/renderAvatarsMap/generateTerrainHeightMap.php |
@@ -0,0 +1,154 @@ |
<?php |
|
########################################################################### |
## Copyright (C) Wizardry and Steamworks 2015 - License: GNU GPLv3 ## |
########################################################################### |
## This is a script that uses Corrade's "getterrainheight" command in ## |
## order to genereate a red-channel height-map of the terrain without ## |
## the need to be an estate / region owner. Essentially this script can ## |
## be used to give an overview of the terrain height for any region. ## |
########################################################################### |
|
########################################################################### |
## CONFIGURATION ## |
########################################################################### |
|
// The configuration file for this script containing the settings. |
include_once("config.php"); |
|
########################################################################### |
## INTERNALS ## |
########################################################################### |
|
########################################################################### |
## Copyright (C) Wizardry and Steamworks 2015 - License: GNU GPLv3 ## |
########################################################################### |
function wasKeyValueGet($key, $data) { |
return array_reduce( |
explode( |
"&", |
$data |
), |
function($o, $p) { |
$x = explode("=", $p); |
return array_shift($x) != $o ? $o : array_shift($x); |
}, |
$key |
); |
} |
|
########################################################################### |
## Copyright (C) Wizardry and Steamworks 2015 - License: GNU GPLv3 ## |
########################################################################### |
function mapValueToRange($value, $xMin, $xMax, $yMin, $yMax) { |
return $yMin + ( |
( |
$yMax - $yMin |
) |
* |
( |
$value - $xMin |
) |
/ |
( |
$xMax - $xMin |
) |
); |
} |
|
#### |
# I. Get the terrain height. |
$params = array( |
'command' => 'getterrainheight', |
'group' => $GROUP, |
'entity' => 'region', |
'password' => $PASSWORD |
); |
|
# We now escape each key and value: this is very important, because the |
# data we send to Corrade may contain the '&' or '=' characters (we don't |
# in this example though but this will not hurt anyone). |
array_walk($params, |
function(&$value, $key) { |
$value = urlencode($key)."=".urlencode($value); |
} |
); |
$postvars = implode('&', $params); |
|
# Set the options, send the request and then display the outcome |
if (!($curl = curl_init())) { |
echo "Could not initialise CURL".PHP_EOL; |
} |
|
curl_setopt($curl, CURLOPT_URL, $URL); |
curl_setopt($curl, CURLOPT_RETURNTRANSFER, true); |
curl_setopt($curl, CURLOPT_POST, true); |
curl_setopt($curl, CURLOPT_POSTFIELDS, $postvars); |
$return = curl_exec($curl); |
curl_close($curl); |
|
$success = urldecode( |
wasKeyValueGet( |
"success", |
$return |
) |
); |
|
// Unable to get the region heights? |
if($success == 'False') return -1; |
|
$map = str_getcsv( |
urldecode( |
wasKeyValueGet( |
"data", |
$return |
) |
) |
); |
|
#### |
# II. If we did not have exactly 256 x 256 array elements, then abort. |
if(count($map) != 65536) return -1; |
|
// Find the maximal height of the terrain. |
$max = max($map); |
|
#### |
# III. Create a new image by encoding the elevations to the red channel. |
$im = imagecreatetruecolor(256, 256); |
foreach(range(0, 255) as $x) { |
foreach(range(0, 255) as $y) { |
$red = mapValueToRange( |
$map[256 * $x + $y], |
0, |
$max, |
0, |
256 |
); |
imagesetpixel( |
$im, |
$x, |
256-$y, |
imagecolorallocate( |
$im, |
$red, |
0, |
0 |
) |
); |
} |
} |
|
|
|
#### |
# IV. Output the image as Base64 encoded data. |
ob_start(); |
imagepng($im); |
$png = ob_get_contents(); |
imagedestroy($im); |
ob_end_clean(); |
|
echo base64_encode($png); |
|
?> |