clockwerk-opensim – Blame information for rev 1

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1 vero 1 <?xml version="1.0"?>
2 <doc>
3 <assembly>
4 <name>OpenMetaverseTypes</name>
5 </assembly>
6 <members>
7 <member name="F:OpenMetaverse.ExpiringCache`2.syncRoot">
8 <summary>For thread safety</summary>
9 </member>
10 <member name="F:OpenMetaverse.ExpiringCache`2.isPurging">
11 <summary>For thread safety</summary>
12 </member>
13 <member name="M:OpenMetaverse.ExpiringCache`2.PurgeCache(System.Object,System.Timers.ElapsedEventArgs)">
14 <summary>
15 Purges expired objects from the cache. Called automatically by the purge timer.
16 </summary>
17 </member>
18 <member name="M:OpenMetaverse.ReaderWriterLockSlim.ExitAndWakeUpAppropriateWaiters">
19 <summary>
20 Determines the appropriate events to set, leaves the locks, and sets the events.
21 </summary>
22 </member>
23 <member name="M:OpenMetaverse.ReaderWriterLockSlim.LazyCreateEvent(System.Threading.EventWaitHandle@,System.Boolean)">
24 <summary>
25 A routine for lazily creating a event outside the lock (so if errors
26 happen they are outside the lock and that we don't do much work
27 while holding a spin lock). If all goes well, reenter the lock and
28 set 'waitEvent'
29 </summary>
30 </member>
31 <member name="M:OpenMetaverse.ReaderWriterLockSlim.WaitOnEvent(System.Threading.EventWaitHandle,System.UInt32@,System.Int32)">
32 <summary>
33 Waits on 'waitEvent' with a timeout of 'millisceondsTimeout.
34 Before the wait 'numWaiters' is incremented and is restored before leaving this routine.
35 </summary>
36 </member>
37 <member name="F:OpenMetaverse.Quaternion.X">
38 <summary>X value</summary>
39 </member>
40 <member name="F:OpenMetaverse.Quaternion.Y">
41 <summary>Y value</summary>
42 </member>
43 <member name="F:OpenMetaverse.Quaternion.Z">
44 <summary>Z value</summary>
45 </member>
46 <member name="F:OpenMetaverse.Quaternion.W">
47 <summary>W value</summary>
48 </member>
49 <member name="M:OpenMetaverse.Quaternion.#ctor(System.Single,System.Single,System.Single)">
50 <summary>
51 Build a quaternion from normalized float values
52 </summary>
53 <param name="x">X value from -1.0 to 1.0</param>
54 <param name="y">Y value from -1.0 to 1.0</param>
55 <param name="z">Z value from -1.0 to 1.0</param>
56 </member>
57 <member name="M:OpenMetaverse.Quaternion.#ctor(System.Byte[],System.Int32,System.Boolean)">
58 <summary>
59 Constructor, builds a quaternion object from a byte array
60 </summary>
61 <param name="byteArray">Byte array containing four four-byte floats</param>
62 <param name="pos">Offset in the byte array to start reading at</param>
63 <param name="normalized">Whether the source data is normalized or
64 not. If this is true 12 bytes will be read, otherwise 16 bytes will
65 be read.</param>
66 </member>
67 <member name="M:OpenMetaverse.Quaternion.Normalize">
68 <summary>
69 Normalizes the quaternion
70 </summary>
71 </member>
72 <member name="M:OpenMetaverse.Quaternion.FromBytes(System.Byte[],System.Int32,System.Boolean)">
73 <summary>
74 Builds a quaternion object from a byte array
75 </summary>
76 <param name="byteArray">The source byte array</param>
77 <param name="pos">Offset in the byte array to start reading at</param>
78 <param name="normalized">Whether the source data is normalized or
79 not. If this is true 12 bytes will be read, otherwise 16 bytes will
80 be read.</param>
81 </member>
82 <member name="M:OpenMetaverse.Quaternion.GetBytes">
83 <summary>
84 Normalize this quaternion and serialize it to a byte array
85 </summary>
86 <returns>A 12 byte array containing normalized X, Y, and Z floating
87 point values in order using little endian byte ordering</returns>
88 </member>
89 <member name="M:OpenMetaverse.Quaternion.ToBytes(System.Byte[],System.Int32)">
90 <summary>
91 Writes the raw bytes for this quaternion to a byte array
92 </summary>
93 <param name="dest">Destination byte array</param>
94 <param name="pos">Position in the destination array to start
95 writing. Must be at least 12 bytes before the end of the array</param>
96 </member>
97 <member name="M:OpenMetaverse.Quaternion.GetEulerAngles(System.Single@,System.Single@,System.Single@)">
98 <summary>
99 Convert this quaternion to euler angles
100 </summary>
101 <param name="roll">X euler angle</param>
102 <param name="pitch">Y euler angle</param>
103 <param name="yaw">Z euler angle</param>
104 </member>
105 <member name="M:OpenMetaverse.Quaternion.GetAxisAngle(OpenMetaverse.Vector3@,System.Single@)">
106 <summary>
107 Convert this quaternion to an angle around an axis
108 </summary>
109 <param name="axis">Unit vector describing the axis</param>
110 <param name="angle">Angle around the axis, in radians</param>
111 </member>
112 <member name="M:OpenMetaverse.Quaternion.Conjugate(OpenMetaverse.Quaternion)">
113 <summary>
114 Returns the conjugate (spatial inverse) of a quaternion
115 </summary>
116 </member>
117 <member name="M:OpenMetaverse.Quaternion.CreateFromAxisAngle(System.Single,System.Single,System.Single,System.Single)">
118 <summary>
119 Build a quaternion from an axis and an angle of rotation around
120 that axis
121 </summary>
122 </member>
123 <member name="M:OpenMetaverse.Quaternion.CreateFromAxisAngle(OpenMetaverse.Vector3,System.Single)">
124 <summary>
125 Build a quaternion from an axis and an angle of rotation around
126 that axis
127 </summary>
128 <param name="axis">Axis of rotation</param>
129 <param name="angle">Angle of rotation</param>
130 </member>
131 <member name="M:OpenMetaverse.Quaternion.CreateFromEulers(OpenMetaverse.Vector3)">
132 <summary>
133 Creates a quaternion from a vector containing roll, pitch, and yaw
134 in radians
135 </summary>
136 <param name="eulers">Vector representation of the euler angles in
137 radians</param>
138 <returns>Quaternion representation of the euler angles</returns>
139 </member>
140 <member name="M:OpenMetaverse.Quaternion.CreateFromEulers(System.Single,System.Single,System.Single)">
141 <summary>
142 Creates a quaternion from roll, pitch, and yaw euler angles in
143 radians
144 </summary>
145 <param name="roll">X angle in radians</param>
146 <param name="pitch">Y angle in radians</param>
147 <param name="yaw">Z angle in radians</param>
148 <returns>Quaternion representation of the euler angles</returns>
149 </member>
150 <member name="M:OpenMetaverse.Quaternion.Inverse(OpenMetaverse.Quaternion)">
151 <summary>
152 Conjugates and renormalizes a vector
153 </summary>
154 </member>
155 <member name="M:OpenMetaverse.Quaternion.Slerp(OpenMetaverse.Quaternion,OpenMetaverse.Quaternion,System.Single)">
156 <summary>
157 Spherical linear interpolation between two quaternions
158 </summary>
159 </member>
160 <member name="M:OpenMetaverse.Quaternion.ToRawString">
161 <summary>
162 Get a string representation of the quaternion elements with up to three
163 decimal digits and separated by spaces only
164 </summary>
165 <returns>Raw string representation of the quaternion</returns>
166 </member>
167 <member name="F:OpenMetaverse.Quaternion.Identity">
168 <summary>A quaternion with a value of 0,0,0,1</summary>
169 </member>
170 <member name="T:OpenMetaverse.Vector3d">
171 <summary>
172 A three-dimensional vector with doubleing-point values
173 </summary>
174 </member>
175 <member name="F:OpenMetaverse.Vector3d.X">
176 <summary>X value</summary>
177 </member>
178 <member name="F:OpenMetaverse.Vector3d.Y">
179 <summary>Y value</summary>
180 </member>
181 <member name="F:OpenMetaverse.Vector3d.Z">
182 <summary>Z value</summary>
183 </member>
184 <member name="M:OpenMetaverse.Vector3d.#ctor(System.Byte[],System.Int32)">
185 <summary>
186 Constructor, builds a vector from a byte array
187 </summary>
188 <param name="byteArray">Byte array containing three eight-byte doubles</param>
189 <param name="pos">Beginning position in the byte array</param>
190 </member>
191 <member name="M:OpenMetaverse.Vector3d.ApproxEquals(OpenMetaverse.Vector3d,System.Double)">
192 <summary>
193 Test if this vector is equal to another vector, within a given
194 tolerance range
195 </summary>
196 <param name="vec">Vector to test against</param>
197 <param name="tolerance">The acceptable magnitude of difference
198 between the two vectors</param>
199 <returns>True if the magnitude of difference between the two vectors
200 is less than the given tolerance, otherwise false</returns>
201 </member>
202 <member name="M:OpenMetaverse.Vector3d.CompareTo(OpenMetaverse.Vector3d)">
203 <summary>
204 IComparable.CompareTo implementation
205 </summary>
206 </member>
207 <member name="M:OpenMetaverse.Vector3d.IsFinite">
208 <summary>
209 Test if this vector is composed of all finite numbers
210 </summary>
211 </member>
212 <member name="M:OpenMetaverse.Vector3d.FromBytes(System.Byte[],System.Int32)">
213 <summary>
214 Builds a vector from a byte array
215 </summary>
216 <param name="byteArray">Byte array containing a 24 byte vector</param>
217 <param name="pos">Beginning position in the byte array</param>
218 </member>
219 <member name="M:OpenMetaverse.Vector3d.GetBytes">
220 <summary>
221 Returns the raw bytes for this vector
222 </summary>
223 <returns>A 24 byte array containing X, Y, and Z</returns>
224 </member>
225 <member name="M:OpenMetaverse.Vector3d.ToBytes(System.Byte[],System.Int32)">
226 <summary>
227 Writes the raw bytes for this vector to a byte array
228 </summary>
229 <param name="dest">Destination byte array</param>
230 <param name="pos">Position in the destination array to start
231 writing. Must be at least 24 bytes before the end of the array</param>
232 </member>
233 <member name="M:OpenMetaverse.Vector3d.Parse(System.String)">
234 <summary>
235 Parse a vector from a string
236 </summary>
237 <param name="val">A string representation of a 3D vector, enclosed
238 in arrow brackets and separated by commas</param>
239 </member>
240 <member name="M:OpenMetaverse.Vector3d.SmoothStep(OpenMetaverse.Vector3d,OpenMetaverse.Vector3d,System.Double)">
241 <summary>
242 Interpolates between two vectors using a cubic equation
243 </summary>
244 </member>
245 <member name="M:OpenMetaverse.Vector3d.ToString">
246 <summary>
247 Get a formatted string representation of the vector
248 </summary>
249 <returns>A string representation of the vector</returns>
250 </member>
251 <member name="M:OpenMetaverse.Vector3d.ToRawString">
252 <summary>
253 Get a string representation of the vector elements with up to three
254 decimal digits and separated by spaces only
255 </summary>
256 <returns>Raw string representation of the vector</returns>
257 </member>
258 <member name="M:OpenMetaverse.Vector3d.op_Modulus(OpenMetaverse.Vector3d,OpenMetaverse.Vector3d)">
259 <summary>
260 Cross product between two vectors
261 </summary>
262 </member>
263 <member name="M:OpenMetaverse.Vector3d.op_Implicit(OpenMetaverse.Vector3)~OpenMetaverse.Vector3d">
264 <summary>
265 Implicit casting for Vector3 > Vector3d
266 </summary>
267 <param name="value"></param>
268 <returns></returns>
269 </member>
270 <member name="F:OpenMetaverse.Vector3d.Zero">
271 <summary>A vector with a value of 0,0,0</summary>
272 </member>
273 <member name="F:OpenMetaverse.Vector3d.One">
274 <summary>A vector with a value of 1,1,1</summary>
275 </member>
276 <member name="F:OpenMetaverse.Vector3d.UnitX">
277 <summary>A unit vector facing forward (X axis), value of 1,0,0</summary>
278 </member>
279 <member name="F:OpenMetaverse.Vector3d.UnitY">
280 <summary>A unit vector facing left (Y axis), value of 0,1,0</summary>
281 </member>
282 <member name="F:OpenMetaverse.Vector3d.UnitZ">
283 <summary>A unit vector facing up (Z axis), value of 0,0,1</summary>
284 </member>
285 <member name="T:OpenMetaverse.LocklessQueue`1">
286 <summary>
287 A thread-safe lockless queue that supports multiple readers and
288 multiple writers
289 </summary>
290 </member>
291 <member name="F:OpenMetaverse.LocklessQueue`1.head">
292 <summary>Queue head</summary>
293 </member>
294 <member name="F:OpenMetaverse.LocklessQueue`1.tail">
295 <summary>Queue tail</summary>
296 </member>
297 <member name="F:OpenMetaverse.LocklessQueue`1.count">
298 <summary>Queue item count</summary>
299 </member>
300 <member name="M:OpenMetaverse.LocklessQueue`1.#ctor">
301 <summary>
302 Constructor
303 </summary>
304 </member>
305 <member name="M:OpenMetaverse.LocklessQueue`1.Enqueue(`0)">
306 <summary>
307 Enqueue an item
308 </summary>
309 <param name="item">Item to enqeue</param>
310 </member>
311 <member name="M:OpenMetaverse.LocklessQueue`1.TryDequeue(`0@)">
312 <summary>
313 Try to dequeue an item
314 </summary>
315 <param name="item">Dequeued item if the dequeue was successful</param>
316 <returns>True if an item was successfully deqeued, otherwise false</returns>
317 </member>
318 <member name="P:OpenMetaverse.LocklessQueue`1.Count">
319 <summary>Gets the current number of items in the queue. Since this
320 is a lockless collection this value should be treated as a close
321 estimate</summary>
322 </member>
323 <member name="T:OpenMetaverse.LocklessQueue`1.SingleLinkNode">
324 <summary>
325 Provides a node container for data in a singly linked list
326 </summary>
327 </member>
328 <member name="F:OpenMetaverse.LocklessQueue`1.SingleLinkNode.Next">
329 <summary>Pointer to the next node in list</summary>
330 </member>
331 <member name="F:OpenMetaverse.LocklessQueue`1.SingleLinkNode.Item">
