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/config-include/CenomeCache.ini.example
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[AssetCache]
;;
;; Options for CenomeAssetCache
;;
 
; Max size of the cache in bytes
; 134217728 = 128 MB, 26843556 = 256 MB, etc (default: 134217728)
MaxSize = 134217728
 
; How many assets it is possible to store in the cache (default: 4096)
MaxCount = 4096
 
; Expiration time in minutes (default: 30)
ExpirationTime = 30
/config-include/FlotsamCache.ini
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[AssetCache]
;;
;; Options for FlotsamAssetCache
;;
 
; cache directory can be shared by multiple instances
CacheDirectory = ./assetcache
; Other examples:
;CacheDirectory = /directory/writable/by/OpenSim/instance
 
; Log level
; 0 - (Error) Errors only
; 1 - (Info) Hit Rate Stats + Level 0
; 2 - (Debug) Cache Activity (Reads/Writes) + Level 1
;
LogLevel = 0
 
; How often should hit rates be displayed (given in AssetRequests)
; 0 to disable
HitRateDisplay = 100
 
; Set to false for no memory cache
MemoryCacheEnabled = false
 
; Set to false for no file cache
FileCacheEnabled = true
 
; How long {in hours} to keep assets cached in memory, .5 == 30 minutes
; Optimization: for VPS or limited memory system installs set Timeout to .016 (1 minute)
; increases performance without large memory impact
MemoryCacheTimeout = 2
 
; How long {in hours} to keep assets cached on disk, .5 == 30 minutes
; Specify 0 if you do not want your disk cache to expire
FileCacheTimeout = 48
 
; How often {in hours} should the disk be checked for expired filed
; Specify 0 to disable expiration checking
FileCleanupTimer = 1.0 ;every hour
 
; If WAIT_ON_INPROGRESS_REQUESTS has been defined then this specifies how
; long (in miliseconds) to block a request thread while trying to complete
; an existing write to disk.
; NOTE: THIS PARAMETER IS NOT CURRENTLY USED BY THE CACHE
; WaitOnInprogressTimeout = 3000
 
; Number of tiers to use for cache directories (current valid
; range 1 to 3)
;CacheDirectoryTiers = 1
 
; Number of letters per path tier, 1 will create 16 directories
; per tier, 2 - 256, 3 - 4096 and 4 - 65K
;CacheDirectoryTierLength = 3
 
; Warning level for cache directory size
;CacheWarnAt = 30000
/config-include/FlotsamCache.ini.example
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[AssetCache]
;;
;; Options for FlotsamAssetCache
;;
 
; cache directory can be shared by multiple instances
CacheDirectory = ./assetcache
; Other examples:
;CacheDirectory = /directory/writable/by/OpenSim/instance
 
; Log level
; 0 - (Error) Errors only
; 1 - (Info) Hit Rate Stats + Level 0
; 2 - (Debug) Cache Activity (Reads/Writes) + Level 1
;
LogLevel = 0
 
; How often should hit rates be displayed (given in AssetRequests)
; 0 to disable
HitRateDisplay = 100
 
; Set to false for no memory cache
MemoryCacheEnabled = false
 
; Set to false for no file cache
FileCacheEnabled = true
 
; How long {in hours} to keep assets cached in memory, .5 == 30 minutes
; Optimization: for VPS or limited memory system installs set Timeout to .016 (1 minute)
; increases performance without large memory impact
MemoryCacheTimeout = 2
 
; How long {in hours} to keep assets cached on disk, .5 == 30 minutes
; Specify 0 if you do not want your disk cache to expire
FileCacheTimeout = 48
 
; How often {in hours} should the disk be checked for expired filed
; Specify 0 to disable expiration checking
FileCleanupTimer = 1.0 ;every hour
 
; If WAIT_ON_INPROGRESS_REQUESTS has been defined then this specifies how
; long (in miliseconds) to block a request thread while trying to complete
; an existing write to disk.
; NOTE: THIS PARAMETER IS NOT CURRENTLY USED BY THE CACHE
; WaitOnInprogressTimeout = 3000
 
; Number of tiers to use for cache directories (current valid
; range 1 to 3)
;CacheDirectoryTiers = 1
 
; Number of letters per path tier, 1 will create 16 directories
; per tier, 2 - 256, 3 - 4096 and 4 - 65K
;CacheDirectoryTierLength = 3
 
; Warning level for cache directory size
;CacheWarnAt = 30000
/config-include/Grid.ini
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;;
;; Please don't change this file.
;; All optional settings are in GridCommon.ini.example,
;; which you can copy and change.
;;
 
[Includes]
Include-Common = "config-include/GridCommon.ini"
 
[Modules]
AssetServices = "RemoteAssetServicesConnector"
InventoryServices = "RemoteXInventoryServicesConnector"
GridServices = "RemoteGridServicesConnector"
AvatarServices = "RemoteAvatarServicesConnector"
NeighbourServices = "RemoteNeighbourServicesConnector"
AuthenticationServices = "RemoteAuthenticationServicesConnector"
AuthorizationServices = "LocalAuthorizationServicesConnector"
PresenceServices = "RemotePresenceServicesConnector"
UserAccountServices = "RemoteUserAccountServicesConnector"
GridUserServices = "RemoteGridUserServicesConnector"
SimulationServices = "RemoteSimulationConnectorModule"
EntityTransferModule = "BasicEntityTransferModule"
InventoryAccessModule = "BasicInventoryAccessModule"
LandServices = "RemoteLandServicesConnector"
MapImageService = "MapImageServiceModule"
SearchModule = "BasicSearchModule"
LandServiceInConnector = true
NeighbourServiceInConnector = true
SimulationServiceInConnector = true
LibraryModule = true
 
[SimulationService]
; This is the protocol version which the simulator advertises to the source destination when acting as a target destination for a teleport
; It is used to control the teleport handoff process.
; Valid values are
; "SIMULATION/0.2"
; - this is the default. A source simulator which only implements "SIMULATION/0.1" can still teleport with that protocol
; - this protocol is more efficient than "SIMULATION/0.1"
; "SIMULATION/0.1"
; - this is an older teleport protocol used in OpenSimulator 0.7.5 and before.
ConnectorProtocolVersion = "SIMULATION/0.2"
 
[SimulationDataStore]
LocalServiceModule = "OpenSim.Services.Connectors.dll:SimulationDataService"
 
[EstateDataStore]
LocalServiceModule = "OpenSim.Services.Connectors.dll:EstateDataService"
 
[GridService]
LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
; for the LocalGridServicesConnector which is used by the Remote one
StorageProvider = "OpenSim.Data.Null.dll:NullRegionData"
 
NetworkConnector = "OpenSim.Services.Connectors.dll:GridServicesConnector"
[LibraryService]
LocalServiceModule = "OpenSim.Services.InventoryService.dll:LibraryService"
LibraryName = "OpenSim Library"
DefaultLibrary = "./inventory/Libraries.xml"
 
[Friends]
Connector = "OpenSim.Services.Connectors.dll:FriendsServicesConnector"
 
[MapImageService]
LocalServiceModule = "OpenSim.Services.Connectors.dll:MapImageServicesConnector"
 
; in minutes
RefreshTime = 60
/config-include/GridCommon.ini.example
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; This is the main configuration file for an instance of OpenSim running in grid mode
 
[DatabaseService]
;
; ### Choose the DB
;
 
; SQLite
Include-Storage = "config-include/storage/SQLiteStandalone.ini";
 
; MySql
; Uncomment these lines if you want to use mysql storage
; Change the connection string to your db details
;StorageProvider = "OpenSim.Data.MySQL.dll"
;ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;Old Guids=true;"
; Uncomment this line if you are using MySQL and want to use a different database for estates
; The usual application for this is to allow estates to be spread out across multiple simulators by share the same database.
; Most people won't need to do this so only uncomment if you know what you're doing.
;EstateConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;Old Guids=true;"
 
; MSSQL
; Uncomment these lines if you want to use MSSQL storage
; Change the connection string to your db details
; The value for server property is shown in your SQL Server Management Studio login dialog.
; (This sample is the default of express edition)
;StorageProvider = "OpenSim.Data.MSSQL.dll"
;ConnectionString = "Server=localhost\SQLEXPRESS;Database=opensim;User Id=opensim; password=***;"
 
[Hypergrid]
; Uncomment the variables in this section only if you are in
; Hypergrid configuration. Otherwise, ignore.
 
