corrade-nucleus-nucleons – Blame information for rev 20

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Rev Author Line No. Line
20 office 1 define("ace/snippets/lsl",["require","exports","module"], function(require, exports, module) {
2 "use strict";
3  
4 exports.snippetText = "snippet @\n\
5 @${1:label};\n\
6 snippet CAMERA_ACTIVE\n\
7 CAMERA_ACTIVE, ${1:integer isActive}, $0\n\
8 snippet CAMERA_BEHINDNESS_ANGLE\n\
9 CAMERA_BEHINDNESS_ANGLE, ${1:float degrees}, $0\n\
10 snippet CAMERA_BEHINDNESS_LAG\n\
11 CAMERA_BEHINDNESS_LAG, ${1:float seconds}, $0\n\
12 snippet CAMERA_DISTANCE\n\
13 CAMERA_DISTANCE, ${1:float meters}, $0\n\
14 snippet CAMERA_FOCUS\n\
15 CAMERA_FOCUS, ${1:vector position}, $0\n\
16 snippet CAMERA_FOCUS_LAG\n\
17 CAMERA_FOCUS_LAG, ${1:float seconds}, $0\n\
18 snippet CAMERA_FOCUS_LOCKED\n\
19 CAMERA_FOCUS_LOCKED, ${1:integer isLocked}, $0\n\
20 snippet CAMERA_FOCUS_OFFSET\n\
21 CAMERA_FOCUS_OFFSET, ${1:vector meters}, $0\n\
22 snippet CAMERA_FOCUS_THRESHOLD\n\
23 CAMERA_FOCUS_THRESHOLD, ${1:float meters}, $0\n\
24 snippet CAMERA_PITCH\n\
25 CAMERA_PITCH, ${1:float degrees}, $0\n\
26 snippet CAMERA_POSITION\n\
27 CAMERA_POSITION, ${1:vector position}, $0\n\
28 snippet CAMERA_POSITION_LAG\n\
29 CAMERA_POSITION_LAG, ${1:float seconds}, $0\n\
30 snippet CAMERA_POSITION_LOCKED\n\
31 CAMERA_POSITION_LOCKED, ${1:integer isLocked}, $0\n\
32 snippet CAMERA_POSITION_THRESHOLD\n\
33 CAMERA_POSITION_THRESHOLD, ${1:float meters}, $0\n\
34 snippet CHARACTER_AVOIDANCE_MODE\n\
35 CHARACTER_AVOIDANCE_MODE, ${1:integer flags}, $0\n\
36 snippet CHARACTER_DESIRED_SPEED\n\
37 CHARACTER_DESIRED_SPEED, ${1:float speed}, $0\n\
38 snippet CHARACTER_DESIRED_TURN_SPEED\n\
39 CHARACTER_DESIRED_TURN_SPEED, ${1:float speed}, $0\n\
40 snippet CHARACTER_LENGTH\n\
41 CHARACTER_LENGTH, ${1:float length}, $0\n\
42 snippet CHARACTER_MAX_TURN_RADIUS\n\
43 CHARACTER_MAX_TURN_RADIUS, ${1:float radius}, $0\n\
44 snippet CHARACTER_ORIENTATION\n\
45 CHARACTER_ORIENTATION, ${1:integer orientation}, $0\n\
46 snippet CHARACTER_RADIUS\n\
47 CHARACTER_RADIUS, ${1:float radius}, $0\n\
48 snippet CHARACTER_STAY_WITHIN_PARCEL\n\
49 CHARACTER_STAY_WITHIN_PARCEL, ${1:boolean stay}, $0\n\
50 snippet CHARACTER_TYPE\n\
51 CHARACTER_TYPE, ${1:integer type}, $0\n\
52 snippet HTTP_BODY_MAXLENGTH\n\
53 HTTP_BODY_MAXLENGTH, ${1:integer length}, $0\n\
54 snippet HTTP_CUSTOM_HEADER\n\
55 HTTP_CUSTOM_HEADER, ${1:string name}, ${2:string value}, $0\n\
56 snippet HTTP_METHOD\n\
57 HTTP_METHOD, ${1:string method}, $0\n\
58 snippet HTTP_MIMETYPE\n\
59 HTTP_MIMETYPE, ${1:string mimeType}, $0\n\
60 snippet HTTP_PRAGMA_NO_CACHE\n\
61 HTTP_PRAGMA_NO_CACHE, ${1:integer send_header}, $0\n\
62 snippet HTTP_VERBOSE_THROTTLE\n\
63 HTTP_VERBOSE_THROTTLE, ${1:integer noisy}, $0\n\
64 snippet HTTP_VERIFY_CERT\n\
65 HTTP_VERIFY_CERT, ${1:integer verify}, $0\n\
66 snippet RC_DATA_FLAGS\n\
67 RC_DATA_FLAGS, ${1:integer flags}, $0\n\
68 snippet RC_DETECT_PHANTOM\n\
69 RC_DETECT_PHANTOM, ${1:integer dectedPhantom}, $0\n\
70 snippet RC_MAX_HITS\n\
71 RC_MAX_HITS, ${1:integer maxHits}, $0\n\
72 snippet RC_REJECT_TYPES\n\
73 RC_REJECT_TYPES, ${1:integer filterMask}, $0\n\
74 snippet at_rot_target\n\
75 at_rot_target(${1:integer handle}, ${2:rotation targetrot}, ${3:rotation ourrot})\n\
76 {\n\
77 $0\n\
78 }\n\
79 snippet at_target\n\
80 at_target(${1:integer tnum}, ${2:vector targetpos}, ${3:vector ourpos})\n\
81 {\n\
82 $0\n\
83 }\n\
84 snippet attach\n\
85 attach(${1:key id})\n\
86 {\n\
87 $0\n\
88 }\n\
89 snippet changed\n\
90 changed(${1:integer change})\n\
91 {\n\
92 $0\n\
93 }\n\
94 snippet collision\n\
95 collision(${1:integer index})\n\
96 {\n\
97 $0\n\
98 }\n\
99 snippet collision_end\n\
100 collision_end(${1:integer index})\n\
101 {\n\
102 $0\n\
103 }\n\
104 snippet collision_start\n\
105 collision_start(${1:integer index})\n\
106 {\n\
107 $0\n\
108 }\n\
109 snippet control\n\
110 control(${1:key id}, ${2:integer level}, ${3:integer edge})\n\
111 {\n\
112 $0\n\
113 }\n\
114 snippet dataserver\n\
115 dataserver(${1:key query_id}, ${2:string data})\n\
116 {\n\
117 $0\n\
118 }\n\
119 snippet do\n\
120 do\n\
121 {\n\
122 $0\n\
123 }\n\
124 while (${1:condition});\n\
125 snippet else\n\
126 else\n\
127 {\n\
128 $0\n\
129 }\n\
130 snippet email\n\
131 email(${1:string time}, ${2:string address}, ${3:string subject}, ${4:string message}, ${5:integer num_left})\n\
132 {\n\
133 $0\n\
134 }\n\
135 snippet experience_permissions\n\
136 experience_permissions(${1:key agent_id})\n\
137 {\n\
138 $0\n\
139 }\n\
140 snippet experience_permissions_denied\n\
141 experience_permissions_denied(${1:key agent_id}, ${2:integer reason})\n\
142 {\n\
143 $0\n\
144 }\n\
145 snippet for\n\
146 for (${1:start}; ${3:condition}; ${3:step})\n\
147 {\n\
148 $0\n\
149 }\n\
150 snippet http_request\n\
151 http_request(${1:key request_id}, ${2:string method}, ${3:string body})\n\
152 {\n\
153 $0\n\
154 }\n\
155 snippet http_response\n\
156 http_response(${1:key request_id}, ${2:integer status}, ${3:list metadata}, ${4:string body})\n\
157 {\n\
158 $0\n\
159 }\n\
160 snippet if\n\
161 if (${1:condition})\n\
162 {\n\
163 $0\n\
164 }\n\
165 snippet jump\n\
166 jump ${1:label};\n\
167 snippet land_collision\n\
168 land_collision(${1:vector pos})\n\
169 {\n\
170 $0\n\
171 }\n\
