wasCSharpSQLite

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using System;
using System.Diagnostics;
using System.Text;
 
using i64 = System.Int64;
 
using u8 = System.Byte;
using u32 = System.UInt32;
using u64 = System.UInt64;
 
using Pgno = System.UInt32;
 
 
namespace Community.CsharpSqlite
{
using sqlite_int64 = System.Int64;
using System.Globalization;
 
public partial class Sqlite3
{
/*
** 2001 September 15
**
** The author disclaims copyright to this source code. In place of
** a legal notice, here is a blessing:
**
** May you do good and not evil.
** May you find forgiveness for yourself and forgive others.
** May you share freely, never taking more than you give.
**
*************************************************************************
** Utility functions used throughout sqlite.
**
** This file contains functions for allocating memory, comparing
** strings, and stuff like that.
**
*************************************************************************
** Included in SQLite3 port to C#-SQLite; 2008 Noah B Hart
** C#-SQLite is an independent reimplementation of the SQLite software library
**
** SQLITE_SOURCE_ID: 2011-06-23 19:49:22 4374b7e83ea0a3fbc3691f9c0c936272862f32f2
**
*************************************************************************
*/
//#include "sqliteInt.h"
//#include <stdarg.h>
//#if SQLITE_HAVE_ISNAN
//# include <math.h>
//#endif
 
/*
** Routine needed to support the testcase() macro.
*/
#if SQLITE_COVERAGE_TEST
void sqlite3Coverage(int x){
static uint dummy = 0;
dummy += (uint)x;
}
#endif
 
#if !SQLITE_OMIT_FLOATING_POINT
/*
** Return true if the floating point value is Not a Number (NaN).
**
** Use the math library isnan() function if compiled with SQLITE_HAVE_ISNAN.
** Otherwise, we have our own implementation that works on most systems.
*/
static bool sqlite3IsNaN( double x )
{
//// bool rc; /* The value return */
////#if !(SQLITE_HAVE_ISNAN)
/*
** Systems that support the isnan() library function should probably
** make use of it by compiling with -DSQLITE_HAVE_ISNAN. But we have
** found that many systems do not have a working isnan() function so
** this implementation is provided as an alternative.
**
** This NaN test sometimes fails if compiled on GCC with -ffast-math.
** On the other hand, the use of -ffast-math comes with the following
** warning:
**
** This option [-ffast-math] should never be turned on by any
** -O option since it can result in incorrect output for programs
** which depend on an exact implementation of IEEE or ISO
** rules/specifications for math functions.
**
** Under MSVC, this NaN test may fail if compiled with a floating-
** point precision mode other than /fp:precise. From the MSDN
** documentation:
**
** The compiler [with /fp:precise] will properly handle comparisons
** involving NaN. For example, x != x evaluates to true if x is NaN
** ...
*/
////#if __FAST_MATH__
////# error SQLite will not work correctly with the -ffast-math option of GCC.
////#endif
//// double y = x;
//// double z = y;
//// rc = ( y != z );
////#else //* if defined(SQLITE_HAVE_ISNAN) */
////rc = isnan(x);
////#endif //* SQLITE_HAVE_ISNAN */
 
bool rc = double.IsNaN(x);
 
testcase( rc );
return rc;
}
#endif //* SQLITE_OMIT_FLOATING_POINT */
 
/*
** Compute a string length that is limited to what can be stored in
** lower 30 bits of a 32-bit signed integer.
**
** The value returned will never be negative. Nor will it ever be greater
** than the actual length of the string. For very long strings (greater
** than 1GiB) the value returned might be less than the true string length.
*/
static int sqlite3Strlen30( int z )
{
return 0x3fffffff & z;
}
static int sqlite3Strlen30( StringBuilder z )
{
//string z2 = z;
if ( z == null )
return 0;
//while( *z2 ){ z2++; }
//return 0x3fffffff & (int)(z2 - z);
int iLen = z.ToString().IndexOf( '\0' );
return 0x3fffffff & ( iLen == -1 ? z.Length : iLen );
}
static int sqlite3Strlen30( string z )
{
//string z2 = z;
if ( z == null )
return 0;
//while( *z2 ){ z2++; }
//return 0x3fffffff & (int)(z2 - z);
int iLen = z.IndexOf( '\0' );
return 0x3fffffff & (iLen == -1 ? z.Length : iLen);
}
 
/*
** Set the most recent error code and error string for the sqlite
** handle "db". The error code is set to "err_code".
**
** If it is not NULL, string zFormat specifies the format of the
** error string in the style of the printf functions: The following
** format characters are allowed:
**
** %s Insert a string
** %z A string that should be freed after use
** %d Insert an integer
** %T Insert a token
** %S Insert the first element of a SrcList
**
** zFormat and any string tokens that follow it are assumed to be
** encoded in UTF-8.
**
** To clear the most recent error for sqlite handle "db", sqlite3Error
** should be called with err_code set to SQLITE_OK and zFormat set
** to NULL.
*/
//Overloads
static void sqlite3Error( sqlite3 db, int err_code, int noString )
{
sqlite3Error( db, err_code, err_code == 0 ? null : string.Empty );
}
 
static void sqlite3Error( sqlite3 db, int err_code, string zFormat, params object[] ap )
{
if ( db != null && ( db.pErr != null || ( db.pErr = sqlite3ValueNew( db ) ) != null ) )
{
db.errCode = err_code;
if ( zFormat != null )
{
lock ( lock_va_list )
{
string z;
va_start( ap, zFormat );
z = sqlite3VMPrintf( db, zFormat, ap );
va_end( ref ap );
sqlite3ValueSetStr( db.pErr, -1, z, SQLITE_UTF8, (dxDel)SQLITE_DYNAMIC );
}
}
else
{
sqlite3ValueSetStr( db.pErr, 0, null, SQLITE_UTF8, SQLITE_STATIC );
}
}
}
 