332 <summary>The data contained by the node</summary>
333 </member>
334 <member name="M:OpenMetaverse.LocklessQueue`1.SingleLinkNode.#ctor">
335 <summary>
336 Constructor
337 </summary>
338 </member>
339 <member name="M:OpenMetaverse.LocklessQueue`1.SingleLinkNode.#ctor(`0)">
340 <summary>
341 Constructor
342 </summary>
343 </member>
344 <member name="M:OpenMetaverse.Matrix4.GetEulerAngles(System.Single@,System.Single@,System.Single@)">
345 <summary>
346 Convert this matrix to euler rotations
347 </summary>
348 <param name="roll">X euler angle</param>
349 <param name="pitch">Y euler angle</param>
350 <param name="yaw">Z euler angle</param>
351 </member>
352 <member name="M:OpenMetaverse.Matrix4.GetQuaternion">
353 <summary>
354 Convert this matrix to a quaternion rotation
355 </summary>
356 <returns>A quaternion representation of this rotation matrix</returns>
357 </member>
358 <member name="M:OpenMetaverse.Matrix4.CreateFromEulers(System.Single,System.Single,System.Single)">
359 <summary>
360 Construct a matrix from euler rotation values in radians
361 </summary>
362 <param name="roll">X euler angle in radians</param>
363 <param name="pitch">Y euler angle in radians</param>
364 <param name="yaw">Z euler angle in radians</param>
365 </member>
366 <member name="M:OpenMetaverse.Matrix4.ToString">
367 <summary>
368 Get a formatted string representation of the vector
369 </summary>
370 <returns>A string representation of the vector</returns>
371 </member>
372 <member name="F:OpenMetaverse.Matrix4.Zero">
373 <summary>A 4x4 matrix containing all zeroes</summary>
374 </member>
375 <member name="F:OpenMetaverse.Matrix4.Identity">
376 <summary>A 4x4 identity matrix</summary>
377 </member>
378 <member name="F:OpenMetaverse.Utils.DEG_TO_RAD">
379 <summary>Used for converting degrees to radians</summary>
380 </member>
381 <member name="F:OpenMetaverse.Utils.RAD_TO_DEG">
382 <summary>Used for converting radians to degrees</summary>
383 </member>
384 <member name="M:OpenMetaverse.Utils.BytesToInt16(System.Byte[])">
385 <summary>
386 Convert the first two bytes starting in the byte array in
387 little endian ordering to a signed short integer
388 </summary>
389 <param name="bytes">An array two bytes or longer</param>
390 <returns>A signed short integer, will be zero if a short can't be
391 read at the given position</returns>
392 </member>
393 <member name="M:OpenMetaverse.Utils.BytesToInt16(System.Byte[],System.Int32)">
394 <summary>
395 Convert the first two bytes starting at the given position in
396 little endian ordering to a signed short integer
397 </summary>
398 <param name="bytes">An array two bytes or longer</param>
399 <param name="pos">Position in the array to start reading</param>
400 <returns>A signed short integer, will be zero if a short can't be
401 read at the given position</returns>
402 </member>
403 <member name="M:OpenMetaverse.Utils.BytesToInt(System.Byte[],System.Int32)">
404 <summary>
405 Convert the first four bytes starting at the given position in
406 little endian ordering to a signed integer
407 </summary>
408 <param name="bytes">An array four bytes or longer</param>
409 <param name="pos">Position to start reading the int from</param>
410 <returns>A signed integer, will be zero if an int can't be read
411 at the given position</returns>
412 </member>
413 <member name="M:OpenMetaverse.Utils.BytesToInt(System.Byte[])">
414 <summary>
415 Convert the first four bytes of the given array in little endian
416 ordering to a signed integer
417 </summary>
418 <param name="bytes">An array four bytes or longer</param>
419 <returns>A signed integer, will be zero if the array contains
420 less than four bytes</returns>
421 </member>
422 <member name="M:OpenMetaverse.Utils.BytesToInt64(System.Byte[])">
423 <summary>
424 Convert the first eight bytes of the given array in little endian
425 ordering to a signed long integer
426 </summary>
427 <param name="bytes">An array eight bytes or longer</param>
428 <returns>A signed long integer, will be zero if the array contains
429 less than eight bytes</returns>
430 </member>
431 <member name="M:OpenMetaverse.Utils.BytesToInt64(System.Byte[],System.Int32)">
432 <summary>
433 Convert the first eight bytes starting at the given position in
434 little endian ordering to a signed long integer
435 </summary>
436 <param name="bytes">An array eight bytes or longer</param>
437 <param name="pos">Position to start reading the long from</param>
438 <returns>A signed long integer, will be zero if a long can't be read
439 at the given position</returns>
440 </member>
441 <member name="M:OpenMetaverse.Utils.BytesToUInt16(System.Byte[],System.Int32)">
442 <summary>
443 Convert the first two bytes starting at the given position in
444 little endian ordering to an unsigned short
445 </summary>
446 <param name="bytes">Byte array containing the ushort</param>
447 <param name="pos">Position to start reading the ushort from</param>
448 <returns>An unsigned short, will be zero if a ushort can't be read
449 at the given position</returns>
450 </member>
451 <member name="M:OpenMetaverse.Utils.BytesToUInt16(System.Byte[])">
452 <summary>
453 Convert two bytes in little endian ordering to an unsigned short
454 </summary>
455 <param name="bytes">Byte array containing the ushort</param>
456 <returns>An unsigned short, will be zero if a ushort can't be
457 read</returns>
458 </member>
459 <member name="M:OpenMetaverse.Utils.BytesToUInt(System.Byte[],System.Int32)">
460 <summary>
461 Convert the first four bytes starting at the given position in
462 little endian ordering to an unsigned integer
463 </summary>
464 <param name="bytes">Byte array containing the uint</param>
465 <param name="pos">Position to start reading the uint from</param>
466 <returns>An unsigned integer, will be zero if a uint can't be read
467 at the given position</returns>
468 </member>
469 <member name="M:OpenMetaverse.Utils.BytesToUInt(System.Byte[])">
470 <summary>
471 Convert the first four bytes of the given array in little endian
472 ordering to an unsigned integer
473 </summary>
474 <param name="bytes">An array four bytes or longer</param>
475 <returns>An unsigned integer, will be zero if the array contains
476 less than four bytes</returns>
477 </member>
478 <member name="M:OpenMetaverse.Utils.BytesToUInt64(System.Byte[])">
479 <summary>
480 Convert the first eight bytes of the given array in little endian
481 ordering to an unsigned 64-bit integer
482 </summary>
483 <param name="bytes">An array eight bytes or longer</param>
484 <returns>An unsigned 64-bit integer, will be zero if the array
485 contains less than eight bytes</returns>
486 </member>
487 <member name="M:OpenMetaverse.Utils.BytesToFloat(System.Byte[],System.Int32)">
488 <summary>
489 Convert four bytes in little endian ordering to a floating point
490 value
491 </summary>
492 <param name="bytes">Byte array containing a little ending floating
493 point value</param>
494 <param name="pos">Starting position of the floating point value in
495 the byte array</param>
496 <returns>Single precision value</returns>
497 </member>
498 <member name="M:OpenMetaverse.Utils.IntToBytes(System.Int32)">
499 <summary>
500 Convert an integer to a byte array in little endian format
501 </summary>
502 <param name="value">The integer to convert</param>
503 <returns>A four byte little endian array</returns>
504 </member>
505 <member name="M:OpenMetaverse.Utils.IntToBytesBig(System.Int32)">
506 <summary>
507 Convert an integer to a byte array in big endian format
508 </summary>
509 <param name="value">The integer to convert</param>
510 <returns>A four byte big endian array</returns>
511 </member>
512 <member name="M:OpenMetaverse.Utils.Int64ToBytes(System.Int64)">
513 <summary>
514 Convert a 64-bit integer to a byte array in little endian format
515 </summary>
516 <param name="value">The value to convert</param>
517 <returns>An 8 byte little endian array</returns>
518 </member>
519 <member name="M:OpenMetaverse.Utils.UInt64ToBytes(System.UInt64)">
520 <summary>
521 Convert a 64-bit unsigned integer to a byte array in little endian
522 format
523 </summary>
524 <param name="value">The value to convert</param>
525 <returns>An 8 byte little endian array</returns>
526 </member>
527 <member name="M:OpenMetaverse.Utils.FloatToBytes(System.Single)">
528 <summary>
529 Convert a floating point value to four bytes in little endian
530 ordering
531 </summary>
532 <param name="value">A floating point value</param>
533 <returns>A four byte array containing the value in little endian
534 ordering</returns>
535 </member>
536 <member name="M:OpenMetaverse.Utils.UIntToHexString(System.UInt32)">
537 <summary>
538 Converts an unsigned integer to a hexadecimal string
539 </summary>
540 <param name="i">An unsigned integer to convert to a string</param>
541 <returns>A hexadecimal string 10 characters long</returns>
542 <example>0x7fffffff</example>
543 </member>
544 <member name="M:OpenMetaverse.Utils.BytesToString(System.Byte[])">
545 <summary>
546 Convert a variable length UTF8 byte array to a string
547 </summary>
548 <param name="bytes">The UTF8 encoded byte array to convert</param>
549 <returns>The decoded string</returns>
550 </member>
551 <member name="M:OpenMetaverse.Utils.BytesToHexString(System.Byte[],System.String)">
552 <summary>
553 Converts a byte array to a string containing hexadecimal characters
554 </summary>
555 <param name="bytes">The byte array to convert to a string</param>
556 <param name="fieldName">The name of the field to prepend to each
557 line of the string</param>
558 <returns>A string containing hexadecimal characters on multiple
559 lines. Each line is prepended with the field name</returns>
560 </member>
561 <member name="M:OpenMetaverse.Utils.BytesToHexString(System.Byte[],System.Int32,System.String)">
562 <summary>
563 Converts a byte array to a string containing hexadecimal characters
564 </summary>
565 <param name="bytes">The byte array to convert to a string</param>
566 <param name="length">Number of bytes in the array to parse</param>
567 <param name="fieldName">A string to prepend to each line of the hex
568 dump</param>
569 <returns>A string containing hexadecimal characters on multiple
570 lines. Each line is prepended with the field name</returns>
571 </member>
572 <member name="M:OpenMetaverse.Utils.StringToBytes(System.String)">
573 <summary>
574 Convert a string to a UTF8 encoded byte array
575 </summary>
576 <param name="str">The string to convert</param>
577 <returns>A null-terminated UTF8 byte array</returns>
578 </member>
579 <member name="M:OpenMetaverse.Utils.HexStringToBytes(System.String,System.Boolean)">
580 <summary>
581 Converts a string containing hexadecimal characters to a byte array
582 </summary>
583 <param name="hexString">String containing hexadecimal characters</param>
584 <param name="handleDirty">If true, gracefully handles null, empty and
585 uneven strings as well as stripping unconvertable characters</param>
586 <returns>The converted byte array</returns>
587 </member>
588 <member name="M:OpenMetaverse.Utils.IsHexDigit(System.Char)">
589 <summary>
590 Returns true is c is a hexadecimal digit (A-F, a-f, 0-9)
591 </summary>
592 <param name="c">Character to test</param>
593 <returns>true if hex digit, false if not</returns>
594 </member>
595 <member name="M:OpenMetaverse.Utils.HexToByte(System.String)">
596 <summary>
597 Converts 1 or 2 character string into equivalant byte value
598 </summary>
599 <param name="hex">1 or 2 character string</param>
600 <returns>byte</returns>
601 </member>
602 <member name="M:OpenMetaverse.Utils.FloatToByte(System.Single,System.Single,System.Single)">
603 <summary>
604 Convert a float value to a byte given a minimum and maximum range
605 </summary>
606 <param name="val">Value to convert to a byte</param>
607 <param name="lower">Minimum value range</param>
608 <param name="upper">Maximum value range</param>
609 <returns>A single byte representing the original float value</returns>
610 </member>
611 <member name="M:OpenMetaverse.Utils.ByteToFloat(System.Byte[],System.Int32,System.Single,System.Single)">
612 <summary>
613 Convert a byte to a float value given a minimum and maximum range
614 </summary>
615 <param name="bytes">Byte array to get the byte from</param>
616 <param name="pos">Position in the byte array the desired byte is at</param>
617 <param name="lower">Minimum value range</param>
618 <param name="upper">Maximum value range</param>
619 <returns>A float value inclusively between lower and upper</returns>
620 </member>
621 <member name="M:OpenMetaverse.Utils.ByteToFloat(System.Byte,System.Single,System.Single)">
622 <summary>
623 Convert a byte to a float value given a minimum and maximum range
624 </summary>
625 <param name="val">Byte to convert to a float value</param>
626 <param name="lower">Minimum value range</param>
627 <param name="upper">Maximum value range</param>
628 <returns>A float value inclusively between lower and upper</returns>
629 </member>
630 <member name="M:OpenMetaverse.Utils.TryParseSingle(System.String,System.Single@)">
631 <summary>
632 Attempts to parse a floating point value from a string, using an
633 EN-US number format
634 </summary>
635 <param name="s">String to parse</param>
636 <param name="result">Resulting floating point number</param>
