opensim-development – Blame information for rev 1

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1 eva 1 /*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27  
28 using System;
29 using System.Reflection;
30 using OpenSim.Framework;
31 using OpenSim.Region.Framework.Scenes;
32 using OpenSim.Services.Interfaces;
33 using OpenMetaverse;
34 using log4net;
35  
36 namespace OpenSim.Services.Connectors.SimianGrid
37 {
38 public class SimianActivityDetector
39 {
40 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
41  
42 private IGridUserService m_GridUserService;
43  
44 public SimianActivityDetector(IGridUserService guService)
45 {
46 m_GridUserService = guService;
47 m_log.DebugFormat("[SIMIAN ACTIVITY DETECTOR]: Started");
48 }
49  
50 public void AddRegion(Scene scene)
51 {
52 // For now the only events we listen to are these
53 // But we could trigger the position update more often
54 scene.EventManager.OnMakeRootAgent += OnMakeRootAgent;
55 scene.EventManager.OnNewClient += OnNewClient;
56 scene.EventManager.OnAvatarEnteringNewParcel += OnEnteringNewParcel;
57 }
58  
59 public void RemoveRegion(Scene scene)
60 {
61 scene.EventManager.OnMakeRootAgent -= OnMakeRootAgent;
62 scene.EventManager.OnNewClient -= OnNewClient;
63 scene.EventManager.OnAvatarEnteringNewParcel -= OnEnteringNewParcel;
64 }
65  
66 public void OnMakeRootAgent(ScenePresence sp)
67 {
68 m_log.DebugFormat("[SIMIAN ACTIVITY DETECTOR]: Detected root presence {0} in {1}", sp.UUID, sp.Scene.RegionInfo.RegionName);
69 Util.FireAndForget(delegate(object o)
70 {
71 m_GridUserService.SetLastPosition(sp.UUID.ToString(), sp.ControllingClient.SessionId, sp.Scene.RegionInfo.RegionID, sp.AbsolutePosition, sp.Lookat);
72 });
73 }
74  
75 public void OnNewClient(IClientAPI client)
76 {
77 client.OnConnectionClosed += OnConnectionClose;
78 }
79  
80 public void OnConnectionClose(IClientAPI client)
81 {
82 if (client.SceneAgent.IsChildAgent)
83 return;
84  
85 // m_log.DebugFormat("[ACTIVITY DETECTOR]: Detected client logout {0} in {1}", client.AgentId, client.Scene.RegionInfo.RegionName);
86 m_GridUserService.LoggedOut(
87 client.AgentId.ToString(), client.SessionId, client.Scene.RegionInfo.RegionID,
88 client.SceneAgent.AbsolutePosition, client.SceneAgent.Lookat);
89 }
90  
91 void OnEnteringNewParcel(ScenePresence sp, int localLandID, UUID regionID)
92 {
93 // Asynchronously update the position stored in the session table for this agent
94 Util.FireAndForget(delegate(object o)
95 {
96 m_GridUserService.SetLastPosition(sp.UUID.ToString(), sp.ControllingClient.SessionId, sp.Scene.RegionInfo.RegionID, sp.AbsolutePosition, sp.Lookat);
97 });
98 }
99 }
100 }