/*
** Add an error message to pParse.zErrMsg and increment pParse.nErr.
** The following formatting characters are allowed:
**
** %s Insert a string
** %z A string that should be freed after use
** %d Insert an integer
** %T Insert a token
** %S Insert the first element of a SrcList
**
** This function should be used to report any error that occurs whilst
** compiling an SQL statement (i.e. within sqlite3_prepare()). The
** last thing the sqlite3_prepare() function does is copy the error
** stored by this function into the database handle using sqlite3Error().
** Function sqlite3Error() should be used during statement execution
** (sqlite3_step() etc.).
*/
static void sqlite3ErrorMsg( Parse pParse, string zFormat, params object[] ap )
{
string zMsg;
sqlite3 db = pParse.db;
//va_list ap;
lock ( lock_va_list )
{
va_start( ap, zFormat );
zMsg = sqlite3VMPrintf( db, zFormat, ap );
va_end( ref ap );
}
if ( db.suppressErr != 0 )
{
sqlite3DbFree( db, ref zMsg );
}
else
{
pParse.nErr++;
sqlite3DbFree( db, ref pParse.zErrMsg );
pParse.zErrMsg = zMsg;
pParse.rc = SQLITE_ERROR;
}
}
 
/*
** Convert an SQL-style quoted string into a normal string by removing
** the quote characters. The conversion is done in-place. If the
** input does not begin with a quote character, then this routine
** is a no-op.
**
** The input string must be zero-terminated. A new zero-terminator
** is added to the dequoted string.
**
** The return value is -1 if no dequoting occurs or the length of the
** dequoted string, exclusive of the zero terminator, if dequoting does
** occur.
**
** 2002-Feb-14: This routine is extended to remove MS-Access style
** brackets from around identifers. For example: "[a-b-c]" becomes
** "a-b-c".
*/
static int sqlite3Dequote( ref string z )
{
char quote;
int i;
if ( string.IsNullOrEmpty( z ) )
return -1;
quote = z[0];
switch ( quote )
{
case '\'':
break;
case '"':
break;
case '`':
break; /* For MySQL compatibility */
case '[':
quote = ']';
break; /* For MS SqlServer compatibility */
default:
return -1;
}
StringBuilder sbZ = new StringBuilder( z.Length );
for ( i = 1; i < z.Length; i++ ) //z[i] != 0; i++)
{
if ( z[i] == quote )
{
if ( i < z.Length - 1 && ( z[i + 1] == quote ) )
{
sbZ.Append( quote );
i++;
}
else
{
break;
}
}
else
{
sbZ.Append( z[i] );
}
}
z = sbZ.ToString();
return sbZ.Length;
}
 
/* Convenient short-hand */
//#define UpperToLower sqlite3UpperToLower
 
/*
** Some systems have stricmp(). Others have strcasecmp(). Because
** there is no consistency, we will define our own.
**
** IMPLEMENTATION-OF: R-20522-24639 The sqlite3_strnicmp() API allows
** applications and extensions to compare the contents of two buffers
** containing UTF-8 strings in a case-independent fashion, using the same
** definition of case independence that SQLite uses internally when
** comparing identifiers.
*/
 
static int sqlite3StrNICmp( string zLeft, int offsetLeft, string zRight, int N )
{
//register unsigned char *a, *b;
//a = (unsigned char )zLeft;
//b = (unsigned char )zRight;
int a = 0, b = 0;
while ( N-- > 0 && a < zLeft.Length - offsetLeft && b < zRight.Length && zLeft[a + offsetLeft] != 0 && UpperToLower[zLeft[a + offsetLeft]] == UpperToLower[zRight[b]] )
{
a++;
b++;
}
return N < 0 ? 0 : ( ( a < zLeft.Length - offsetLeft ) ? UpperToLower[zLeft[a + offsetLeft]] : 0 ) - UpperToLower[zRight[b]];
}
 
static int sqlite3StrNICmp( string zLeft, string zRight, int N )
{
//register unsigned char *a, *b;
//a = (unsigned char )zLeft;
//b = (unsigned char )zRight;
int a = 0, b = 0;
while ( N-- > 0 && a < zLeft.Length && b < zRight.Length && ( zLeft[a] == zRight[b] || ( zLeft[a] != 0 && zLeft[a] < 256 && zRight[b] < 256 && UpperToLower[zLeft[a]] == UpperToLower[zRight[b]] ) ) )
{
a++;
b++;
}
if ( N < 0 )
return 0;
if ( a == zLeft.Length && b == zRight.Length )
return 0;
if ( a == zLeft.Length )
return -UpperToLower[zRight[b]];
if ( b == zRight.Length )
return UpperToLower[zLeft[a]];
return ( zLeft[a] < 256 ? UpperToLower[zLeft[a]] : zLeft[a] ) - ( zRight[b] < 256 ? UpperToLower[zRight[b]] : zRight[b] );
}
 
 
/*
** The string z[] is an text representation of a real number.
** Convert this string to a double and write it into *pResult.
**
** The string z[] is length bytes in length (bytes, not characters) and
** uses the encoding enc. The string is not necessarily zero-terminated.
**
** Return TRUE if the result is a valid real number (or integer) and FALSE
** if the string is empty or contains extraneous text. Valid numbers
** are in one of these formats:
**
** [+-]digits[E[+-]digits]
** [+-]digits.[digits][E[+-]digits]
** [+-].digits[E[+-]digits]
**
** Leading and trailing whitespace is ignored for the purpose of determining
** validity.
**
** If some prefix of the input string is a valid number, this routine
** returns FALSE but it still converts the prefix and writes the result
** into *pResult.
*/
static bool sqlite3AtoF( string z, ref double pResult, int length, u8 enc )
{
#if !SQLITE_OMIT_FLOATING_POINT
if ( string.IsNullOrEmpty( z ) )
{
pResult = 0;
return false;
}
int incr = ( enc == SQLITE_UTF8 ? 1 : 2 );
//const char* zEnd = z + length;
 
/* sign * significand * (10 ^ (esign * exponent)) */
int sign = 1; /* sign of significand */
i64 s = 0; /* significand */
int d = 0; /* adjust exponent for shifting decimal point */
int esign = 1; /* sign of exponent */
int e = 0; /* exponent */
int eValid = 1; /* True exponent is either not used or is well-formed */
double result = 0;
int nDigits = 0;
 
pResult = 0.0; /* Default return value, in case of an error */
 
int zDx = 0;
if ( enc == SQLITE_UTF16BE )
zDx++;
 
while ( zDx < length && sqlite3Isspace( z[zDx] ) )
zDx++;
if ( zDx >= length )
return false;
 