;# {HomeURI} {Hypergrid} {The Home URL of this world} {}
;; If this is a standalone world, this is the address of this instance.
;; If this is a grided simulator, this is the address of the external robust server that
;; runs the UserAgentsService.
;; For example http://myworld.com:9000 or http://myworld.com:8002
;; This is a default that can be overwritten in some sections.
; HomeURI = "http://127.0.0.1:9000"
 
;# {GatekeeperURI} {Hypergrid} {The URL of the gatekeeper of this world} {}
;; If this is a standalone world, this is the address of this instance.
;; If this is a grided simulator, this is the address of the external robust server
;; that runs the Gatekeeper service.
;; For example http://myworld.com:9000 or http://myworld.com:8002
;; This is a default that can be overwritten in some sections.
; GatekeeperURI = "http://127.0.0.1:9000"
 
[Modules]
;; Choose one cache module and the corresponding config file, if it exists.
;; Copy the config .example file into your own .ini file and adapt that.
;; We recommend the use of the FlotsamAssetCache since this is most actively maintained.
 
AssetCaching = "FlotsamAssetCache"
Include-FlotsamCache = "config-include/FlotsamCache.ini"
 
;AssetCaching = "CenomeMemoryAssetCache"
;Include-CenomeCache = "config-include/CenomeCache.ini"
 
;AssetCaching = "GlynnTuckerAssetCache"
 
;; Optionally, the port for the LLProxyLoginModule module can be changed
;Setup_LLProxyLoginModule = "9090/"
 
;; Authorization is not on by default, as it depends on external php
;AuthorizationServices = "RemoteAuthorizationServicesConnector"
 
[AssetService]
DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
AssetLoaderArgs = "assets/AssetSets.xml"
 
;
; Change this to your grid-wide asset server. Do not add a slash to the end of any of these addresses.
;
AssetServerURI = "http://mygridserver.com:8003"
 
[InventoryService]
;
; Change this to your grid-wide inventory server
;
InventoryServerURI = "http://mygridserver.com:8003"
 
[GridInfo]
;
; Change this to your grid info service
;
GridInfoURI = "http://mygridserver.com:8002"
 
[GridService]
;
; Change this to your grid-wide grid server
;
GridServerURI = "http://mygridserver.com:8003"
;AllowHypergridMapSearch = true
 
;; Directory for map tile images of linked regions
; MapTileDirectory = "./maptiles"
 
; === HG ONLY ===
;; Change this to the address of your Gatekeeper service
;; (usually bundled with the rest of the services in one
;; Robust server in port 8002, but not always)
Gatekeeper="http://mygridserver.com:8002"
 
[Messaging]
; === HG ONLY ===
;; Change this to the address of your Gatekeeper service
;; (usually bundled with the rest of the services in one
;; Robust server in port 8002, but not always)
Gatekeeper = "http://mygridserver.com:8002"
 
[AvatarService]
;
; Change this to your grid-wide grid server
;
AvatarServerURI = "http://mygridserver.com:8003"
 
[PresenceService]
;
; Change this to your grid-wide presence server
;
PresenceServerURI = "http://mygridserver.com:8003"
 
[UserAccountService]
;
; Change this to your grid-wide user accounts server
;
UserAccountServerURI = "http://mygridserver.com:8003"
 
[GridUserService]
;
; Change this to your grid-wide user accounts server
;
GridUserServerURI = "http://mygridserver.com:8003"
 
[AuthenticationService]
;
; Change this to your grid-wide authentication server
;
AuthenticationServerURI = "http://mygridserver.com:8003"
 
[FriendsService]
;
; Change this to your grid-wide friends server
;
FriendsServerURI = "http://mygridserver.com:8003"
 
[HGInventoryAccessModule]
;
; === HG ONLY ===
; Change this to your server
; accessible from other grids
;
HomeURI = "http://mygridserver.com:8002"
Gatekeeper = "http://mygridserver.com:8002"
;; If you want to protect your assets from being copied by foreign visitors
;; uncomment the next line. You may want to do this on sims that have licensed content.
; OutboundPermission = False
 
;; Send visual reminder to local users that their inventories are unavailable while they are traveling
;; and available when they return. True by default.
;RestrictInventoryAccessAbroad = True
 
 
[HGAssetService]
;
; === HG ONLY ===
; Change this to your server
; accessible from other grids
;
HomeURI = "http://mygridserver.com:8002"
 
;; The asset types that this grid can export to / import from other grids.
;; Comma separated.
;; Valid values are all the asset types in OpenMetaverse.AssetType, namely:
;; Unknown, Texture, Sound, CallingCard, Landmark, Clothing, Object, Notecard, LSLText,
;; LSLBytecode, TextureTGA, Bodypart, SoundWAV, ImageTGA, ImageJPEG, Animation, Gesture, Mesh
;;
;; Leave blank or commented if you don't want to apply any restrictions.
;; A more strict, but still reasonable, policy may be to disallow the exchange
;; of scripts, like so:
; DisallowExport ="LSLText"
; DisallowImport ="LSLBytecode"
 
[HGFriendsModule]
; User level required to be able to send friendship invitations to foreign users
;LevelHGFriends = 0;
 
[UserAgentService]
;
; === HG ONLY ===
; Change this to your user agent server (HG robust)
;
UserAgentServerURI = "http://mygridserver.com:8002"
 
[MapImageService]
MapImageServerURI = "http://mygridserver.com:8003"
 
[AuthorizationService]
; If you have regions with access restrictions
; specify them here using the convention
; Region_<Region_Name> = <flags>
; Valid flags are:
; DisallowForeigners -- HG visitors not allowed
; DisallowResidents -- only Admins and Managers allowed
; Example:
; Region_Test_1 = "DisallowForeigners"
 
;; Uncomment if you are using SimianGrid for grid services
[SimianGrid]
;; SimianGrid services URL
;; SimianServiceURL = "http://grid.sciencesim.com/Grid/"
 
;; Capability assigned by the grid administrator for the simulator
;; SimulatorCapability = "00000000-0000-0000-0000-000000000000"
/config-include/GridHypergrid.ini
@@ -0,0 +1,101 @@
;;
;; Please don't change this file.
;; All optional settings are in GridCommon.ini.example,
;; which you can copy and change.
;;
 
[Includes]
Include-Common = "config-include/GridCommon.ini"
 
[Startup]
WorldMapModule = "HGWorldMap"
 
[Modules]
AssetServices = "HGAssetBroker"
InventoryServices = "HGInventoryBroker"
GridServices = "RemoteGridServicesConnector"
AvatarServices = "RemoteAvatarServicesConnector"
NeighbourServices = "RemoteNeighbourServicesConnector"
AuthenticationServices = "RemoteAuthenticationServicesConnector"
AuthorizationServices = "LocalAuthorizationServicesConnector"
PresenceServices = "RemotePresenceServicesConnector"
UserAccountServices = "RemoteUserAccountServicesConnector"
GridUserServices = "RemoteGridUserServicesConnector"
SimulationServices = "RemoteSimulationConnectorModule"
EntityTransferModule = "HGEntityTransferModule"
InventoryAccessModule = "HGInventoryAccessModule"
LandServices = "RemoteLandServicesConnector"
FriendsModule = "HGFriendsModule"
MapImageService = "MapImageServiceModule"
UserManagementModule = "HGUserManagementModule"
SearchModule = "BasicSearchModule"
LandServiceInConnector = true
NeighbourServiceInConnector = true
SimulationServiceInConnector = true
LibraryModule = true
 
[SimulationService]
; This is the protocol version which the simulator advertises to the source destination when acting as a target destination for a teleport
; It is used to control the teleport handoff process.
; Valid values are
; "SIMULATION/0.2"
; - this is the default. A source simulator which only implements "SIMULATION/0.1" can still teleport with that protocol
; - this protocol is more efficient than "SIMULATION/0.1"
; "SIMULATION/0.1"
; - this is an older teleport protocol used in OpenSimulator 0.7.5 and before.
ConnectorProtocolVersion = "SIMULATION/0.2"
 
[Profile]
Module = "BasicProfileModule"
 
[SimulationDataStore]
LocalServiceModule = "OpenSim.Services.Connectors.dll:SimulationDataService"
 
[EstateDataStore]
LocalServiceModule = "OpenSim.Services.Connectors.dll:EstateDataService"
 
