clockwerk-opensim – Blame information for rev 1

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1 vero 1 /*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 *
27 */
28  
29 using System;
30 using System.Collections.Generic;
31  
32 namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
33 {
34 /// <summary>
35 /// A container for all of the reserved C# words that are not also reserved words in LSL.
36 /// The words must be maintained in alphabetical order.
37 /// The words that are key words in lsl are picked up by the lsl compiler as errors.
38 /// The LSL reserved words have been left in the list as comments for completeness
39 /// </summary>
40 internal class CSReservedWords
41 {
42 private static List<string> reservedWords = new List<string>(new string[] {
43 "abstract","as",
44 "base","bool","break","byte",
45 "case","catch","char","checked","class","const","continue",
46 "decimal","default","delegate",
47 //"do",
48 "double",
49 //"else",
50 "enum",
51 //"event",
52 "explicit","extern",
53 "false","finally","fixed",
54 //"float","for",
55 "foreach",
56 "goto",
57 //"if",
58 "implicit","in","int","interface","internal","is",
59 "lock","long",
60 "namespace","new","null",
61 "object","operator","out","override",
62 "params","private","protected","public",
63 "readonly","ref",
64 //"return",
65 "sbyte","sealed","short","sizeof","stackalloc","static",
66 //"string",
67 "struct","switch",
68 "this","throw","true","try","typeof",
69 "uint","ulong","unchecked","unsafe","ushort","using",
70 "virtual","void","volatile",
71 //"while"
72 });
73  
74 /// <summary>
75 /// Returns true if the passed string is in the list of reserved words with
76 /// a little simple pre-filtering.
77 /// </summary>
78 internal static bool IsReservedWord(string word)
79 {
80 // A couple of quick filters to weed out single characters, ll functions and
81 // anything that starts with an uppercase letter
82 if (String.IsNullOrEmpty(word)) return false;
83 if (word.Length < 2) return false;
84 if (word.StartsWith("ll")) return false;
85 char first = word.ToCharArray(0,1)[0];
86 if (first >= 'A' && first <= 'Z') return false;
87  
88 return (reservedWords.BinarySearch(word) >= 0);
89 }
90 }
91 }