opensim-development – Blame information for rev 1

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1 eva 1 /*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27  
28 using System;
29 using System.IO;
30 using System.Reflection;
31 using System.Text;
32 using NUnit.Framework;
33 using OpenMetaverse;
34 using OpenSim.Framework;
35 using OpenSim.Framework.Communications;
36 using OpenSim.Region.Framework.Scenes;
37 using OpenSim.Tests.Common;
38 using OpenSim.Tests.Common.Mock;
39  
40 namespace OpenSim.Region.Framework.Scenes.Tests
41 {
42 [TestFixture]
43 public class SceneGraphTests : OpenSimTestCase
44 {
45 [Test]
46 public void TestDuplicateObject()
47 {
48 TestHelpers.InMethod();
49 // TestHelpers.EnableLogging();
50  
51 Scene scene = new SceneHelpers().SetupScene();
52  
53 UUID ownerId = new UUID("00000000-0000-0000-0000-000000000010");
54 string part1Name = "part1";
55 UUID part1Id = new UUID("00000000-0000-0000-0000-000000000001");
56 string part2Name = "part2";
57 UUID part2Id = new UUID("00000000-0000-0000-0000-000000000002");
58  
59 SceneObjectPart part1
60 = new SceneObjectPart(ownerId, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero)
61 { Name = part1Name, UUID = part1Id };
62 SceneObjectGroup so = new SceneObjectGroup(part1);
63 SceneObjectPart part2
64 = new SceneObjectPart(ownerId, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero)
65 { Name = part2Name, UUID = part2Id };
66 so.AddPart(part2);
67  
68 scene.AddNewSceneObject(so, false);
69  
70 SceneObjectGroup dupeSo
71 = scene.SceneGraph.DuplicateObject(
72 part1.LocalId, new Vector3(10, 0, 0), 0, ownerId, UUID.Zero, Quaternion.Identity);
73 Assert.That(dupeSo.Parts.Length, Is.EqualTo(2));
74  
75 SceneObjectPart dupePart1 = dupeSo.GetLinkNumPart(1);
76 SceneObjectPart dupePart2 = dupeSo.GetLinkNumPart(2);
77 Assert.That(dupePart1.LocalId, Is.Not.EqualTo(part1.LocalId));
78 Assert.That(dupePart2.LocalId, Is.Not.EqualTo(part2.LocalId));
79  
80 Assert.That(dupePart1.Flags, Is.EqualTo(part1.Flags));
81 Assert.That(dupePart2.Flags, Is.EqualTo(part2.Flags));
82  
83 /*
84 Assert.That(part1.PhysActor, Is.Not.Null);
85 Assert.That(part2.PhysActor, Is.Not.Null);
86 Assert.That(dupePart1.PhysActor, Is.Not.Null);
87 Assert.That(dupePart2.PhysActor, Is.Not.Null);
88 */
89  
90 // TestHelpers.DisableLogging();
91 }
92 }
93 }