[AssetService]
LocalGridAssetService = "OpenSim.Services.Connectors.dll:AssetServicesConnector"
HypergridAssetService = "OpenSim.Services.Connectors.dll:HGAssetServiceConnector"
 
[InventoryService]
LocalGridInventoryService = "OpenSim.Region.CoreModules.dll:RemoteXInventoryServicesConnector"
 
[GridService]
; RemoteGridServicesConnector instantiates a LocalGridServicesConnector,
; which in turn uses this
LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
StorageProvider = "OpenSim.Data.Null.dll:NullRegionData"
 
NetworkConnector = "OpenSim.Services.Connectors.dll:GridServicesConnector"
 
; Needed to display non-default map tile images for linked regions
AssetService = "OpenSim.Services.Connectors.dll:AssetServicesConnector"
 
HypergridLinker = true
AllowHypergridMapSearch = true
 
[LibraryService]
LocalServiceModule = "OpenSim.Services.InventoryService.dll:LibraryService"
LibraryName = "OpenSim Library"
DefaultLibrary = "./inventory/Libraries.xml"
 
[Friends]
Connector = "OpenSim.Services.Connectors.dll:FriendsServicesConnector"
 
[Messaging]
MessageTransferModule = HGMessageTransferModule
LureModule = HGLureModule
 
[HGInstantMessageService]
LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInstantMessageService"
GridService = "OpenSim.Services.Connectors.dll:GridServicesConnector"
PresenceService = "OpenSim.Services.Connectors.dll:PresenceServicesConnector"
UserAgentService = "OpenSim.Services.Connectors.dll:UserAgentServiceConnector"
 
[MapImageService]
LocalServiceModule = "OpenSim.Services.Connectors.dll:MapImageServicesConnector"
 
; in minutes
RefreshTime = 60
/config-include/HyperSimianGrid.ini
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;;
;; Please don't change this file.
;; All optional settings are in GridCommon.ini.example,
;; which you can copy and change.
;;
 
;;
;; In GridCommon.ini, these are the URLs you would use if SimianGrid is
;; installed at http://www.mygrid.com/Grid/
;;
; AssetServerURI = "http://www.mygrid.com/Grid/?id="
; InventoryServerURI = "http://www.mygrid.com/Grid/"
; AvatarServerURI = "http://www.mygrid.com/Grid/"
; PresenceServerURI = "http://www.mygrid.com/Grid/"
; UserAccountServerURI = "http://www.mygrid.com/Grid/"
; AuthenticationServerURI = "http://www.mygrid.com/Grid/"
; FriendsServerURI = "http://www.mygrid.com/Grid/"
; GroupsServerURI = "http://www.mygrid.com/Grid/"
 
[Includes]
Include-Common = "config-include/GridCommon.ini"
 
[Modules]
GridServices = "RemoteGridServicesConnector"
PresenceServices = "SimianPresenceServiceConnector"
UserAccountServices = "SimianUserAccountServiceConnector"
AuthenticationServices = "SimianAuthenticationServiceConnector"
AssetServices = "HGAssetBroker"
InventoryServices = "HGInventoryBroker"
AvatarServices = "SimianAvatarServiceConnector"
NeighbourServices = "RemoteNeighbourServicesConnector"
SimulationServices = "RemoteSimulationConnectorModule"
EntityTransferModule = "HGEntityTransferModule"
InventoryAccessModule = "HGInventoryAccessModule"
LandServiceInConnector = true
NeighbourServiceInConnector = true
SimulationServiceInConnector = true
LibraryModule = false
AssetCaching = "FlotsamAssetCache"
 
[SimulationDataStore]
LocalServiceModule = "OpenSim.Services.Connectors.dll:SimulationDataService"
 
[EstateDataStore]
LocalServiceModule = "OpenSim.Services.Connectors.dll:EstateDataService"
 
[Friends]
Connector = "OpenSim.Services.Connectors.dll:SimianFriendsServiceConnector"
 
[GridService]
LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
StorageProvider = "OpenSim.Data.Null.dll:NullRegionData"
NetworkConnector = "OpenSim.Services.Connectors.dll:SimianGridServiceConnector"
 
HypergridLinker = true
AllowHypergridMapSearch = true
 
[LibraryService]
LocalServiceModule = "OpenSim.Services.InventoryService.dll:LibraryService"
LibraryName = "OpenSim Library"
DefaultLibrary = "./inventory/Libraries.xml"
 
[AssetService]
DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
LocalGridAssetService = "OpenSim.Services.Connectors.dll:SimianAssetServiceConnector"
HypergridAssetService = "OpenSim.Services.Connectors.dll:HGAssetServiceConnector"
AssetLoaderArgs = "assets/AssetSets.xml"
 
[InventoryService]
LocalGridInventoryService = "OpenSim.Services.Connectors.dll:SimianInventoryServiceConnector"
 
[Groups]
Enabled = true
Module = GroupsModule
DebugEnabled = false
NoticesEnabled = true
MessagingModule = GroupsMessagingModule
MessagingEnabled = true
ServicesConnectorModule = SimianGroupsServicesConnector
 
[Profiles]
Module = "SimianProfiles"
 
[HGInventoryAccessModule]
;
; === HG ONLY ===
; Change this to your profile server
; accessible from other grids
;
ProfileServerURI = "http://mygridserver.com:8002/user"
 
;; If you want to protect your assets from being copied by foreign visitors
;; uncomment the next line. You may want to do this on sims that have licensed content.
; OutboundPermission = False
/config-include/SimianGrid.ini
@@ -0,0 +1,77 @@
;;
;; Please don't change this file.
;; All optional settings are in GridCommon.ini.example,
;; which you can copy and change.
;;
 
;;
;; In GridCommon.ini, these are the URLs you would use if SimianGrid is
;; installed at http://www.mygrid.com/Grid/
;;
; AssetServerURI = "http://www.mygrid.com/Grid/?id="
; InventoryServerURI = "http://www.mygrid.com/Grid/"
; AvatarServerURI = "http://www.mygrid.com/Grid/"
; PresenceServerURI = "http://www.mygrid.com/Grid/"
; UserAccountServerURI = "http://www.mygrid.com/Grid/"
; AuthenticationServerURI = "http://www.mygrid.com/Grid/"
; FriendsServerURI = "http://www.mygrid.com/Grid/"
; GroupsServerURI = "http://www.mygrid.com/Grid/"
 
[Includes]
Include-Common = "config-include/GridCommon.ini"
 
[Modules]
GridServices = "RemoteGridServicesConnector"
PresenceServices = "SimianPresenceServiceConnector"
UserAccountServices = "SimianUserAccountServiceConnector"
AuthenticationServices = "SimianAuthenticationServiceConnector"
AssetServices = "SimianAssetServiceConnector"
InventoryServices = "SimianInventoryServiceConnector"
AvatarServices = "SimianAvatarServiceConnector"
NeighbourServices = "RemoteNeighbourServicesConnector"
SimulationServices = "RemoteSimulationConnectorModule"
EntityTransferModule = "BasicEntityTransferModule"
InventoryAccessModule = "BasicInventoryAccessModule"
LandServiceInConnector = true
NeighbourServiceInConnector = true
SimulationServiceInConnector = true
LibraryModule = false
AssetCaching = "FlotsamAssetCache"
 
[SimulationDataStore]
LocalServiceModule = "OpenSim.Services.Connectors.dll:SimulationDataService"
 
[EstateDataStore]
LocalServiceModule = "OpenSim.Services.Connectors.dll:EstateDataService"
 
[Friends]
Connector = "OpenSim.Services.Connectors.dll:SimianFriendsServiceConnector"
 
[GridService]
LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
StorageProvider = "OpenSim.Data.Null.dll:NullRegionData"
NetworkConnector = "OpenSim.Services.Connectors.dll:SimianGridServiceConnector"
 
[LibraryService]
LocalServiceModule = "OpenSim.Services.InventoryService.dll:LibraryService"
LibraryName = "OpenSim Library"
DefaultLibrary = "./inventory/Libraries.xml"
 
[AssetService]
DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
AssetLoaderArgs = "assets/AssetSets.xml"
[Groups]
Enabled = true
Module = GroupsModule
DebugEnabled = false
NoticesEnabled = true
MessagingModule = GroupsMessagingModule
MessagingEnabled = true
ServicesConnectorModule = SimianGroupsServicesConnector
 
[Profiles]
Module = "SimianProfiles"
/config-include/Standalone.ini
@@ -0,0 +1,127 @@
;;
;; Please don't change this file.
;; All optional settings are in StandaloneCommon.ini.example,
;; which you can copy and change.
;;
 