637 <returns>True if the parse was successful, otherwise false</returns>
638 </member>
639 <member name="M:OpenMetaverse.Utils.TryParseDouble(System.String,System.Double@)">
640 <summary>
641 Attempts to parse a floating point value from a string, using an
642 EN-US number format
643 </summary>
644 <param name="s">String to parse</param>
645 <param name="result">Resulting floating point number</param>
646 <returns>True if the parse was successful, otherwise false</returns>
647 </member>
648 <member name="M:OpenMetaverse.Utils.TryParseHex(System.String,System.UInt32@)">
649 <summary>
650 Tries to parse an unsigned 32-bit integer from a hexadecimal string
651 </summary>
652 <param name="s">String to parse</param>
653 <param name="result">Resulting integer</param>
654 <returns>True if the parse was successful, otherwise false</returns>
655 </member>
656 <member name="M:OpenMetaverse.Utils.EnumToText(System.Enum)">
657 <summary>
658 Returns text specified in EnumInfo attribute of the enumerator
659 To add the text use [EnumInfo(Text = "Some nice text here")] before declaration
660 of enum values
661 </summary>
662 <param name="value">Enum value</param>
663 <returns>Text representation of the enum</returns>
664 </member>
665 <member name="M:OpenMetaverse.Utils.AssetTypeToString(OpenMetaverse.AssetType)">
666 <summary>
667 Takes an AssetType and returns the string representation
668 </summary>
669 <param name="type">The source <seealso cref="T:OpenMetaverse.AssetType"/></param>
670 <returns>The string version of the AssetType</returns>
671 </member>
672 <member name="M:OpenMetaverse.Utils.StringToAssetType(System.String)">
673 <summary>
674 Translate a string name of an AssetType into the proper Type
675 </summary>
676 <param name="type">A string containing the AssetType name</param>
677 <returns>The AssetType which matches the string name, or AssetType.Unknown if no match was found</returns>
678 </member>
679 <member name="M:OpenMetaverse.Utils.InventoryTypeToString(OpenMetaverse.InventoryType)">
680 <summary>
681 Convert an InventoryType to a string
682 </summary>
683 <param name="type">The <seealso cref="T:InventoryType"/> to convert</param>
684 <returns>A string representation of the source</returns>
685 </member>
686 <member name="M:OpenMetaverse.Utils.StringToInventoryType(System.String)">
687 <summary>
688 Convert a string into a valid InventoryType
689 </summary>
690 <param name="type">A string representation of the InventoryType to convert</param>
691 <returns>A InventoryType object which matched the type</returns>
692 </member>
693 <member name="M:OpenMetaverse.Utils.SaleTypeToString(OpenMetaverse.SaleType)">
694 <summary>
695 Convert a SaleType to a string
696 </summary>
697 <param name="type">The <seealso cref="T:SaleType"/> to convert</param>
698 <returns>A string representation of the source</returns>
699 </member>
700 <member name="M:OpenMetaverse.Utils.StringToSaleType(System.String)">
701 <summary>
702 Convert a string into a valid SaleType
703 </summary>
704 <param name="value">A string representation of the SaleType to convert</param>
705 <returns>A SaleType object which matched the type</returns>
706 </member>
707 <member name="M:OpenMetaverse.Utils.StringToAttachmentPoint(System.String)">
708 <summary>
709 Converts a string used in LLSD to AttachmentPoint type
710 </summary>
711 <param name="value">String representation of AttachmentPoint to convert</param>
712 <returns>AttachmentPoint enum</returns>
713 </member>
714 <member name="M:OpenMetaverse.Utils.CopyBytes(System.Byte[])">
715 <summary>
716 Copy a byte array
717 </summary>
718 <param name="bytes">Byte array to copy</param>
719 <returns>A copy of the given byte array</returns>
720 </member>
721 <member name="M:OpenMetaverse.Utils.UIntsToLong(System.UInt32,System.UInt32)">
722 <summary>
723 Packs to 32-bit unsigned integers in to a 64-bit unsigned integer
724 </summary>
725 <param name="a">The left-hand (or X) value</param>
726 <param name="b">The right-hand (or Y) value</param>
727 <returns>A 64-bit integer containing the two 32-bit input values</returns>
728 </member>
729 <member name="M:OpenMetaverse.Utils.LongToUInts(System.UInt64,System.UInt32@,System.UInt32@)">
730 <summary>
731 Unpacks two 32-bit unsigned integers from a 64-bit unsigned integer
732 </summary>
733 <param name="a">The 64-bit input integer</param>
734 <param name="b">The left-hand (or X) output value</param>
735 <param name="c">The right-hand (or Y) output value</param>
736 </member>
737 <member name="M:OpenMetaverse.Utils.IPToUInt(System.Net.IPAddress)">
738 <summary>
739 Convert an IP address object to an unsigned 32-bit integer
740 </summary>
741 <param name="address">IP address to convert</param>
742 <returns>32-bit unsigned integer holding the IP address bits</returns>
743 </member>
744 <member name="M:OpenMetaverse.Utils.GetUnixTime">
745 <summary>
746 Gets a unix timestamp for the current time
747 </summary>
748 <returns>An unsigned integer representing a unix timestamp for now</returns>
749 </member>
750 <member name="M:OpenMetaverse.Utils.UnixTimeToDateTime(System.UInt32)">
751 <summary>
752 Convert a UNIX timestamp to a native DateTime object
753 </summary>
754 <param name="timestamp">An unsigned integer representing a UNIX
755 timestamp</param>
756 <returns>A DateTime object containing the same time specified in
757 the given timestamp</returns>
758 </member>
759 <member name="M:OpenMetaverse.Utils.UnixTimeToDateTime(System.Int32)">
760 <summary>
761 Convert a UNIX timestamp to a native DateTime object
762 </summary>
763 <param name="timestamp">A signed integer representing a UNIX
764 timestamp</param>
765 <returns>A DateTime object containing the same time specified in
766 the given timestamp</returns>
767 </member>
768 <member name="M:OpenMetaverse.Utils.DateTimeToUnixTime(System.DateTime)">
769 <summary>
770 Convert a native DateTime object to a UNIX timestamp
771 </summary>
772 <param name="time">A DateTime object you want to convert to a
773 timestamp</param>
774 <returns>An unsigned integer representing a UNIX timestamp</returns>
775 </member>
776 <member name="M:OpenMetaverse.Utils.Swap``1(``0@,``0@)">
777 <summary>
778 Swap two values
779 </summary>
780 <typeparam name="T">Type of the values to swap</typeparam>
781 <param name="lhs">First value</param>
782 <param name="rhs">Second value</param>
783 </member>
784 <member name="M:OpenMetaverse.Utils.EnumTryParse``1(System.String,``0@)">
785 <summary>
786 Try to parse an enumeration value from a string
787 </summary>
788 <typeparam name="T">Enumeration type</typeparam>
789 <param name="strType">String value to parse</param>
790 <param name="result">Enumeration value on success</param>
791 <returns>True if the parsing succeeded, otherwise false</returns>
792 </member>
793 <member name="M:OpenMetaverse.Utils.SwapWords(System.Byte)">
794 <summary>
795 Swaps the high and low words in a byte. Converts aaaabbbb to bbbbaaaa
796 </summary>
797 <param name="value">Byte to swap the words in</param>
798 <returns>Byte value with the words swapped</returns>
799 </member>
800 <member name="M:OpenMetaverse.Utils.HostnameToIPv4(System.String)">
801 <summary>
802 Attempts to convert a string representation of a hostname or IP
803 address to a <seealso cref="T:System.Net.IPAddress"/>
804 </summary>
805 <param name="hostname">Hostname to convert to an IPAddress</param>
806 <returns>Converted IP address object, or null if the conversion
807 failed</returns>
808 </member>
809 <member name="F:OpenMetaverse.Utils.EnUsCulture">
810 <summary>Provide a single instance of the CultureInfo class to
811 help parsing in situations where the grid assumes an en-us
812 culture</summary>
813 </member>
814 <member name="F:OpenMetaverse.Utils.Epoch">
815 <summary>UNIX epoch in DateTime format</summary>
816 </member>
817 <member name="F:OpenMetaverse.Utils.MD5Builder">
818 <summary>Provide a single instance of the MD5 class to avoid making
819 duplicate copies and handle thread safety</summary>
820 </member>
821 <member name="F:OpenMetaverse.Utils.SHA1Builder">
822 <summary>Provide a single instance of the SHA-1 class to avoid
823 making duplicate copies and handle thread safety</summary>
824 </member>
825 <member name="F:OpenMetaverse.Utils.RNG">
826 <summary>Provide a single instance of a random number generator
827 to avoid making duplicate copies and handle thread safety</summary>
828 </member>
829 <member name="M:OpenMetaverse.Utils.Clamp(System.Single,System.Single,System.Single)">
830 <summary>
831 Clamp a given value between a range
832 </summary>
833 <param name="value">Value to clamp</param>
834 <param name="min">Minimum allowable value</param>
835 <param name="max">Maximum allowable value</param>
836 <returns>A value inclusively between lower and upper</returns>
837 </member>
838 <member name="M:OpenMetaverse.Utils.Clamp(System.Double,System.Double,System.Double)">
839 <summary>
840 Clamp a given value between a range
841 </summary>
842 <param name="value">Value to clamp</param>
843 <param name="min">Minimum allowable value</param>
844 <param name="max">Maximum allowable value</param>
845 <returns>A value inclusively between lower and upper</returns>
846 </member>
847 <member name="M:OpenMetaverse.Utils.Clamp(System.Int32,System.Int32,System.Int32)">
848 <summary>
849 Clamp a given value between a range
850 </summary>
851 <param name="value">Value to clamp</param>
852 <param name="min">Minimum allowable value</param>
853 <param name="max">Maximum allowable value</param>
854 <returns>A value inclusively between lower and upper</returns>
855 </member>
856 <member name="M:OpenMetaverse.Utils.Round(System.Single)">
857 <summary>
858 Round a floating-point value to the nearest integer
859 </summary>
860 <param name="val">Floating point number to round</param>
861 <returns>Integer</returns>
862 </member>
863 <member name="M:OpenMetaverse.Utils.IsFinite(System.Single)">
864 <summary>
865 Test if a single precision float is a finite number
866 </summary>
867 </member>
868 <member name="M:OpenMetaverse.Utils.IsFinite(System.Double)">
869 <summary>
870 Test if a double precision float is a finite number
871 </summary>
872 </member>
873 <member name="M:OpenMetaverse.Utils.Distance(System.Single,System.Single)">
874 <summary>
875 Get the distance between two floating-point values
876 </summary>
877 <param name="value1">First value</param>
878 <param name="value2">Second value</param>
879 <returns>The distance between the two values</returns>
880 </member>
881 <member name="M:OpenMetaverse.Utils.MD5(System.Byte[])">
882 <summary>
883 Compute the MD5 hash for a byte array
884 </summary>
885 <param name="data">Byte array to compute the hash for</param>
886 <returns>MD5 hash of the input data</returns>
887 </member>
888 <member name="M:OpenMetaverse.Utils.SHA1(System.Byte[])">
889 <summary>
890 Compute the SHA1 hash for a byte array
891 </summary>
892 <param name="data">Byte array to compute the hash for</param>
893 <returns>SHA1 hash of the input data</returns>
894 </member>
895 <member name="M:OpenMetaverse.Utils.SHA1String(System.String)">
896 <summary>
897 Calculate the SHA1 hash of a given string
898 </summary>
899 <param name="value">The string to hash</param>
900 <returns>The SHA1 hash as a string</returns>
901 </member>
902 <member name="M:OpenMetaverse.Utils.SHA256(System.Byte[])">
903 <summary>
904 Compute the SHA256 hash for a byte array
905 </summary>
906 <param name="data">Byte array to compute the hash for</param>
907 <returns>SHA256 hash of the input data</returns>
908 </member>
909 <member name="M:OpenMetaverse.Utils.SHA256String(System.String)">
910 <summary>
911 Calculate the SHA256 hash of a given string
912 </summary>
913 <param name="value">The string to hash</param>
914 <returns>The SHA256 hash as a string</returns>
915 </member>
916 <member name="M:OpenMetaverse.Utils.MD5(System.String)">
917 <summary>
918 Calculate the MD5 hash of a given string
919 </summary>
920 <param name="password">The password to hash</param>
921 <returns>An MD5 hash in string format, with $1$ prepended</returns>
922 </member>
923 <member name="M:OpenMetaverse.Utils.MD5String(System.String)">
924 <summary>
925 Calculate the MD5 hash of a given string
926 </summary>
927 <param name="value">The string to hash</param>
928 <returns>The MD5 hash as a string</returns>
929 </member>
930 <member name="M:OpenMetaverse.Utils.RandomDouble">
931 <summary>
932 Generate a random double precision floating point value
933 </summary>
934 <returns>Random value of type double</returns>
935 </member>
936 <member name="M:OpenMetaverse.Utils.GetRunningPlatform">
937 <summary>
938 Get the current running platform
939 </summary>
940 <returns>Enumeration of the current platform we are running on</returns>
941 </member>
942 <member name="M:OpenMetaverse.Utils.GetRunningRuntime">
943 <summary>
944 Get the current running runtime
945 </summary>
946 <returns>Enumeration of the current runtime we are running on</returns>
947 </member>
948 <member name="T:OpenMetaverse.Utils.Platform">
949 <summary>
950 Operating system
951 </summary>
952 </member>
953 <member name="F:OpenMetaverse.Utils.Platform.Unknown">
954 <summary>Unknown</summary>
955 </member>
956 <member name="F:OpenMetaverse.Utils.Platform.Windows">
957 <summary>Microsoft Windows</summary>
958 </member>
959 <member name="F:OpenMetaverse.Utils.Platform.WindowsCE">
