opensim-development – Blame information for rev 1
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1 | eva | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ |
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3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
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4 | * |
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5 | * Redistribution and use in source and binary forms, with or without |
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6 | * modification, are permitted provided that the following conditions are met: |
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7 | * * Redistributions of source code must retain the above copyright |
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8 | * notice, this list of conditions and the following disclaimer. |
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9 | * * Redistributions in binary form must reproduce the above copyright |
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10 | * notice, this list of conditions and the following disclaimer in the |
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11 | * documentation and/or other materials provided with the distribution. |
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12 | * * Neither the name of the OpenSimulator Project nor the |
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13 | * names of its contributors may be used to endorse or promote products |
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14 | * derived from this software without specific prior written permission. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
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17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
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20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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26 | */ |
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27 | |||
28 | using System; |
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29 | using System.Collections.Generic; |
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30 | using System.Linq; |
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31 | using System.Reflection; |
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32 | using System.Text; |
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33 | using log4net; |
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34 | using Mono.Addins; |
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35 | using Nini.Config; |
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36 | using OpenMetaverse; |
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37 | using OpenSim.Framework; |
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38 | using OpenSim.Framework.Console; |
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39 | using OpenSim.Framework.Monitoring; |
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40 | using OpenSim.Region.ClientStack.LindenUDP; |
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41 | using OpenSim.Region.Framework.Interfaces; |
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42 | using OpenSim.Region.Framework.Scenes; |
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43 | using PermissionMask = OpenSim.Framework.PermissionMask; |
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44 | |||
45 | namespace OpenSim.Region.OptionalModules.Avatar.Attachments |
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46 | { |
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47 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "TempAttachmentsModule")] |
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48 | public class TempAttachmentsModule : INonSharedRegionModule |
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49 | { |
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50 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
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51 | |||
52 | private Scene m_scene; |
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53 | private IRegionConsole m_console; |
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54 | |||
55 | public void Initialise(IConfigSource configSource) |
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56 | { |
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57 | } |
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58 | |||
59 | public void AddRegion(Scene scene) |
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60 | { |
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61 | } |
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62 | |||
63 | public void RemoveRegion(Scene scene) |
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64 | { |
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65 | } |
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66 | |||
67 | public void RegionLoaded(Scene scene) |
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68 | { |
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69 | m_scene = scene; |
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70 | |||
71 | IScriptModuleComms comms = scene.RequestModuleInterface<IScriptModuleComms>(); |
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72 | if (comms != null) |
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73 | { |
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74 | comms.RegisterScriptInvocation( this, "llAttachToAvatarTemp"); |
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75 | m_log.DebugFormat("[TEMP ATTACHS]: Registered script functions"); |
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76 | m_console = scene.RequestModuleInterface<IRegionConsole>(); |
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77 | |||
78 | if (m_console != null) |
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79 | { |
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80 | m_console.AddCommand("TempAttachModule", false, "set auto_grant_attach_perms", "set auto_grant_attach_perms true|false", "Allow objects owned by the region owner or estate managers to obtain attach permissions without asking the user", SetAutoGrantAttachPerms); |
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81 | } |
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82 | } |
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83 | else |
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84 | { |
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85 | m_log.ErrorFormat("[TEMP ATTACHS]: Failed to register script functions"); |
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86 | } |
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87 | } |
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88 | |||
89 | public void Close() |
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90 | { |
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91 | } |
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92 | |||
93 | public Type ReplaceableInterface |
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94 | { |
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95 | get { return null; } |
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96 | } |
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97 | |||
98 | public string Name |
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99 | { |
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100 | get { return "TempAttachmentsModule"; } |
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101 | } |
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102 | |||
103 | private void SendConsoleOutput(UUID agentID, string text) |
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104 | { |
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105 | if (m_console == null) |
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106 | return; |
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107 | |||
108 | m_console.SendConsoleOutput(agentID, text); |
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109 | } |
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110 | |||
111 | private void SetAutoGrantAttachPerms(string module, string[] parms) |
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112 | { |
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113 | UUID agentID = new UUID(parms[parms.Length - 1]); |
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114 | Array.Resize(ref parms, parms.Length - 1); |
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115 | |||
116 | if (parms.Length != 3) |
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117 | { |
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118 | SendConsoleOutput(agentID, "Command parameter error"); |
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119 | return; |
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120 | } |
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121 | |||
122 | string val = parms[2]; |
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123 | if (val != "true" && val != "false") |
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124 | { |
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125 | SendConsoleOutput(agentID, "Command parameter error"); |
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126 | return; |
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127 | } |
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128 | |||
129 | m_scene.StoreExtraSetting("auto_grant_attach_perms", val); |
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130 | |||
131 | SendConsoleOutput(agentID, String.Format("auto_grant_attach_perms set to {0}", val)); |
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132 | } |
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133 | |||
134 | private int llAttachToAvatarTemp(UUID host, UUID script, int attachmentPoint) |
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135 | { |
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136 | SceneObjectPart hostPart = m_scene.GetSceneObjectPart(host); |
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137 | |||
138 | if (hostPart == null) |
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139 | return 0; |
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140 | |||
141 | if (hostPart.ParentGroup.IsAttachment) |
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142 | return 0; |
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143 | |||
144 | IAttachmentsModule attachmentsModule = m_scene.RequestModuleInterface<IAttachmentsModule>(); |
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145 | if (attachmentsModule == null) |
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146 | return 0; |
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147 | |||
148 | TaskInventoryItem item = hostPart.Inventory.GetInventoryItem(script); |
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149 | if (item == null) |
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150 | return 0; |
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151 | |||
152 | if ((item.PermsMask & 32) == 0) // PERMISSION_ATTACH |
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153 | return 0; |
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154 | |||
155 | ScenePresence target; |
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156 | if (!m_scene.TryGetScenePresence(item.PermsGranter, out target)) |
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157 | return 0; |
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158 | |||
159 | if (target.UUID != hostPart.ParentGroup.OwnerID) |
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160 | { |
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161 | uint effectivePerms = hostPart.ParentGroup.GetEffectivePermissions(); |
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162 | |||
163 | if ((effectivePerms & (uint)PermissionMask.Transfer) == 0) |
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164 | return 0; |
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165 | |||
166 | hostPart.ParentGroup.SetOwnerId(target.UUID); |
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167 | hostPart.ParentGroup.SetRootPartOwner(hostPart.ParentGroup.RootPart, target.UUID, target.ControllingClient.ActiveGroupId); |
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168 | |||
169 | if (m_scene.Permissions.PropagatePermissions()) |
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170 | { |
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171 | foreach (SceneObjectPart child in hostPart.ParentGroup.Parts) |
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172 | { |
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173 | child.Inventory.ChangeInventoryOwner(target.UUID); |
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174 | child.TriggerScriptChangedEvent(Changed.OWNER); |
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175 | child.ApplyNextOwnerPermissions(); |
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176 | } |
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177 | } |
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178 | |||
179 | hostPart.ParentGroup.RootPart.ObjectSaleType = 0; |
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180 | hostPart.ParentGroup.RootPart.SalePrice = 10; |
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181 | |||
182 | hostPart.ParentGroup.HasGroupChanged = true; |
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183 | hostPart.ParentGroup.RootPart.SendPropertiesToClient(target.ControllingClient); |
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184 | hostPart.ParentGroup.RootPart.ScheduleFullUpdate(); |
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185 | } |
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186 | |||
187 | return attachmentsModule.AttachObject(target, hostPart.ParentGroup, (uint)attachmentPoint, false, false, true) ? 1 : 0; |
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188 | } |
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189 | } |
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190 | } |