[Modules]
AssetServices = "LocalAssetServicesConnector"
InventoryServices = "LocalInventoryServicesConnector"
NeighbourServices = "LocalNeighbourServicesConnector"
AuthenticationServices = "LocalAuthenticationServicesConnector"
AuthorizationServices = "LocalAuthorizationServicesConnector"
GridServices = "LocalGridServicesConnector"
PresenceServices = "LocalPresenceServicesConnector"
UserAccountServices = "LocalUserAccountServicesConnector"
GridUserServices = "LocalGridUserServicesConnector"
SimulationServices = "LocalSimulationConnectorModule"
AvatarServices = "LocalAvatarServicesConnector"
EntityTransferModule = "BasicEntityTransferModule"
InventoryAccessModule = "BasicInventoryAccessModule"
MapImageService = "MapImageServiceModule"
SearchModule = "BasicSearchModule"
 
LibraryModule = true
LLLoginServiceInConnector = true
GridInfoServiceInConnector = true
MapImageServiceInConnector = true
 
[SimulationService]
; This is the protocol version which the simulator advertises to the source destination when acting as a target destination for a teleport
; It is used to control the teleport handoff process.
; Valid values are
; "SIMULATION/0.2"
; - this is the default. A source simulator which only implements "SIMULATION/0.1" can still teleport with that protocol
; - this protocol is more efficient than "SIMULATION/0.1"
; "SIMULATION/0.1"
; - this is an older teleport protocol used in OpenSimulator 0.7.5 and before.
ConnectorProtocolVersion = "SIMULATION/0.2"
 
[SimulationDataStore]
LocalServiceModule = "OpenSim.Services.Connectors.dll:SimulationDataService"
 
[EstateDataStore]
LocalServiceModule = "OpenSim.Services.Connectors.dll:EstateDataService"
 
[AssetService]
LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
 
[InventoryService]
LocalServiceModule = "OpenSim.Services.InventoryService.dll:XInventoryService"
 
[LibraryService]
LocalServiceModule = "OpenSim.Services.InventoryService.dll:LibraryService"
LibraryName = "OpenSim Library"
DefaultLibrary = "./inventory/Libraries.xml"
 
[AvatarService]
LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService"
 
[AuthenticationService]
LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
 
[GridService]
LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
Realm = "regions"
StorageProvider = "OpenSim.Data.Null.dll"
 
[PresenceService]
LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService"
StorageProvider = "OpenSim.Data.Null.dll"
 
[UserAccountService]
LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
 
;; These are for creating new accounts
AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
GridService = "OpenSim.Services.GridService.dll:GridService"
InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
 
;; This switch creates the minimum set of body parts and avatar entries for a viewer 2 to show a default "Ruth" avatar rather than a cloud.
CreateDefaultAvatarEntries = true
 
[GridUserService]
LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService"
 
[FriendsService]
LocalServiceModule = "OpenSim.Services.FriendsService.dll"
 
[Friends]
Connector = "OpenSim.Services.FriendsService.dll"
 
[LoginService]
LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
GridService = "OpenSim.Services.GridService.dll:GridService"
AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
 
WelcomeMessage = "Welcome, Avatar!"
 
;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time"
;; Viewers do not receive timezone information from the server - almost all (?) default to Pacific Standard Time
;; However, they do rely on the server to tell them whether it's Daylight Saving Time or not.
;; Hence, calculating DST based on a different timezone can result in a misleading viewer display and inconsistencies between grids.
;; By default, this setting uses various timezone names to calculate DST with regards to the viewer's standard PST.
;; Options are
;; "none" no DST
;; "local" use the server's only timezone to calculate DST. This is previous OpenSimulator behaviour.
;; "America/Los_Angeles;Pacific Standard Time" use these timezone names to look up Daylight savings.
;; 'America/Los_Angeles' is used on Linux/Mac systems whilst 'Pacific Standard Time' is used on Windows
DSTZone = "America/Los_Angeles;Pacific Standard Time"
 
[MapImageService]
LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService"
 
; in minutes
RefreshTime = 60
 
;; This should always be the very last thing on this file
[Includes]
Include-Common = "config-include/StandaloneCommon.ini"
/config-include/StandaloneCommon.ini
@@ -0,0 +1,389 @@
; This is the main configuration file for an instance of OpenSim running in standalone mode
 
[DatabaseService]
;
; ### Choose the DB
;
 
; SQLite
;Include-Storage = "config-include/storage/SQLiteStandalone.ini";
 
; MySql
; Uncomment these lines if you want to use mysql storage
; Change the connection string to your db details
StorageProvider = "OpenSim.Data.MySQL.dll"
ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;Old Guids=true;"
 
; Uncomment this line if you are using MySQL and want to use a different database for estates.
; The usual application for this is to allow estates to be spread out across multiple simulators by share the same database.
; Most people won't need to do this so only uncomment if you know what you're doing.
;EstateConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;Old Guids=true;"
 
; MSSQL
; Uncomment these lines if you want to use MSSQL storage
; Change the connection string to your db details
; The value for server property is shown in your SQL Server Management Studio login dialog.
; (This sample is the default of express edition)
;StorageProvider = "OpenSim.Data.MSSQL.dll"
;ConnectionString = "Server=localhost\SQLEXPRESS;Database=opensim;User Id=opensim; password=***;"
 
[Hypergrid]
; Uncomment the variables in this section only if you are in
; Hypergrid configuration. Otherwise, ignore.
 
;# {HomeURI} {Hypergrid} {The Home URL of this world} {}
;; If this is a standalone world, this is the address of this instance.
;; If this is a grided simulator, this is the address of the external robust server that
;; runs the UserAgentsService.
;; For example http://myworld.com:9000 or http://myworld.com:8002
;; This is a default that can be overwritten in some sections.
HomeURI = "http://192.168.0.1:9000"
 
;# {GatekeeperURI} {Hypergrid} {The URL of the gatekeeper of this world} {}
;; If this is a standalone world, this is the address of this instance.
;; If this is a grided simulator, this is the address of the external robust server
;; that runs the Gatekeeper service.
;; For example http://myworld.com:9000 or http://myworld.com:8002
;; This is a default that can be overwritten in some sections.
GatekeeperURI = "http://192.168.0.1:9000"
 
[Modules]
;; Choose one cache module and the corresponding config file, if it exists.
;; Copy the config .example file into your own .ini file and alter that
;; We recommend the use of the FlotsamAssetCache since this is most actively maintained.
 
AssetCaching = "FlotsamAssetCache"
Include-FlotsamCache = "config-include/FlotsamCache.ini"
 
;AssetCaching = "CenomeMemoryAssetCache"
;Include-CenomeCache = "config-include/CenomeCache.ini"
 
;AssetCaching = "GlynnTuckerAssetCache"
 
;; Authorization is not on by default, as it depends on external php
;AuthorizationServices = "LocalAuthorizationServicesConnector"
 
[AssetService]
DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
AssetLoaderArgs = "assets/AssetSets.xml"
 
 
[GridService]
;; For in-memory region storage (default)
StorageProvider = "OpenSim.Data.Null.dll:NullRegionData"
;;--- For MySql region storage (alternative)
StorageProvider = "OpenSim.Data.MySQL.dll:MySqlRegionData"
 
;; Directory for map tile images of remote regions
MapTileDirectory = "./maptiles"
 
;; Next, we can specify properties of regions, including default and fallback regions
;; The syntax is: Region_<RegioName> = "<flags>"
;; where <flags> can be DefaultRegion, FallbackRegion, NoDirectLogin, Persistent, LockedOut
;;
;; DefaultRegion If a local login cannot be placed in the required region (e.g. home region does not exist, avatar is not allowed entry, etc.)
;; then this region becomes the destination. Only the first online default region will be used. If no DefaultHGRegion
;; is specified then this will also be used as the region for hypergrid connections that require it (commonly because they have not specified
;; an explicit region.
;;
;; DefaultHGRegion If an avatar connecting via the hypergrid does not specify a region, then they are placed here. Only the first online
;; region will be used.
;;
;; FallbackRegion If the DefaultRegion is not available for a local login, then any FallbackRegions are tried instead. These are tried in the
;; order specified. This only applies to local logins at this time, not Hypergrid connections.
;;
;; NoDirectLogin A hypergrid user cannot directly connect to this region. This does not apply to local logins.
;;
;; Persistent When the simulator is shutdown, the region is signalled as offline but left registered on the grid.
;;
;; For example:
Region_Welcome_Area = "DefaultRegion, FallbackRegion"
 