172 snippet land_collision_end\n\
173 land_collision_end(${1:vector pos})\n\
174 {\n\
175 $0\n\
176 }\n\
177 snippet land_collision_start\n\
178 land_collision_start(${1:vector pos})\n\
179 {\n\
180 $0\n\
181 }\n\
182 snippet link_message\n\
183 link_message(${1:integer sender_num}, ${2:integer num}, ${3:string str}, ${4:key id})\n\
184 {\n\
185 $0\n\
186 }\n\
187 snippet listen\n\
188 listen(${1:integer channel}, ${2:string name}, ${3:key id}, ${4:string message})\n\
189 {\n\
190 $0\n\
191 }\n\
192 snippet llAbs\n\
193 llAbs(${1:integer val})\n\
194 snippet llAcos\n\
195 llAcos(${1:float val})\n\
196 snippet llAddToLandBanList\n\
197 llAddToLandBanList(${1:key agent}, ${2:float hours});\n\
198 $0\n\
199 snippet llAddToLandPassList\n\
200 llAddToLandPassList(${1:key agent}, ${2:float hours});\n\
201 $0\n\
202 snippet llAdjustSoundVolume\n\
203 llAdjustSoundVolume(${1:float volume});\n\
204 $0\n\
205 snippet llAgentInExperience\n\
206 llAgentInExperience(${1:key agent})\n\
207 snippet llAllowInventoryDrop\n\
208 llAllowInventoryDrop(${1:integer add});\n\
209 $0\n\
210 snippet llAngleBetween\n\
211 llAngleBetween(${1:rotation a}, ${2:rotation b})\n\
212 snippet llApplyImpulse\n\
213 llApplyImpulse(${1:vector force}, ${2:integer local});\n\
214 $0\n\
215 snippet llApplyRotationalImpulse\n\
216 llApplyRotationalImpulse(${1:vector force}, ${2:integer local});\n\
217 $0\n\
218 snippet llAsin\n\
219 llAsin(${1:float val})\n\
220 snippet llAtan2\n\
221 llAtan2(${1:float y}, ${2:float x})\n\
222 snippet llAttachToAvatar\n\
223 llAttachToAvatar(${1:integer attach_point});\n\
224 $0\n\
225 snippet llAttachToAvatarTemp\n\
226 llAttachToAvatarTemp(${1:integer attach_point});\n\
227 $0\n\
228 snippet llAvatarOnLinkSitTarget\n\
229 llAvatarOnLinkSitTarget(${1:integer link})\n\
230 snippet llAvatarOnSitTarget\n\
231 llAvatarOnSitTarget()\n\
232 snippet llAxes2Rot\n\
233 llAxes2Rot(${1:vector fwd}, ${2:vector left}, ${3:vector up})\n\
234 snippet llAxisAngle2Rot\n\
235 llAxisAngle2Rot(${1:vector axis}, ${2:float angle})\n\
236 snippet llBase64ToInteger\n\
237 llBase64ToInteger(${1:string str})\n\
238 snippet llBase64ToString\n\
239 llBase64ToString(${1:string str})\n\
240 snippet llBreakAllLinks\n\
241 llBreakAllLinks();\n\
242 $0\n\
243 snippet llBreakLink\n\
244 llBreakLink(${1:integer link});\n\
245 $0\n\
246 snippet llCastRay\n\
247 llCastRay(${1:vector start}, ${2:vector end}, ${3:list options});\n\
248 $0\n\
249 snippet llCeil\n\
250 llCeil(${1:float val})\n\
251 snippet llClearCameraParams\n\
252 llClearCameraParams();\n\
253 $0\n\
254 snippet llClearLinkMedia\n\
255 llClearLinkMedia(${1:integer link}, ${2:integer face});\n\
256 $0\n\
257 snippet llClearPrimMedia\n\
258 llClearPrimMedia(${1:integer face});\n\
259 $0\n\
260 snippet llCloseRemoteDataChannel\n\
261 llCloseRemoteDataChannel(${1:key channel});\n\
262 $0\n\
263 snippet llCollisionFilter\n\
264 llCollisionFilter(${1:string name}, ${2:key id}, ${3:integer accept});\n\
265 $0\n\
266 snippet llCollisionSound\n\
267 llCollisionSound(${1:string impact_sound}, ${2:float impact_volume});\n\
268 $0\n\
269 snippet llCos\n\
270 llCos(${1:float theta})\n\
271 snippet llCreateCharacter\n\
272 llCreateCharacter(${1:list options});\n\
273 $0\n\
274 snippet llCreateKeyValue\n\
275 llCreateKeyValue(${1:string k})\n\
276 snippet llCreateLink\n\
277 llCreateLink(${1:key target}, ${2:integer parent});\n\
278 $0\n\
279 snippet llCSV2List\n\
280 llCSV2List(${1:string src})\n\
281 snippet llDataSizeKeyValue\n\
282 llDataSizeKeyValue()\n\
283 snippet llDeleteCharacter\n\
284 llDeleteCharacter();\n\
285 $0\n\
286 snippet llDeleteKeyValue\n\
287 llDeleteKeyValue(${1:string k})\n\
288 snippet llDeleteSubList\n\
289 llDeleteSubList(${1:list src}, ${2:integer start}, ${3:integer end})\n\
290 snippet llDeleteSubString\n\
291 llDeleteSubString(${1:string src}, ${2:integer start}, ${3:integer end})\n\
292 snippet llDetachFromAvatar\n\
293 llDetachFromAvatar();\n\
294 $0\n\
295 snippet llDetectedGrab\n\
296 llDetectedGrab(${1:integer number})\n\
297 snippet llDetectedGroup\n\
298 llDetectedGroup(${1:integer number})\n\
299 snippet llDetectedKey\n\
300 llDetectedKey(${1:integer number})\n\
301 snippet llDetectedLinkNumber\n\
302 llDetectedLinkNumber(${1:integer number})\n\
303 snippet llDetectedName\n\
304 llDetectedName(${1:integer number})\n\
305 snippet llDetectedOwner\n\
306 llDetectedOwner(${1:integer number})\n\
307 snippet llDetectedPos\n\
308 llDetectedPosl(${1:integer number})\n\
309 snippet llDetectedRot\n\
310 llDetectedRot(${1:integer number})\n\
311 snippet llDetectedTouchBinormal\n\
312 llDetectedTouchBinormal(${1:integer number})\n\
313 snippet llDetectedTouchFace\n\
314 llDetectedTouchFace(${1:integer number})\n\
315 snippet llDetectedTouchNormal\n\
316 llDetectedTouchNormal(${1:integer number})\n\
317 snippet llDetectedTouchPos\n\
318 llDetectedTouchPos(${1:integer number})\n\
319 snippet llDetectedTouchST\n\
320 llDetectedTouchST(${1:integer number})\n\
321 snippet llDetectedTouchUV\n\
322 llDetectedTouchUV(${1:integer number})\n\
323 snippet llDetectedType\n\
324 llDetectedType(${1:integer number})\n\
325 snippet llDetectedVel\n\
326 llDetectedVel(${1:integer number})\n\
327 snippet llDialog\n\
328 llDialog(${1:key agent}, ${2:string message}, ${3:list buttons}, ${4:integer channel});\n\
