clockwerk-opensim-stable – Blame information for rev 1

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1 vero 1 /*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27  
28 using System;
29 using System.Threading;
30 using System.Collections.Generic;
31 using System.Text;
32 using System.Xml;
33  
34 namespace OpenSim.Framework.Console
35 {
36 /// <summary>
37 /// This is a Fake console that's used when setting up the Scene in Unit Tests
38 /// Don't use this except for Unit Testing or you're in for a world of hurt when the
39 /// sim gets to ReadLine
40 /// </summary>
41 public class MockConsole : ICommandConsole
42 {
43 public event OnOutputDelegate OnOutput;
44  
45 private MockCommands m_commands = new MockCommands();
46  
47 public ICommands Commands { get { return m_commands; } }
48  
49 public string DefaultPrompt { get; set; }
50  
51 public void Prompt() {}
52  
53 public void RunCommand(string cmd) {}
54  
55 public string ReadLine(string p, bool isCommand, bool e) { return ""; }
56  
57 public object ConsoleScene {
58 get { return null; }
59 set {}
60 }
61  
62 public void Output(string text, string level) {}
63 public void Output(string text) {}
64 public void OutputFormat(string format, params object[] components) {}
65  
66 public string CmdPrompt(string p) { return ""; }
67 public string CmdPrompt(string p, string def) { return ""; }
68 public string CmdPrompt(string p, List<char> excludedCharacters) { return ""; }
69 public string CmdPrompt(string p, string def, List<char> excludedCharacters) { return ""; }
70  
71 public string CmdPrompt(string prompt, string defaultresponse, List<string> options) { return ""; }
72  
73 public string PasswdPrompt(string p) { return ""; }
74 }
75  
76 public class MockCommands : ICommands
77 {
78 public void FromXml(XmlElement root, CommandDelegate fn) {}
79 public List<string> GetHelp(string[] cmd) { return null; }
80 public void AddCommand(string module, bool shared, string command, string help, string longhelp, CommandDelegate fn) {}
81 public void AddCommand(string module, bool shared, string command, string help, string longhelp, string descriptivehelp, CommandDelegate fn) {}
82 public string[] FindNextOption(string[] cmd, bool term) { return null; }
83 public string[] Resolve(string[] cmd) { return null; }
84 public XmlElement GetXml(XmlDocument doc) { return null; }
85 }
86 }