; === HG ONLY ===
;; If you have this set under [Hypergrid], no need to set it here, leave it commented
; GatekeeperURI="http://192.168.0.1:9000"
 
[LibraryModule]
; Set this if you want to change the name of the OpenSim Library
;LibraryName = "My World's Library"
 
[LoginService]
WelcomeMessage = "Welcome, Avatar!"
;; If you have Gatekeeper set under [Hypergrid], no need to set it here, leave it commented
; GatekeeperURI = "http://192.168.0.1:9000"
 
SRV_HomeURI = "http://192.168.0.1:9000"
SRV_InventoryServerURI = "http://192.168.0.1:9000"
SRV_AssetServerURI = "http://192.168.0.1:9000"
SRV_ProfileServerURI = "http://192.168.0.1:9000"
SRV_FriendsServerURI = "http://192.168.0.1:9000"
SRV_IMServerURI = "http://192.168.0.1:9000"
 
;; For Viewer 2
MapTileURL = "http://192.168.0.1:9000/"
 
; The minimum user level required for a user to be able to login. 0 by default
; If you disable a particular user's account then you can set their login level below this number.
; You can also change this level from the console though these changes will not be persisted.
; MinLoginLevel = 0
 
;; Ask co-operative viewers to use a different currency name
;Currency = ""
 
;; Set minimum fee to publish classified
; ClassifiedFee = 0
 
;; Regular expressions for controlling which client versions are accepted/denied.
;; An empty string means nothing is checked.
;;
;; Example 1: allow only these 3 types of clients (any version of them)
;; AllowedClients = "Imprudence|Hippo|Second Life"
;;
;; Example 2: allow all clients except these
;; DeniedClients = "Twisted|Crawler|Cryolife|FuckLife|StreetLife|GreenLife|AntiLife|KORE-Phaze|Synlyfe|Purple Second Life|SecondLi |Emerald"
;;
;; Note that these are regular expressions, so every character counts.
;; Also note that this is very weak security and should not be trusted as a reliable means
;; for keeping bad clients out; modified clients can fake their identifiers.
;;
;;
;AllowedClients = ""
;DeniedClients = ""
 
 
[FreeswitchService]
;; If FreeSWITCH is not being used then you don't need to set any of these parameters
;;
;; The IP address of your FreeSWITCH server. The common case is for this to be the same as the server running the OpenSim standalone
;; This has to be set for the FreeSWITCH service to work
;; This address must be reachable by viewers.
;ServerAddress = 192.168.0.1
 
;; The following configuration parameters are optional
 
;; By default, this is the same as the ServerAddress
; Realm = 192.168.0.1
 
;; By default, this is the same as the ServerAddress on port 5060
; SIPProxy = 192.168.0.1:5060
 
;; Default is 5000ms
; DefaultTimeout = 5000
 
;; The dial plan context. Default is "default"
; Context = default
 
;; Currently unused
; UserName = freeswitch
 
;; Currently unused
; Password = password
 
;; The following parameters are for STUN = Simple Traversal of UDP through NATs
;; See http://wiki.freeswitch.org/wiki/NAT_Traversal
;; stun.freeswitch.org is not guaranteed to be running so use it in
;; production at your own risk
; EchoServer = 192.168.0.1
; EchoPort = 50505
; AttemptSTUN = false
 
[GridInfoService]
; These settings are used to return information on a get_grid_info call.
; Client launcher scripts and third-party clients make use of this to
; autoconfigure the client and to provide a nice user experience. If you
; want to facilitate that, you should configure the settings here according
; to your grid or standalone setup.
;
; See http://opensimulator.org/wiki/GridInfo
 
; login uri: for grid this is the login server URI
login = http://192.168.0.1:9000/
 
; long grid name: the long name of your grid
gridname = "Clockwerk"
 
; short grid name: the short name of your grid
gridnick = "Clockwerk"
 
; login page: optional: if it exists it will be used to tell the client to use
; this as splash page
; currently unused
welcome = http://192.168.0.1/welcome
 
; helper uri: optional: if it exists if will be used to tell the client to use
; this for all economy related things
; currently unused
;economy = http://192.168.0.1:9000/
 
; web page of grid: optional: page providing further information about your grid
; currently unused
about = http://192.168.0.1/about/
 
; account creation: optional: page providing further information about obtaining
; a user account on your grid
; currently unused
register = http://192.168.0.1/register
 
; help: optional: page providing further assistance for users of your grid
; currently unused
;help = http://192.168.0.1/help
 
; password help: optional: page providing password assistance for users of your grid
; currently unused
;password = http://192.168.0.1/password
 
; HG address of the gatekeeper, if you have one
; this is the entry point for all the regions of the world
;gatekeeper = http://192.168.0.1:9000/
 
; HG user domain, if you have one
; this is the entry point for all user-related HG services
; uas = http://192.168.0.1:9000/
 
[MapImageService]
; Set this if you want to change the default
; TilesStoragePath = "maptiles"
 
[AuthorizationService]
; If you have regions with access restrictions
; specify them here using the convention
; Region_<Region_Name> = <flags>
; Valid flags are:
; DisallowForeigners -- HG visitors not allowed
; DisallowResidents -- only Admins and Managers allowed
; Example:
; Region_Test_1 = "DisallowForeigners"
 
;;
;; HG configurations
;;
[GatekeeperService]
;; If you have GatekeeperURI set under [Hypergrid], no need to set it here, leave it commented
; ExternalName = "http://192.168.0.1:9000"
 
; Does this grid allow incoming links to any region in it?
; If false, HG TPs happen only to the Default regions specified in [GridService] section
AllowTeleportsToAnyRegion = true
 
;; Regular expressions for controlling which client versions are accepted/denied.
;; An empty string means nothing is checked.
;;
;; Example 1: allow only these 3 types of clients (any version of them)
;; AllowedClients = "Imprudence|Hippo|Second Life"
;;
;; Example 2: allow all clients except these
;; DeniedClients = "Twisted|Crawler|Cryolife|FuckLife|StreetLife|GreenLife|AntiLife|KORE-Phaze|Synlyfe|Purple Second Life|SecondLi |Emerald"
;;
;; Note that these are regular expressions, so every character counts.
;; Also note that this is very weak security and should not be trusted as a reliable means
;; for keeping bad clients out; modified clients can fake their identifiers.
;;
;;
;AllowedClients = ""
;DeniedClients = ""
 
;; Are foreign visitors allowed?
ForeignAgentsAllowed = true
;;
;; If ForeignAgentsAllowed is true, make exceptions using AllowExcept.
;; Leave blank or commented for no exceptions.
; AllowExcept = "http://griefer.com:8002, http://enemy.com:8002"
;;
;; If ForeignAgentsAllowed is false, make exceptions using DisallowExcept
;; Leave blank or commented for no exceptions.
; DisallowExcept = "http://myfriendgrid.com:8002, http://myboss.com:8002"
 
[UserAgentService]
;; User level required to be contacted from other grids
LevelOutsideContacts = 0
 
;; Restrictions on destinations of local users.
;; Are local users allowed to visit other grids?
;; What user level? Use variables of this forrm:
;; ForeignTripsAllowed_Level_<UserLevel> = true | false
;; (the default is true)
;; For example:
; ForeignTripsAllowed_Level_0 = false
; ForeignTripsAllowed_Level_200 = true ; true is default, no need to say it
;;
;; If ForeignTripsAllowed is false, make exceptions using DisallowExcept
;; Leave blank or commented for no exceptions.
; DisallowExcept_Level_0 = "http://myothergrid.com:8002, http://boss.com:8002"
;;
;; If ForeignTripsAllowed is true, make exceptions using AllowExcept.
;; Leave blank or commented for no exceptions.
; AllowExcept_Level_200 = "http://griefer.com:8002, http://enemy.com:8002"
 
[HGInventoryService]
;; If you have this set under [Hypergrid], no need to set it here, leave it commented
; HomeURI = "http://192.168.0.1:9000"
 
[HGAssetService]
;; If you have this set under [Hypergrid], no need to set it here, leave it commented
; HomeURI = "http://192.168.0.1:9000"
 
