clockwerk-opensim – Blame information for rev 1

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1 vero 1 /*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27  
28 using System;
29 using System.Collections.Generic;
30 using System.Reflection;
31 using System.Text;
32 using System.Threading;
33 using System.Timers;
34 using Timer=System.Timers.Timer;
35 using Nini.Config;
36 using NUnit.Framework;
37 using OpenMetaverse;
38 using OpenMetaverse.Assets;
39 using OpenSim.Framework;
40 using OpenSim.Framework.Communications;
41 using OpenSim.Region.Framework.Scenes;
42 using OpenSim.Region.Framework.Interfaces;
43 using OpenSim.Region.CoreModules.Avatar.Inventory.Archiver;
44 using OpenSim.Region.CoreModules.World.Serialiser;
45 using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation;
46 using OpenSim.Services.Interfaces;
47 using OpenSim.Tests.Common;
48 using OpenSim.Tests.Common.Mock;
49  
50 namespace OpenSim.Region.Framework.Tests
51 {
52 [TestFixture]
53 public class TaskInventoryTests : OpenSimTestCase
54 {
55 [Test]
56 public void TestAddTaskInventoryItem()
57 {
58 TestHelpers.InMethod();
59 // log4net.Config.XmlConfigurator.Configure();
60  
61 Scene scene = new SceneHelpers().SetupScene();
62 UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene);
63 SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, user1.PrincipalID);
64 SceneObjectPart sop1 = sog1.RootPart;
65  
66 // Create an object embedded inside the first
67 UUID taskSceneObjectItemId = UUID.Parse("00000000-0000-0000-0000-100000000000");
68 TaskInventoryHelpers.AddSceneObject(scene, sop1, "tso", taskSceneObjectItemId, user1.PrincipalID);
69  
70 TaskInventoryItem addedItem = sop1.Inventory.GetInventoryItem(taskSceneObjectItemId);
71 Assert.That(addedItem.ItemID, Is.EqualTo(taskSceneObjectItemId));
72 Assert.That(addedItem.OwnerID, Is.EqualTo(user1.PrincipalID));
73 Assert.That(addedItem.ParentID, Is.EqualTo(sop1.UUID));
74 Assert.That(addedItem.InvType, Is.EqualTo((int)InventoryType.Object));
75 Assert.That(addedItem.Type, Is.EqualTo((int)AssetType.Object));
76 }
77  
78 [Test]
79 public void TestRezObjectFromInventoryItem()
80 {
81 TestHelpers.InMethod();
82 // log4net.Config.XmlConfigurator.Configure();
83  
84 Scene scene = new SceneHelpers().SetupScene();
85 UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene);
86 SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, user1.PrincipalID);
87 SceneObjectPart sop1 = sog1.RootPart;
88  
89 // Create an object embedded inside the first
90 UUID taskSceneObjectItemId = UUID.Parse("00000000-0000-0000-0000-100000000000");
91 TaskInventoryItem taskSceneObjectItem
92 = TaskInventoryHelpers.AddSceneObject(scene, sop1, "tso", taskSceneObjectItemId, user1.PrincipalID);
93  
94 scene.AddSceneObject(sog1);
95  
96 Vector3 rezPos = new Vector3(10, 10, 10);
97 Quaternion rezRot = new Quaternion(0.5f, 0.5f, 0.5f, 0.5f);
98 Vector3 rezVel = new Vector3(2, 2, 2);
99  
100 scene.RezObject(sop1, taskSceneObjectItem, rezPos, rezRot, rezVel, 0);
101  
102 SceneObjectGroup rezzedObject = scene.GetSceneObjectGroup("tso");
103  
104 Assert.That(rezzedObject, Is.Not.Null);
105 Assert.That(rezzedObject.AbsolutePosition, Is.EqualTo(rezPos));
106  
107 // Velocity doesn't get applied, probably because there is no physics in tests (yet)
108 // Assert.That(rezzedObject.Velocity, Is.EqualTo(rezVel));
109 Assert.That(rezzedObject.Velocity, Is.EqualTo(Vector3.Zero));
110  
111 // Confusingly, this isn't the rezzedObject.Rotation
112 Assert.That(rezzedObject.RootPart.RotationOffset, Is.EqualTo(rezRot));
113 }
114  
115 /// <summary>
116 /// Test MoveTaskInventoryItem from a part inventory to a user inventory where the item has no parent folder assigned.
117 /// </summary>
118 /// <remarks>
119 /// This should place it in the most suitable user folder.
120 /// </remarks>
121 [Test]
122 public void TestMoveTaskInventoryItem()
123 {
124 TestHelpers.InMethod();
125 // log4net.Config.XmlConfigurator.Configure();
126  
127 Scene scene = new SceneHelpers().SetupScene();
128 UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene);
129 SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, user1.PrincipalID);
130 SceneObjectPart sop1 = sog1.RootPart;
131 TaskInventoryItem sopItem1
132 = TaskInventoryHelpers.AddNotecard(
133 scene, sop1, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900), "Hello World!");
134  
135 InventoryFolderBase folder
136 = InventoryArchiveUtils.FindFoldersByPath(scene.InventoryService, user1.PrincipalID, "Objects")[0];
137  
138 // Perform test
139 string message;
140 scene.MoveTaskInventoryItem(user1.PrincipalID, folder.ID, sop1, sopItem1.ItemID, out message);
141  
142 InventoryItemBase ncUserItem
143 = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, user1.PrincipalID, "Objects/ncItem");
144 Assert.That(ncUserItem, Is.Not.Null, "Objects/ncItem was not found");
145 }
146  
147 /// <summary>
148 /// Test MoveTaskInventoryItem from a part inventory to a user inventory where the item has no parent folder assigned.
149 /// </summary>
150 /// <remarks>
151 /// This should place it in the most suitable user folder.
152 /// </remarks>
153 [Test]
154 public void TestMoveTaskInventoryItemNoParent()
155 {
156 TestHelpers.InMethod();
157 // log4net.Config.XmlConfigurator.Configure();
158  
159 Scene scene = new SceneHelpers().SetupScene();
160 UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene);
161 SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, user1.PrincipalID);
162  
163 SceneObjectPart sop1 = sog1.RootPart;
164 TaskInventoryItem sopItem1
165 = TaskInventoryHelpers.AddNotecard(
166 scene, sop1, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900), "Hello World!");
167  
168 // Perform test
169 string message;
170 scene.MoveTaskInventoryItem(user1.PrincipalID, UUID.Zero, sop1, sopItem1.ItemID, out message);
171  
172 InventoryItemBase ncUserItem
173 = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, user1.PrincipalID, "Notecards/ncItem");
174 Assert.That(ncUserItem, Is.Not.Null, "Notecards/ncItem was not found");
175 }
176 }
177 }