ${5:integer sizey}, ${6:float start}, ${7:float length}, ${8:float rate});\n\ |
$0\n\ |
snippet llSetLocalRot\n\ |
llSetLocalRot(${1:rotation rot});\n\ |
$0\n\ |
snippet llSetMemoryLimit\n\ |
llSetMemoryLimit(${1:integer limit})\n\ |
snippet llSetObjectDesc\n\ |
llSetObjectDesc(${1:string description});\n\ |
$0\n\ |
snippet llSetObjectName\n\ |
llSetObjectName(${1:string name});\n\ |
$0\n\ |
snippet llSetParcelMusicURL\n\ |
llSetParcelMusicURL(${1:string url});\n\ |
$0\n\ |
snippet llSetPayPrice\n\ |
llSetPayPrice(${1:integer price}, [${2:integer price_button_a}, ${3:integer price_button_b}, ${4:integer price_button_c}, ${5:integer price_button_d}]);\n\ |
$0\n\ |
snippet llSetPhysicsMaterial\n\ |
llSetPhysicsMaterial(${1:integer mask}, ${2:float gravity_multiplier}, ${3:float restitution}, ${4:float friction}, ${5:float density});\n\ |
$0\n\ |
snippet llSetPos\n\ |
llSetPos(${1:vector pos});\n\ |
$0\n\ |
snippet llSetPrimitiveParams\n\ |
llSetPrimitiveParams(${1:list rules});\n\ |
$0\n\ |
snippet llSetPrimMediaParams\n\ |
llSetPrimMediaParams(${1:integer face}, ${2:list params});\n\ |
$0\n\ |
snippet llSetRegionPos\n\ |
llSetRegionPos(${1:vector position})\n\ |
snippet llSetRemoteScriptAccessPin\n\ |
llSetRemoteScriptAccessPin(${1:integer pin});\n\ |
$0\n\ |
snippet llSetRot\n\ |
llSetRot(${1:rotation rot});\n\ |
$0\n\ |
snippet llSetScale\n\ |
llSetScale(${1:vector size});\n\ |
$0\n\ |
snippet llSetScriptState\n\ |
llSetScriptState(${1:string name}, ${2:integer run});\n\ |
$0\n\ |
snippet llSetSitText\n\ |
llSetSitText(${1:string text});\n\ |
$0\n\ |
snippet llSetSoundQueueing\n\ |
llSetSoundQueueing(${1:integer queue});\n\ |
$0\n\ |
snippet llSetSoundRadius\n\ |
llSetSoundRadius(${1:float radius});\n\ |
$0\n\ |
snippet llSetStatus\n\ |
llSetStatus(${1:integer status}, ${2:integer value});\n\ |
$0\n\ |
snippet llSetText\n\ |
llSetText(${1:string text}, ${2:vector color}, ${3:float alpha});\n\ |
$0\n\ |
snippet llSetTexture\n\ |
llSetTexture(${1:string texture}, ${2:integer face});\n\ |
$0\n\ |
snippet llSetTextureAnim\n\ |
llSetTextureAnim(${1:integer mode}, ${2:integer face}, ${3:integer sizex}, ${4:integer sizey}, ${5:float start}, ${6:float length}, ${7:float rate});\n\ |
$0\n\ |
snippet llSetTimerEvent\n\ |
llSetTimerEvent(${1:float sec});\n\ |
$0\n\ |
snippet llSetTorque\n\ |
llSetTorque(${1:vector torque}, ${2:integer local});\n\ |
$0\n\ |
snippet llSetTouchText\n\ |
llSetTouchText(${1:string text});\n\ |
$0\n\ |
snippet llSetVehicleFlags\n\ |
llSetVehicleFlags(${1:integer flags});\n\ |
$0\n\ |
snippet llSetVehicleFloatParam\n\ |
llSetVehicleFloatParam(${1:integer param}, ${2:float value});\n\ |
$0\n\ |
snippet llSetVehicleRotationParam\n\ |
llSetVehicleRotationParam(${1:integer param}, ${2:rotation rot});\n\ |
$0\n\ |
snippet llSetVehicleType\n\ |
llSetVehicleType(${1:integer type});\n\ |
$0\n\ |
snippet llSetVehicleVectorParam\n\ |
llSetVehicleVectorParam(${1:integer param}, ${2:vector vec});\n\ |
$0\n\ |
snippet llSetVelocity\n\ |
llSetVelocity(${1:vector force}, ${2:integer local});\n\ |
$0\n\ |
snippet llSHA1String\n\ |
llSHA1String(${1:string src})\n\ |
snippet llShout\n\ |
llShout(${1:integer channel}, ${2:string msg});\n\ |
$0\n\ |
snippet llSin\n\ |
llSin(${1:float theta})\n\ |
snippet llSitTarget\n\ |
llSitTarget(${1:vector offset}, ${2:rotation rot});\n\ |
$0\n\ |
snippet llSleep\n\ |
llSleep(${1:float sec});\n\ |
$0\n\ |
snippet llSqrt\n\ |
llSqrt(${1:float val})\n\ |
snippet llStartAnimation\n\ |
llStartAnimation(${1:string anim});\n\ |
$0\n\ |
snippet llStopAnimation\n\ |
llStopAnimation(${1:string anim});\n\ |
$0\n\ |
snippet llStopHover\n\ |
llStopHover();\n\ |
$0\n\ |
snippet llStopLookAt\n\ |
llStopLookAt();\n\ |
$0\n\ |
snippet llStopMoveToTarget\n\ |
llStopMoveToTarget();\n\ |
$0\n\ |
snippet llStopSound\n\ |
llStopSound();\n\ |
$0\n\ |
snippet llStringLength\n\ |
llStringLength(${1:string str})\n\ |