;; The asset types that this grid can export to / import from other grids.
;; Comma separated.
;; Valid values are all the asset types in OpenMetaverse.AssetType, namely:
;; Unknown, Texture, Sound, CallingCard, Landmark, Clothing, Object, Notecard, LSLText,
;; LSLBytecode, TextureTGA, Bodypart, SoundWAV, ImageTGA, ImageJPEG, Animation, Gesture, Mesh
;;
;; Leave blank or commented if you don't want to apply any restrictions.
;; A more strict, but still reasonable, policy may be to disallow the exchange
;; of scripts, like so:
; DisallowExport ="LSLText"
; DisallowImport ="LSLBytecode"
 
 
[HGInventoryAccessModule]
;; If you have these set under [Hypergrid], no need to set it here, leave it commented
; HomeURI = "http://192.168.0.1:9000"
; GatekeeperURI = "http://192.168.0.1:9000"
 
;; If you want to protect your assets from being copied by foreign visitors
;; uncomment the next line. You may want to do this on sims that have licensed content.
;; true = allow exports, false = disallow exports. True by default.
; OutboundPermission = True
 
;; Send visual reminder to local users that their inventories are unavailable while they are traveling
;; and available when they return. True by default.
;RestrictInventoryAccessAbroad = True
 
[HGFriendsModule]
; User level required to be able to send friendship invitations to foreign users
LevelHGFriends = 0;
 
[Messaging]
; === HG ONLY ===
;; If you have this set under [Hypergrid], no need to set it here, leave it commented
; GatekeeperURI = "http://192.168.0.1:9000"
 
 
[EntityTransfer]
;; User level from which local users are allowed to HG teleport. Default 0 (all users)
;LevelHGTeleport = 0
 
;; Are local users restricted from taking their appearance abroad?
;; Default is no restrictions
;RestrictAppearanceAbroad = false
 
;; If appearance is restricted, which accounts' appearances are allowed to be exported?
;; Comma-separated list of account names
AccountForAppearance = "Test User, Astronaut Smith"
 
;; UserProfiles Service
;;
;; To use, set Enabled to true then configure for your site...
[UserProfilesService]
LocalServiceModule = "OpenSim.Services.UserProfilesService.dll:UserProfilesService"
Enabled = false
 
;; Configure this for separate databse
; ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;Old Guids=true;"
; Realm = UserProfiles
 
UserAccountService = OpenSim.Services.UserAccountService.dll:UserAccountService
AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
 
[Includes]
Include-Common = "Clockwerk.ini"
/config-include/StandaloneCommon.ini.example
@@ -0,0 +1,386 @@
; This is the main configuration file for an instance of OpenSim running in standalone mode
 
[DatabaseService]
;
; ### Choose the DB
;
 
; SQLite
Include-Storage = "config-include/storage/SQLiteStandalone.ini";
 
; MySql
; Uncomment these lines if you want to use mysql storage
; Change the connection string to your db details
;StorageProvider = "OpenSim.Data.MySQL.dll"
;ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;Old Guids=true;"
 
; Uncomment this line if you are using MySQL and want to use a different database for estates.
; The usual application for this is to allow estates to be spread out across multiple simulators by share the same database.
; Most people won't need to do this so only uncomment if you know what you're doing.
;EstateConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;Old Guids=true;"
 
; MSSQL
; Uncomment these lines if you want to use MSSQL storage
; Change the connection string to your db details
; The value for server property is shown in your SQL Server Management Studio login dialog.
; (This sample is the default of express edition)
;StorageProvider = "OpenSim.Data.MSSQL.dll"
;ConnectionString = "Server=localhost\SQLEXPRESS;Database=opensim;User Id=opensim; password=***;"
 
[Hypergrid]
; Uncomment the variables in this section only if you are in
; Hypergrid configuration. Otherwise, ignore.
 
;# {HomeURI} {Hypergrid} {The Home URL of this world} {}
;; If this is a standalone world, this is the address of this instance.
;; If this is a grided simulator, this is the address of the external robust server that
;; runs the UserAgentsService.
;; For example http://myworld.com:9000 or http://myworld.com:8002
;; This is a default that can be overwritten in some sections.
; HomeURI = "http://127.0.0.1:9000"
 
;# {GatekeeperURI} {Hypergrid} {The URL of the gatekeeper of this world} {}
;; If this is a standalone world, this is the address of this instance.
;; If this is a grided simulator, this is the address of the external robust server
;; that runs the Gatekeeper service.
;; For example http://myworld.com:9000 or http://myworld.com:8002
;; This is a default that can be overwritten in some sections.
; GatekeeperURI = "http://127.0.0.1:9000"
 
[Modules]
;; Choose one cache module and the corresponding config file, if it exists.
;; Copy the config .example file into your own .ini file and alter that
;; We recommend the use of the FlotsamAssetCache since this is most actively maintained.
 
AssetCaching = "FlotsamAssetCache"
Include-FlotsamCache = "config-include/FlotsamCache.ini"
 
;AssetCaching = "CenomeMemoryAssetCache"
;Include-CenomeCache = "config-include/CenomeCache.ini"
 
;AssetCaching = "GlynnTuckerAssetCache"
 
;; Authorization is not on by default, as it depends on external php
;AuthorizationServices = "LocalAuthorizationServicesConnector"
 
[AssetService]
DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
AssetLoaderArgs = "assets/AssetSets.xml"
 
 
[GridService]
;; For in-memory region storage (default)
StorageProvider = "OpenSim.Data.Null.dll:NullRegionData"
;;--- For MySql region storage (alternative)
;StorageProvider = "OpenSim.Data.MySQL.dll:MySqlRegionData"
 
;; Directory for map tile images of remote regions
; MapTileDirectory = "./maptiles"
 
;; Next, we can specify properties of regions, including default and fallback regions
;; The syntax is: Region_<RegioName> = "<flags>"
;; where <flags> can be DefaultRegion, FallbackRegion, NoDirectLogin, Persistent, LockedOut
;;
;; DefaultRegion If a local login cannot be placed in the required region (e.g. home region does not exist, avatar is not allowed entry, etc.)
;; then this region becomes the destination. Only the first online default region will be used. If no DefaultHGRegion
;; is specified then this will also be used as the region for hypergrid connections that require it (commonly because they have not specified
;; an explicit region.
;;
;; DefaultHGRegion If an avatar connecting via the hypergrid does not specify a region, then they are placed here. Only the first online
;; region will be used.
;;
;; FallbackRegion If the DefaultRegion is not available for a local login, then any FallbackRegions are tried instead. These are tried in the
;; order specified. This only applies to local logins at this time, not Hypergrid connections.
;;
;; NoDirectLogin A hypergrid user cannot directly connect to this region. This does not apply to local logins.
;;
;; Persistent When the simulator is shutdown, the region is signalled as offline but left registered on the grid.
;;
;; For example:
Region_Welcome_Area = "DefaultRegion, FallbackRegion"
 
; === HG ONLY ===
;; If you have this set under [Hypergrid], no need to set it here, leave it commented
; GatekeeperURI="http://127.0.0.1:9000"
 
[LibraryModule]
; Set this if you want to change the name of the OpenSim Library
;LibraryName = "My World's Library"
 
[LoginService]
WelcomeMessage = "Welcome, Avatar!"
;; If you have Gatekeeper set under [Hypergrid], no need to set it here, leave it commented
; GatekeeperURI = "http://127.0.0.1:9000"
 
SRV_HomeURI = "http://127.0.0.1:9000"
SRV_InventoryServerURI = "http://127.0.0.1:9000"
SRV_AssetServerURI = "http://127.0.0.1:9000"
SRV_ProfileServerURI = "http://127.0.0.1:9000"
SRV_FriendsServerURI = "http://127.0.0.1:9000"
SRV_IMServerURI = "http://127.0.0.1:9000"
 
;; For Viewer 2
MapTileURL = "http://127.0.0.1:9000/"
 
; The minimum user level required for a user to be able to login. 0 by default
; If you disable a particular user's account then you can set their login level below this number.
; You can also change this level from the console though these changes will not be persisted.
; MinLoginLevel = 0
 
;; Ask co-operative viewers to use a different currency name
;Currency = ""
 