960 <summary>Microsoft Windows CE</summary>
961 </member>
962 <member name="F:OpenMetaverse.Utils.Platform.Linux">
963 <summary>Linux</summary>
964 </member>
965 <member name="F:OpenMetaverse.Utils.Platform.OSX">
966 <summary>Apple OSX</summary>
967 </member>
968 <member name="T:OpenMetaverse.Utils.Runtime">
969 <summary>
970 Runtime platform
971 </summary>
972 </member>
973 <member name="F:OpenMetaverse.Utils.Runtime.Windows">
974 <summary>.NET runtime</summary>
975 </member>
976 <member name="F:OpenMetaverse.Utils.Runtime.Mono">
977 <summary>Mono runtime: http://www.mono-project.com/</summary>
978 </member>
979 <member name="T:OpenMetaverse.PCode">
980 <summary>
981 Identifier code for primitive types
982 </summary>
983 </member>
984 <member name="F:OpenMetaverse.PCode.None">
985 <summary>None</summary>
986 </member>
987 <member name="F:OpenMetaverse.PCode.Prim">
988 <summary>A Primitive</summary>
989 </member>
990 <member name="F:OpenMetaverse.PCode.Avatar">
991 <summary>A Avatar</summary>
992 </member>
993 <member name="F:OpenMetaverse.PCode.Grass">
994 <summary>Linden grass</summary>
995 </member>
996 <member name="F:OpenMetaverse.PCode.NewTree">
997 <summary>Linden tree</summary>
998 </member>
999 <member name="F:OpenMetaverse.PCode.ParticleSystem">
1000 <summary>A primitive that acts as the source for a particle stream</summary>
1001 </member>
1002 <member name="F:OpenMetaverse.PCode.Tree">
1003 <summary>A Linden tree</summary>
1004 </member>
1005 <member name="T:OpenMetaverse.PrimFlags">
1006 <summary>
1007 Primary parameters for primitives such as Physics Enabled or Phantom
1008 </summary>
1009 </member>
1010 <member name="F:OpenMetaverse.PrimFlags.None">
1011 <summary>Deprecated</summary>
1012 </member>
1013 <member name="F:OpenMetaverse.PrimFlags.Physics">
1014 <summary>Whether physics are enabled for this object</summary>
1015 </member>
1016 <member name="F:OpenMetaverse.PrimFlags.CreateSelected">
1017 <summary></summary>
1018 </member>
1019 <member name="F:OpenMetaverse.PrimFlags.ObjectModify">
1020 <summary></summary>
1021 </member>
1022 <member name="F:OpenMetaverse.PrimFlags.ObjectCopy">
1023 <summary></summary>
1024 </member>
1025 <member name="F:OpenMetaverse.PrimFlags.ObjectAnyOwner">
1026 <summary></summary>
1027 </member>
1028 <member name="F:OpenMetaverse.PrimFlags.ObjectYouOwner">
1029 <summary></summary>
1030 </member>
1031 <member name="F:OpenMetaverse.PrimFlags.Scripted">
1032 <summary></summary>
1033 </member>
1034 <member name="F:OpenMetaverse.PrimFlags.Touch">
1035 <summary>Whether this object contains an active touch script</summary>
1036 </member>
1037 <member name="F:OpenMetaverse.PrimFlags.ObjectMove">
1038 <summary></summary>
1039 </member>
1040 <member name="F:OpenMetaverse.PrimFlags.Money">
1041 <summary>Whether this object can receive payments</summary>
1042 </member>
1043 <member name="F:OpenMetaverse.PrimFlags.Phantom">
1044 <summary>Whether this object is phantom (no collisions)</summary>
1045 </member>
1046 <member name="F:OpenMetaverse.PrimFlags.InventoryEmpty">
1047 <summary></summary>
1048 </member>
1049 <member name="F:OpenMetaverse.PrimFlags.JointHinge">
1050 <summary></summary>
1051 </member>
1052 <member name="F:OpenMetaverse.PrimFlags.JointP2P">
1053 <summary></summary>
1054 </member>
1055 <member name="F:OpenMetaverse.PrimFlags.JointLP2P">
1056 <summary></summary>
1057 </member>
1058 <member name="F:OpenMetaverse.PrimFlags.JointWheel">
1059 <summary>Deprecated</summary>
1060 </member>
1061 <member name="F:OpenMetaverse.PrimFlags.AllowInventoryDrop">
1062 <summary></summary>
1063 </member>
1064 <member name="F:OpenMetaverse.PrimFlags.ObjectTransfer">
1065 <summary></summary>
1066 </member>
1067 <member name="F:OpenMetaverse.PrimFlags.ObjectGroupOwned">
1068 <summary></summary>
1069 </member>
1070 <member name="F:OpenMetaverse.PrimFlags.ObjectYouOfficer">
1071 <summary>Deprecated</summary>
1072 </member>
1073 <member name="F:OpenMetaverse.PrimFlags.CameraDecoupled">
1074 <summary></summary>
1075 </member>
1076 <member name="F:OpenMetaverse.PrimFlags.AnimSource">
1077 <summary></summary>
1078 </member>
1079 <member name="F:OpenMetaverse.PrimFlags.CameraSource">
1080 <summary></summary>
1081 </member>
1082 <member name="F:OpenMetaverse.PrimFlags.CastShadows">
1083 <summary></summary>
1084 </member>
1085 <member name="F:OpenMetaverse.PrimFlags.DieAtEdge">
1086 <summary>Server flag, will not be sent to clients. Specifies that
1087 the object is destroyed when it touches a simulator edge</summary>
1088 </member>
1089 <member name="F:OpenMetaverse.PrimFlags.ReturnAtEdge">
1090 <summary>Server flag, will not be sent to clients. Specifies that
1091 the object will be returned to the owner's inventory when it
1092 touches a simulator edge</summary>
1093 </member>
1094 <member name="F:OpenMetaverse.PrimFlags.Sandbox">
1095 <summary>Server flag, will not be sent to clients.</summary>
1096 </member>
1097 <member name="F:OpenMetaverse.PrimFlags.Flying">
1098 <summary>Server flag, will not be sent to client. Specifies that
1099 the object is hovering/flying</summary>
1100 </member>
1101 <member name="F:OpenMetaverse.PrimFlags.ObjectOwnerModify">
1102 <summary></summary>
1103 </member>
1104 <member name="F:OpenMetaverse.PrimFlags.TemporaryOnRez">
1105 <summary></summary>
1106 </member>
1107 <member name="F:OpenMetaverse.PrimFlags.Temporary">
1108 <summary></summary>
1109 </member>
1110 <member name="F:OpenMetaverse.PrimFlags.ZlibCompressed">
1111 <summary></summary>
1112 </member>
1113 <member name="T:OpenMetaverse.SoundFlags">
1114 <summary>
1115 Sound flags for sounds attached to primitives
1116 </summary>
1117 </member>
1118 <member name="F:OpenMetaverse.SoundFlags.None">
1119 <summary></summary>
1120 </member>
1121 <member name="F:OpenMetaverse.SoundFlags.Loop">
1122 <summary></summary>
1123 </member>
1124 <member name="F:OpenMetaverse.SoundFlags.SyncMaster">
1125 <summary></summary>
1126 </member>
1127 <member name="F:OpenMetaverse.SoundFlags.SyncSlave">
1128 <summary></summary>
1129 </member>
1130 <member name="F:OpenMetaverse.SoundFlags.SyncPending">
1131 <summary></summary>
1132 </member>
1133 <member name="F:OpenMetaverse.SoundFlags.Queue">
1134 <summary></summary>
1135 </member>
1136 <member name="F:OpenMetaverse.SoundFlags.Stop">
1137 <summary></summary>
1138 </member>
1139 <member name="T:OpenMetaverse.Material">
1140 <summary>
1141 Material type for a primitive
1142 </summary>
1143 </member>
1144 <member name="F:OpenMetaverse.Material.Stone">
1145 <summary></summary>
1146 </member>
1147 <member name="F:OpenMetaverse.Material.Metal">
1148 <summary></summary>
1149 </member>
1150 <member name="F:OpenMetaverse.Material.Glass">
1151 <summary></summary>
1152 </member>
1153 <member name="F:OpenMetaverse.Material.Wood">
1154 <summary></summary>
1155 </member>
1156 <member name="F:OpenMetaverse.Material.Flesh">
1157 <summary></summary>
1158 </member>
1159 <member name="F:OpenMetaverse.Material.Plastic">
1160 <summary></summary>
1161 </member>
1162 <member name="F:OpenMetaverse.Material.Rubber">
1163 <summary></summary>
1164 </member>
1165 <member name="F:OpenMetaverse.Material.Light">
1166 <summary></summary>
1167 </member>
1168 <member name="T:OpenMetaverse.PrimType">
1169 <summary>
1170 Used in a helper function to roughly determine prim shape
1171 </summary>
1172 </member>
1173 <member name="T:OpenMetaverse.ExtraParamType">
1174 <summary>
1175 Extra parameters for primitives, these flags are for features that have
1176 been added after the original ObjectFlags that has all eight bits
1177 reserved already
1178 </summary>
1179 </member>
1180 <member name="F:OpenMetaverse.ExtraParamType.Flexible">
1181 <summary>Whether this object has flexible parameters</summary>
1182 </member>
1183 <member name="F:OpenMetaverse.ExtraParamType.Light">
1184 <summary>Whether this object has light parameters</summary>
1185 </member>
1186 <member name="F:OpenMetaverse.ExtraParamType.Sculpt">
1187 <summary>Whether this object is a sculpted prim</summary>
1188 </member>
1189 <member name="F:OpenMetaverse.ExtraParamType.LightImage">
1190 <summary>Whether this object is a light image map</summary>
1191 </member>
1192 <member name="F:OpenMetaverse.ExtraParamType.Mesh">
1193 <summary>Whether this object is a mesh</summary>
1194 </member>
1195 <member name="T:OpenMetaverse.JointType">
1196 <summary>
1197  
1198 </summary>
1199 </member>
1200 <member name="F:OpenMetaverse.JointType.Invalid">
1201 <summary></summary>
1202 </member>
1203 <member name="F:OpenMetaverse.JointType.Hinge">
1204 <summary></summary>
1205 </member>
1206 <member name="F:OpenMetaverse.JointType.Point">
1207 <summary></summary>
1208 </member>
1209 <member name="T:OpenMetaverse.SculptType">
1210 <summary>
1211  
1212 </summary>
1213 </member>
1214 <member name="F:OpenMetaverse.SculptType.None">
1215 <summary></summary>
1216 </member>
1217 <member name="F:OpenMetaverse.SculptType.Sphere">
1218 <summary></summary>
1219 </member>
1220 <member name="F:OpenMetaverse.SculptType.Torus">
1221 <summary></summary>
1222 </member>
1223 <member name="F:OpenMetaverse.SculptType.Plane">
1224 <summary></summary>
1225 </member>
1226 <member name="F:OpenMetaverse.SculptType.Cylinder">
1227 <summary></summary>
1228 </member>
1229 <member name="F:OpenMetaverse.SculptType.Mesh">
1230 <summary></summary>
1231 </member>
1232 <member name="F:OpenMetaverse.SculptType.Invert">
1233 <summary></summary>
1234 </member>
1235 <member name="F:OpenMetaverse.SculptType.Mirror">
1236 <summary></summary>
1237 </member>
1238 <member name="T:OpenMetaverse.FaceType">
1239 <summary>
1240  
1241 </summary>
1242 </member>
1243 <member name="F:OpenMetaverse.FaceType.PathBegin">
1244 <summary></summary>
1245 </member>
1246 <member name="F:OpenMetaverse.FaceType.PathEnd">
1247 <summary></summary>
1248 </member>
1249 <member name="F:OpenMetaverse.FaceType.InnerSide">
1250 <summary></summary>
1251 </member>
1252 <member name="F:OpenMetaverse.FaceType.ProfileBegin">
1253 <summary></summary>
1254 </member>
1255 <member name="F:OpenMetaverse.FaceType.ProfileEnd">
1256 <summary></summary>
1257 </member>
1258 <member name="F:OpenMetaverse.FaceType.OuterSide0">
1259 <summary></summary>
1260 </member>
1261 <member name="F:OpenMetaverse.FaceType.OuterSide1">
1262 <summary></summary>
1263 </member>
1264 <member name="F:OpenMetaverse.FaceType.OuterSide2">
1265 <summary></summary>
1266 </member>
1267 <member name="F:OpenMetaverse.FaceType.OuterSide3">
1268 <summary></summary>
1269 </member>
1270 <member name="T:OpenMetaverse.ObjectCategory">
1271 <summary>
1272  
1273 </summary>
1274 </member>
1275 <member name="F:OpenMetaverse.ObjectCategory.Invalid">
1276 <summary></summary>
1277 </member>
1278 <member name="F:OpenMetaverse.ObjectCategory.None">
1279 <summary></summary>
1280 </member>
1281 <member name="F:OpenMetaverse.ObjectCategory.Owner">
1282 <summary></summary>
1283 </member>
1284 <member name="F:OpenMetaverse.ObjectCategory.Group">
1285 <summary></summary>
1286 </member>
1287 <member name="F:OpenMetaverse.ObjectCategory.Other">
1288 <summary></summary>
1289 </member>
1290 <member name="F:OpenMetaverse.ObjectCategory.Selected">
1291 <summary></summary>
1292 </member>
1293 <member name="F:OpenMetaverse.ObjectCategory.Temporary">
1294 <summary></summary>
1295 </member>
1296 <member name="T:OpenMetaverse.AttachmentPoint">
1297 <summary>
1298 Attachment points for objects on avatar bodies
1299 </summary>
1300 <remarks>
1301 Both InventoryObject and InventoryAttachment types can be attached
1302 </remarks>
1303 </member>
1304 <member name="F:OpenMetaverse.AttachmentPoint.Default">
1305 <summary>Right hand if object was not previously attached</summary>
1306 </member>
1307 <member name="F:OpenMetaverse.AttachmentPoint.Chest">
1308 <summary>Chest</summary>
1309 </member>
1310 <member name="F:OpenMetaverse.AttachmentPoint.Skull">
1311 <summary>Skull</summary>
1312 </member>
1313 <member name="F:OpenMetaverse.AttachmentPoint.LeftShoulder">
1314 <summary>Left shoulder</summary>
1315 </member>
1316 <member name="F:OpenMetaverse.AttachmentPoint.RightShoulder">
1317 <summary>Right shoulder</summary>
1318 </member>
1319 <member name="F:OpenMetaverse.AttachmentPoint.LeftHand">
1320 <summary>Left hand</summary>
1321 </member>
1322 <member name="F:OpenMetaverse.AttachmentPoint.RightHand">
1323 <summary>Right hand</summary>
1324 </member>
1325 <member name="F:OpenMetaverse.AttachmentPoint.LeftFoot">
1326 <summary>Left foot</summary>
1327 </member>
1328 <member name="F:OpenMetaverse.AttachmentPoint.RightFoot">
1329 <summary>Right foot</summary>
1330 </member>
1331 <member name="F:OpenMetaverse.AttachmentPoint.Spine">
1332 <summary>Spine</summary>
1333 </member>
1334 <member name="F:OpenMetaverse.AttachmentPoint.Pelvis">
1335 <summary>Pelvis</summary>
1336 </member>
1337 <member name="F:OpenMetaverse.AttachmentPoint.Mouth">
1338 <summary>Mouth</summary>
1339 </member>
1340 <member name="F:OpenMetaverse.AttachmentPoint.Chin">
1341 <summary>Chin</summary>
1342 </member>
1343 <member name="F:OpenMetaverse.AttachmentPoint.LeftEar">
1344 <summary>Left ear</summary>
1345 </member>
1346 <member name="F:OpenMetaverse.AttachmentPoint.RightEar">
1347 <summary>Right ear</summary>
1348 </member>
1349 <member name="F:OpenMetaverse.AttachmentPoint.LeftEyeball">
1350 <summary>Left eyeball</summary>
1351 </member>