/* get sign of significand */
if ( z[zDx] == '-' )
{
sign = -1;
zDx += incr;
}
else if ( z[zDx] == '+' )
{
zDx += incr;
}
/* skip leading zeroes */
while ( zDx < z.Length && z[zDx] == '0' )
{
zDx += incr;
nDigits++;
}
/* copy max significant digits to significand */
while ( zDx < length && sqlite3Isdigit( z[zDx] ) && s < ( ( LARGEST_INT64 - 9 ) / 10 ) )
{
s = s * 10 + ( z[zDx] - '0' );
zDx += incr;
nDigits++;
}
/* skip non-significant significand digits
** (increase exponent by d to shift decimal left) */
while ( zDx < length && sqlite3Isdigit( z[zDx] ) )
{
zDx += incr;
nDigits++;
d++;
}
if ( zDx >= length )
goto do_atof_calc;
 
/* if decimal point is present */
if ( z[zDx] == '.' )
{
zDx += incr;
/* copy digits from after decimal to significand
** (decrease exponent by d to shift decimal right) */
while ( zDx < length && sqlite3Isdigit( z[zDx] ) && s < ( ( LARGEST_INT64 - 9 ) / 10 ) )
{
s = s * 10 + ( z[zDx] - '0' );
zDx += incr;
nDigits++;
d--;
}
 
/* skip non-significant digits */
while ( zDx < length && sqlite3Isdigit( z[zDx] ) )
{
zDx += incr;
nDigits++;
}
if ( zDx >= length )
goto do_atof_calc;
}
 
/* if exponent is present */
if ( z[zDx] == 'e' || z[zDx] == 'E' )
{
zDx += incr;
eValid = 0;
if ( zDx >= length )
goto do_atof_calc;
 
/* get sign of exponent */
if ( z[zDx] == '-' )
{
esign = -1;
zDx += incr;
}
else if ( z[zDx] == '+' )
{
zDx += incr;
}
 
/* copy digits to exponent */
while ( zDx < length && sqlite3Isdigit( z[zDx] ) )
{
e = e * 10 + ( z[zDx] - '0' );
zDx += incr;
eValid = 1;
}
}
 
/* skip trailing spaces */
if ( nDigits > 0 && eValid > 0 )
{
while ( zDx < length && sqlite3Isspace( z[zDx] ) )
zDx += incr;
}
 
do_atof_calc:
 
/* adjust exponent by d, and update sign */
e = ( e * esign ) + d;
if ( e < 0 )
{
esign = -1;
e *= -1;
}
else
{
esign = 1;
}
 
/* if 0 significand */
if ( 0 == s )
{
/* In the IEEE 754 standard, zero is signed.
** Add the sign if we've seen at least one digit */
result = ( sign < 0 && nDigits != 0 ) ? -(double)0 : (double)0;
}
else
{
/* attempt to reduce exponent */
if ( esign > 0 )
{
while ( s < ( LARGEST_INT64 / 10 ) && e > 0 )
{
e--;
s *= 10;
}
}
else
{
while ( 0 == ( s % 10 ) && e > 0 )
{
e--;
s /= 10;
}
}
 
/* adjust the sign of significand */
s = sign < 0 ? -s : s;
 
/* if exponent, scale significand as appropriate
** and store in result. */
if ( e != 0 )
{
double scale = 1.0;
/* attempt to handle extremely small/large numbers better */
if ( e > 307 && e < 342 )
{
while ( ( e % 308 ) != 0 )
{
scale *= 1.0e+1;
e -= 1;
}
if ( esign < 0 )
{
result = s / scale;
result /= 1.0e+308;
}
else
{
result = s * scale;
result *= 1.0e+308;
}
}
else
{
/* 1.0e+22 is the largest power of 10 than can be
** represented exactly. */
while ( ( e % 22 ) != 0 )
{
scale *= 1.0e+1;
e -= 1;
}
while ( e > 0 )
{
scale *= 1.0e+22;
e -= 22;
}
if ( esign < 0 )
{
result = s / scale;
}
else
{
result = s * scale;
}
}
}
else
{
result = (double)s;
}
}
/* store the result */
pResult = result;
 
/* return true if number and no extra non-whitespace chracters after */
return zDx >= length && nDigits > 0 && eValid != 0;
#else
return !sqlite3Atoi64(z, pResult, length, enc);
#endif //* SQLITE_OMIT_FLOATING_POINT */
}
 
/*
** Compare the 19-character string zNum against the text representation
** value 2^63: 9223372036854775808. Return negative, zero, or positive
** if zNum is less than, equal to, or greater than the string.
** Note that zNum must contain exactly 19 characters.
**
** Unlike memcmp() this routine is guaranteed to return the difference
** in the values of the last digit if the only difference is in the
** last digit. So, for example,
**
** compare2pow63("9223372036854775800", 1)
**
** will return -8.
*/
static int compare2pow63( string zNum, int incr )
{
int c = 0;
int i;
/* 012345678901234567 */
string pow63 = "922337203685477580";
for ( i = 0; c == 0 && i < 18; i++ )
{
c = ( zNum[i * incr] - pow63[i] ) * 10;
}
 
if ( c == 0 )
{
c = zNum[18 * incr] - '8';
testcase( c == ( -1 ) );
testcase( c == 0 );
testcase( c == ( +1 ) );
}
return c;
}
 
 
/*
** Convert zNum to a 64-bit signed integer.
**
** If the zNum value is representable as a 64-bit twos-complement
** integer, then write that value into *pNum and return 0.
**
** If zNum is exactly 9223372036854665808, return 2. This special
** case is broken out because while 9223372036854665808 cannot be a
** signed 64-bit integer, its negative -9223372036854665808 can be.
**
** If zNum is too big for a 64-bit integer and is not
** 9223372036854665808 then return 1.
**
** length is the number of bytes in the string (bytes, not characters).
** The string is not necessarily zero-terminated. The encoding is
** given by enc.
*/
static int sqlite3Atoi64( string zNum, ref i64 pNum, int length, u8 enc )
{
if ( zNum == null )
{
pNum = 0;
return 1;
}
int incr = ( enc == SQLITE_UTF8 ? 1 : 2 );
u64 u = 0;
int neg = 0; /* assume positive */
int i;
int c = 0;
int zDx = 0;// string zStart;
//string zEnd = zNum + length;
 
