clockwerk-opensim – Blame information for rev 1
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1 | vero | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ |
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3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
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4 | * |
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5 | * Redistribution and use in source and binary forms, with or without |
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6 | * modification, are permitted provided that the following conditions are met: |
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7 | * * Redistributions of source code must retain the above copyright |
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8 | * notice, this list of conditions and the following disclaimer. |
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9 | * * Redistributions in binary form must reproduce the above copyright |
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10 | * notice, this list of conditions and the following disclaimer in the |
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11 | * documentation and/or other materials provided with the distribution. |
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12 | * * Neither the name of the OpenSimulator Project nor the |
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13 | * names of its contributors may be used to endorse or promote products |
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14 | * derived from this software without specific prior written permission. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
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17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
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20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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26 | */ |
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27 | |||
28 | using System; |
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29 | using Nini.Config; |
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30 | using NUnit.Framework; |
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31 | using OpenMetaverse; |
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32 | using OpenSim.Framework; |
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33 | using OpenSim.Server.Base; |
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34 | using OpenSim.Services.Interfaces; |
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35 | using OpenSim.Tests.Common; |
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36 | |||
37 | namespace OpenSim.Services.InventoryService.Tests |
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38 | { |
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39 | /// <summary> |
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40 | /// Tests for the XInventoryService |
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41 | /// </summary> |
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42 | /// <remarks> |
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43 | /// TODO: Fill out more tests. |
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44 | /// </remarks> |
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45 | [TestFixture] |
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46 | public class XInventoryServiceTests : OpenSimTestCase |
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47 | { |
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48 | private IInventoryService CreateXInventoryService() |
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49 | { |
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50 | IConfigSource config = new IniConfigSource(); |
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51 | config.AddConfig("InventoryService"); |
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52 | config.Configs["InventoryService"].Set("StorageProvider", "OpenSim.Tests.Common.dll"); |
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53 | |||
54 | return ServerUtils.LoadPlugin<IInventoryService>( |
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55 | "OpenSim.Services.InventoryService.dll:XInventoryService", new Object[] { config }); |
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56 | } |
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57 | |||
58 | /// <summary> |
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59 | /// Tests add item operation. |
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60 | /// </summary> |
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61 | /// <remarks> |
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62 | /// TODO: Test all operations. |
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63 | /// </remarks> |
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64 | [Test] |
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65 | public void TestAddItem() |
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66 | { |
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67 | TestHelpers.InMethod(); |
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68 | |||
69 | string creatorId = TestHelpers.ParseTail(0x1).ToString(); |
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70 | UUID ownerId = TestHelpers.ParseTail(0x2); |
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71 | UUID itemId = TestHelpers.ParseTail(0x10); |
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72 | UUID assetId = TestHelpers.ParseTail(0x20); |
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73 | UUID folderId = TestHelpers.ParseTail(0x30); |
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74 | int invType = (int)InventoryType.Animation; |
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75 | int assetType = (int)AssetType.Animation; |
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76 | string itemName = "item1"; |
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77 | |||
78 | IInventoryService xis = CreateXInventoryService(); |
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79 | |||
80 | InventoryItemBase itemToStore |
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81 | = new InventoryItemBase(itemId, ownerId) |
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82 | { |
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83 | CreatorIdentification = creatorId.ToString(), |
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84 | AssetID = assetId, |
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85 | Name = itemName, |
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86 | Folder = folderId, |
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87 | InvType = invType, |
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88 | AssetType = assetType |
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89 | }; |
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90 | |||
91 | Assert.That(xis.AddItem(itemToStore), Is.True); |
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92 | |||