;; Set minimum fee to publish classified
; ClassifiedFee = 0
 
;; Regular expressions for controlling which client versions are accepted/denied.
;; An empty string means nothing is checked.
;;
;; Example 1: allow only these 3 types of clients (any version of them)
;; AllowedClients = "Imprudence|Hippo|Second Life"
;;
;; Example 2: allow all clients except these
;; DeniedClients = "Twisted|Crawler|Cryolife|FuckLife|StreetLife|GreenLife|AntiLife|KORE-Phaze|Synlyfe|Purple Second Life|SecondLi |Emerald"
;;
;; Note that these are regular expressions, so every character counts.
;; Also note that this is very weak security and should not be trusted as a reliable means
;; for keeping bad clients out; modified clients can fake their identifiers.
;;
;;
;AllowedClients = ""
;DeniedClients = ""
 
 
[FreeswitchService]
;; If FreeSWITCH is not being used then you don't need to set any of these parameters
;;
;; The IP address of your FreeSWITCH server. The common case is for this to be the same as the server running the OpenSim standalone
;; This has to be set for the FreeSWITCH service to work
;; This address must be reachable by viewers.
;ServerAddress = 127.0.0.1
 
;; The following configuration parameters are optional
 
;; By default, this is the same as the ServerAddress
; Realm = 127.0.0.1
 
;; By default, this is the same as the ServerAddress on port 5060
; SIPProxy = 127.0.0.1:5060
 
;; Default is 5000ms
; DefaultTimeout = 5000
 
;; The dial plan context. Default is "default"
; Context = default
 
;; Currently unused
; UserName = freeswitch
 
;; Currently unused
; Password = password
 
;; The following parameters are for STUN = Simple Traversal of UDP through NATs
;; See http://wiki.freeswitch.org/wiki/NAT_Traversal
;; stun.freeswitch.org is not guaranteed to be running so use it in
;; production at your own risk
; EchoServer = 127.0.0.1
; EchoPort = 50505
; AttemptSTUN = false
 
[GridInfoService]
; These settings are used to return information on a get_grid_info call.
; Client launcher scripts and third-party clients make use of this to
; autoconfigure the client and to provide a nice user experience. If you
; want to facilitate that, you should configure the settings here according
; to your grid or standalone setup.
;
; See http://opensimulator.org/wiki/GridInfo
 
; login uri: for grid this is the login server URI
login = http://127.0.0.1:9000/
 
; long grid name: the long name of your grid
gridname = "the lost continent of hippo"
 
; short grid name: the short name of your grid
gridnick = "hippogrid"
 
; login page: optional: if it exists it will be used to tell the client to use
; this as splash page
; currently unused
;welcome = http://127.0.0.1/welcome
 
; helper uri: optional: if it exists if will be used to tell the client to use
; this for all economy related things
; currently unused
;economy = http://127.0.0.1:9000/
 
; web page of grid: optional: page providing further information about your grid
; currently unused
;about = http://127.0.0.1/about/
 
; account creation: optional: page providing further information about obtaining
; a user account on your grid
; currently unused
;register = http://127.0.0.1/register
 
; help: optional: page providing further assistance for users of your grid
; currently unused
;help = http://127.0.0.1/help
 
; password help: optional: page providing password assistance for users of your grid
; currently unused
;password = http://127.0.0.1/password
 
; HG address of the gatekeeper, if you have one
; this is the entry point for all the regions of the world
; gatekeeper = http://127.0.0.1:9000/
 
; HG user domain, if you have one
; this is the entry point for all user-related HG services
; uas = http://127.0.0.1:9000/
 
[MapImageService]
; Set this if you want to change the default
; TilesStoragePath = "maptiles"
 
[AuthorizationService]
; If you have regions with access restrictions
; specify them here using the convention
; Region_<Region_Name> = <flags>
; Valid flags are:
; DisallowForeigners -- HG visitors not allowed
; DisallowResidents -- only Admins and Managers allowed
; Example:
; Region_Test_1 = "DisallowForeigners"
 
;;
;; HG configurations
;;
[GatekeeperService]
;; If you have GatekeeperURI set under [Hypergrid], no need to set it here, leave it commented
; ExternalName = "http://127.0.0.1:9000"
 
; Does this grid allow incoming links to any region in it?
; If false, HG TPs happen only to the Default regions specified in [GridService] section
AllowTeleportsToAnyRegion = true
 
;; Regular expressions for controlling which client versions are accepted/denied.
;; An empty string means nothing is checked.
;;
;; Example 1: allow only these 3 types of clients (any version of them)
;; AllowedClients = "Imprudence|Hippo|Second Life"
;;
;; Example 2: allow all clients except these
;; DeniedClients = "Twisted|Crawler|Cryolife|FuckLife|StreetLife|GreenLife|AntiLife|KORE-Phaze|Synlyfe|Purple Second Life|SecondLi |Emerald"
;;
;; Note that these are regular expressions, so every character counts.
;; Also note that this is very weak security and should not be trusted as a reliable means
;; for keeping bad clients out; modified clients can fake their identifiers.
;;
;;
;AllowedClients = ""
;DeniedClients = ""
 
;; Are foreign visitors allowed?
;ForeignAgentsAllowed = true
;;
;; If ForeignAgentsAllowed is true, make exceptions using AllowExcept.
;; Leave blank or commented for no exceptions.
; AllowExcept = "http://griefer.com:8002, http://enemy.com:8002"
;;
;; If ForeignAgentsAllowed is false, make exceptions using DisallowExcept
;; Leave blank or commented for no exceptions.
; DisallowExcept = "http://myfriendgrid.com:8002, http://myboss.com:8002"
 
[UserAgentService]
;; User level required to be contacted from other grids
;LevelOutsideContacts = 0
 
;; Restrictions on destinations of local users.
;; Are local users allowed to visit other grids?
;; What user level? Use variables of this forrm:
;; ForeignTripsAllowed_Level_<UserLevel> = true | false
;; (the default is true)
;; For example:
; ForeignTripsAllowed_Level_0 = false
; ForeignTripsAllowed_Level_200 = true ; true is default, no need to say it
;;
;; If ForeignTripsAllowed is false, make exceptions using DisallowExcept
;; Leave blank or commented for no exceptions.
; DisallowExcept_Level_0 = "http://myothergrid.com:8002, http://boss.com:8002"
;;
;; If ForeignTripsAllowed is true, make exceptions using AllowExcept.
;; Leave blank or commented for no exceptions.
; AllowExcept_Level_200 = "http://griefer.com:8002, http://enemy.com:8002"
 
[HGInventoryService]
;; If you have this set under [Hypergrid], no need to set it here, leave it commented
; HomeURI = "http://127.0.0.1:9000"
 
[HGAssetService]
;; If you have this set under [Hypergrid], no need to set it here, leave it commented
; HomeURI = "http://127.0.0.1:9000"
 
;; The asset types that this grid can export to / import from other grids.
;; Comma separated.
;; Valid values are all the asset types in OpenMetaverse.AssetType, namely:
;; Unknown, Texture, Sound, CallingCard, Landmark, Clothing, Object, Notecard, LSLText,
;; LSLBytecode, TextureTGA, Bodypart, SoundWAV, ImageTGA, ImageJPEG, Animation, Gesture, Mesh
;;
;; Leave blank or commented if you don't want to apply any restrictions.
;; A more strict, but still reasonable, policy may be to disallow the exchange
;; of scripts, like so:
; DisallowExport ="LSLText"
; DisallowImport ="LSLBytecode"
 
 
[HGInventoryAccessModule]
;; If you have these set under [Hypergrid], no need to set it here, leave it commented
; HomeURI = "http://127.0.0.1:9000"
; GatekeeperURI = "http://127.0.0.1:9000"
 
;; If you want to protect your assets from being copied by foreign visitors
;; uncomment the next line. You may want to do this on sims that have licensed content.
;; true = allow exports, false = disallow exports. True by default.
; OutboundPermission = True
 
;; Send visual reminder to local users that their inventories are unavailable while they are traveling
;; and available when they return. True by default.
;RestrictInventoryAccessAbroad = True
 
[HGFriendsModule]
; User level required to be able to send friendship invitations to foreign users
;LevelHGFriends = 0;
 
[Messaging]
; === HG ONLY ===
;; If you have this set under [Hypergrid], no need to set it here, leave it commented
; GatekeeperURI = "http://127.0.0.1:9000"
 
 
[EntityTransfer]
;; User level from which local users are allowed to HG teleport. Default 0 (all users)
;LevelHGTeleport = 0
 
;; Are local users restricted from taking their appearance abroad?
;; Default is no restrictions
;RestrictAppearanceAbroad = false
 
;; If appearance is restricted, which accounts' appearances are allowed to be exported?
;; Comma-separated list of account names
AccountForAppearance = "Test User, Astronaut Smith"
 