if ( enc == SQLITE_UTF16BE )
zDx++;
while ( zDx < length && sqlite3Isspace( zNum[zDx] ) )
zDx += incr;
if ( zDx < length )
{
if ( zNum[zDx] == '-' )
{
neg = 1;
zDx += incr;
}
else if ( zNum[zDx] == '+' )
{
zDx += incr;
}
}
//zStart = zNum;
if ( length > zNum.Length )
length = zNum.Length;
while ( zDx < length - 1 && zNum[zDx] == '0' )
{
zDx += incr;
} /* Skip leading zeros. */
for ( i = zDx; i < length && ( c = zNum[i] ) >= '0' && c <= '9'; i += incr )
{
u = u * 10 + (u64)(c - '0');
}
if ( u > LARGEST_INT64 )
{
pNum = SMALLEST_INT64;
}
else if ( neg != 0)
{
pNum = -(i64)u;
}
else
{
pNum = (i64)u;
}
testcase( i - zDx == 18 );
testcase( i - zDx == 19 );
testcase( i - zDx == 20 );
if ( ( c != 0 && i < length ) || i == zDx || i - zDx > 19 * incr )
{
/* zNum is empty or contains non-numeric text or is longer
** than 19 digits (thus guaranteeing that it is too large) */
return 1;
}
else if ( i - zDx < 19 * incr )
{
/* Less than 19 digits, so we know that it fits in 64 bits */
Debug.Assert( u <= LARGEST_INT64 );
return 0;
}
else
{
/* zNum is a 19-digit numbers. Compare it against 9223372036854775808. */
c = compare2pow63( zNum.Substring(zDx), incr );
if ( c < 0 )
{
/* zNum is less than 9223372036854775808 so it fits */
Debug.Assert( u <= LARGEST_INT64 );
return 0;
}
else if ( c > 0 )
{
/* zNum is greater than 9223372036854775808 so it overflows */
return 1;
}
else
{
/* zNum is exactly 9223372036854775808. Fits if negative. The
** special case 2 overflow if positive */
Debug.Assert( u - 1 == LARGEST_INT64 );
Debug.Assert( ( pNum ) == SMALLEST_INT64 );
return neg != 0 ? 0 : 2;
}
}
}
 
/*
** If zNum represents an integer that will fit in 32-bits, then set
** pValue to that integer and return true. Otherwise return false.
**
** Any non-numeric characters that following zNum are ignored.
** This is different from sqlite3Atoi64() which requires the
** input number to be zero-terminated.
*/
static bool sqlite3GetInt32( string zNum, ref int pValue )
{
return sqlite3GetInt32( zNum, 0, ref pValue );
}
static bool sqlite3GetInt32( string zNum, int iZnum, ref int pValue )
{
sqlite_int64 v = 0;
int i, c;
int neg = 0;
if ( zNum[iZnum] == '-' )
{
neg = 1;
iZnum++;
}
else if ( zNum[iZnum] == '+' )
{
iZnum++;
}
while ( iZnum < zNum.Length && zNum[iZnum] == '0' )
iZnum++;
for ( i = 0; i < 11 && i + iZnum < zNum.Length && ( c = zNum[iZnum + i] - '0' ) >= 0 && c <= 9; i++ )
{
v = v * 10 + c;
}
 
/* The longest decimal representation of a 32 bit integer is 10 digits:
**
** 1234567890
** 2^31 . 2147483648
*/
testcase( i == 10 );
if ( i > 10 )
{
return false;
}
testcase( v - neg == 2147483647 );
if ( v - neg > 2147483647 )
{
return false;
}
if ( neg != 0 )
{
v = -v;
}
pValue = (int)v;
return true;
}
 
/*
** Return a 32-bit integer value extracted from a string. If the
** string is not an integer, just return 0.
*/
static int sqlite3Atoi( string z )
{
int x = 0;
if ( !string.IsNullOrEmpty( z ) )
sqlite3GetInt32( z, ref x );
return x;
}
 
/*
** The variable-length integer encoding is as follows:
**
** KEY:
** A = 0xxxxxxx 7 bits of data and one flag bit
** B = 1xxxxxxx 7 bits of data and one flag bit
** C = xxxxxxxx 8 bits of data
**
** 7 bits - A
** 14 bits - BA
** 21 bits - BBA
** 28 bits - BBBA
** 35 bits - BBBBA
** 42 bits - BBBBBA
** 49 bits - BBBBBBA
** 56 bits - BBBBBBBA
** 64 bits - BBBBBBBBC
*/
 