1352 <member name="F:OpenMetaverse.AttachmentPoint.RightEyeball">
1353 <summary>Right eyeball</summary>
1354 </member>
1355 <member name="F:OpenMetaverse.AttachmentPoint.Nose">
1356 <summary>Nose</summary>
1357 </member>
1358 <member name="F:OpenMetaverse.AttachmentPoint.RightUpperArm">
1359 <summary>Right upper arm</summary>
1360 </member>
1361 <member name="F:OpenMetaverse.AttachmentPoint.RightForearm">
1362 <summary>Right forearm</summary>
1363 </member>
1364 <member name="F:OpenMetaverse.AttachmentPoint.LeftUpperArm">
1365 <summary>Left upper arm</summary>
1366 </member>
1367 <member name="F:OpenMetaverse.AttachmentPoint.LeftForearm">
1368 <summary>Left forearm</summary>
1369 </member>
1370 <member name="F:OpenMetaverse.AttachmentPoint.RightHip">
1371 <summary>Right hip</summary>
1372 </member>
1373 <member name="F:OpenMetaverse.AttachmentPoint.RightUpperLeg">
1374 <summary>Right upper leg</summary>
1375 </member>
1376 <member name="F:OpenMetaverse.AttachmentPoint.RightLowerLeg">
1377 <summary>Right lower leg</summary>
1378 </member>
1379 <member name="F:OpenMetaverse.AttachmentPoint.LeftHip">
1380 <summary>Left hip</summary>
1381 </member>
1382 <member name="F:OpenMetaverse.AttachmentPoint.LeftUpperLeg">
1383 <summary>Left upper leg</summary>
1384 </member>
1385 <member name="F:OpenMetaverse.AttachmentPoint.LeftLowerLeg">
1386 <summary>Left lower leg</summary>
1387 </member>
1388 <member name="F:OpenMetaverse.AttachmentPoint.Stomach">
1389 <summary>Stomach</summary>
1390 </member>
1391 <member name="F:OpenMetaverse.AttachmentPoint.LeftPec">
1392 <summary>Left pectoral</summary>
1393 </member>
1394 <member name="F:OpenMetaverse.AttachmentPoint.RightPec">
1395 <summary>Right pectoral</summary>
1396 </member>
1397 <member name="F:OpenMetaverse.AttachmentPoint.HUDCenter2">
1398 <summary>HUD Center position 2</summary>
1399 </member>
1400 <member name="F:OpenMetaverse.AttachmentPoint.HUDTopRight">
1401 <summary>HUD Top-right</summary>
1402 </member>
1403 <member name="F:OpenMetaverse.AttachmentPoint.HUDTop">
1404 <summary>HUD Top</summary>
1405 </member>
1406 <member name="F:OpenMetaverse.AttachmentPoint.HUDTopLeft">
1407 <summary>HUD Top-left</summary>
1408 </member>
1409 <member name="F:OpenMetaverse.AttachmentPoint.HUDCenter">
1410 <summary>HUD Center</summary>
1411 </member>
1412 <member name="F:OpenMetaverse.AttachmentPoint.HUDBottomLeft">
1413 <summary>HUD Bottom-left</summary>
1414 </member>
1415 <member name="F:OpenMetaverse.AttachmentPoint.HUDBottom">
1416 <summary>HUD Bottom</summary>
1417 </member>
1418 <member name="F:OpenMetaverse.AttachmentPoint.HUDBottomRight">
1419 <summary>HUD Bottom-right</summary>
1420 </member>
1421 <member name="F:OpenMetaverse.AttachmentPoint.Neck">
1422 <summary>Neck</summary>
1423 </member>
1424 <member name="F:OpenMetaverse.AttachmentPoint.Root">
1425 <summary>Avatar Center</summary>
1426 </member>
1427 <member name="T:OpenMetaverse.Tree">
1428 <summary>
1429 Tree foliage types
1430 </summary>
1431 </member>
1432 <member name="F:OpenMetaverse.Tree.Pine1">
1433 <summary>Pine1 tree</summary>
1434 </member>
1435 <member name="F:OpenMetaverse.Tree.Oak">
1436 <summary>Oak tree</summary>
1437 </member>
1438 <member name="F:OpenMetaverse.Tree.TropicalBush1">
1439 <summary>Tropical Bush1</summary>
1440 </member>
1441 <member name="F:OpenMetaverse.Tree.Palm1">
1442 <summary>Palm1 tree</summary>
1443 </member>
1444 <member name="F:OpenMetaverse.Tree.Dogwood">
1445 <summary>Dogwood tree</summary>
1446 </member>
1447 <member name="F:OpenMetaverse.Tree.TropicalBush2">
1448 <summary>Tropical Bush2</summary>
1449 </member>
1450 <member name="F:OpenMetaverse.Tree.Palm2">
1451 <summary>Palm2 tree</summary>
1452 </member>
1453 <member name="F:OpenMetaverse.Tree.Cypress1">
1454 <summary>Cypress1 tree</summary>
1455 </member>
1456 <member name="F:OpenMetaverse.Tree.Cypress2">
1457 <summary>Cypress2 tree</summary>
1458 </member>
1459 <member name="F:OpenMetaverse.Tree.Pine2">
1460 <summary>Pine2 tree</summary>
1461 </member>
1462 <member name="F:OpenMetaverse.Tree.Plumeria">
1463 <summary>Plumeria</summary>
1464 </member>
1465 <member name="F:OpenMetaverse.Tree.WinterPine1">
1466 <summary>Winter pinetree1</summary>
1467 </member>
1468 <member name="F:OpenMetaverse.Tree.WinterAspen">
1469 <summary>Winter Aspen tree</summary>
1470 </member>
1471 <member name="F:OpenMetaverse.Tree.WinterPine2">
1472 <summary>Winter pinetree2</summary>
1473 </member>
1474 <member name="F:OpenMetaverse.Tree.Eucalyptus">
1475 <summary>Eucalyptus tree</summary>
1476 </member>
1477 <member name="F:OpenMetaverse.Tree.Fern">
1478 <summary>Fern</summary>
1479 </member>
1480 <member name="F:OpenMetaverse.Tree.Eelgrass">
1481 <summary>Eelgrass</summary>
1482 </member>
1483 <member name="F:OpenMetaverse.Tree.SeaSword">
1484 <summary>Sea Sword</summary>
1485 </member>
1486 <member name="F:OpenMetaverse.Tree.Kelp1">
1487 <summary>Kelp1 plant</summary>
1488 </member>
1489 <member name="F:OpenMetaverse.Tree.BeachGrass1">
1490 <summary>Beach grass</summary>
1491 </member>
1492 <member name="F:OpenMetaverse.Tree.Kelp2">
1493 <summary>Kelp2 plant</summary>
1494 </member>
1495 <member name="T:OpenMetaverse.Grass">
1496 <summary>
1497 Grass foliage types
1498 </summary>
1499 </member>
1500 <member name="F:OpenMetaverse.Grass.Grass0">
1501 <summary></summary>
1502 </member>
1503 <member name="F:OpenMetaverse.Grass.Grass1">
1504 <summary></summary>
1505 </member>
1506 <member name="F:OpenMetaverse.Grass.Grass2">
1507 <summary></summary>
1508 </member>
1509 <member name="F:OpenMetaverse.Grass.Grass3">
1510 <summary></summary>
1511 </member>
1512 <member name="F:OpenMetaverse.Grass.Grass4">
1513 <summary></summary>
1514 </member>
1515 <member name="F:OpenMetaverse.Grass.Undergrowth1">
1516 <summary></summary>
1517 </member>
1518 <member name="T:OpenMetaverse.ClickAction">
1519 <summary>
1520 Action associated with clicking on an object
1521 </summary>
1522 </member>
1523 <member name="F:OpenMetaverse.ClickAction.Touch">
1524 <summary>Touch object</summary>
1525 </member>
1526 <member name="F:OpenMetaverse.ClickAction.Sit">
1527 <summary>Sit on object</summary>
1528 </member>
1529 <member name="F:OpenMetaverse.ClickAction.Buy">
1530 <summary>Purchase object or contents</summary>
1531 </member>
1532 <member name="F:OpenMetaverse.ClickAction.Pay">
1533 <summary>Pay the object</summary>
1534 </member>
1535 <member name="F:OpenMetaverse.ClickAction.OpenTask">
1536 <summary>Open task inventory</summary>
1537 </member>
1538 <member name="F:OpenMetaverse.ClickAction.PlayMedia">
1539 <summary>Play parcel media</summary>
1540 </member>
1541 <member name="F:OpenMetaverse.ClickAction.OpenMedia">
1542 <summary>Open parcel media</summary>
1543 </member>
1544 <member name="T:OpenMetaverse.PhysicsShapeType">
1545 <summary>
1546 Type of physics representation used for this prim in the simulator
1547 </summary>
1548 </member>
1549 <member name="F:OpenMetaverse.PhysicsShapeType.Prim">
1550 <summary>Use prim physics form this object</summary>
1551 </member>
1552 <member name="F:OpenMetaverse.PhysicsShapeType.None">
1553 <summary>No physics, prim doesn't collide</summary>
1554 </member>
1555 <member name="F:OpenMetaverse.PhysicsShapeType.ConvexHull">
1556 <summary>Use convex hull represantion of this prim</summary>
1557 </member>
1558 <member name="F:OpenMetaverse.Vector4.X">
1559 <summary>X value</summary>
1560 </member>
1561 <member name="F:OpenMetaverse.Vector4.Y">
1562 <summary>Y value</summary>
1563 </member>
1564 <member name="F:OpenMetaverse.Vector4.Z">
1565 <summary>Z value</summary>
1566 </member>
1567 <member name="F:OpenMetaverse.Vector4.W">
1568 <summary>W value</summary>
1569 </member>
1570 <member name="M:OpenMetaverse.Vector4.#ctor(System.Byte[],System.Int32)">
1571 <summary>
1572 Constructor, builds a vector from a byte array
1573 </summary>
1574 <param name="byteArray">Byte array containing four four-byte floats</param>
1575 <param name="pos">Beginning position in the byte array</param>
1576 </member>
1577 <member name="M:OpenMetaverse.Vector4.ApproxEquals(OpenMetaverse.Vector4,System.Single)">
1578 <summary>
1579 Test if this vector is equal to another vector, within a given
1580 tolerance range
1581 </summary>
1582 <param name="vec">Vector to test against</param>
1583 <param name="tolerance">The acceptable magnitude of difference
1584 between the two vectors</param>
1585 <returns>True if the magnitude of difference between the two vectors
1586 is less than the given tolerance, otherwise false</returns>
1587 </member>
1588 <member name="M:OpenMetaverse.Vector4.CompareTo(OpenMetaverse.Vector4)">
1589 <summary>
1590 IComparable.CompareTo implementation
1591 </summary>
1592 </member>
1593 <member name="M:OpenMetaverse.Vector4.IsFinite">
1594 <summary>
1595 Test if this vector is composed of all finite numbers
1596 </summary>
1597 </member>
1598 <member name="M:OpenMetaverse.Vector4.FromBytes(System.Byte[],System.Int32)">
1599 <summary>
1600 Builds a vector from a byte array
1601 </summary>
1602 <param name="byteArray">Byte array containing a 16 byte vector</param>
1603 <param name="pos">Beginning position in the byte array</param>
1604 </member>
1605 <member name="M:OpenMetaverse.Vector4.GetBytes">
1606 <summary>
1607 Returns the raw bytes for this vector
1608 </summary>
1609 <returns>A 16 byte array containing X, Y, Z, and W</returns>
1610 </member>
1611 <member name="M:OpenMetaverse.Vector4.ToBytes(System.Byte[],System.Int32)">
1612 <summary>
1613 Writes the raw bytes for this vector to a byte array
1614 </summary>
1615 <param name="dest">Destination byte array</param>
1616 <param name="pos">Position in the destination array to start
1617 writing. Must be at least 16 bytes before the end of the array</param>
1618 </member>
1619 <member name="M:OpenMetaverse.Vector4.ToRawString">
1620 <summary>
1621 Get a string representation of the vector elements with up to three
1622 decimal digits and separated by spaces only
1623 </summary>
1624 <returns>Raw string representation of the vector</returns>
1625 </member>
1626 <member name="F:OpenMetaverse.Vector4.Zero">
1627 <summary>A vector with a value of 0,0,0,0</summary>
1628 </member>
1629 <member name="F:OpenMetaverse.Vector4.One">
1630 <summary>A vector with a value of 1,1,1,1</summary>
1631 </member>
1632 <member name="F:OpenMetaverse.Vector4.UnitX">
1633 <summary>A vector with a value of 1,0,0,0</summary>
1634 </member>
1635 <member name="F:OpenMetaverse.Vector4.UnitY">
1636 <summary>A vector with a value of 0,1,0,0</summary>
1637 </member>
1638 <member name="F:OpenMetaverse.Vector4.UnitZ">
1639 <summary>A vector with a value of 0,0,1,0</summary>
1640 </member>
1641 <member name="F:OpenMetaverse.Vector4.UnitW">
1642 <summary>A vector with a value of 0,0,0,1</summary>
1643 </member>
1644 <member name="T:OpenMetaverse.Color4">
1645 <summary>
1646 An 8-bit color structure including an alpha channel
1647 </summary>
1648 </member>
1649 <member name="F:OpenMetaverse.Color4.R">
1650 <summary>Red</summary>
1651 </member>
1652 <member name="F:OpenMetaverse.Color4.G">
1653 <summary>Green</summary>
1654 </member>
1655 <member name="F:OpenMetaverse.Color4.B">
1656 <summary>Blue</summary>
1657 </member>
1658 <member name="F:OpenMetaverse.Color4.A">
1659 <summary>Alpha</summary>
1660 </member>
1661 <member name="M:OpenMetaverse.Color4.#ctor(System.Byte,System.Byte,System.Byte,System.Byte)">
1662 <summary>
1663  
1664 </summary>
1665 <param name="r"></param>
1666 <param name="g"></param>
1667 <param name="b"></param>
1668 <param name="a"></param>
1669 </member>
1670 <member name="M:OpenMetaverse.Color4.#ctor(System.Byte[],System.Int32,System.Boolean)">
1671 <summary>
1672 Builds a color from a byte array
1673 </summary>
1674 <param name="byteArray">Byte array containing a 16 byte color</param>
1675 <param name="pos">Beginning position in the byte array</param>
1676 <param name="inverted">True if the byte array stores inverted values,
1677 otherwise false. For example the color black (fully opaque) inverted
1678 would be 0xFF 0xFF 0xFF 0x00</param>
1679 </member>
1680 <member name="M:OpenMetaverse.Color4.#ctor(System.Byte[],System.Int32,System.Boolean,System.Boolean)">
1681 <summary>
1682 Returns the raw bytes for this vector
1683 </summary>
1684 <param name="byteArray">Byte array containing a 16 byte color</param>
1685 <param name="pos">Beginning position in the byte array</param>
1686 <param name="inverted">True if the byte array stores inverted values,
1687 otherwise false. For example the color black (fully opaque) inverted
1688 would be 0xFF 0xFF 0xFF 0x00</param>
1689 <param name="alphaInverted">True if the alpha value is inverted in
1690 addition to whatever the inverted parameter is. Setting inverted true
1691 and alphaInverted true will flip the alpha value back to non-inverted,
1692 but keep the other color bytes inverted</param>
1693 <returns>A 16 byte array containing R, G, B, and A</returns>
1694 </member>
1695 <member name="M:OpenMetaverse.Color4.#ctor(OpenMetaverse.Color4)">
1696 <summary>
1697 Copy constructor
1698 </summary>
1699 <param name="color">Color to copy</param>
1700 </member>
1701 <member name="M:OpenMetaverse.Color4.CompareTo(OpenMetaverse.Color4)">
1702 <summary>
1703 IComparable.CompareTo implementation
1704 </summary>
1705 <remarks>Sorting ends up like this: |--Grayscale--||--Color--|.
