opensim-development – Blame information for rev 1

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1 eva 1 /*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27  
28 using System;
29 using System.Collections.Generic;
30 using System.Reflection;
31 using log4net;
32 using Nini.Config;
33 using OpenSim.Server.Base;
34 using OpenSim.Services.Interfaces;
35 using OpenSim.Framework;
36 using OpenSim.Framework.Servers.HttpServer;
37 using OpenSim.Server.Handlers.Base;
38  
39 namespace OpenSim.Server.Handlers.Land
40 {
41 public class LandServiceInConnector : ServiceConnector
42 {
43 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
44  
45 private ILandService m_LandService;
46 // TODO : private IAuthenticationService m_AuthenticationService;
47  
48 public LandServiceInConnector(IConfigSource source, IHttpServer server, ILandService service, IScene scene) :
49 base(source, server, String.Empty)
50 {
51 m_LandService = service;
52 if (m_LandService == null)
53 {
54 m_log.Error("[LAND IN CONNECTOR]: Land service was not provided");
55 return;
56 }
57  
58 //bool authentication = neighbourConfig.GetBoolean("RequireAuthentication", false);
59 //if (authentication)
60 // m_AuthenticationService = scene.RequestModuleInterface<IAuthenticationService>();
61  
62 LandHandlers landHandlers = new LandHandlers(m_LandService);
63 server.AddXmlRPCHandler("land_data", landHandlers.GetLandData, false);
64 }
65 }
66 }