/*
** Write a 64-bit variable-length integer to memory starting at p[0].
** The length of data write will be between 1 and 9 bytes. The number
** of bytes written is returned.
**
** A variable-length integer consists of the lower 7 bits of each byte
** for all bytes that have the 8th bit set and one byte with the 8th
** bit clear. Except, if we get to the 9th byte, it stores the full
** 8 bits and is the last byte.
*/
static int getVarint( byte[] p, out u32 v )
{
v = p[0];
if ( v <= 0x7F )
return 1;
u64 u64_v = 0;
int result = sqlite3GetVarint( p, 0, out u64_v );
v = (u32)u64_v;
return result;
}
static int getVarint( byte[] p, int offset, out u32 v )
{
v = p[offset + 0];
if ( v <= 0x7F )
return 1;
u64 u64_v = 0;
int result = sqlite3GetVarint( p, offset, out u64_v );
v = (u32)u64_v;
return result;
}
static int getVarint( byte[] p, int offset, out int v )
{
v = p[offset + 0];
if ( v <= 0x7F )
return 1;
u64 u64_v = 0;
int result = sqlite3GetVarint( p, offset, out u64_v );
v = (int)u64_v;
return result;
}
static int getVarint( byte[] p, int offset, out i64 v )
{
v = offset >= p.Length ? 0 : (int)p[offset + 0];
if ( v <= 0x7F )
return 1;
if ( offset + 1 >= p.Length )
{
v = 65535;
return 2;
}
else
{
u64 u64_v = 0;
int result = sqlite3GetVarint( p, offset, out u64_v );
v = (i64)u64_v;
return result;
}
}
static int getVarint( byte[] p, int offset, out u64 v )
{
v = p[offset + 0];
if ( v <= 0x7F )
return 1;
int result = sqlite3GetVarint( p, offset, out v );
return result;
}
static int getVarint32( byte[] p, out u32 v )
{ //(*B=*(A))<=0x7f?1:sqlite3GetVarint32(A,B))
v = p[0];
if ( v <= 0x7F )
return 1;
return sqlite3GetVarint32( p, 0, out v );
}
static byte[] pByte4 = new byte[4];
static int getVarint32( string s, u32 offset, out int v )
{ //(*B=*(A))<=0x7f?1:sqlite3GetVarint32(A,B))
v = s[(int)offset];
if ( v <= 0x7F )
return 1;
pByte4[0] = (u8)s[(int)offset + 0];
pByte4[1] = (u8)s[(int)offset + 1];
pByte4[2] = (u8)s[(int)offset + 2];
pByte4[3] = (u8)s[(int)offset + 3];
u32 u32_v = 0;
int result = sqlite3GetVarint32( pByte4, 0, out u32_v );
v = (int)u32_v;
return sqlite3GetVarint32( pByte4, 0, out v );
}
static int getVarint32( string s, u32 offset, out u32 v )
{ //(*B=*(A))<=0x7f?1:sqlite3GetVarint32(A,B))
v = s[(int)offset];
if ( v <= 0x7F )
return 1;
pByte4[0] = (u8)s[(int)offset + 0];
pByte4[1] = (u8)s[(int)offset + 1];
pByte4[2] = (u8)s[(int)offset + 2];
pByte4[3] = (u8)s[(int)offset + 3];
return sqlite3GetVarint32( pByte4, 0, out v );
}
static int getVarint32( byte[] p, u32 offset, out u32 v )
{ //(*B=*(A))<=0x7f?1:sqlite3GetVarint32(A,B))
v = p[offset];
if ( v <= 0x7F )
return 1;
return sqlite3GetVarint32( p, (int)offset, out v );
}
static int getVarint32( byte[] p, int offset, out u32 v )
{ //(*B=*(A))<=0x7f?1:sqlite3GetVarint32(A,B))
v = offset >= p.Length ? 0 : (u32)p[offset];
if ( v <= 0x7F )
return 1;
return sqlite3GetVarint32( p, offset, out v );
}
static int getVarint32( byte[] p, int offset, out int v )
{ //(*B=*(A))<=0x7f?1:sqlite3GetVarint32(A,B))
v = p[offset + 0];
if ( v <= 0x7F )
return 1;
u32 u32_v = 0;
int result = sqlite3GetVarint32( p, offset, out u32_v );
v = (int)u32_v;
return result;
}
static int putVarint( byte[] p, int offset, int v )
{
return putVarint( p, offset, (u64)v );
}
static int putVarint( byte[] p, int offset, u64 v )
{
return sqlite3PutVarint( p, offset, v );
}
static int sqlite3PutVarint( byte[] p, int offset, int v )
{
return sqlite3PutVarint( p, offset, (u64)v );
}
static u8[] bufByte10 = new u8[10];
static int sqlite3PutVarint( byte[] p, int offset, u64 v )
{
int i, j, n;
if ( ( v & ( ( (u64)0xff000000 ) << 32 ) ) != 0 )
{
p[offset + 8] = (byte)v;
v >>= 8;
for ( i = 7; i >= 0; i-- )
{
p[offset + i] = (byte)( ( v & 0x7f ) | 0x80 );
v >>= 7;
}
return 9;
}
n = 0;
do
{
bufByte10[n++] = (byte)( ( v & 0x7f ) | 0x80 );
v >>= 7;
} while ( v != 0 );
bufByte10[0] &= 0x7f;
Debug.Assert( n <= 9 );
for ( i = 0, j = n - 1; j >= 0; j--, i++ )
{
p[offset + i] = bufByte10[j];
}
return n;
}
 
/*
** This routine is a faster version of sqlite3PutVarint() that only
** works for 32-bit positive integers and which is optimized for
** the common case of small integers.
*/
static int putVarint32( byte[] p, int offset, int v )
{
#if !putVarint32
if ( ( v & ~0x7f ) == 0 )
{
p[offset] = (byte)v;
return 1;
}
#endif
if ( ( v & ~0x3fff ) == 0 )
{
p[offset] = (byte)( ( v >> 7 ) | 0x80 );
p[offset + 1] = (byte)( v & 0x7f );
return 2;
}
return sqlite3PutVarint( p, offset, v );
}
 
static int putVarint32( byte[] p, int v )
{
if ( ( v & ~0x7f ) == 0 )
{
p[0] = (byte)v;
return 1;
}
else if ( ( v & ~0x3fff ) == 0 )
{
p[0] = (byte)( ( v >> 7 ) | 0x80 );
p[1] = (byte)( v & 0x7f );
return 2;
}
else
{
return sqlite3PutVarint( p, 0, v );
}
}
 
/*
** Bitmasks used by sqlite3GetVarint(). These precomputed constants
** are defined here rather than simply putting the constant expressions
** inline in order to work around bugs in the RVT compiler.
**
** SLOT_2_0 A mask for (0x7f<<14) | 0x7f
**
** SLOT_4_2_0 A mask for (0x7f<<28) | SLOT_2_0
*/
const int SLOT_2_0 = 0x001fc07f; //#define SLOT_2_0 0x001fc07f
const u32 SLOT_4_2_0 = (u32)0xf01fc07f; //#define SLOT_4_2_0 0xf01fc07f
 
/*
** Read a 64-bit variable-length integer from memory starting at p[0].
** Return the number of bytes read. The value is stored in *v.
*/
static u8 sqlite3GetVarint( byte[] p, int offset, out u64 v )
{
u32 a, b, s;
 
a = p[offset + 0];
/* a: p0 (unmasked) */
if ( 0 == ( a & 0x80 ) )
{
v = a;
return 1;
}
 
//p++;
b = p[offset + 1];
/* b: p1 (unmasked) */
if ( 0 == ( b & 0x80 ) )
{
a &= 0x7f;
a = a << 7;
a |= b;
v = a;
return 2;
}
 
/* Verify that constants are precomputed correctly */
Debug.Assert( SLOT_2_0 == ( ( 0x7f << 14 ) | ( 0x7f ) ) );
Debug.Assert( SLOT_4_2_0 == ( ( 0xfU << 28 ) | ( 0x7f << 14 ) | ( 0x7f ) ) );
//p++;
a = a << 14;
a |= p[offset + 2];
/* a: p0<<14 | p2 (unmasked) */
if ( 0 == ( a & 0x80 ) )
{
a &= SLOT_2_0;
b &= 0x7f;
b = b << 7;
a |= b;
v = a;
return 3;
}
 