1706 Alpha is only used when the colors are otherwise equivalent</remarks>
1707 </member>
1708 <member name="M:OpenMetaverse.Color4.FromBytes(System.Byte[],System.Int32,System.Boolean,System.Boolean)">
1709 <summary>
1710 Builds a color from a byte array
1711 </summary>
1712 <param name="byteArray">Byte array containing a 16 byte color</param>
1713 <param name="pos">Beginning position in the byte array</param>
1714 <param name="inverted">True if the byte array stores inverted values,
1715 otherwise false. For example the color black (fully opaque) inverted
1716 would be 0xFF 0xFF 0xFF 0x00</param>
1717 <param name="alphaInverted">True if the alpha value is inverted in
1718 addition to whatever the inverted parameter is. Setting inverted true
1719 and alphaInverted true will flip the alpha value back to non-inverted,
1720 but keep the other color bytes inverted</param>
1721 </member>
1722 <member name="M:OpenMetaverse.Color4.ToBytes(System.Byte[],System.Int32)">
1723 <summary>
1724 Writes the raw bytes for this color to a byte array
1725 </summary>
1726 <param name="dest">Destination byte array</param>
1727 <param name="pos">Position in the destination array to start
1728 writing. Must be at least 16 bytes before the end of the array</param>
1729 </member>
1730 <member name="M:OpenMetaverse.Color4.ToBytes(System.Byte[],System.Int32,System.Boolean)">
1731 <summary>
1732 Serializes this color into four bytes in a byte array
1733 </summary>
1734 <param name="dest">Destination byte array</param>
1735 <param name="pos">Position in the destination array to start
1736 writing. Must be at least 4 bytes before the end of the array</param>
1737 <param name="inverted">True to invert the output (1.0 becomes 0
1738 instead of 255)</param>
1739 </member>
1740 <member name="M:OpenMetaverse.Color4.ToFloatBytes(System.Byte[],System.Int32)">
1741 <summary>
1742 Writes the raw bytes for this color to a byte array
1743 </summary>
1744 <param name="dest">Destination byte array</param>
1745 <param name="pos">Position in the destination array to start
1746 writing. Must be at least 16 bytes before the end of the array</param>
1747 </member>
1748 <member name="M:OpenMetaverse.Color4.ClampValues">
1749 <summary>
1750 Ensures that values are in range 0-1
1751 </summary>
1752 </member>
1753 <member name="M:OpenMetaverse.Color4.FromHSV(System.Double,System.Double,System.Double)">
1754 <summary>
1755 Create an RGB color from a hue, saturation, value combination
1756 </summary>
1757 <param name="hue">Hue</param>
1758 <param name="saturation">Saturation</param>
1759 <param name="value">Value</param>
1760 <returns>An fully opaque RGB color (alpha is 1.0)</returns>
1761 </member>
1762 <member name="M:OpenMetaverse.Color4.Lerp(OpenMetaverse.Color4,OpenMetaverse.Color4,System.Single)">
1763 <summary>
1764 Performs linear interpolation between two colors
1765 </summary>
1766 <param name="value1">Color to start at</param>
1767 <param name="value2">Color to end at</param>
1768 <param name="amount">Amount to interpolate</param>
1769 <returns>The interpolated color</returns>
1770 </member>
1771 <member name="F:OpenMetaverse.Color4.Black">
1772 <summary>A Color4 with zero RGB values and fully opaque (alpha 1.0)</summary>
1773 </member>
1774 <member name="F:OpenMetaverse.Color4.White">
1775 <summary>A Color4 with full RGB values (1.0) and fully opaque (alpha 1.0)</summary>
1776 </member>
1777 <member name="M:OpenMetaverse.CircularQueue`1.#ctor(OpenMetaverse.CircularQueue{`0})">
1778 <summary>
1779 Copy constructor
1780 </summary>
1781 <param name="queue">Circular queue to copy</param>
1782 </member>
1783 <member name="T:OpenMetaverse.Vector3">
1784 <summary>
1785 A three-dimensional vector with floating-point values
1786 </summary>
1787 </member>
1788 <member name="F:OpenMetaverse.Vector3.X">
1789 <summary>X value</summary>
1790 </member>
1791 <member name="F:OpenMetaverse.Vector3.Y">
1792 <summary>Y value</summary>
1793 </member>
1794 <member name="F:OpenMetaverse.Vector3.Z">
1795 <summary>Z value</summary>
1796 </member>
1797 <member name="M:OpenMetaverse.Vector3.#ctor(System.Byte[],System.Int32)">
1798 <summary>
1799 Constructor, builds a vector from a byte array
1800 </summary>
1801 <param name="byteArray">Byte array containing three four-byte floats</param>
1802 <param name="pos">Beginning position in the byte array</param>
1803 </member>
1804 <member name="M:OpenMetaverse.Vector3.ApproxEquals(OpenMetaverse.Vector3,System.Single)">
1805 <summary>
1806 Test if this vector is equal to another vector, within a given
1807 tolerance range
1808 </summary>
1809 <param name="vec">Vector to test against</param>
1810 <param name="tolerance">The acceptable magnitude of difference
1811 between the two vectors</param>
1812 <returns>True if the magnitude of difference between the two vectors
1813 is less than the given tolerance, otherwise false</returns>
1814 </member>
1815 <member name="M:OpenMetaverse.Vector3.CompareTo(OpenMetaverse.Vector3)">
1816 <summary>
1817 IComparable.CompareTo implementation
1818 </summary>
1819 </member>
1820 <member name="M:OpenMetaverse.Vector3.IsFinite">
1821 <summary>
1822 Test if this vector is composed of all finite numbers
1823 </summary>
1824 </member>
1825 <member name="M:OpenMetaverse.Vector3.FromBytes(System.Byte[],System.Int32)">
1826 <summary>
1827 Builds a vector from a byte array
1828 </summary>
1829 <param name="byteArray">Byte array containing a 12 byte vector</param>
1830 <param name="pos">Beginning position in the byte array</param>
1831 </member>
1832 <member name="M:OpenMetaverse.Vector3.GetBytes">
1833 <summary>
1834 Returns the raw bytes for this vector
1835 </summary>
1836 <returns>A 12 byte array containing X, Y, and Z</returns>
1837 </member>
1838 <member name="M:OpenMetaverse.Vector3.ToBytes(System.Byte[],System.Int32)">
1839 <summary>
1840 Writes the raw bytes for this vector to a byte array
1841 </summary>
1842 <param name="dest">Destination byte array</param>
1843 <param name="pos">Position in the destination array to start
1844 writing. Must be at least 12 bytes before the end of the array</param>
1845 </member>
1846 <member name="M:OpenMetaverse.Vector3.Parse(System.String)">
1847 <summary>
1848 Parse a vector from a string
1849 </summary>
1850 <param name="val">A string representation of a 3D vector, enclosed
1851 in arrow brackets and separated by commas</param>
1852 </member>
1853 <member name="M:OpenMetaverse.Vector3.RotationBetween(OpenMetaverse.Vector3,OpenMetaverse.Vector3)">
1854 <summary>
1855 Calculate the rotation between two vectors
1856 </summary>
1857 <param name="a">Normalized directional vector (such as 1,0,0 for forward facing)</param>
1858 <param name="b">Normalized target vector</param>
1859 </member>
1860 <member name="M:OpenMetaverse.Vector3.SmoothStep(OpenMetaverse.Vector3,OpenMetaverse.Vector3,System.Single)">
1861 <summary>
1862 Interpolates between two vectors using a cubic equation
1863 </summary>
1864 </member>
1865 <member name="M:OpenMetaverse.Vector3.ToString">
1866 <summary>
1867 Get a formatted string representation of the vector
1868 </summary>
1869 <returns>A string representation of the vector</returns>
1870 </member>
1871 <member name="M:OpenMetaverse.Vector3.ToRawString">
1872 <summary>
1873 Get a string representation of the vector elements with up to three
1874 decimal digits and separated by spaces only
1875 </summary>
1876 <returns>Raw string representation of the vector</returns>
1877 </member>
1878 <member name="M:OpenMetaverse.Vector3.op_Modulus(OpenMetaverse.Vector3,OpenMetaverse.Vector3)">
1879 <summary>
1880 Cross product between two vectors
1881 </summary>
1882 </member>
1883 <member name="M:OpenMetaverse.Vector3.op_Explicit(OpenMetaverse.Vector3d)~OpenMetaverse.Vector3">
1884 <summary>
1885 Explicit casting for Vector3d > Vector3
1886 </summary>
1887 <param name="value"></param>
1888 <returns></returns>
1889 </member>
1890 <member name="F:OpenMetaverse.Vector3.Zero">
1891 <summary>A vector with a value of 0,0,0</summary>
1892 </member>
1893 <member name="F:OpenMetaverse.Vector3.One">
1894 <summary>A vector with a value of 1,1,1</summary>
1895 </member>
1896 <member name="F:OpenMetaverse.Vector3.UnitX">
1897 <summary>A unit vector facing forward (X axis), value 1,0,0</summary>
1898 </member>
1899 <member name="F:OpenMetaverse.Vector3.UnitY">
1900 <summary>A unit vector facing left (Y axis), value 0,1,0</summary>
1901 </member>
1902 <member name="F:OpenMetaverse.Vector3.UnitZ">
1903 <summary>A unit vector facing up (Z axis), value 0,0,1</summary>
1904 </member>
1905 <member name="T:OpenMetaverse.UUID">
1906 <summary>
1907 A 128-bit Universally Unique Identifier, used throughout the Second
1908 Life networking protocol
1909 </summary>
1910 </member>
1911 <member name="F:OpenMetaverse.UUID.Guid">
1912 <summary>The System.Guid object this struct wraps around</summary>
1913 </member>
1914 <member name="M:OpenMetaverse.UUID.#ctor(System.String)">
1915 <summary>
1916 Constructor that takes a string UUID representation
1917 </summary>
1918 <param name="val">A string representation of a UUID, case
1919 insensitive and can either be hyphenated or non-hyphenated</param>
1920 <example>UUID("11f8aa9c-b071-4242-836b-13b7abe0d489")</example>
1921 </member>
1922 <member name="M:OpenMetaverse.UUID.#ctor(System.Guid)">
1923 <summary>
1924 Constructor that takes a System.Guid object
1925 </summary>
1926 <param name="val">A Guid object that contains the unique identifier
1927 to be represented by this UUID</param>
1928 </member>
1929 <member name="M:OpenMetaverse.UUID.#ctor(System.Byte[],System.Int32)">
1930 <summary>
1931 Constructor that takes a byte array containing a UUID
1932 </summary>
1933 <param name="source">Byte array containing a 16 byte UUID</param>
1934 <param name="pos">Beginning offset in the array</param>
1935 </member>
1936 <member name="M:OpenMetaverse.UUID.#ctor(System.UInt64)">
1937 <summary>
1938 Constructor that takes an unsigned 64-bit unsigned integer to
1939 convert to a UUID
1940 </summary>
1941 <param name="val">64-bit unsigned integer to convert to a UUID</param>
1942 </member>
1943 <member name="M:OpenMetaverse.UUID.#ctor(OpenMetaverse.UUID)">
1944 <summary>
1945 Copy constructor
1946 </summary>
1947 <param name="val">UUID to copy</param>
1948 </member>
1949 <member name="M:OpenMetaverse.UUID.CompareTo(OpenMetaverse.UUID)">
1950 <summary>
1951 IComparable.CompareTo implementation
1952 </summary>
1953 </member>
1954 <member name="M:OpenMetaverse.UUID.FromBytes(System.Byte[],System.Int32)">
1955 <summary>
1956 Assigns this UUID from 16 bytes out of a byte array
1957 </summary>
1958 <param name="source">Byte array containing the UUID to assign this UUID to</param>
1959 <param name="pos">Starting position of the UUID in the byte array</param>
1960 </member>
1961 <member name="M:OpenMetaverse.UUID.GetBytes">
1962 <summary>
1963 Returns a copy of the raw bytes for this UUID
1964 </summary>
1965 <returns>A 16 byte array containing this UUID</returns>
1966 </member>
1967 <member name="M:OpenMetaverse.UUID.ToBytes(System.Byte[],System.Int32)">
1968 <summary>
1969 Writes the raw bytes for this UUID to a byte array
1970 </summary>
1971 <param name="dest">Destination byte array</param>
1972 <param name="pos">Position in the destination array to start
1973 writing. Must be at least 16 bytes before the end of the array</param>
1974 </member>
1975 <member name="M:OpenMetaverse.UUID.CRC">
1976 <summary>
1977 Calculate an LLCRC (cyclic redundancy check) for this UUID
1978 </summary>
1979 <returns>The CRC checksum for this UUID</returns>
1980 </member>
1981 <member name="M:OpenMetaverse.UUID.GetULong">
1982 <summary>
1983 Create a 64-bit integer representation from the second half of this UUID
1984 </summary>
1985 <returns>An integer created from the last eight bytes of this UUID</returns>
1986 </member>
1987 <member name="M:OpenMetaverse.UUID.Parse(System.String)">
1988 <summary>
1989 Generate a UUID from a string
1990 </summary>
1991 <param name="val">A string representation of a UUID, case
1992 insensitive and can either be hyphenated or non-hyphenated</param>
