opensim-development – Blame information for rev 1

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1 eva 1 /*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27  
28 using System;
29 using System.Collections;
30 using System.Collections.Generic;
31 using System.Globalization;
32 using System.IO;
33 using System.IO.Compression;
34 using System.Net;
35 using System.Net.Sockets;
36 using System.Reflection;
37 using System.Text;
38 using System.Text.RegularExpressions;
39 using System.Threading;
40 using log4net;
41 using Nini.Config;
42  
43 namespace OpenSim.Tools.Configger
44 {
45 public static class Util
46 {
47 public static string[] Glob(string path)
48 {
49 string vol=String.Empty;
50  
51 if (Path.VolumeSeparatorChar != Path.DirectorySeparatorChar)
52 {
53 string[] vcomps = path.Split(new char[] {Path.VolumeSeparatorChar}, 2, StringSplitOptions.RemoveEmptyEntries);
54  
55 if (vcomps.Length > 1)
56 {
57 path = vcomps[1];
58 vol = vcomps[0];
59 }
60 }
61  
62 string[] comps = path.Split(new char[] {Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar}, StringSplitOptions.RemoveEmptyEntries);
63  
64 // Glob
65  
66 path = vol;
67 if (vol != String.Empty)
68 path += new String(new char[] {Path.VolumeSeparatorChar, Path.DirectorySeparatorChar});
69 else
70 path = new String(new char[] {Path.DirectorySeparatorChar});
71  
72 List<string> paths = new List<string>();
73 List<string> found = new List<string>();
74 paths.Add(path);
75  
76 int compIndex = -1;
77 foreach (string c in comps)
78 {
79 compIndex++;
80  
81 List<string> addpaths = new List<string>();
82 foreach (string p in paths)
83 {
84 string[] dirs = Directory.GetDirectories(p, c);
85  
86 if (dirs.Length != 0)
87 {
88 foreach (string dir in dirs)
89 addpaths.Add(Path.Combine(path, dir));
90 }
91  
92 // Only add files if that is the last path component
93 if (compIndex == comps.Length - 1)
94 {
95 string[] files = Directory.GetFiles(p, c);
96 foreach (string f in files)
97 found.Add(f);
98 }
99 }
100 paths = addpaths;
101 }
102  
103 return found.ToArray();
104 }
105 }
106 }