/* CSE1 from below */
a &= SLOT_2_0;
//p++;
b = b << 14;
b |= p[offset + 3];
/* b: p1<<14 | p3 (unmasked) */
if ( 0 == ( b & 0x80 ) )
{
b &= SLOT_2_0;
/* moved CSE1 up */
/* a &= (0x7f<<14)|(0x7f); */
a = a << 7;
a |= b;
v = a;
return 4;
}
 
/* a: p0<<14 | p2 (masked) */
/* b: p1<<14 | p3 (unmasked) */
/* 1:save off p0<<21 | p1<<14 | p2<<7 | p3 (masked) */
/* moved CSE1 up */
/* a &= (0x7f<<14)|(0x7f); */
b &= SLOT_2_0;
s = a;
/* s: p0<<14 | p2 (masked) */
 
//p++;
a = a << 14;
a |= p[offset + 4];
/* a: p0<<28 | p2<<14 | p4 (unmasked) */
if ( 0 == ( a & 0x80 ) )
{
/* we can skip these cause they were (effectively) done above in calc'ing s */
/* a &= (0x1f<<28)|(0x7f<<14)|(0x7f); */
/* b &= (0x7f<<14)|(0x7f); */
b = b << 7;
a |= b;
s = s >> 18;
v = ( (u64)s ) << 32 | a;
return 5;
}
 
/* 2:save off p0<<21 | p1<<14 | p2<<7 | p3 (masked) */
s = s << 7;
s |= b;
/* s: p0<<21 | p1<<14 | p2<<7 | p3 (masked) */
 
//p++;
b = b << 14;
b |= p[offset + 5];
/* b: p1<<28 | p3<<14 | p5 (unmasked) */
if ( 0 == ( b & 0x80 ) )
{
/* we can skip this cause it was (effectively) done above in calc'ing s */
/* b &= (0x1f<<28)|(0x7f<<14)|(0x7f); */
a &= SLOT_2_0;
a = a << 7;
a |= b;
s = s >> 18;
v = ( (u64)s ) << 32 | a;
return 6;
}
 
//p++;
a = a << 14;
a |= p[offset + 6];
/* a: p2<<28 | p4<<14 | p6 (unmasked) */
if ( 0 == ( a & 0x80 ) )
{
a &= SLOT_4_2_0;
b &= SLOT_2_0;
b = b << 7;
a |= b;
s = s >> 11;
v = ( (u64)s ) << 32 | a;
return 7;
}
 
/* CSE2 from below */
a &= SLOT_2_0;
//p++;
b = b << 14;
b |= p[offset + 7];
/* b: p3<<28 | p5<<14 | p7 (unmasked) */
if ( 0 == ( b & 0x80 ) )
{
b &= SLOT_4_2_0;
/* moved CSE2 up */
/* a &= (0x7f<<14)|(0x7f); */
a = a << 7;
a |= b;
s = s >> 4;
v = ( (u64)s ) << 32 | a;
return 8;
}
 
//p++;
a = a << 15;
a |= p[offset + 8];
/* a: p4<<29 | p6<<15 | p8 (unmasked) */
 
/* moved CSE2 up */
/* a &= (0x7f<<29)|(0x7f<<15)|(0xff); */
b &= SLOT_2_0;
b = b << 8;
a |= b;
 
s = s << 4;
b = p[offset + 4];
b &= 0x7f;
b = b >> 3;
s |= b;
 
v = ( (u64)s ) << 32 | a;
 
return 9;
}
 
 
/*
** Read a 32-bit variable-length integer from memory starting at p[0].
** Return the number of bytes read. The value is stored in *v.
**
** If the varint stored in p[0] is larger than can fit in a 32-bit unsigned
** integer, then set *v to 0xffffffff.
**
** A MACRO version, getVarint32, is provided which inlines the
** single-byte case. All code should use the MACRO version as
** this function assumes the single-byte case has already been handled.
*/
static u8 sqlite3GetVarint32( byte[] p, out int v )
{
u32 u32_v = 0;
u8 result = sqlite3GetVarint32( p, 0, out u32_v );
v = (int)u32_v;
return result;
}
static u8 sqlite3GetVarint32( byte[] p, int offset, out int v )
{
u32 u32_v = 0;
u8 result = sqlite3GetVarint32( p, offset, out u32_v );
v = (int)u32_v;
return result;
}
static u8 sqlite3GetVarint32( byte[] p, out u32 v )
{
return sqlite3GetVarint32( p, 0, out v );
}
static u8 sqlite3GetVarint32( byte[] p, int offset, out u32 v )
{
u32 a, b;
 
/* The 1-byte case. Overwhelmingly the most common. Handled inline
** by the getVarin32() macro */
a = p[offset + 0];
/* a: p0 (unmasked) */
//#if getVarint32
// if ( 0==( a&0x80))
// {
/* Values between 0 and 127 */
// v = a;
// return 1;
// }
//#endif
 
/* The 2-byte case */
//p++;
b = ( offset + 1 ) < p.Length ? p[offset + 1] : (u32)0;
/* b: p1 (unmasked) */
if ( 0 == ( b & 0x80 ) )
{
/* Values between 128 and 16383 */
a &= 0x7f;
a = a << 7;
v = a | b;
return 2;
}
 
/* The 3-byte case */
//p++;
a = a << 14;
a |= ( offset + 2 ) < p.Length ? p[offset + 2] : (u32)0;
/* a: p0<<14 | p2 (unmasked) */
if ( 0 == ( a & 0x80 ) )
{
/* Values between 16384 and 2097151 */
a &= ( 0x7f << 14 ) | ( 0x7f );
b &= 0x7f;
b = b << 7;
v = a | b;
return 3;
}
 
/* A 32-bit varint is used to store size information in btrees.
** Objects are rarely larger than 2MiB limit of a 3-byte varint.
** A 3-byte varint is sufficient, for example, to record the size
** of a 1048569-byte BLOB or string.
**
** We only unroll the first 1-, 2-, and 3- byte cases. The very
** rare larger cases can be handled by the slower 64-bit varint
** routine.
*/
#if TRUE
{
u64 v64 = 0;
u8 n;
 