snippet llStringToBase64\n\ |
llStringToBase64(${1:string str})\n\ |
snippet llStringTrim\n\ |
llStringTrim(${1:string src}, ${2:integer type})\n\ |
snippet llSubStringIndex\n\ |
llSubStringIndex(${1:string source}, ${2:string pattern})\n\ |
snippet llTakeControls\n\ |
llTakeControls(${1:integer controls}, ${2:integer accept}, ${3:integer pass_on});\n\ |
$0\n\ |
snippet llTan\n\ |
llTan(${1:float theta})\n\ |
snippet llTarget\n\ |
llTarget(${1:vector position}, ${2:float range})\n\ |
snippet llTargetOmega\n\ |
llTargetOmega(${1:vector axis}, ${2:float spinrate}, ${3:float gain});\n\ |
$0\n\ |
snippet llTargetRemove\n\ |
llTargetRemove(${1:integer handle});\n\ |
$0\n\ |
snippet llTeleportAgent\n\ |
llTeleportAgent(${1:key agent}, ${2:string landmark}, ${3:vector position}, ${4:vector look_at});\n\ |
$0\n\ |
snippet llTeleportAgentGlobalCoords\n\ |
llTeleportAgentGlobalCoords(${1:key agent}, ${2:vector global_coordinates}, ${3:vector region_coordinates}, ${4:vector look_at});\n\ |
$0\n\ |
snippet llTeleportAgentHome\n\ |
llTeleportAgentHome(${1:key agent});\n\ |
$0\n\ |
snippet llTextBox\n\ |
llTextBox(${1:key agent}, ${2:string message}, ${3:integer channel});\n\ |
$0\n\ |
snippet llToLower\n\ |
llToLower(${1:string src})\n\ |
snippet llToUpper\n\ |
llToUpper(${1:string src})\n\ |
snippet llTransferLindenDollars\n\ |
llTransferLindenDollars(${1:key destination}, ${2:integer amount})\n\ |
snippet llTriggerSound\n\ |
llTriggerSound(${1:string sound}, ${2:float volume});\n\ |
$0\n\ |
snippet llTriggerSoundLimited\n\ |
llTriggerSoundLimited(${1:string sound}, ${2:float volume}, ${3:vector top_north_east}, ${4:vector bottom_south_west});\n\ |
$0\n\ |
snippet llUnescapeURL\n\ |
llUnescapeURL(${1:string url})\n\ |
snippet llUnSit\n\ |
llUnSit(${1:key id});\n\ |
$0\n\ |
snippet llUpdateCharacter\n\ |
llUpdateCharacter(${1:list options})\n\ |
snippet llUpdateKeyValue\n\ |
llUpdateKeyValue(${1:string k}, ${2:string v}, ${3:integer checked}, ${4:string ov})\n\ |
snippet llVecDist\n\ |
llVecDist(${1:vector vec_a}, ${2:vector vec_b})\n\ |
snippet llVecMag\n\ |
llVecMag(${1:vector vec})\n\ |
snippet llVecNorm\n\ |
llVecNorm(${1:vector vec})\n\ |
snippet llVolumeDetect\n\ |
llVolumeDetect(${1:integer detect});\n\ |
$0\n\ |
snippet llWanderWithin\n\ |
llWanderWithin(${1:vector origin}, ${2:vector dist}, ${3:list options});\n\ |
$0\n\ |
snippet llWater\n\ |
llWater(${1:vector offset});\n\ |
$0\n\ |
snippet llWhisper\n\ |
llWhisper(${1:integer channel}, ${2:string msg});\n\ |
$0\n\ |
snippet llWind\n\ |
llWind(${1:vector offset});\n\ |
$0\n\ |
snippet llXorBase64\n\ |
llXorBase64(${1:string str1}, ${2:string str2})\n\ |
snippet money\n\ |
money(${1:key id}, ${2:integer amount})\n\ |
{\n\ |
$0\n\ |
}\n\ |
snippet object_rez\n\ |
object_rez(${1:key id})\n\ |
{\n\ |
$0\n\ |
}\n\ |
snippet on_rez\n\ |
on_rez(${1:integer start_param})\n\ |
{\n\ |
$0\n\ |
}\n\ |
snippet path_update\n\ |
path_update(${1:integer type}, ${2:list reserved})\n\ |
{\n\ |
$0\n\ |
}\n\ |
snippet remote_data\n\ |
remote_data(${1:integer event_type}, ${2:key channel}, ${3:key message_id}, ${4:string sender}, ${5:integer idata}, ${6:string sdata})\n\ |
{\n\ |
$0\n\ |
}\n\ |
snippet run_time_permissions\n\ |
run_time_permissions(${1:integer perm})\n\ |
{\n\ |
$0\n\ |
}\n\ |
snippet sensor\n\ |
sensor(${1:integer index})\n\ |
{\n\ |
$0\n\ |
}\n\ |
snippet state\n\ |
state ${1:name}\n\ |
snippet touch\n\ |
touch(${1:integer index})\n\ |
{\n\ |
$0\n\ |
}\n\ |
snippet touch_end\n\ |
touch_end(${1:integer index})\n\ |
{\n\ |
$0\n\ |
}\n\ |
snippet touch_start\n\ |
touch_start(${1:integer index})\n\ |
{\n\ |
$0\n\ |
}\n\ |
snippet transaction_result\n\ |
transaction_result(${1:key id}, ${2:integer success}, ${3:string data})\n\ |
{\n\ |
$0\n\ |
}\n\ |
snippet while\n\ |
while (${1:condition})\n\ |
{\n\ |
$0\n\ |
}\n\ |
"; |
exports.scope = "lsl"; |
|
}); |