329 $0\n\
330 snippet llDie\n\
331 llDie();\n\
332 $0\n\
333 snippet llDumpList2String\n\
334 llDumpList2String(${1:list src}, ${2:string separator})\n\
335 snippet llEdgeOfWorld\n\
336 llEdgeOfWorld(${1:vector pos}, ${2:vector dir})\n\
337 snippet llEjectFromLand\n\
338 llEjectFromLand(${1:key agent});\n\
339 $0\n\
340 snippet llEmail\n\
341 llEmail(${1:string address}, ${2:string subject}, ${3:string message});\n\
342 $0\n\
343 snippet llEscapeURL\n\
344 llEscapeURL(${1:string url})\n\
345 snippet llEuler2Rot\n\
346 llEuler2Rot(${1:vector v})\n\
347 snippet llExecCharacterCmd\n\
348 llExecCharacterCmd(${1:integer command}, ${2:list options});\n\
349 $0\n\
350 snippet llEvade\n\
351 llEvade(${1:key target}, ${2:list options});\n\
352 $0\n\
353 snippet llFabs\n\
354 llFabs(${1:float val})\n\
355 snippet llFleeFrom\n\
356 llFleeFrom(${1:vector position}, ${2:float distance}, ${3:list options});\n\
357 $0\n\
358 snippet llFloor\n\
359 llFloor(${1:float val})\n\
360 snippet llForceMouselook\n\
361 llForceMouselook(${1:integer mouselook});\n\
362 $0\n\
363 snippet llFrand\n\
364 llFrand(${1:float mag})\n\
365 snippet llGenerateKey\n\
366 llGenerateKey()\n\
367 snippet llGetAccel\n\
368 llGetAccel()\n\
369 snippet llGetAgentInfo\n\
370 llGetAgentInfo(${1:key id})\n\
371 snippet llGetAgentLanguage\n\
372 llGetAgentLanguage(${1:key agent})\n\
373 snippet llGetAgentList\n\
374 llGetAgentList(${1:integer scope}, ${2:list options})\n\
375 snippet llGetAgentSize\n\
376 llGetAgentSize(${1:key agent})\n\
377 snippet llGetAlpha\n\
378 llGetAlpha(${1:integer face})\n\
379 snippet llGetAndResetTime\n\
380 llGetAndResetTime()\n\
381 snippet llGetAnimation\n\
382 llGetAnimation(${1:key id})\n\
383 snippet llGetAnimationList\n\
384 llGetAnimationList(${1:key agent})\n\
385 snippet llGetAnimationOverride\n\
386 llGetAnimationOverride(${1:string anim_state})\n\
387 snippet llGetAttached\n\
388 llGetAttached()\n\
389 snippet llGetAttachedList\n\
390 llGetAttachedList(${1:key id})\n\
391 snippet llGetBoundingBox\n\
392 llGetBoundingBox(${1:key object})\n\
393 snippet llGetCameraPos\n\
394 llGetCameraPos()\n\
395 snippet llGetCameraRot\n\
396 llGetCameraRot()\n\
397 snippet llGetCenterOfMass\n\
398 llGetCenterOfMass()\n\
399 snippet llGetClosestNavPoint\n\
400 llGetClosestNavPoint(${1:vector point}, ${2:list options})\n\
401 snippet llGetColor\n\
402 llGetColor(${1:integer face})\n\
403 snippet llGetCreator\n\
404 llGetCreator()\n\
405 snippet llGetDate\n\
406 llGetDate()\n\
407 snippet llGetDisplayName\n\
408 llGetDisplayName(${1:key id})\n\
409 snippet llGetEnergy\n\
410 llGetEnergy()\n\
411 snippet llGetEnv\n\
412 llGetEnv(${1:string name})\n\
413 snippet llGetExperienceDetails\n\
414 llGetExperienceDetails(${1:key experience_id})\n\
415 snippet llGetExperienceErrorMessage\n\
416 llGetExperienceErrorMessage(${1:integer error})\n\
417 snippet llGetForce\n\
418 llGetForce()\n\
419 snippet llGetFreeMemory\n\
420 llGetFreeMemory()\n\
421 snippet llGetFreeURLs\n\
422 llGetFreeURLs()\n\
423 snippet llGetGeometricCenter\n\
424 llGetGeometricCenter()\n\
425 snippet llGetGMTclock\n\
426 llGetGMTclock()\n\
427 snippet llGetHTTPHeader\n\
428 llGetHTTPHeader(${1:key request_id}, ${2:string header})\n\
429 snippet llGetInventoryCreator\n\
430 llGetInventoryCreator(${1:string item})\n\
431 snippet llGetInventoryKey\n\
432 llGetInventoryKey(${1:string name})\n\
433 snippet llGetInventoryName\n\
434 llGetInventoryName(${1:integer type}, ${2:integer number})\n\
435 snippet llGetInventoryNumber\n\
436 llGetInventoryNumber(${1:integer type})\n\
437 snippet llGetInventoryPermMask\n\
438 llGetInventoryPermMask(${1:string item}, ${2:integer mask})\n\
439 snippet llGetInventoryType\n\
440 llGetInventoryType(${1:string name})\n\
441 snippet llGetKey\n\
442 llGetKey()\n\
443 snippet llGetLandOwnerAt\n\
444 llGetLandOwnerAt(${1:vector pos})\n\
445 snippet llGetLinkKey\n\
446 llGetLinkKey(${1:integer link})\n\
447 snippet llGetLinkMedia\n\
448 llGetLinkMedia(${1:integer link}, ${2:integer face}, ${3:list params})\n\
449 snippet llGetLinkName\n\
450 llGetLinkName(${1:integer link})\n\
451 snippet llGetLinkNumber\n\
452 llGetLinkNumber()\n\
453 snippet llGetLinkNumberOfSides\n\
454 llGetLinkNumberOfSides(${1:integer link})\n\
455 snippet llGetLinkPrimitiveParams\n\
456 llGetLinkPrimitiveParams(${1:integer link}, ${2:list params})\n\
457 snippet llGetListEntryType\n\
458 llGetListEntryType(${1:list src}, ${2:integer index})\n\
459 snippet llGetListLength\n\
460 llGetListLength(${1:list src})\n\
461 snippet llGetLocalPos\n\
462 llGetLocalPos()\n\
463 snippet llGetLocalRot\n\
464 llGetLocalRot()\n\
465 snippet llGetMass\n\
466 llGetMass()\n\
467 snippet llGetMassMKS\n\
468 llGetMassMKS()\n\
469 snippet llGetMaxScaleFactor\n\
470 llGetMaxScaleFactor()\n\
471 snippet llGetMemoryLimit\n\
472 llGetMemoryLimit()\n\
473 snippet llGetMinScaleFactor\n\
474 llGetMinScaleFactor()\n\
475 snippet llGetNextEmail\n\
476 llGetNextEmail(${1:string address}, ${2:string subject});\n\
477 $0\n\
478 snippet llGetNotecardLine\n\
479 llGetNotecardLine(${1:string name}, ${2:integer line})\n\
480 snippet llGetNumberOfNotecardLines\n\
481 llGetNumberOfNotecardLines(${1:string name})\n\
482 snippet llGetNumberOfPrims\n\
483 llGetNumberOfPrims()\n\
