opensim-development – Blame information for rev 1

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1 eva 1 <?xml version="1.0" ?>
2 <project name="OpenSim.Framework" default="build">
3 <target name="build">
4 <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
5 <mkdir dir="${project::get-base-directory()}/${build.dir}" />
6 <csc target="library" debug="${build.debug}" platform="${build.platform}" unsafe="False" warnaserror="False" define="TRACE;DEBUG" nostdlib="False" main="" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll" noconfig="true">
7 <resources prefix="OpenSim.Framework" dynamicprefix="true" >
8 </resources>
9 <sources failonempty="true">
10 <include name="AgentCircuitData.cs" />
11 <include name="AgentCircuitManager.cs" />
12 <include name="AgentUpdateArgs.cs" />
13 <include name="Animation.cs" />
14 <include name="AssemblyInfo.cs" />
15 <include name="AssetBase.cs" />
16 <include name="AssetLandmark.cs" />
17 <include name="AssetPermissions.cs" />
18 <include name="AssetRequestToClient.cs" />
19 <include name="AuthenticateResponse.cs" />
20 <include name="AvatarAppearance.cs" />
21 <include name="AvatarAttachment.cs" />
22 <include name="AvatarPickerAvatar.cs" />
23 <include name="AvatarPickerReplyAgentDataArgs.cs" />
24 <include name="AvatarPickerReplyDataArgs.cs" />
25 <include name="AvatarWearable.cs" />
26 <include name="AvatarWearingArgs.cs" />
27 <include name="BasicDOSProtector.cs" />
28 <include name="BlockingQueue.cs" />
29 <include name="Cache.cs" />
30 <include name="CachedTextureEventArg.cs" />
31 <include name="CapsUtil.cs" />
32 <include name="ChatTypeEnum.cs" />
33 <include name="ChildAgentDataUpdate.cs" />
34 <include name="CircularBuffer.cs" />
35 <include name="ClientInfo.cs" />
36 <include name="ClientManager.cs" />
37 <include name="CnmMemoryCache.cs" />
38 <include name="CnmSynchronizedCache.cs" />
39 <include name="ColliderData.cs" />
40 <include name="ConfigSettings.cs" />
41 <include name="ConfigurationMember.cs" />
42 <include name="ConfigurationOption.cs" />
43 <include name="Constants.cs" />
44 <include name="Culture.cs" />
45 <include name="DAMap.cs" />
46 <include name="DOMap.cs" />
47 <include name="DoubleDictionaryThreadAbortSafe.cs" />
48 <include name="EstateBan.cs" />
49 <include name="EstateSettings.cs" />
50 <include name="EventData.cs" />
51 <include name="ExtraPhysicsData.cs" />
52 <include name="ForeignUserProfileData.cs" />
53 <include name="FriendListItem.cs" />
54 <include name="GcNotify.cs" />
55 <include name="GridInstantMessage.cs" />
56 <include name="GroupData.cs" />
57 <include name="IAssetLoader.cs" />
58 <include name="IClientAPI.cs" />
59 <include name="ICnmCache.cs" />
60 <include name="ICommandConsole.cs" />
61 <include name="IConsole.cs" />
62 <include name="IGenericConfig.cs" />
63 <include name="IImprovedAssetCache.cs" />
64 <include name="ILandChannel.cs" />
65 <include name="ILandObject.cs" />
66 <include name="IMoneyModule.cs" />
67 <include name="IPeople.cs" />
68 <include name="IPlugin.cs" />
69 <include name="IPrimCounts.cs" />
70 <include name="IRegionCreator.cs" />
71 <include name="IRegionLoader.cs" />
72 <include name="IRegistryCore.cs" />
73 <include name="IScene.cs" />
74 <include name="ISceneAgent.cs" />
75 <include name="ISceneEntity.cs" />
76 <include name="ISceneObject.cs" />
77 <include name="InventoryCollection.cs" />
78 <include name="InventoryFolderBase.cs" />
79 <include name="InventoryFolderImpl.cs" />
80 <include name="InventoryItemBase.cs" />
81 <include name="InventoryNodeBase.cs" />
82 <include name="LandData.cs" />
83 <include name="LandStatReportItem.cs" />
84 <include name="LandUpdateArgs.cs" />