;; UserProfiles Service
;;
;; To use, set Enabled to true then configure for your site...
[UserProfilesService]
LocalServiceModule = "OpenSim.Services.UserProfilesService.dll:UserProfilesService"
Enabled = false
 
;; Configure this for separate databse
; ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;Old Guids=true;"
; Realm = UserProfiles
 
UserAccountService = OpenSim.Services.UserAccountService.dll:UserAccountService
AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
/config-include/StandaloneHypergrid.ini
@@ -0,0 +1,201 @@
;;
;; Please don't change this file.
;; All optional settings are in StandaloneCommon.ini.example,
;; which you can copy and change.
;;
 
[Startup]
WorldMapModule = "HGWorldMap"
 
[Modules]
AssetServices = "HGAssetBroker"
InventoryServices = "HGInventoryBroker"
NeighbourServices = "LocalNeighbourServicesConnector"
AuthenticationServices = "LocalAuthenticationServicesConnector"
AuthorizationServices = "LocalAuthorizationServicesConnector"
GridServices = "LocalGridServicesConnector"
PresenceServices = "LocalPresenceServicesConnector"
UserAccountServices = "LocalUserAccountServicesConnector"
GridUserServices = "LocalGridUserServicesConnector"
SimulationServices = "RemoteSimulationConnectorModule"
AvatarServices = "LocalAvatarServicesConnector"
UserProfilesServices = "LocalUserProfilesServicesConnector"
MapImageService = "MapImageServiceModule"
EntityTransferModule = "HGEntityTransferModule"
InventoryAccessModule = "HGInventoryAccessModule"
FriendsModule = "HGFriendsModule"
UserManagementModule = "HGUserManagementModule"
SearchModule = "BasicSearchModule"
InventoryServiceInConnector = true
AssetServiceInConnector = true
HypergridServiceInConnector = true
NeighbourServiceInConnector = true
LibraryModule = true
LLLoginServiceInConnector = true
GridInfoServiceInConnector = true
AuthenticationServiceInConnector = true
SimulationServiceInConnector = true
MapImageServiceInConnector = true
 
[SimulationService]
; This is the protocol version which the simulator advertises to the source destination when acting as a target destination for a teleport
; It is used to control the teleport handoff process.
; Valid values are
; "SIMULATION/0.2"
; - this is the default. A source simulator which only implements "SIMULATION/0.1" can still teleport with that protocol
; - this protocol is more efficient than "SIMULATION/0.1"
; "SIMULATION/0.1"
; - this is an older teleport protocol used in OpenSimulator 0.7.5 and before.
ConnectorProtocolVersion = "SIMULATION/0.2"
 
[Messaging]
MessageTransferModule = HGMessageTransferModule
LureModule = HGLureModule
 
[SimulationDataStore]
LocalServiceModule = "OpenSim.Services.Connectors.dll:SimulationDataService"
 
[EstateDataStore]
LocalServiceModule = "OpenSim.Services.Connectors.dll:EstateDataService"
 
[AssetService]
LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
 
; For HGAssetBroker
LocalGridAssetService = "OpenSim.Services.AssetService.dll:AssetService"
HypergridAssetService = "OpenSim.Services.Connectors.dll:HGAssetServiceConnector"
 
[InventoryService]
; For HGInventoryBroker
LocalGridInventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
 
[AvatarService]
LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService"
 
[LibraryService]
LocalServiceModule = "OpenSim.Services.InventoryService.dll:LibraryService"
LibraryName = "OpenSim Library"
DefaultLibrary = "./inventory/Libraries.xml"
 
[AuthenticationService]
LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
 
[GridService]
; LocalGridServicesConnector needs this
LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
Realm = "regions"
StorageProvider = "OpenSim.Data.Null.dll"
; Needed to display non-default map tile images for remote regions
AssetService = "OpenSim.Services.AssetService.dll:AssetService"
HypergridLinker = true
AllowHypergridMapSearch = true
[PresenceService]
LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService"
StorageProvider = "OpenSim.Data.Null.dll"
 
[UserAccountService]
LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
 
;; These are for creating new accounts by the service
AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
GridService = "OpenSim.Services.GridService.dll:GridService"
InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
 
;; This switch creates the minimum set of body parts and avatar entries for a viewer 2 to show a default "Ruth" avatar rather than a cloud.
CreateDefaultAvatarEntries = true
 
[GridUserService]
LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService"
 
[FriendsService]
LocalServiceModule = "OpenSim.Services.FriendsService.dll"
 
[Friends]
Connector = "OpenSim.Services.FriendsService.dll"
 
[LoginService]
LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
GridService = "OpenSim.Services.GridService.dll:GridService"
AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
[MapImageService]
LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService"
; in minutes
RefreshTime = 60
 
[GatekeeperService]
LocalServiceModule = "OpenSim.Services.HypergridService.dll:GatekeeperService"
;; for the service
UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
GridService = "OpenSim.Services.GridService.dll:GridService"
AuthenticationService = "OpenSim.Services.Connectors.dll:AuthenticationServicesConnector"
SimulationService ="OpenSim.Services.Connectors.dll:SimulationServiceConnector"
 
[UserAgentService]
LocalServiceModule = "OpenSim.Services.HypergridService.dll:UserAgentService"
;; for the service
GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
GridService = "OpenSim.Services.GridService.dll:GridService"
GatekeeperService = "OpenSim.Services.HypergridService.dll:GatekeeperService"
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
 
;; This switch creates the minimum set of body parts and avatar entries for a viewer 2 to show a default "Ruth" avatar rather than a cloud.
CreateDefaultAvatarEntries = true
 
;; The interface that local users get when they are in other grids
;; This greatly restricts the inventory operations while in other grids
[HGInventoryService]
; For the InventoryServiceInConnector
LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGSuitcaseInventoryService"
;; alternatives:
;; HG1.5, more permissive, not recommended, but still supported
;LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInventoryService"
;; HG1.0, totally permissive, not recommended, but OK for grids with 100% trust
;LocalServiceModule = "OpenSim.Services.InventoryService.dll:XInventoryService"
 
UserAccountsService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
 
;; The interface that local users get when they are in other grids
;; This restricts/filters the asset operations from the outside
[HGAssetService]
LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGAssetService"
UserAccountsService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
 
[HGFriendsService]
LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGFriendsService"
UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
GridService = "OpenSim.Services.GridService.dll:GridService"
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
 
[HGInstantMessageService]
LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInstantMessageService"
GridService = "OpenSim.Services.GridService.dll:GridService"
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
InGatekeeper = True
 
;; This should always be the very last thing on this file
[Includes]
Include-Common = "config-include/StandaloneCommon.ini"
/config-include/storage/SQLiteStandalone.ini
@@ -0,0 +1,39 @@
; These are the initialization settings for running OpenSim Standalone with an SQLite database
 
[DatabaseService]
StorageProvider = "OpenSim.Data.SQLite.dll"
ConnectionString = "URI=file:OpenSim.db,version=3,UseUTF16Encoding=True"
 
[AssetService]
ConnectionString = "URI=file:Asset.db,version=3"
 
; The HGAssetService section controls the connection given to the AssetService in a Hypergrid configuration.
; This has to be separate from [AssetService] because the Hypergrid facing connector uses [HGAssetService] for its config data instead.
; However, the internal asset service will still use the [AssetService] section.
; Therefore, you will almost certainly want the ConnectionString in [HGAssetService] to be the same as in [AssetService]
; so that they both access the same database.
; This issue does not apply to normal MySQL/MSSQL configurations, since by default they use the settings in [DatabaseService] and
; do not have separate connection strings for different services.
[HGAssetService]
ConnectionString = "URI=file:Asset.db,version=3"
 
[InventoryService]
;ConnectionString = "URI=file:inventory.db,version=3"
; if you have a legacy inventory store use the connection string below
ConnectionString = "URI=file:inventory.db,version=3,UseUTF16Encoding=True"
 
[AvatarService]
ConnectionString = "URI=file:avatars.db,version=3"
 
[AuthenticationService]
ConnectionString = "URI=file:auth.db,version=3"
 
[UserAccountService]
ConnectionString = "URI=file:userprofiles.db,version=3"
 
[GridUserService]
ConnectionString = "URI=file:griduser.db,version=3"
 
[FriendsService]
ConnectionString = "URI=file:friends.db,version=3"