clockwerk-opensim – Blame information for rev 1

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1 vero 1 /*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27  
28 using System;
29 using System.Collections.Generic;
30 using System.Net;
31 using System.Net.Sockets;
32 using System.Reflection;
33 using System.Text;
34 using System.Threading;
35 using log4net;
36 using OpenSim.Framework;
37 using OpenSim.Framework.Monitoring;
38 using OpenSim.Region.Framework.Scenes;
39  
40 namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
41 {
42 public delegate void OnNewIRCUserDelegate(IRCClientView user);
43  
44 /// <summary>
45 /// Adam's completely hacked up not-probably-compliant RFC1459 server class.
46 /// </summary>
47 class IRCServer
48 {
49 public event OnNewIRCUserDelegate OnNewIRCClient;
50  
51 private readonly TcpListener m_listener;
52 private readonly Scene m_baseScene;
53 private bool m_running = true;
54  
55 public IRCServer(IPAddress listener, int port, Scene baseScene)
56 {
57 m_listener = new TcpListener(listener, port);
58  
59 m_listener.Start(50);
60  
61 Watchdog.StartThread(ListenLoop, "IRCServer", ThreadPriority.Normal, false, true);
62 m_baseScene = baseScene;
63 }
64  
65 public void Stop()
66 {
67 m_running = false;
68 m_listener.Stop();
69 }
70  
71 private void ListenLoop()
72 {
73 while (m_running)
74 {
75 AcceptClient(m_listener.AcceptTcpClient());
76 Watchdog.UpdateThread();
77 }
78  
79 Watchdog.RemoveThread();
80 }
81  
82 private void AcceptClient(TcpClient client)
83 {
84 IRCClientView cv = new IRCClientView(client, m_baseScene);
85  
86 if (OnNewIRCClient != null)
87 OnNewIRCClient(cv);
88 }
89 }
90 }