484 snippet llGetNumberOfSides\n\
485 llGetNumberOfSides()\n\
486 snippet llGetObjectDesc\n\
487 llGetObjectDesc()\n\
488 snippet llGetObjectDetails\n\
489 llGetObjectDetails(${1:key id}, ${2:list params})\n\
490 snippet llGetObjectMass\n\
491 llGetObjectMass(${1:key id})\n\
492 snippet llGetObjectName\n\
493 llGetObjectName()\n\
494 snippet llGetObjectPermMask\n\
495 llGetObjectPermMask(${1:integer mask})\n\
496 snippet llGetObjectPrimCount\n\
497 llGetObjectPrimCount(${1:key prim})\n\
498 snippet llGetOmega\n\
499 llGetOmega()\n\
500 snippet llGetOwner\n\
501 llGetOwner()\n\
502 snippet llGetOwnerKey\n\
503 llGetOwnerKey(${1:key id})\n\
504 snippet llGetParcelDetails\n\
505 llGetParcelDetails(${1:vector pos}, ${2:list params})\n\
506 snippet llGetParcelFlags\n\
507 llGetParcelFlags(${1:vector pos})\n\
508 snippet llGetParcelMaxPrims\n\
509 llGetParcelMaxPrims(${1:vector pos}, ${2:integer sim_wide})\n\
510 snippet llGetParcelMusicURL\n\
511 llGetParcelMusicURL()\n\
512 snippet llGetParcelPrimCount\n\
513 llGetParcelPrimCount(${1:vector pos}, ${2:integer category}, ${3:integer sim_wide})\n\
514 snippet llGetParcelPrimOwners\n\
515 llGetParcelPrimOwners(${1:vector pos})\n\
516 snippet llGetPermissions\n\
517 llGetPermissions()\n\
518 snippet llGetPermissionsKey\n\
519 llGetPermissionsKey()\n\
520 snippet llGetPhysicsMaterial\n\
521 llGetPhysicsMaterial()\n\
522 snippet llGetPos\n\
523 llGetPos()\n\
524 snippet llGetPrimitiveParams\n\
525 llGetPrimitiveParams(${1:list params})\n\
526 snippet llGetPrimMediaParams\n\
527 llGetPrimMediaParams(${1:integer face}, ${2:list params})\n\
528 snippet llGetRegionAgentCount\n\
529 llGetRegionAgentCount()\n\
530 snippet llGetRegionCorner\n\
531 llGetRegionCorner()\n\
532 snippet llGetRegionFlags\n\
533 llGetRegionFlags()\n\
534 snippet llGetRegionFPS\n\
535 llGetRegionFPS()\n\
536 snippet llGetRegionName\n\
537 llGetRegionName()\n\
538 snippet llGetRegionTimeDilation\n\
539 llGetRegionTimeDilation()\n\
540 snippet llGetRootPosition\n\
541 llGetRootPosition()\n\
542 snippet llGetRootRotation\n\
543 llGetRootRotation()\n\
544 snippet llGetRot\n\
545 llGetRot()\n\
546 snippet llGetScale\n\
547 llGetScale()\n\
548 snippet llGetScriptName\n\
549 llGetScriptName()\n\
550 snippet llGetScriptState\n\
551 llGetScriptState(${1:string script})\n\
552 snippet llGetSimStats\n\
553 llGetSimStats(${1:integer stat_type})\n\
554 snippet llGetSimulatorHostname\n\
555 llGetSimulatorHostname()\n\
556 snippet llGetSPMaxMemory\n\
557 llGetSPMaxMemory()\n\
558 snippet llGetStartParameter\n\
559 llGetStartParameter()\n\
560 snippet llGetStaticPath\n\
561 llGetStaticPath(${1:vector start}, ${2:vector end}, ${3:float radius}, ${4:list params})\n\
562 snippet llGetStatus\n\
563 llGetStatus(${1:integer status})\n\
564 snippet llGetSubString\n\
565 llGetSubString(${1:string src}, ${2:integer start}, ${3:integer end})\n\
566 snippet llGetSunDirection\n\
567 llGetSunDirection()\n\
568 snippet llGetTexture\n\
569 llGetTexture(${1:integer face})\n\
570 snippet llGetTextureOffset\n\
571 llGetTextureOffset(${1:integer face})\n\
572 snippet llGetTextureRot\n\
573 llGetTextureRot(${1:integer face})\n\
574 snippet llGetTextureScale\n\
575 llGetTextureScale(${1:integer face})\n\
576 snippet llGetTime\n\
577 llGetTime()\n\
578 snippet llGetTimeOfDay\n\
579 llGetTimeOfDay()\n\
580 snippet llGetTimestamp\n\
581 llGetTimestamp()\n\
582 snippet llGetTorque\n\
583 llGetTorque()\n\
584 snippet llGetUnixTime\n\
585 llGetUnixTime()\n\
586 snippet llGetUsedMemory\n\
587 llGetUsedMemory()\n\
588 snippet llGetUsername\n\
589 llGetUsername(${1:key id})\n\
590 snippet llGetVel\n\
591 llGetVel()\n\
592 snippet llGetWallclock\n\
593 llGetWallclock()\n\
594 snippet llGiveInventory\n\
595 llGiveInventory(${1:key destination}, ${2:string inventory});\n\
596 $0\n\
597 snippet llGiveInventoryList\n\
598 llGiveInventoryList(${1:key target}, ${2:string folder}, ${3:list inventory});\n\
599 $0\n\
600 snippet llGiveMoney\n\
601 llGiveMoney(${1:key destination}, ${2:integer amount})\n\
602 snippet llGround\n\
603 llGround(${1:vector offset})\n\
604 snippet llGroundContour\n\
605 llGroundContour(${1:vector offset})\n\
606 snippet llGroundNormal\n\
607 llGroundNormal(${1:vector offset})\n\
608 snippet llGroundRepel\n\
609 llGroundRepel(${1:float height}, ${2:integer water}, ${3:float tau});\n\
610 $0\n\
611 snippet llGroundSlope\n\
612 llGroundSlope(${1:vector offset})\n\
613 snippet llHTTPRequest\n\
614 llHTTPRequest(${1:string url}, ${2:list parameters}, ${3:string body})\n\
615 snippet llHTTPResponse\n\
616 llHTTPResponse(${1:key request_id}, ${2:integer status}, ${3:string body});\n\
617 $0\n\
618 snippet llInsertString\n\
619 llInsertString(${1:string dst}, ${2:integer pos}, ${3:string src})\n\
620 snippet llInstantMessage\n\
621 llInstantMessage(${1:key user}, ${2:string message});\n\
622 $0\n\
623 snippet llIntegerToBase64\n\
624 llIntegerToBase64(${1:integer number})\n\
625 snippet llJson2List\n\
626 llJson2List(${1:string json})\n\
627 snippet llJsonGetValue\n\
628 llJsonGetValue(${1:string json}, ${2:list specifiers})\n\
629 snippet llJsonSetValue\n\
630 llJsonSetValue(${1:string json}, ${2:list specifiers}, ${3:string newValue})\n\
631 snippet llJsonValueType\n\
632 llJsonValueType(${1:string json}, ${2:list specifiers})\n\