1993 <example>UUID.Parse("11f8aa9c-b071-4242-836b-13b7abe0d489")</example>
1994 </member>
1995 <member name="M:OpenMetaverse.UUID.TryParse(System.String,OpenMetaverse.UUID@)">
1996 <summary>
1997 Generate a UUID from a string
1998 </summary>
1999 <param name="val">A string representation of a UUID, case
2000 insensitive and can either be hyphenated or non-hyphenated</param>
2001 <param name="result">Will contain the parsed UUID if successful,
2002 otherwise null</param>
2003 <returns>True if the string was successfully parse, otherwise false</returns>
2004 <example>UUID.TryParse("11f8aa9c-b071-4242-836b-13b7abe0d489", result)</example>
2005 </member>
2006 <member name="M:OpenMetaverse.UUID.Combine(OpenMetaverse.UUID,OpenMetaverse.UUID)">
2007 <summary>
2008 Combine two UUIDs together by taking the MD5 hash of a byte array
2009 containing both UUIDs
2010 </summary>
2011 <param name="first">First UUID to combine</param>
2012 <param name="second">Second UUID to combine</param>
2013 <returns>The UUID product of the combination</returns>
2014 </member>
2015 <member name="M:OpenMetaverse.UUID.Random">
2016 <summary>
2017  
2018 </summary>
2019 <returns></returns>
2020 </member>
2021 <member name="M:OpenMetaverse.UUID.GetHashCode">
2022 <summary>
2023 Return a hash code for this UUID, used by .NET for hash tables
2024 </summary>
2025 <returns>An integer composed of all the UUID bytes XORed together</returns>
2026 </member>
2027 <member name="M:OpenMetaverse.UUID.Equals(System.Object)">
2028 <summary>
2029 Comparison function
2030 </summary>
2031 <param name="o">An object to compare to this UUID</param>
2032 <returns>True if the object is a UUID and both UUIDs are equal</returns>
2033 </member>
2034 <member name="M:OpenMetaverse.UUID.Equals(OpenMetaverse.UUID)">
2035 <summary>
2036 Comparison function
2037 </summary>
2038 <param name="uuid">UUID to compare to</param>
2039 <returns>True if the UUIDs are equal, otherwise false</returns>
2040 </member>
2041 <member name="M:OpenMetaverse.UUID.ToString">
2042 <summary>
2043 Get a hyphenated string representation of this UUID
2044 </summary>
2045 <returns>A string representation of this UUID, lowercase and
2046 with hyphens</returns>
2047 <example>11f8aa9c-b071-4242-836b-13b7abe0d489</example>
2048 </member>
2049 <member name="M:OpenMetaverse.UUID.op_Equality(OpenMetaverse.UUID,OpenMetaverse.UUID)">
2050 <summary>
2051 Equals operator
2052 </summary>
2053 <param name="lhs">First UUID for comparison</param>
2054 <param name="rhs">Second UUID for comparison</param>
2055 <returns>True if the UUIDs are byte for byte equal, otherwise false</returns>
2056 </member>
2057 <member name="M:OpenMetaverse.UUID.op_Inequality(OpenMetaverse.UUID,OpenMetaverse.UUID)">
2058 <summary>
2059 Not equals operator
2060 </summary>
2061 <param name="lhs">First UUID for comparison</param>
2062 <param name="rhs">Second UUID for comparison</param>
2063 <returns>True if the UUIDs are not equal, otherwise true</returns>
2064 </member>
2065 <member name="M:OpenMetaverse.UUID.op_ExclusiveOr(OpenMetaverse.UUID,OpenMetaverse.UUID)">
2066 <summary>
2067 XOR operator
2068 </summary>
2069 <param name="lhs">First UUID</param>
2070 <param name="rhs">Second UUID</param>
2071 <returns>A UUID that is a XOR combination of the two input UUIDs</returns>
2072 </member>
2073 <member name="M:OpenMetaverse.UUID.op_Explicit(System.String)~OpenMetaverse.UUID">
2074 <summary>
2075 String typecasting operator
2076 </summary>
2077 <param name="val">A UUID in string form. Case insensitive,
2078 hyphenated or non-hyphenated</param>
2079 <returns>A UUID built from the string representation</returns>
2080 </member>
2081 <member name="F:OpenMetaverse.UUID.Zero">
2082 <summary>An UUID with a value of all zeroes</summary>
2083 </member>
2084 <member name="F:OpenMetaverse.UUID.ZeroString">
2085 <summary>A cache of UUID.Zero as a string to optimize a common path</summary>
2086 </member>
2087 <member name="T:OpenMetaverse.TokenBucket">
2088 <summary>
2089 A hierarchical token bucket for bandwidth throttling. See
2090 http://en.wikipedia.org/wiki/Token_bucket for more information
2091 </summary>
2092 </member>
2093 <member name="F:OpenMetaverse.TokenBucket.parent">
2094 <summary>Parent bucket to this bucket, or null if this is a root
2095 bucket</summary>
2096 </member>
2097 <member name="F:OpenMetaverse.TokenBucket.maxBurst">
2098 <summary>Size of the bucket in bytes. If zero, the bucket has
2099 infinite capacity</summary>
2100 </member>
2101 <member name="F:OpenMetaverse.TokenBucket.tokensPerMS">
2102 <summary>Rate that the bucket fills, in bytes per millisecond. If
2103 zero, the bucket always remains full</summary>
2104 </member>
2105 <member name="F:OpenMetaverse.TokenBucket.content">
2106 <summary>Number of tokens currently in the bucket</summary>
2107 </member>
2108 <member name="F:OpenMetaverse.TokenBucket.lastDrip">
2109 <summary>Time of the last drip, in system ticks</summary>
2110 </member>
2111 <member name="M:OpenMetaverse.TokenBucket.#ctor(OpenMetaverse.TokenBucket,System.Int32,System.Int32)">
2112 <summary>
2113 Default constructor
2114 </summary>
2115 <param name="parent">Parent bucket if this is a child bucket, or
2116 null if this is a root bucket</param>
2117 <param name="maxBurst">Maximum size of the bucket in bytes, or
2118 zero if this bucket has no maximum capacity</param>
2119 <param name="dripRate">Rate that the bucket fills, in bytes per
2120 second. If zero, the bucket always remains full</param>
2121 </member>
2122 <member name="M:OpenMetaverse.TokenBucket.RemoveTokens(System.Int32)">
2123 <summary>
2124 Remove a given number of tokens from the bucket
2125 </summary>
2126 <param name="amount">Number of tokens to remove from the bucket</param>
2127 <returns>True if the requested number of tokens were removed from
2128 the bucket, otherwise false</returns>
2129 </member>
2130 <member name="M:OpenMetaverse.TokenBucket.RemoveTokens(System.Int32,System.Boolean@)">
2131 <summary>
2132 Remove a given number of tokens from the bucket
2133 </summary>
2134 <param name="amount">Number of tokens to remove from the bucket</param>
2135 <param name="dripSucceeded">True if tokens were added to the bucket
2136 during this call, otherwise false</param>
2137 <returns>True if the requested number of tokens were removed from
2138 the bucket, otherwise false</returns>
2139 </member>
2140 <member name="M:OpenMetaverse.TokenBucket.Drip">
2141 <summary>
2142 Add tokens to the bucket over time. The number of tokens added each
2143 call depends on the length of time that has passed since the last
2144 call to Drip
2145 </summary>
2146 <returns>True if tokens were added to the bucket, otherwise false</returns>
2147 </member>
2148 <member name="P:OpenMetaverse.TokenBucket.Parent">
2149 <summary>
2150 The parent bucket of this bucket, or null if this bucket has no
2151 parent. The parent bucket will limit the aggregate bandwidth of all
2152 of its children buckets
2153 </summary>
2154 </member>
2155 <member name="P:OpenMetaverse.TokenBucket.MaxBurst">
2156 <summary>
2157 Maximum burst rate in bytes per second. This is the maximum number
2158 of tokens that can accumulate in the bucket at any one time
2159 </summary>
2160 </member>
2161 <member name="P:OpenMetaverse.TokenBucket.DripRate">
2162 <summary>
2163 The speed limit of this bucket in bytes per second. This is the
2164 number of tokens that are added to the bucket per second
2165 </summary>
2166 <remarks>Tokens are added to the bucket any time
2167 <seealso cref="M:OpenMetaverse.TokenBucket.RemoveTokens(System.Int32)"/> is called, at the granularity of
2168 the system tick interval (typically around 15-22ms)</remarks>
2169 </member>
2170 <member name="P:OpenMetaverse.TokenBucket.Content">
2171 <summary>
2172 The number of bytes that can be sent at this moment. This is the
2173 current number of tokens in the bucket
2174 <remarks>If this bucket has a parent bucket that does not have
2175 enough tokens for a request, <seealso cref="M:OpenMetaverse.TokenBucket.RemoveTokens(System.Int32)"/> will
2176 return false regardless of the content of this bucket</remarks>
2177 </summary>
2178 </member>
2179 <member name="T:OpenMetaverse.Vector2">
2180 <summary>
2181 A two-dimensional vector with floating-point values
2182 </summary>
2183 </member>
2184 <member name="F:OpenMetaverse.Vector2.X">
2185 <summary>X value</summary>
2186 </member>
2187 <member name="F:OpenMetaverse.Vector2.Y">
2188 <summary>Y value</summary>
2189 </member>
2190 <member name="M:OpenMetaverse.Vector2.ApproxEquals(OpenMetaverse.Vector2,System.Single)">
2191 <summary>
2192 Test if this vector is equal to another vector, within a given
2193 tolerance range
2194 </summary>
2195 <param name="vec">Vector to test against</param>
2196 <param name="tolerance">The acceptable magnitude of difference
2197 between the two vectors</param>
2198 <returns>True if the magnitude of difference between the two vectors
2199 is less than the given tolerance, otherwise false</returns>
2200 </member>
2201 <member name="M:OpenMetaverse.Vector2.IsFinite">
2202 <summary>
2203 Test if this vector is composed of all finite numbers
2204 </summary>
2205 </member>
2206 <member name="M:OpenMetaverse.Vector2.CompareTo(OpenMetaverse.Vector2)">
2207 <summary>
2208 IComparable.CompareTo implementation
2209 </summary>
2210 </member>
2211 <member name="M:OpenMetaverse.Vector2.FromBytes(System.Byte[],System.Int32)">
2212 <summary>
2213 Builds a vector from a byte array
2214 </summary>
2215 <param name="byteArray">Byte array containing two four-byte floats</param>
2216 <param name="pos">Beginning position in the byte array</param>
2217 </member>
2218 <member name="M:OpenMetaverse.Vector2.GetBytes">
2219 <summary>
2220 Returns the raw bytes for this vector
2221 </summary>
2222 <returns>An eight-byte array containing X and Y</returns>
2223 </member>
2224 <member name="M:OpenMetaverse.Vector2.ToBytes(System.Byte[],System.Int32)">
2225 <summary>
2226 Writes the raw bytes for this vector to a byte array
2227 </summary>
2228 <param name="dest">Destination byte array</param>
2229 <param name="pos">Position in the destination array to start
2230 writing. Must be at least 8 bytes before the end of the array</param>
2231 </member>
2232 <member name="M:OpenMetaverse.Vector2.Parse(System.String)">
2233 <summary>
2234 Parse a vector from a string
2235 </summary>
2236 <param name="val">A string representation of a 2D vector, enclosed
2237 in arrow brackets and separated by commas</param>
2238 </member>
2239 <member name="M:OpenMetaverse.Vector2.SmoothStep(OpenMetaverse.Vector2,OpenMetaverse.Vector2,System.Single)">
2240 <summary>
2241 Interpolates between two vectors using a cubic equation
2242 </summary>
2243 </member>
2244 <member name="M:OpenMetaverse.Vector2.ToString">
2245 <summary>
2246 Get a formatted string representation of the vector
2247 </summary>
2248 <returns>A string representation of the vector</returns>
2249 </member>
2250 <member name="M:OpenMetaverse.Vector2.ToRawString">
2251 <summary>
2252 Get a string representation of the vector elements with up to three
2253 decimal digits and separated by spaces only
2254 </summary>
2255 <returns>Raw string representation of the vector</returns>
2256 </member>
2257 <member name="F:OpenMetaverse.Vector2.Zero">
2258 <summary>A vector with a value of 0,0</summary>
2259 </member>
2260 <member name="F:OpenMetaverse.Vector2.One">
2261 <summary>A vector with a value of 1,1</summary>
2262 </member>
2263 <member name="F:OpenMetaverse.Vector2.UnitX">
2264 <summary>A vector with a value of 1,0</summary>
2265 </member>
2266 <member name="F:OpenMetaverse.Vector2.UnitY">
2267 <summary>A vector with a value of 0,1</summary>
2268 </member>
2269 <member name="T:OpenMetaverse.EnumInfoAttribute">
2270 <summary>
2271 Attribute class that allows extra attributes to be attached to ENUMs
2272 </summary>
2273 </member>
2274 <member name="F:OpenMetaverse.EnumInfoAttribute.Text">
2275 <summary>Text used when presenting ENUM to user</summary>
2276 </member>
2277 <member name="M:OpenMetaverse.EnumInfoAttribute.#ctor">
2278 <summary>Default initializer</summary>