//p -= 2;
n = sqlite3GetVarint( p, offset, out v64 );
Debug.Assert( n > 3 && n <= 9 );
if ( ( v64 & SQLITE_MAX_U32 ) != v64 )
{
v = 0xffffffff;
}
else
{
v = (u32)v64;
}
return n;
}
#else
/* For following code (kept for historical record only) shows an
** unrolling for the 3- and 4-byte varint cases. This code is
** slightly faster, but it is also larger and much harder to test.
*/
//p++;
b = b << 14;
b |= p[offset + 3];
/* b: p1<<14 | p3 (unmasked) */
if ( 0 == ( b & 0x80 ) )
{
/* Values between 2097152 and 268435455 */
b &= ( 0x7f << 14 ) | ( 0x7f );
a &= ( 0x7f << 14 ) | ( 0x7f );
a = a << 7;
v = a | b;
return 4;
}
 
//p++;
a = a << 14;
a |= p[offset + 4];
/* a: p0<<28 | p2<<14 | p4 (unmasked) */
if ( 0 == ( a & 0x80 ) )
{
/* Values between 268435456 and 34359738367 */
a &= SLOT_2_0;
b &= SLOT_4_2_0;
b = b << 7;
v = a | b;
return 5;
}
 
/* We can only reach this point when reading a corrupt database
** file. In that case we are not in any hurry. Use the (relatively
** slow) general-purpose sqlite3GetVarint() routine to extract the
** value. */
{
u64 v64 = 0;
int n;
 
//p -= 4;
n = sqlite3GetVarint( p, offset, out v64 );
Debug.Assert( n > 5 && n <= 9 );
v = (u32)v64;
return n;
}
#endif
}
 
 
/*
** Return the number of bytes that will be needed to store the given
** 64-bit integer.
*/
static int sqlite3VarintLen( u64 v )
{
int i = 0;
do
{
i++;
v >>= 7;
} while ( v != 0 && ALWAYS( i < 9 ) );
return i;
}
 
 
/*
** Read or write a four-byte big-endian integer value.
*/
static u32 sqlite3Get4byte( u8[] p, int p_offset, int offset )
{
offset += p_offset;
return ( offset + 3 > p.Length ) ? 0 : (u32)( ( p[0 + offset] << 24 ) | ( p[1 + offset] << 16 ) | ( p[2 + offset] << 8 ) | p[3 + offset] );
}
static u32 sqlite3Get4byte( u8[] p, int offset )
{
return ( offset + 3 > p.Length ) ? 0 : (u32)( ( p[0 + offset] << 24 ) | ( p[1 + offset] << 16 ) | ( p[2 + offset] << 8 ) | p[3 + offset] );
}
static u32 sqlite3Get4byte( u8[] p, u32 offset )
{
return ( offset + 3 > p.Length ) ? 0 : (u32)( ( p[0 + offset] << 24 ) | ( p[1 + offset] << 16 ) | ( p[2 + offset] << 8 ) | p[3 + offset] );
}
static u32 sqlite3Get4byte( u8[] p )
{
return (u32)( ( p[0] << 24 ) | ( p[1] << 16 ) | ( p[2] << 8 ) | p[3] );
}
static void sqlite3Put4byte( byte[] p, int v )
{
p[0] = (byte)( v >> 24 & 0xFF );
p[1] = (byte)( v >> 16 & 0xFF );
p[2] = (byte)( v >> 8 & 0xFF );
p[3] = (byte)( v & 0xFF );
}
static void sqlite3Put4byte( byte[] p, int offset, int v )
{
p[0 + offset] = (byte)( v >> 24 & 0xFF );
p[1 + offset] = (byte)( v >> 16 & 0xFF );
p[2 + offset] = (byte)( v >> 8 & 0xFF );
p[3 + offset] = (byte)( v & 0xFF );
}
static void sqlite3Put4byte( byte[] p, u32 offset, u32 v )
{
p[0 + offset] = (byte)( v >> 24 & 0xFF );
p[1 + offset] = (byte)( v >> 16 & 0xFF );
p[2 + offset] = (byte)( v >> 8 & 0xFF );
p[3 + offset] = (byte)( v & 0xFF );
}
static void sqlite3Put4byte( byte[] p, int offset, u64 v )
{
p[0 + offset] = (byte)( v >> 24 & 0xFF );
p[1 + offset] = (byte)( v >> 16 & 0xFF );
p[2 + offset] = (byte)( v >> 8 & 0xFF );
p[3 + offset] = (byte)( v & 0xFF );
}
static void sqlite3Put4byte( byte[] p, u64 v )
{
p[0] = (byte)( v >> 24 & 0xFF );
p[1] = (byte)( v >> 16 & 0xFF );
p[2] = (byte)( v >> 8 & 0xFF );
p[3] = (byte)( v & 0xFF );
}
 
 
 
/*
** Translate a single byte of Hex into an integer.
** This routine only works if h really is a valid hexadecimal
** character: 0..9a..fA..F
*/
static int sqlite3HexToInt( int h )
{
Debug.Assert( ( h >= '0' && h <= '9' ) || ( h >= 'a' && h <= 'f' ) || ( h >= 'A' && h <= 'F' ) );
#if SQLITE_ASCII
h += 9 * ( 1 & ( h >> 6 ) );
#endif
//#if SQLITE_EBCDIC
//h += 9*(1&~(h>>4));
//#endif
return h & 0xf;
}
 
#if !SQLITE_OMIT_BLOB_LITERAL || SQLITE_HAS_CODEC
/*
** Convert a BLOB literal of the form "x'hhhhhh'" into its binary
** value. Return a pointer to its binary value. Space to hold the
** binary value has been obtained from malloc and must be freed by
** the calling routine.
*/
static byte[] sqlite3HexToBlob( sqlite3 db, string z, int n )
{
StringBuilder zBlob;
int i;
 
zBlob = new StringBuilder( n / 2 + 1 );// (char)sqlite3DbMallocRaw(db, n / 2 + 1);
n--;
if ( zBlob != null )
{
for ( i = 0; i < n; i += 2 )
{
zBlob.Append( Convert.ToChar( ( sqlite3HexToInt( z[i] ) << 4 ) | sqlite3HexToInt( z[i + 1] ) ) );
}
//zBlob[i / 2] = '\0'; ;
}
return Encoding.UTF8.GetBytes( zBlob.ToString() );
}
#endif // * !SQLITE_OMIT_BLOB_LITERAL || SQLITE_HAS_CODEC */
 