633 snippet llKey2Name\n\
634 llKey2Name(${1:key id})\n\
635 snippet llKeyCountKeyValue\n\
636 llKeyCountKeyValue()\n\
637 snippet llKeysKeyValue\n\
638 llKeysKeyValue(${1:integer first}, ${2:integer count})\n\
639 snippet llLinkParticleSystem\n\
640 llLinkParticleSystem(${1:integer link}, ${2:list rules});\n\
641 $0\n\
642 snippet llLinkSitTarget\n\
643 llLinkSitTarget(${1:integer link}, ${2:vector offset}, ${3:rotation rot});\n\
644 $0\n\
645 snippet llList2CSV\n\
646 llList2CSV(${1:list src})\n\
647 snippet llList2Float\n\
648 llList2Float(${1:list src}, ${2:integer index})\n\
649 snippet llList2Integer\n\
650 llList2Integer(${1:list src}, ${2:integer index})\n\
651 snippet llList2Json\n\
652 llList2Json(${1:string type}, ${2:list values})\n\
653 snippet llList2Key\n\
654 llList2Key(${1:list src}, ${2:integer index})\n\
655 snippet llList2List\n\
656 llList2List(${1:list src}, ${2:integer start}, ${3:integer end})\n\
657 snippet llList2ListStrided\n\
658 llList2ListStrided(${1:list src}, ${2:integer start}, ${3:integer end}, ${4:integer stride})\n\
659 snippet llList2Rot\n\
660 llList2Rot(${1:list src}, ${2:integer index})\n\
661 snippet llList2String\n\
662 llList2String(${1:list src}, ${2:integer index})\n\
663 snippet llList2Vector\n\
664 llList2Vector(${1:list src}, ${2:integer index})\n\
665 snippet llListen\n\
666 llListen(${1:integer channel}, ${2:string name}, ${3:key id}, ${4:string msg})\n\
667 snippet llListenControl\n\
668 llListenControl(${1:integer handle}, ${2:integer active});\n\
669 $0\n\
670 snippet llListenRemove\n\
671 llListenRemove(${1:integer handle});\n\
672 $0\n\
673 snippet llListFindList\n\
674 llListFindList(${1:list src}, ${2:list test})\n\
675 snippet llListInsertList\n\
676 llListInsertList(${1:list dest}, ${2:list src}, ${3:integer start})\n\
677 snippet llListRandomize\n\
678 llListRandomize(${1:list src}, ${2:integer stride})\n\
679 snippet llListReplaceList\n\
680 llListReplaceList(${1:list dest}, ${2:list src}, ${3:integer start}, ${4:integer end})\n\
681 snippet llListSort\n\
682 llListSort(${1:list src}, ${2:integer stride}, ${3:integer ascending})\n\
683 snippet llListStatistics\n\
684 llListStatistics(${1:integer operation}, ${2:list src})\n\
685 snippet llLoadURL\n\
686 llLoadURL(${1:key agent}, ${2:string message}, ${3:string url});\n\
687 $0\n\
688 snippet llLog\n\
689 llLog(${1:float val})\n\
690 snippet llLog10\n\
691 llLog10(${1:float val})\n\
692 snippet llLookAt\n\
693 llLookAt(${1:vector target}, ${2:float strength}, ${3:float damping});\n\
694 $0\n\
695 snippet llLoopSound\n\
696 llLoopSound(${1:string sound}, ${2:float volume});\n\
697 $0\n\
698 snippet llLoopSoundMaster\n\
699 llLoopSoundMaster(${1:string sound}, ${2:float volume});\n\
700 $0\n\
701 snippet llLoopSoundSlave\n\
702 llLoopSoundSlave(${1:string sound}, ${2:float volume});\n\
703 $0\n\
704 snippet llManageEstateAccess\n\
705 llManageEstateAccess(${1:integer action}, ${2:key agent})\n\
706 snippet llMapDestination\n\
707 llMapDestination(${1:string simname}, ${2:vector pos}, ${3:vector look_at});\n\
708 $0\n\
709 snippet llMD5String\n\
710 llMD5String(${1:string src}, ${2:integer nonce})\n\
711 snippet llMessageLinked\n\
712 llMessageLinked(${1:integer link}, ${2:integer num}, ${3:string str}, ${4:key id});\n\
713 $0\n\
714 snippet llMinEventDelay\n\
715 llMinEventDelay(${1:float delay});\n\
716 $0\n\
717 snippet llModifyLand\n\
718 llModifyLand(${1:integer action}, ${2:integer brush});\n\
719 $0\n\
720 snippet llModPow\n\
721 llModPow(${1:integer a}, ${2:integer b}, ${3:integer c})\n\
722 snippet llMoveToTarget\n\
723 llMoveToTarget(${1:vector target}, ${2:float tau});\n\
724 $0\n\
725 snippet llNavigateTo\n\
726 llNavigateTo(${1:vector pos}, ${2:list options});\n\
727 $0\n\
728 snippet llOffsetTexture\n\
729 llOffsetTexture(${1:float u}, ${2:float v}, ${3:integer face});\n\
730 $0\n\
731 snippet llOpenRemoteDataChannel\n\
732 llOpenRemoteDataChannel();\n\
733 $0\n\
734 snippet llOverMyLand\n\
735 llOverMyLand(${1:key id})\n\
736 snippet llOwnerSay\n\
737 llOwnerSay(${1:string msg});\n\
738 $0\n\
739 snippet llParcelMediaCommandList\n\
740 llParcelMediaCommandList(${1:list commandList});\n\
741 $0\n\
742 snippet llParcelMediaQuery\n\
743 llParcelMediaQuery(${1:list query})\n\
744 snippet llParseString2List\n\
745 llParseString2List(${1:string src}, ${2:list separators}, ${3:list spacers})\n\
746 snippet llParseStringKeepNulls\n\
747 llParseStringKeepNulls(${1:string src}, ${2:list separators}, ${3:list spacers})\n\
748 snippet llParticleSystem\n\
749 llParticleSystem(${1:list rules});\n\
750 $0\n\
751 snippet llPassCollisions\n\
752 llPassCollisions(${1:integer pass});\n\
753 $0\n\
754 snippet llPassTouches\n\
755 llPassTouches(${1:integer pass});\n\
756 $0\n\
757 snippet llPatrolPoints\n\
758 llPatrolPoints(${1:list patrolPoints}, ${2:list options});\n\
759 $0\n\
760 snippet llPlaySound\n\
761 llPlaySound(${1:string sound}, ${2:float volume});\n\
762 $0\n\
763 snippet llPlaySoundSlave\n\
764 llPlaySoundSlave(${1:string sound}, ${2:float volume});\n\
765 $0\n\
766 snippet llPow\n\
767 llPow(${1:float base}, ${2:float exponent})\n\
768 snippet llPreloadSound\n\
769 llPreloadSound(${1:string sound});\n\
770 $0\n\
771 snippet llPursue\n\
772 llPursue(${1:key target}, ${2:list options});\n\