85 <include name="Lazy.cs" />
86 <include name="Location.cs" />
87 <include name="LocklessQueue.cs" />
88 <include name="Login.cs" />
89 <include name="MainConsole.cs" />
90 <include name="MapAndArray.cs" />
91 <include name="MapBlockData.cs" />
92 <include name="MapItemReplyStruct.cs" />
93 <include name="MinHeap.cs" />
94 <include name="MultipartForm.cs" />
95 <include name="NetworkServersInfo.cs" />
96 <include name="NetworkUtil.cs" />
97 <include name="OSChatMessage.cs" />
98 <include name="ParcelMediaCommandEnum.cs" />
99 <include name="PermissionsUtil.cs" />
100 <include name="PluginLoader.cs" />
101 <include name="PluginManager.cs" />
102 <include name="Pool.cs" />
103 <include name="PresenceType.cs" />
104 <include name="PrimeNumberHelper.cs" />
105 <include name="PrimitiveBaseShape.cs" />
106 <include name="PriorityQueue.cs" />
107 <include name="RegionFlags.cs" />
108 <include name="RegionHandshakeArgs.cs" />
109 <include name="RegionInfo.cs" />
110 <include name="RegionInfoForEstateMenuArgs.cs" />
111 <include name="RegionSettings.cs" />
112 <include name="RegistryCore.cs" />
113 <include name="RequestAssetArgs.cs" />
114 <include name="SLUtil.cs" />
115 <include name="SimStats.cs" />
116 <include name="SurfaceTouchEventArgs.cs" />
117 <include name="TaskInventoryDictionary.cs" />
118 <include name="TaskInventoryItem.cs" />
119 <include name="TerrainData.cs" />
120 <include name="TextureRequestArgs.cs" />
121 <include name="ThrottleOutPacketType.cs" />
122 <include name="UntrustedWebRequest.cs" />
123 <include name="UpdateShapeArgs.cs" />
124 <include name="UserAgentData.cs" />
125 <include name="UserProfileData.cs" />
126 <include name="UserProfiles.cs" />
127 <include name="Util.cs" />
128 <include name="ViewerEffectEventHandlerArg.cs" />
129 <include name="WearableCacheItem.cs" />
130 <include name="WebUtil.cs" />
131 <include name="Client/IClientChat.cs" />
132 <include name="Client/IClientCore.cs" />
133 <include name="Client/IClientIM.cs" />
134 <include name="Client/IClientIPEndpoint.cs" />
135 <include name="Client/IClientInventory.cs" />
136 </sources>
137 <references basedir="${project::get-base-directory()}">
138 <lib>
139 <include name="${project::get-base-directory()}" />
140 <include name="${project::get-base-directory()}/../../bin" />
141 </lib>
142 <include name="../../bin/log4net.dll"/>
143 <include name="../../bin/Mono.Addins.dll"/>
144 <include name="../../bin/Mono.Addins.Setup.dll"/>
145 <include name="../../bin/Nini.dll"/>
146 <include name="../../bin/OpenMetaverse.dll"/>
147 <include name="../../bin/OpenMetaverse.StructuredData.dll"/>
148 <include name="../../bin/OpenMetaverseTypes.dll"/>
149 <include name="SmartThreadPool.dll" />
150 <include name="System.dll" />
151 <include name="System.Core.dll" />
152 <include name="System.Data.dll" />
153 <include name="System.Drawing.dll" />
154 <include name="System.Web.dll" />
155 <include name="System.Xml.dll" />
156 <include name="../../bin/XMLRPC.dll"/>
157 </references>
158 </csc>
159 <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
160 <mkdir dir="${project::get-base-directory()}/../../bin/"/>
161 <copy todir="${project::get-base-directory()}/../../bin/">
162 <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
163 <include name="*.dll"/>
164 <include name="*.exe"/>
165 <include name="*.mdb" if='${build.debug}'/>
166 <include name="*.pdb" if='${build.debug}'/>
167 </fileset>
168 </copy>
169 </target>
170 <target name="clean">
171 <delete dir="${bin.dir}" failonerror="false" />
172 <delete dir="${obj.dir}" failonerror="false" />
173 </target>
174 <target name="doc" description="Creates documentation.">
175 </target>
176 </project>