 
/*
** Log an error that is an API call on a connection pointer that should
** not have been used. The "type" of connection pointer is given as the
** argument. The zType is a word like "NULL" or "closed" or "invalid".
*/
static void logBadConnection( string zType )
{
sqlite3_log( SQLITE_MISUSE,
"API call with %s database connection pointer",
zType
);
}
 
/*
** Check to make sure we have a valid db pointer. This test is not
** foolproof but it does provide some measure of protection against
** misuse of the interface such as passing in db pointers that are
** NULL or which have been previously closed. If this routine returns
** 1 it means that the db pointer is valid and 0 if it should not be
** dereferenced for any reason. The calling function should invoke
** SQLITE_MISUSE immediately.
**
** sqlite3SafetyCheckOk() requires that the db pointer be valid for
** use. sqlite3SafetyCheckSickOrOk() allows a db pointer that failed to
** open properly and is not fit for general use but which can be
** used as an argument to sqlite3_errmsg() or sqlite3_close().
*/
static bool sqlite3SafetyCheckOk( sqlite3 db )
{
u32 magic;
if ( db == null )
{
logBadConnection( "NULL" );
return false;
}
magic = db.magic;
if ( magic != SQLITE_MAGIC_OPEN )
{
if ( sqlite3SafetyCheckSickOrOk( db ) )
{
testcase( sqlite3GlobalConfig.xLog != null );
logBadConnection( "unopened" );
}
return false;
}
else
{
return true;
}
}
static bool sqlite3SafetyCheckSickOrOk( sqlite3 db )
{
u32 magic;
magic = db.magic;
if ( magic != SQLITE_MAGIC_SICK &&
magic != SQLITE_MAGIC_OPEN &&
magic != SQLITE_MAGIC_BUSY )
{
testcase( sqlite3GlobalConfig.xLog != null );
logBadConnection( "invalid" );
return false;
}
else
{
return true;
}
}
 
/*
** Attempt to add, substract, or multiply the 64-bit signed value iB against
** the other 64-bit signed integer at *pA and store the result in *pA.
** Return 0 on success. Or if the operation would have resulted in an
** overflow, leave *pA unchanged and return 1.
*/
static int sqlite3AddInt64( ref i64 pA, i64 iB )
{
i64 iA = pA;
testcase( iA == 0 );
testcase( iA == 1 );
testcase( iB == -1 );
testcase( iB == 0 );
if ( iB >= 0 )
{
testcase( iA > 0 && LARGEST_INT64 - iA == iB );
testcase( iA > 0 && LARGEST_INT64 - iA == iB - 1 );
if ( iA > 0 && LARGEST_INT64 - iA < iB )
return 1;
pA += iB;
}
else
{
testcase( iA < 0 && -( iA + LARGEST_INT64 ) == iB + 1 );
testcase( iA < 0 && -( iA + LARGEST_INT64 ) == iB + 2 );
if ( iA < 0 && -( iA + LARGEST_INT64 ) > iB + 1 )
return 1;
pA += iB;
}
return 0;
}
static int sqlite3SubInt64( ref i64 pA, i64 iB )
{
testcase( iB == SMALLEST_INT64 + 1 );
if ( iB == SMALLEST_INT64 )
{
testcase( ( pA ) == ( -1 ) );
testcase( ( pA ) == 0 );
if ( ( pA ) >= 0 )
return 1;
pA -= iB;
return 0;
}
else
{
return sqlite3AddInt64( ref pA, -iB );
}
}
//#define TWOPOWER32 (((i64)1)<<32)
const i64 TWOPOWER32 = ( ( (i64)1 ) << 32 );
//#define TWOPOWER31 (((i64)1)<<31)
const i64 TWOPOWER31 = ( ( (i64)1 ) << 31 );
 
static int sqlite3MulInt64( ref i64 pA, i64 iB )
{
i64 iA = pA;
i64 iA1, iA0, iB1, iB0, r;
 
iA1 = iA / TWOPOWER32;
iA0 = iA % TWOPOWER32;
iB1 = iB / TWOPOWER32;
iB0 = iB % TWOPOWER32;
if ( iA1 * iB1 != 0 )
return 1;
Debug.Assert( iA1 * iB0 == 0 || iA0 * iB1 == 0 );
r = iA1 * iB0 + iA0 * iB1;
testcase( r == ( -TWOPOWER31 ) - 1 );
testcase( r == ( -TWOPOWER31 ) );
testcase( r == TWOPOWER31 );
testcase( r == TWOPOWER31 - 1 );
if ( r < ( -TWOPOWER31 ) || r >= TWOPOWER31 )
return 1;
r *= TWOPOWER32;
if ( sqlite3AddInt64( ref r, iA0 * iB0 ) != 0)
return 1;
pA = r;
return 0;
}
 
/*
** Compute the absolute value of a 32-bit signed integer, if possible. Or
** if the integer has a value of -2147483648, return +2147483647
*/
static int sqlite3AbsInt32( int x )
{
if ( x >= 0 )
return x;
if ( x == -2147483648) // 0x80000000
return 0x7fffffff;
return -x;
}
 
#if SQLITE_ENABLE_8_3_NAMES
/*
** If SQLITE_ENABLE_8_3_NAME is set at compile-time and if the database
** filename in zBaseFilename is a URI with the "8_3_names=1" parameter and
** if filename in z[] has a suffix (a.k.a. "extension") that is longer than
** three characters, then shorten the suffix on z[] to be the last three
** characters of the original suffix.
**
** Examples:
**
** test.db-journal => test.nal
** test.db-wal => test.wal
** test.db-shm => test.shm
*/
static void sqlite3FileSuffix3(string zBaseFilename, string z){
string zOk;
zOk = sqlite3_uri_parameter(zBaseFilename, "8_3_names");
if( zOk != null && sqlite3GetBoolean(zOk) ){
int i, sz;
sz = sqlite3Strlen30(z);
for(i=sz-1; i>0 && z[i]!='/' && z[i]!='.'; i--){}
if( z[i]=='.' && ALWAYS(sz>i+4) ) memcpy(&z[i+1], &z[sz-3], 4);
}
}
#endif
 
}
}