773 $0\n\
774 snippet llPushObject\n\
775 llPushObject(${1:key target}, ${2:vector impulse}, ${3:vector ang_impulse}, ${4:integer local});\n\
776 $0\n\
777 snippet llReadKeyValue\n\
778 llReadKeyValue(${1:string k})\n\
779 snippet llRegionSay\n\
780 llRegionSay(${1:integer channel}, ${2:string msg});\n\
781 $0\n\
782 snippet llRegionSayTo\n\
783 llRegionSayTo(${1:key target}, ${2:integer channel}, ${3:string msg});\n\
784 $0\n\
785 snippet llReleaseControls\n\
786 llReleaseControls();\n\
787 $0\n\
788 snippet llReleaseURL\n\
789 llReleaseURL(${1:string url});\n\
790 $0\n\
791 snippet llRemoteDataReply\n\
792 llRemoteDataReply(${1:key channel}, ${2:key message_id}, ${3:string sdata}, ${4:integer idata});\n\
793 $0\n\
794 snippet llRemoteLoadScriptPin\n\
795 llRemoteLoadScriptPin(${1:key target}, ${2:string name}, ${3:integer pin}, ${4:integer running}, ${5:integer start_param});\n\
796 $0\n\
797 snippet llRemoveFromLandBanList\n\
798 llRemoveFromLandBanList(${1:key agent});\n\
799 $0\n\
800 snippet llRemoveFromLandPassList\n\
801 llRemoveFromLandPassList(${1:key agent});\n\
802 $0\n\
803 snippet llRemoveInventory\n\
804 llRemoveInventory(${1:string item});\n\
805 $0\n\
806 snippet llRemoveVehicleFlags\n\
807 llRemoveVehicleFlags(${1:integer flags});\n\
808 $0\n\
809 snippet llRequestAgentData\n\
810 llRequestAgentData(${1:key id}, ${2:integer data})\n\
811 snippet llRequestDisplayName\n\
812 llRequestDisplayName(${1:key id})\n\
813 snippet llRequestExperiencePermissions\n\
814 llRequestExperiencePermissions(${1:key agent}, ${2:string name})\n\
815 snippet llRequestInventoryData\n\
816 llRequestInventoryData(${1:string name})\n\
817 snippet llRequestPermissions\n\
818 llRequestPermissions(${1:key agent}, ${2:integer permissions})\n\
819 snippet llRequestSecureURL\n\
820 llRequestSecureURL()\n\
821 snippet llRequestSimulatorData\n\
822 llRequestSimulatorData(${1:string region}, ${2:integer data})\n\
823 snippet llRequestURL\n\
824 llRequestURL()\n\
825 snippet llRequestUsername\n\
826 llRequestUsername(${1:key id})\n\
827 snippet llResetAnimationOverride\n\
828 llResetAnimationOverride(${1:string anim_state});\n\
829 $0\n\
830 snippet llResetLandBanList\n\
831 llResetLandBanList();\n\
832 $0\n\
833 snippet llResetLandPassList\n\
834 llResetLandPassList();\n\
835 $0\n\
836 snippet llResetOtherScript\n\
837 llResetOtherScript(${1:string name});\n\
838 $0\n\
839 snippet llResetScript\n\
840 llResetScript();\n\
841 $0\n\
842 snippet llResetTime\n\
843 llResetTime();\n\
844 $0\n\
845 snippet llReturnObjectsByID\n\
846 llReturnObjectsByID(${1:list objects})\n\
847 snippet llReturnObjectsByOwner\n\
848 llReturnObjectsByOwner(${1:key owner}, ${2:integer scope})\n\
849 snippet llRezAtRoot\n\
850 llRezAtRoot(${1:string inventory}, ${2:vector position}, ${3:vector velocity}, ${4:rotation rot}, ${5:integer param});\n\
851 $0\n\
852 snippet llRezObject\n\
853 llRezObject(${1:string inventory}, ${2:vector pos}, ${3:vector vel}, ${4:rotation rot}, ${5:integer param});\n\
854 $0\n\
855 snippet llRot2Angle\n\
856 llRot2Angle(${1:rotation rot})\n\
857 snippet llRot2Axis\n\
858 llRot2Axis(${1:rotation rot})\n\
859 snippet llRot2Euler\n\
860 llRot2Euler(${1:rotation quat})\n\
861 snippet llRot2Fwd\n\
862 llRot2Fwd(${1:rotation q})\n\
863 snippet llRot2Left\n\
864 llRot2Left(${1:rotation q})\n\
865 snippet llRot2Up\n\
866 llRot2Up(${1:rotation q})\n\
867 snippet llRotateTexture\n\
868 llRotateTexture(${1:float angle}, ${2:integer face});\n\
869 $0\n\
870 snippet llRotBetween\n\
871 llRotBetween(${1:vector start}, ${2:vector end})\n\
872 snippet llRotLookAt\n\
873 llRotLookAt(${1:rotation target_direction}, ${2:float strength}, ${3:float damping});\n\
874 $0\n\
875 snippet llRotTarget\n\
876 llRotTarget(${1:rotation rot}, ${2:float error})\n\
877 snippet llRotTargetRemove\n\
878 llRotTargetRemove(${1:integer handle});\n\
879 $0\n\
880 snippet llRound\n\
881 llRound(${1:float val})\n\
882 snippet llSameGroup\n\
883 llSameGroup(${1:key group})\n\
884 snippet llSay\n\
885 llSay(${1:integer channel}, ${2:string msg});\n\
886 $0\n\
887 snippet llScaleByFactor\n\
888 llScaleByFactor(${1:float scaling_factor})\n\
889 snippet llScaleTexture\n\
890 llScaleTexture(${1:float u}, ${2:float v}, ${3:integer face});\n\
891 $0\n\
892 snippet llScriptDanger\n\
893 llScriptDanger(${1:vector pos})\n\
894 snippet llScriptProfiler\n\
895 llScriptProfiler(${1:integer flags});\n\
896 $0\n\
897 snippet llSendRemoteData\n\
898 llSendRemoteData(${1:key channel}, ${2:string dest}, ${3:integer idata}, ${4:string sdata})\n\
899 snippet llSensor\n\
900 llSensor(${1:string name}, ${2:key id}, ${3:integer type}, ${4:float range}, ${5:float arc});\n\
901 $0\n\
902 snippet llSensorRepeat\n\
903 llSensorRepeat(${1:string name}, ${2:key id}, ${3:integer type}, ${4:float range}, ${5:float arc}, ${6:float rate});\n\
904 $0\n\
905 snippet llSetAlpha\n\
906 llSetAlpha(${1:float alpha}, ${2:integer face});\n\
907 $0\n\
908 snippet llSetAngularVelocity\n\
909 llSetAngularVelocity(${1:vector force}, ${2:integer local});\n\
910 $0\n\
911 snippet llSetAnimationOverride\n\
912 llSetAnimationOverride(${1:string anim_state}, ${2:string anim})\n\
913 snippet llSetBuoyancy\n\
914 llSetBuoyancy(${1:float buoyancy});\n\
915 $0\n\
916 snippet llSetCameraAtOffset\n\
