opensim-development – Blame information for rev 1

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1 eva 1 /*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27  
28 using System;
29 using System.Collections;
30 using System.Collections.Generic;
31 using System.Reflection;
32 using log4net;
33 using Nini.Config;
34 using OpenMetaverse;
35 using OpenMetaverse.StructuredData;
36 using OpenSim.Framework;
37 using OpenSim.Framework.Capabilities;
38 using OpenSim.Region.Framework.Interfaces;
39 using OpenSim.Framework.Servers.HttpServer;
40 using OpenSim.Services.Interfaces;
41 using Caps = OpenSim.Framework.Capabilities.Caps;
42 using OSDArray = OpenMetaverse.StructuredData.OSDArray;
43 using OSDMap = OpenMetaverse.StructuredData.OSDMap;
44  
45 namespace OpenSim.Capabilities.Handlers
46 {
47 public class FetchInventory2Handler
48 {
49 // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
50  
51 private IInventoryService m_inventoryService;
52  
53 public FetchInventory2Handler(IInventoryService invService)
54 {
55 m_inventoryService = invService;
56 }
57  
58 public string FetchInventoryRequest(string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
59 {
60 // m_log.DebugFormat("[FETCH INVENTORY HANDLER]: Received FetchInventory capabilty request");
61  
62 OSDMap requestmap = (OSDMap)OSDParser.DeserializeLLSDXml(Utils.StringToBytes(request));
63 OSDArray itemsRequested = (OSDArray)requestmap["items"];
64  
65 string reply;
66 LLSDFetchInventory llsdReply = new LLSDFetchInventory();
67  
68 foreach (OSDMap osdItemId in itemsRequested)
69 {
70 UUID itemId = osdItemId["item_id"].AsUUID();
71  
72 InventoryItemBase item = m_inventoryService.GetItem(new InventoryItemBase(itemId));
73  
74 if (item != null)
75 {
76 // We don't know the agent that this request belongs to so we'll use the agent id of the item
77 // which will be the same for all items.
78 llsdReply.agent_id = item.Owner;
79  
80 llsdReply.items.Array.Add(ConvertInventoryItem(item));
81 }
82 }
83  
84 reply = LLSDHelpers.SerialiseLLSDReply(llsdReply);
85  
86 return reply;
87 }
88  
89 /// <summary>
90 /// Convert an internal inventory item object into an LLSD object.
91 /// </summary>
92 /// <param name="invItem"></param>
93 /// <returns></returns>
94 private LLSDInventoryItem ConvertInventoryItem(InventoryItemBase invItem)
95 {
96 LLSDInventoryItem llsdItem = new LLSDInventoryItem();
97 llsdItem.asset_id = invItem.AssetID;
98 llsdItem.created_at = invItem.CreationDate;
99 llsdItem.desc = invItem.Description;
100 llsdItem.flags = (int)invItem.Flags;
101 llsdItem.item_id = invItem.ID;
102 llsdItem.name = invItem.Name;
103 llsdItem.parent_id = invItem.Folder;
104 llsdItem.type = invItem.AssetType;
105 llsdItem.inv_type = invItem.InvType;
106  
107 llsdItem.permissions = new LLSDPermissions();
108 llsdItem.permissions.creator_id = invItem.CreatorIdAsUuid;
109 llsdItem.permissions.base_mask = (int)invItem.CurrentPermissions;
110 llsdItem.permissions.everyone_mask = (int)invItem.EveryOnePermissions;
111 llsdItem.permissions.group_id = invItem.GroupID;
112 llsdItem.permissions.group_mask = (int)invItem.GroupPermissions;
113 llsdItem.permissions.is_owner_group = invItem.GroupOwned;
114 llsdItem.permissions.next_owner_mask = (int)invItem.NextPermissions;
115 llsdItem.permissions.owner_id = invItem.Owner;
116 llsdItem.permissions.owner_mask = (int)invItem.CurrentPermissions;
117 llsdItem.sale_info = new LLSDSaleInfo();
118 llsdItem.sale_info.sale_price = invItem.SalePrice;
119 llsdItem.sale_info.sale_type = invItem.SaleType;
120  
121 return llsdItem;
122 }
123 }
124 }