93 | InventoryItemBase itemRetrieved = new InventoryItemBase(itemId); |
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94 | itemRetrieved = xis.GetItem(itemRetrieved); |
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95 | |||
96 | Assert.That(itemRetrieved, Is.Not.Null); |
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97 | Assert.That(itemRetrieved.CreatorId, Is.EqualTo(creatorId)); |
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98 | Assert.That(itemRetrieved.Owner, Is.EqualTo(ownerId)); |
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99 | Assert.That(itemRetrieved.AssetID, Is.EqualTo(assetId)); |
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100 | Assert.That(itemRetrieved.Folder, Is.EqualTo(folderId)); |
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101 | Assert.That(itemRetrieved.InvType, Is.EqualTo(invType)); |
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102 | Assert.That(itemRetrieved.AssetType, Is.EqualTo(assetType)); |
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103 | Assert.That(itemRetrieved.Name, Is.EqualTo(itemName)); |
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104 | } |
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105 | |||
106 | [Test] |
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107 | public void TestUpdateItem() |
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108 | { |
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109 | TestHelpers.InMethod(); |
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110 | // TestHelpers.EnableLogging(); |
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111 | |||
112 | string creatorId = TestHelpers.ParseTail(0x1).ToString(); |
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113 | UUID ownerId = TestHelpers.ParseTail(0x2); |
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114 | UUID itemId = TestHelpers.ParseTail(0x10); |
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115 | UUID assetId = TestHelpers.ParseTail(0x20); |
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116 | UUID folderId = TestHelpers.ParseTail(0x30); |
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117 | int invType = (int)InventoryType.Animation; |
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118 | int assetType = (int)AssetType.Animation; |
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119 | string itemName = "item1"; |
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120 | string itemName2 = "item2"; |
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121 | |||
122 | IInventoryService xis = CreateXInventoryService(); |
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123 | |||
124 | InventoryItemBase itemToStore |
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125 | = new InventoryItemBase(itemId, ownerId) |
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126 | { |
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127 | CreatorIdentification = creatorId.ToString(), |
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128 | AssetID = assetId, |
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129 | Name = itemName, |
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130 | Folder = folderId, |
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131 | InvType = invType, |
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132 | AssetType = assetType |
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133 | }; |
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134 | |||
135 | Assert.That(xis.AddItem(itemToStore), Is.True); |
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136 | |||
137 | // Normal update |
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138 | itemToStore.Name = itemName2; |
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139 | |||
140 | Assert.That(xis.UpdateItem(itemToStore), Is.True); |
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141 | |||
142 | InventoryItemBase itemRetrieved = new InventoryItemBase(itemId); |
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143 | itemRetrieved = xis.GetItem(itemRetrieved); |
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144 | |||
145 | Assert.That(itemRetrieved, Is.Not.Null); |
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146 | Assert.That(itemRetrieved.Name, Is.EqualTo(itemName2)); |
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147 | |||
148 | // Attempt to update properties that should never change |
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149 | string creatorId2 = TestHelpers.ParseTail(0x7).ToString(); |
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150 | UUID ownerId2 = TestHelpers.ParseTail(0x8); |
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151 | UUID folderId2 = TestHelpers.ParseTail(0x70); |
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152 | int invType2 = (int)InventoryType.CallingCard; |
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153 | int assetType2 = (int)AssetType.CallingCard; |
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154 | string itemName3 = "item3"; |
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155 | |||
156 | itemToStore.CreatorIdentification = creatorId2.ToString(); |
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157 | itemToStore.Owner = ownerId2; |
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158 | itemToStore.Folder = folderId2; |
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159 | itemToStore.InvType = invType2; |
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160 | itemToStore.AssetType = assetType2; |
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161 | itemToStore.Name = itemName3; |
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162 | |||
163 | Assert.That(xis.UpdateItem(itemToStore), Is.True); |
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164 | |||
165 | itemRetrieved = xis.GetItem(itemRetrieved); |
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166 | |||
167 | Assert.That(itemRetrieved, Is.Not.Null); |
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168 | Assert.That(itemRetrieved.CreatorId, Is.EqualTo(creatorId)); |
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169 | Assert.That(itemRetrieved.Owner, Is.EqualTo(ownerId)); |
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170 | Assert.That(itemRetrieved.AssetID, Is.EqualTo(assetId)); |
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171 | Assert.That(itemRetrieved.Folder, Is.EqualTo(folderId)); |
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172 | Assert.That(itemRetrieved.InvType, Is.EqualTo(invType)); |
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173 | Assert.That(itemRetrieved.AssetType, Is.EqualTo(assetType)); |
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174 | Assert.That(itemRetrieved.Name, Is.EqualTo(itemName3)); |
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175 | } |
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176 | } |
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177 | } |