917 llSetCameraAtOffset(${1:vector offset});\n\
918 $0\n\
919 snippet llSetCameraEyeOffset\n\
920 llSetCameraEyeOffset(${1:vector offset});\n\
921 $0\n\
922 snippet llSetCameraParams\n\
923 llSetCameraParams(${1:list rules});\n\
924 $0\n\
925 snippet llSetClickAction\n\
926 llSetClickAction(${1:integer action});\n\
927 $0\n\
928 snippet llSetColor\n\
929 llSetColor(${1:vector color}, ${2:integer face});\n\
930 $0\n\
931 snippet llSetContentType\n\
932 llSetContentType(${1:key request_id}, ${2:integer content_type});\n\
933 $0\n\
934 snippet llSetDamage\n\
935 llSetDamage(${1:float damage});\n\
936 $0\n\
937 snippet llSetForce\n\
938 llSetForce(${1:vector force}, ${2:integer local});\n\
939 $0\n\
940 snippet llSetForceAndTorque\n\
941 llSetForceAndTorque(${1:vector force}, ${2:vector torque}, ${3:integer local});\n\
942 $0\n\
943 snippet llSetHoverHeight\n\
944 llSetHoverHeight(${1:float height}, ${2:integer water}, ${3:float tau});\n\
945 $0\n\
946 snippet llSetKeyframedMotion\n\
947 llSetKeyframedMotion(${1:list keyframes}, ${2:list options});\n\
948 $0\n\
949 snippet llSetLinkAlpha\n\
950 llSetLinkAlpha(${1:integer link}, ${2:float alpha}, ${3:integer face});\n\
951 $0\n\
952 snippet llSetLinkCamera\n\
953 llSetLinkCamera(${1:integer link}, ${2:vector eye}, ${3:vector at});\n\
954 $0\n\
955 snippet llSetLinkColor\n\
956 llSetLinkColor(${1:integer link}, ${2:vector color}, ${3:integer face});\n\
957 $0\n\
958 snippet llSetLinkMedia\n\
959 llSetLinkMedia(${1:integer link}, ${2:integer face}, ${3:list params});\n\
960 $0\n\
961 snippet llSetLinkPrimitiveParams\n\
962 llSetLinkPrimitiveParams(${1:integer link}, ${2:list rules});\n\
963 $0\n\
964 snippet llSetLinkPrimitiveParamsFast\n\
965 llSetLinkPrimitiveParamsFast(${1:integer link}, ${2:list rules});\n\
966 $0\n\
967 snippet llSetLinkTexture\n\
968 llSetLinkTexture(${1:integer link}, ${2:string texture}, ${3:integer face});\n\
969 $0\n\
970 snippet llSetLinkTextureAnim\n\
971 llSetLinkTextureAnim(${1:integer link}, ${2:integer mode}, ${3:integer face}, ${4:integer sizex}, ${5:integer sizey}, ${6:float start}, ${7:float length}, ${8:float rate});\n\
972 $0\n\
973 snippet llSetLocalRot\n\
974 llSetLocalRot(${1:rotation rot});\n\
975 $0\n\
976 snippet llSetMemoryLimit\n\
977 llSetMemoryLimit(${1:integer limit})\n\
978 snippet llSetObjectDesc\n\
979 llSetObjectDesc(${1:string description});\n\
980 $0\n\
981 snippet llSetObjectName\n\
982 llSetObjectName(${1:string name});\n\
983 $0\n\
984 snippet llSetParcelMusicURL\n\
985 llSetParcelMusicURL(${1:string url});\n\
986 $0\n\
987 snippet llSetPayPrice\n\
988 llSetPayPrice(${1:integer price}, [${2:integer price_button_a}, ${3:integer price_button_b}, ${4:integer price_button_c}, ${5:integer price_button_d}]);\n\
989 $0\n\
990 snippet llSetPhysicsMaterial\n\
991 llSetPhysicsMaterial(${1:integer mask}, ${2:float gravity_multiplier}, ${3:float restitution}, ${4:float friction}, ${5:float density});\n\
992 $0\n\
993 snippet llSetPos\n\
994 llSetPos(${1:vector pos});\n\
995 $0\n\
996 snippet llSetPrimitiveParams\n\
997 llSetPrimitiveParams(${1:list rules});\n\
998 $0\n\
999 snippet llSetPrimMediaParams\n\
1000 llSetPrimMediaParams(${1:integer face}, ${2:list params});\n\
1001 $0\n\
1002 snippet llSetRegionPos\n\
1003 llSetRegionPos(${1:vector position})\n\
1004 snippet llSetRemoteScriptAccessPin\n\
1005 llSetRemoteScriptAccessPin(${1:integer pin});\n\
1006 $0\n\
1007 snippet llSetRot\n\
1008 llSetRot(${1:rotation rot});\n\
1009 $0\n\
1010 snippet llSetScale\n\
1011 llSetScale(${1:vector size});\n\
1012 $0\n\
1013 snippet llSetScriptState\n\
1014 llSetScriptState(${1:string name}, ${2:integer run});\n\
1015 $0\n\
1016 snippet llSetSitText\n\
1017 llSetSitText(${1:string text});\n\
1018 $0\n\
1019 snippet llSetSoundQueueing\n\
1020 llSetSoundQueueing(${1:integer queue});\n\
1021 $0\n\
1022 snippet llSetSoundRadius\n\
1023 llSetSoundRadius(${1:float radius});\n\
1024 $0\n\
1025 snippet llSetStatus\n\
1026 llSetStatus(${1:integer status}, ${2:integer value});\n\
1027 $0\n\
1028 snippet llSetText\n\
1029 llSetText(${1:string text}, ${2:vector color}, ${3:float alpha});\n\
1030 $0\n\
1031 snippet llSetTexture\n\
1032 llSetTexture(${1:string texture}, ${2:integer face});\n\
1033 $0\n\
1034 snippet llSetTextureAnim\n\
1035 llSetTextureAnim(${1:integer mode}, ${2:integer face}, ${3:integer sizex}, ${4:integer sizey}, ${5:float start}, ${6:float length}, ${7:float rate});\n\
1036 $0\n\
1037 snippet llSetTimerEvent\n\
1038 llSetTimerEvent(${1:float sec});\n\
1039 $0\n\
1040 snippet llSetTorque\n\
1041 llSetTorque(${1:vector torque}, ${2:integer local});\n\
1042 $0\n\
1043 snippet llSetTouchText\n\
1044 llSetTouchText(${1:string text});\n\
1045 $0\n\
1046 snippet llSetVehicleFlags\n\
1047 llSetVehicleFlags(${1:integer flags});\n\
1048 $0\n\
1049 snippet llSetVehicleFloatParam\n\
1050 llSetVehicleFloatParam(${1:integer param}, ${2:float value});\n\
1051 $0\n\
1052 snippet llSetVehicleRotationParam\n\
1053 llSetVehicleRotationParam(${1:integer param}, ${2:rotation rot});\n\
1054 $0\n\
1055 snippet llSetVehicleType\n\
1056 llSetVehicleType(${1:integer type});\n\
1057 $0\n\
1058 snippet llSetVehicleVectorParam\n\
1059 llSetVehicleVectorParam(${1:integer param}, ${2:vector vec});\n\
1060 $0\n\
1061 snippet llSetVelocity\n\
