opensim-development – Blame information for rev 1

Subversion Repositories:
Rev:
Rev Author Line No. Line
1 eva 1 /*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27  
28 using System;
29 using System.Reflection;
30 using System.Collections.Generic;
31 using log4net;
32 using Mono.Addins;
33 using Nini.Config;
34 using OpenSim.Framework;
35 using OpenSim.Framework.Servers;
36 using OpenSim.Region.Framework.Scenes;
37 using OpenSim.Region.Framework.Interfaces;
38 using OpenSim.Server.Base;
39 using OpenSim.Server.Handlers.Base;
40 using OpenSim.Services.Interfaces;
41  
42  
43 namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Neighbour
44 {
45 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "NeighbourServiceInConnectorModule")]
46 public class NeighbourServiceInConnectorModule : ISharedRegionModule, INeighbourService
47 {
48 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
49 private static bool m_Enabled = false;
50 private static bool m_Registered = false;
51  
52 private IConfigSource m_Config;
53 private List<Scene> m_Scenes = new List<Scene>();
54  
55 #region Region Module interface
56  
57 public void Initialise(IConfigSource config)
58 {
59 m_Config = config;
60  
61 IConfig moduleConfig = config.Configs["Modules"];
62 if (moduleConfig != null)
63 {
64 m_Enabled = moduleConfig.GetBoolean("NeighbourServiceInConnector", false);
65 if (m_Enabled)
66 {
67 m_log.Info("[NEIGHBOUR IN CONNECTOR]: NeighbourServiceInConnector enabled");
68 }
69  
70 }
71  
72 }
73  
74 public void PostInitialise()
75 {
76 if (!m_Enabled)
77 return;
78  
79 // m_log.Info("[NEIGHBOUR IN CONNECTOR]: Starting...");
80 }
81  
82 public void Close()
83 {
84 }
85  
86 public Type ReplaceableInterface
87 {
88 get { return null; }
89 }
90  
91 public string Name
92 {
93 get { return "NeighbourServiceInConnectorModule"; }
94 }
95  
96 public void AddRegion(Scene scene)
97 {
98 if (!m_Enabled)
99 return;
100  
101 if (!m_Registered)
102 {
103 m_Registered = true;
104 Object[] args = new Object[] { m_Config, MainServer.Instance, this, scene };
105 ServerUtils.LoadPlugin<IServiceConnector>("OpenSim.Server.Handlers.dll:NeighbourServiceInConnector", args);
106 }
107  
108 m_Scenes.Add(scene);
109  
110 }
111  
112 public void RemoveRegion(Scene scene)
113 {
114 if (m_Enabled && m_Scenes.Contains(scene))
115 m_Scenes.Remove(scene);
116 }
117  
118 public void RegionLoaded(Scene scene)
119 {
120 }
121  
122 #endregion
123  
124 #region INeighbourService
125  
126 public GridRegion HelloNeighbour(ulong regionHandle, RegionInfo thisRegion)
127 {
128 foreach (Scene s in m_Scenes)
129 {
130 if (s.RegionInfo.RegionHandle == regionHandle)
131 {
132 //m_log.DebugFormat("[NEIGHBOUR IN CONNECTOR]: HelloNeighbour from {0} to {1}", thisRegion.RegionName, s.RegionInfo.RegionName);
133 return s.IncomingHelloNeighbour(thisRegion);
134 }
135 }
136 return null;
137 }
138  
139 #endregion INeighbourService
140 }
141 }