2279 </member>
2280 <member name="M:OpenMetaverse.EnumInfoAttribute.#ctor(System.String)">
2281 <summary>Text used when presenting ENUM to user</summary>
2282 </member>
2283 <member name="T:OpenMetaverse.AssetType">
2284 <summary>
2285 The different types of grid assets
2286 </summary>
2287 </member>
2288 <member name="F:OpenMetaverse.AssetType.Unknown">
2289 <summary>Unknown asset type</summary>
2290 </member>
2291 <member name="F:OpenMetaverse.AssetType.Texture">
2292 <summary>Texture asset, stores in JPEG2000 J2C stream format</summary>
2293 </member>
2294 <member name="F:OpenMetaverse.AssetType.Sound">
2295 <summary>Sound asset</summary>
2296 </member>
2297 <member name="F:OpenMetaverse.AssetType.CallingCard">
2298 <summary>Calling card for another avatar</summary>
2299 </member>
2300 <member name="F:OpenMetaverse.AssetType.Landmark">
2301 <summary>Link to a location in world</summary>
2302 </member>
2303 <member name="F:OpenMetaverse.AssetType.Clothing">
2304 <summary>Collection of textures and parameters that can be
2305 worn by an avatar</summary>
2306 </member>
2307 <member name="F:OpenMetaverse.AssetType.Object">
2308 <summary>Primitive that can contain textures, sounds,
2309 scripts and more</summary>
2310 </member>
2311 <member name="F:OpenMetaverse.AssetType.Notecard">
2312 <summary>Notecard asset</summary>
2313 </member>
2314 <member name="F:OpenMetaverse.AssetType.Folder">
2315 <summary>Holds a collection of inventory items</summary>
2316 </member>
2317 <member name="F:OpenMetaverse.AssetType.RootFolder">
2318 <summary>Root inventory folder</summary>
2319 </member>
2320 <member name="F:OpenMetaverse.AssetType.LSLText">
2321 <summary>Linden scripting language script</summary>
2322 </member>
2323 <member name="F:OpenMetaverse.AssetType.LSLBytecode">
2324 <summary>LSO bytecode for a script</summary>
2325 </member>
2326 <member name="F:OpenMetaverse.AssetType.TextureTGA">
2327 <summary>Uncompressed TGA texture</summary>
2328 </member>
2329 <member name="F:OpenMetaverse.AssetType.Bodypart">
2330 <summary>Collection of textures and shape parameters that can
2331 be worn</summary>
2332 </member>
2333 <member name="F:OpenMetaverse.AssetType.TrashFolder">
2334 <summary>Trash folder</summary>
2335 </member>
2336 <member name="F:OpenMetaverse.AssetType.SnapshotFolder">
2337 <summary>Snapshot folder</summary>
2338 </member>
2339 <member name="F:OpenMetaverse.AssetType.LostAndFoundFolder">
2340 <summary>Lost and found folder</summary>
2341 </member>
2342 <member name="F:OpenMetaverse.AssetType.SoundWAV">
2343 <summary>Uncompressed sound</summary>
2344 </member>
2345 <member name="F:OpenMetaverse.AssetType.ImageTGA">
2346 <summary>Uncompressed TGA non-square image, not to be used as a
2347 texture</summary>
2348 </member>
2349 <member name="F:OpenMetaverse.AssetType.ImageJPEG">
2350 <summary>Compressed JPEG non-square image, not to be used as a
2351 texture</summary>
2352 </member>
2353 <member name="F:OpenMetaverse.AssetType.Animation">
2354 <summary>Animation</summary>
2355 </member>
2356 <member name="F:OpenMetaverse.AssetType.Gesture">
2357 <summary>Sequence of animations, sounds, chat, and pauses</summary>
2358 </member>
2359 <member name="F:OpenMetaverse.AssetType.Simstate">
2360 <summary>Simstate file</summary>
2361 </member>
2362 <member name="F:OpenMetaverse.AssetType.FavoriteFolder">
2363 <summary>Contains landmarks for favorites</summary>
2364 </member>
2365 <member name="F:OpenMetaverse.AssetType.Link">
2366 <summary>Asset is a link to another inventory item</summary>
2367 </member>
2368 <member name="F:OpenMetaverse.AssetType.LinkFolder">
2369 <summary>Asset is a link to another inventory folder</summary>
2370 </member>
2371 <member name="F:OpenMetaverse.AssetType.EnsembleStart">
2372 <summary>Beginning of the range reserved for ensembles</summary>
2373 </member>
2374 <member name="F:OpenMetaverse.AssetType.EnsembleEnd">
2375 <summary>End of the range reserved for ensembles</summary>
2376 </member>
2377 <member name="F:OpenMetaverse.AssetType.CurrentOutfitFolder">
2378 <summary>Folder containing inventory links to wearables and attachments
2379 that are part of the current outfit</summary>
2380 </member>
2381 <member name="F:OpenMetaverse.AssetType.OutfitFolder">
2382 <summary>Folder containing inventory items or links to
2383 inventory items of wearables and attachments
2384 together make a full outfit</summary>
2385 </member>
2386 <member name="F:OpenMetaverse.AssetType.MyOutfitsFolder">
2387 <summary>Root folder for the folders of type OutfitFolder</summary>
2388 </member>
2389 <member name="F:OpenMetaverse.AssetType.Mesh">
2390 <summary>Linden mesh format</summary>
2391 </member>
2392 <member name="F:OpenMetaverse.AssetType.Inbox">
2393 <summary>Marketplace direct delivery inbox ("Received Items")</summary>
2394 </member>
2395 <member name="F:OpenMetaverse.AssetType.Outbox">
2396 <summary>Marketplace direct delivery outbox</summary>
2397 </member>
2398 <member name="F:OpenMetaverse.AssetType.BasicRoot">
2399 <summary></summary>
2400 </member>
2401 <member name="T:OpenMetaverse.InventoryType">
2402 <summary>
2403 Inventory Item Types, eg Script, Notecard, Folder, etc
2404 </summary>
2405 </member>
2406 <member name="F:OpenMetaverse.InventoryType.Unknown">
2407 <summary>Unknown</summary>
2408 </member>
2409 <member name="F:OpenMetaverse.InventoryType.Texture">
2410 <summary>Texture</summary>
2411 </member>
2412 <member name="F:OpenMetaverse.InventoryType.Sound">
2413 <summary>Sound</summary>
2414 </member>
2415 <member name="F:OpenMetaverse.InventoryType.CallingCard">
2416 <summary>Calling Card</summary>
2417 </member>
2418 <member name="F:OpenMetaverse.InventoryType.Landmark">
2419 <summary>Landmark</summary>
2420 </member>
2421 <member name="F:OpenMetaverse.InventoryType.Notecard">
2422 <summary>Notecard</summary>
2423 </member>
2424 <member name="F:OpenMetaverse.InventoryType.Category">
2425 <summary></summary>
2426 </member>
2427 <member name="F:OpenMetaverse.InventoryType.Folder">
2428 <summary>Folder</summary>
2429 </member>
2430 <member name="F:OpenMetaverse.InventoryType.RootCategory">
2431 <summary></summary>
2432 </member>
2433 <member name="F:OpenMetaverse.InventoryType.LSL">
2434 <summary>an LSL Script</summary>
2435 </member>
2436 <member name="F:OpenMetaverse.InventoryType.Snapshot">
2437 <summary></summary>
2438 </member>
2439 <member name="F:OpenMetaverse.InventoryType.Attachment">
2440 <summary></summary>
2441 </member>
2442 <member name="F:OpenMetaverse.InventoryType.Wearable">
2443 <summary></summary>
2444 </member>
2445 <member name="F:OpenMetaverse.InventoryType.Animation">
2446 <summary></summary>
2447 </member>
2448 <member name="F:OpenMetaverse.InventoryType.Gesture">
2449 <summary></summary>
2450 </member>
2451 <member name="F:OpenMetaverse.InventoryType.Mesh">
2452 <summary></summary>
2453 </member>
2454 <member name="T:OpenMetaverse.SaleType">
2455 <summary>
2456 Item Sale Status
2457 </summary>
2458 </member>
2459 <member name="F:OpenMetaverse.SaleType.Not">
2460 <summary>Not for sale</summary>
2461 </member>
2462 <member name="F:OpenMetaverse.SaleType.Original">
2463 <summary>The original is for sale</summary>
2464 </member>
2465 <member name="F:OpenMetaverse.SaleType.Copy">
2466 <summary>Copies are for sale</summary>
2467 </member>
2468 <member name="F:OpenMetaverse.SaleType.Contents">
2469 <summary>The contents of the object are for sale</summary>
2470 </member>
2471 <member name="T:OpenMetaverse.WearableType">
2472 <summary>
2473 Types of wearable assets
2474 </summary>
2475 </member>
2476 <member name="F:OpenMetaverse.WearableType.Shape">
2477 <summary>Body shape</summary>
2478 </member>
2479 <member name="F:OpenMetaverse.WearableType.Skin">
2480 <summary>Skin textures and attributes</summary>
2481 </member>
2482 <member name="F:OpenMetaverse.WearableType.Hair">
2483 <summary>Hair</summary>
2484 </member>
2485 <member name="F:OpenMetaverse.WearableType.Eyes">
2486 <summary>Eyes</summary>
2487 </member>
2488 <member name="F:OpenMetaverse.WearableType.Shirt">
2489 <summary>Shirt</summary>
2490 </member>
2491 <member name="F:OpenMetaverse.WearableType.Pants">
2492 <summary>Pants</summary>
2493 </member>
2494 <member name="F:OpenMetaverse.WearableType.Shoes">
2495 <summary>Shoes</summary>
2496 </member>
2497 <member name="F:OpenMetaverse.WearableType.Socks">
2498 <summary>Socks</summary>
2499 </member>
2500 <member name="F:OpenMetaverse.WearableType.Jacket">
2501 <summary>Jacket</summary>
2502 </member>
2503 <member name="F:OpenMetaverse.WearableType.Gloves">
2504 <summary>Gloves</summary>
2505 </member>
2506 <member name="F:OpenMetaverse.WearableType.Undershirt">
2507 <summary>Undershirt</summary>
2508 </member>
2509 <member name="F:OpenMetaverse.WearableType.Underpants">
2510 <summary>Underpants</summary>
2511 </member>
2512 <member name="F:OpenMetaverse.WearableType.Skirt">
2513 <summary>Skirt</summary>
2514 </member>
2515 <member name="F:OpenMetaverse.WearableType.Alpha">
2516 <summary>Alpha mask to hide parts of the avatar</summary>
2517 </member>
2518 <member name="F:OpenMetaverse.WearableType.Tattoo">
2519 <summary>Tattoo</summary>
2520 </member>
2521 <member name="F:OpenMetaverse.WearableType.Physics">
2522 <summary>Physics</summary>
2523 </member>
2524 <member name="F:OpenMetaverse.WearableType.Invalid">
2525 <summary>Invalid wearable asset</summary>
2526 </member>
2527 <member name="T:OpenMetaverse.BlockingQueue`1">
2528 <summary>
2529 Same as Queue except Dequeue function blocks until there is an object to return.
2530 Note: This class does not need to be synchronized
2531 </summary>
2532 </member>
2533 <member name="M:OpenMetaverse.BlockingQueue`1.#ctor(System.Collections.Generic.IEnumerable{`0})">
2534 <summary>
2535 Create new BlockingQueue.
2536 </summary>
2537 <param name="col">The System.Collections.ICollection to copy elements from</param>
2538 </member>
2539 <member name="M:OpenMetaverse.BlockingQueue`1.#ctor(System.Int32)">
2540 <summary>
2541 Create new BlockingQueue.
2542 </summary>
2543 <param name="capacity">The initial number of elements that the queue can contain</param>
2544 </member>
2545 <member name="M:OpenMetaverse.BlockingQueue`1.#ctor">
2546 <summary>
2547 Create new BlockingQueue.
2548 </summary>
2549 </member>
2550 <member name="M:OpenMetaverse.BlockingQueue`1.Finalize">
2551 <summary>
2552 BlockingQueue Destructor (Close queue, resume any waiting thread).
2553 </summary>
2554 </member>
2555 <member name="M:OpenMetaverse.BlockingQueue`1.Clear">
2556 <summary>
2557 Remove all objects from the Queue.
2558 </summary>
2559 </member>
2560 <member name="M:OpenMetaverse.BlockingQueue`1.Close">
2561 <summary>
2562 Remove all objects from the Queue, resume all dequeue threads.
2563 </summary>
2564 </member>
2565 <member name="M:OpenMetaverse.BlockingQueue`1.Dequeue">
2566 <summary>
2567 Removes and returns the object at the beginning of the Queue.
2568 </summary>
2569 <returns>Object in queue.</returns>
2570 </member>
2571 <member name="M:OpenMetaverse.BlockingQueue`1.Dequeue(System.TimeSpan)">
2572 <summary>
2573 Removes and returns the object at the beginning of the Queue.
2574 </summary>
2575 <param name="timeout">time to wait before returning</param>
2576 <returns>Object in queue.</returns>
2577 </member>
2578 <member name="M:OpenMetaverse.BlockingQueue`1.Dequeue(System.Int32)">
2579 <summary>
2580 Removes and returns the object at the beginning of the Queue.
2581 </summary>
2582 <param name="timeout">time to wait before returning (in milliseconds)</param>
2583 <returns>Object in queue.</returns>
2584 </member>
2585 <member name="M:OpenMetaverse.BlockingQueue`1.Enqueue(`0)">
2586 <summary>
2587 Adds an object to the end of the Queue
2588 </summary>
2589 <param name="obj">Object to put in queue</param>
2590 </member>
2591 <member name="M:OpenMetaverse.BlockingQueue`1.Open">
2592 <summary>
2593 Open Queue.
2594 </summary>
2595 </member>
2596 <member name="P:OpenMetaverse.BlockingQueue`1.Closed">
2597 <summary>
2598 Gets flag indicating if queue has been closed.
2599 </summary>
2600 </member>
2601 </members>
2602 </doc>