1062 llSetVelocity(${1:vector force}, ${2:integer local});\n\
1063 $0\n\
1064 snippet llSHA1String\n\
1065 llSHA1String(${1:string src})\n\
1066 snippet llShout\n\
1067 llShout(${1:integer channel}, ${2:string msg});\n\
1068 $0\n\
1069 snippet llSin\n\
1070 llSin(${1:float theta})\n\
1071 snippet llSitTarget\n\
1072 llSitTarget(${1:vector offset}, ${2:rotation rot});\n\
1073 $0\n\
1074 snippet llSleep\n\
1075 llSleep(${1:float sec});\n\
1076 $0\n\
1077 snippet llSqrt\n\
1078 llSqrt(${1:float val})\n\
1079 snippet llStartAnimation\n\
1080 llStartAnimation(${1:string anim});\n\
1081 $0\n\
1082 snippet llStopAnimation\n\
1083 llStopAnimation(${1:string anim});\n\
1084 $0\n\
1085 snippet llStopHover\n\
1086 llStopHover();\n\
1087 $0\n\
1088 snippet llStopLookAt\n\
1089 llStopLookAt();\n\
1090 $0\n\
1091 snippet llStopMoveToTarget\n\
1092 llStopMoveToTarget();\n\
1093 $0\n\
1094 snippet llStopSound\n\
1095 llStopSound();\n\
1096 $0\n\
1097 snippet llStringLength\n\
1098 llStringLength(${1:string str})\n\
1099 snippet llStringToBase64\n\
1100 llStringToBase64(${1:string str})\n\
1101 snippet llStringTrim\n\
1102 llStringTrim(${1:string src}, ${2:integer type})\n\
1103 snippet llSubStringIndex\n\
1104 llSubStringIndex(${1:string source}, ${2:string pattern})\n\
1105 snippet llTakeControls\n\
1106 llTakeControls(${1:integer controls}, ${2:integer accept}, ${3:integer pass_on});\n\
1107 $0\n\
1108 snippet llTan\n\
1109 llTan(${1:float theta})\n\
1110 snippet llTarget\n\
1111 llTarget(${1:vector position}, ${2:float range})\n\
1112 snippet llTargetOmega\n\
1113 llTargetOmega(${1:vector axis}, ${2:float spinrate}, ${3:float gain});\n\
1114 $0\n\
1115 snippet llTargetRemove\n\
1116 llTargetRemove(${1:integer handle});\n\
1117 $0\n\
1118 snippet llTeleportAgent\n\
1119 llTeleportAgent(${1:key agent}, ${2:string landmark}, ${3:vector position}, ${4:vector look_at});\n\
1120 $0\n\
1121 snippet llTeleportAgentGlobalCoords\n\
1122 llTeleportAgentGlobalCoords(${1:key agent}, ${2:vector global_coordinates}, ${3:vector region_coordinates}, ${4:vector look_at});\n\
1123 $0\n\
1124 snippet llTeleportAgentHome\n\
1125 llTeleportAgentHome(${1:key agent});\n\
1126 $0\n\
1127 snippet llTextBox\n\
1128 llTextBox(${1:key agent}, ${2:string message}, ${3:integer channel});\n\
1129 $0\n\
1130 snippet llToLower\n\
1131 llToLower(${1:string src})\n\
1132 snippet llToUpper\n\
1133 llToUpper(${1:string src})\n\
1134 snippet llTransferLindenDollars\n\
1135 llTransferLindenDollars(${1:key destination}, ${2:integer amount})\n\
1136 snippet llTriggerSound\n\
1137 llTriggerSound(${1:string sound}, ${2:float volume});\n\
1138 $0\n\
1139 snippet llTriggerSoundLimited\n\
1140 llTriggerSoundLimited(${1:string sound}, ${2:float volume}, ${3:vector top_north_east}, ${4:vector bottom_south_west});\n\
1141 $0\n\
1142 snippet llUnescapeURL\n\
1143 llUnescapeURL(${1:string url})\n\
1144 snippet llUnSit\n\
1145 llUnSit(${1:key id});\n\
1146 $0\n\
1147 snippet llUpdateCharacter\n\
1148 llUpdateCharacter(${1:list options})\n\
1149 snippet llUpdateKeyValue\n\
1150 llUpdateKeyValue(${1:string k}, ${2:string v}, ${3:integer checked}, ${4:string ov})\n\
1151 snippet llVecDist\n\
1152 llVecDist(${1:vector vec_a}, ${2:vector vec_b})\n\
1153 snippet llVecMag\n\
1154 llVecMag(${1:vector vec})\n\
1155 snippet llVecNorm\n\
1156 llVecNorm(${1:vector vec})\n\
1157 snippet llVolumeDetect\n\
1158 llVolumeDetect(${1:integer detect});\n\
1159 $0\n\
1160 snippet llWanderWithin\n\
1161 llWanderWithin(${1:vector origin}, ${2:vector dist}, ${3:list options});\n\
1162 $0\n\
1163 snippet llWater\n\
1164 llWater(${1:vector offset});\n\
1165 $0\n\
1166 snippet llWhisper\n\
1167 llWhisper(${1:integer channel}, ${2:string msg});\n\
1168 $0\n\
1169 snippet llWind\n\
1170 llWind(${1:vector offset});\n\
1171 $0\n\
1172 snippet llXorBase64\n\
1173 llXorBase64(${1:string str1}, ${2:string str2})\n\
1174 snippet money\n\
1175 money(${1:key id}, ${2:integer amount})\n\
1176 {\n\
1177 $0\n\
1178 }\n\
1179 snippet object_rez\n\
1180 object_rez(${1:key id})\n\
1181 {\n\
1182 $0\n\
1183 }\n\
1184 snippet on_rez\n\
1185 on_rez(${1:integer start_param})\n\
1186 {\n\
1187 $0\n\
1188 }\n\
1189 snippet path_update\n\
1190 path_update(${1:integer type}, ${2:list reserved})\n\
1191 {\n\
1192 $0\n\
1193 }\n\
1194 snippet remote_data\n\
1195 remote_data(${1:integer event_type}, ${2:key channel}, ${3:key message_id}, ${4:string sender}, ${5:integer idata}, ${6:string sdata})\n\
1196 {\n\
1197 $0\n\
1198 }\n\
1199 snippet run_time_permissions\n\
1200 run_time_permissions(${1:integer perm})\n\
1201 {\n\
1202 $0\n\
1203 }\n\
1204 snippet sensor\n\
1205 sensor(${1:integer index})\n\
1206 {\n\
1207 $0\n\
1208 }\n\
1209 snippet state\n\
1210 state ${1:name}\n\
1211 snippet touch\n\
1212 touch(${1:integer index})\n\
1213 {\n\
1214 $0\n\
1215 }\n\
1216 snippet touch_end\n\
1217 touch_end(${1:integer index})\n\
1218 {\n\
1219 $0\n\
1220 }\n\
1221 snippet touch_start\n\
1222 touch_start(${1:integer index})\n\
1223 {\n\
1224 $0\n\
1225 }\n\
1226 snippet transaction_result\n\
1227 transaction_result(${1:key id}, ${2:integer success}, ${3:string data})\n\
1228 {\n\
1229 $0\n\
1230 }\n\
1231 snippet while\n\
1232 while (${1:condition})\n\
1233 {\n\
1234 $0\n\
1235 }\n\
1236 ";
1237 exports.scope = "lsl";
1238  
1239 });