corrade-lsl-templates

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/source/sit-and-animate/corrade-interface.lsl
@@ -1,5 +1,5 @@
///////////////////////////////////////////////////////////////////////////
// Copyright (C) Wizardry and Steamworks 2014 - License: GNU GPLv3 //
// Copyright (C) Wizardry and Steamworks 2014 - License: CC BY 2.0 //
///////////////////////////////////////////////////////////////////////////
//
// This is an automatic teleporter, sitter and animator for the Corrade
@@ -9,13 +9,13 @@
// The sit script works together with a "configuration" notecard and an
// animation that must both be placed in the same primitive as this script.
// The purpose of this script is to demonstrate sitting with Corrade and
// you are free to use, change, and commercialize it under the GNU/GPLv3
// license at: http://www.gnu.org/licenses/gpl.html
// you are free to use, change, and commercialize it under the CC BY 2.0
// license at: https://creativecommons.org/licenses/by/2.0
//
///////////////////////////////////////////////////////////////////////////
 
///////////////////////////////////////////////////////////////////////////
// Copyright (C) 2015 Wizardry and Steamworks - License: GNU GPLv3 //
// Copyright (C) 2015 Wizardry and Steamworks - License: CC BY 2.0 //
///////////////////////////////////////////////////////////////////////////
string wasKeyValueGet(string k, string data) {
if(llStringLength(data) == 0) return "";
@@ -27,7 +27,7 @@
}
///////////////////////////////////////////////////////////////////////////
// Copyright (C) 2013 Wizardry and Steamworks - License: GNU GPLv3 //
// Copyright (C) 2013 Wizardry and Steamworks - License: CC BY 2.0 //
///////////////////////////////////////////////////////////////////////////
string wasKeyValueEncode(list data) {
list k = llList2ListStrided(data, 0, -1, 2);
@@ -42,7 +42,7 @@
}
 
///////////////////////////////////////////////////////////////////////////
// Copyright (C) 2011 Wizardry and Steamworks - License: GNU GPLv3 //
// Copyright (C) 2011 Wizardry and Steamworks - License: CC BY 2.0 //
///////////////////////////////////////////////////////////////////////////
vector wasCirclePoint(float radius) {
float x = llPow(-1, 1 + (integer) llFrand(2)) * llFrand(radius*2);
@@ -53,7 +53,7 @@
}
 
///////////////////////////////////////////////////////////////////////////
// Copyright (C) 2015 Wizardry and Steamworks - License: GNU GPLv3 //
// Copyright (C) 2015 Wizardry and Steamworks - License: CC BY 2.0 //
///////////////////////////////////////////////////////////////////////////
// escapes a string in conformance with RFC1738
string wasURLEscape(string i) {
/source/sit-and-animate/sit-and-animate.lsl
@@ -1,5 +1,5 @@
///////////////////////////////////////////////////////////////////////////
// Copyright (C) Wizardry and Steamworks 2014 - License: GNU GPLv3 //
// Copyright (C) Wizardry and Steamworks 2014 - License: CC BY 2.0 //
///////////////////////////////////////////////////////////////////////////
 
default {