clockwerk-opensim – Blame information for rev 1
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1 | vero | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ |
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3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
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4 | * |
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5 | * Redistribution and use in source and binary forms, with or without |
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6 | * modification, are permitted provided that the following conditions are met: |
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7 | * * Redistributions of source code must retain the above copyright |
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8 | * notice, this list of conditions and the following disclaimer. |
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9 | * * Redistributions in binary form must reproduce the above copyright |
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10 | * notice, this list of conditions and the following disclaimer in the |
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11 | * documentation and/or other materials provided with the distribution. |
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12 | * * Neither the name of the OpenSimulator Project nor the |
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13 | * names of its contributors may be used to endorse or promote products |
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14 | * derived from this software without specific prior written permission. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
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17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
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20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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26 | */ |
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27 | |||
28 | using System; |
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29 | using Mono.Addins; |
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30 | using Nini.Config; |
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31 | using log4net; |
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32 | using System.Reflection; |
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33 | using OpenSim.Region.Framework.Interfaces; |
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34 | using OpenSim.Region.Framework.Scenes; |
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35 | using OpenSim.Services.Interfaces; |
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36 | using OpenSim.Services.Connectors; |
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37 | |||
38 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Avatar |
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39 | { |
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40 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "RemoteAvatarServicesConnector")] |
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41 | public class RemoteAvatarServicesConnector : AvatarServicesConnector, |
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42 | ISharedRegionModule, IAvatarService |
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43 | { |
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44 | private static readonly ILog m_log = |
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45 | LogManager.GetLogger( |
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46 | MethodBase.GetCurrentMethod().DeclaringType); |
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47 | |||
48 | private bool m_Enabled = false; |
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49 | |||
50 | public Type ReplaceableInterface |
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51 | { |
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52 | get { return null; } |
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53 | } |
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54 | |||
55 | public string Name |
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56 | { |
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57 | get { return "RemoteAvatarServicesConnector"; } |
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58 | } |
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59 | |||
60 | public override void Initialise(IConfigSource source) |
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61 | { |
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62 | IConfig moduleConfig = source.Configs["Modules"]; |
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63 | if (moduleConfig != null) |
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64 | { |
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65 | string name = moduleConfig.GetString("AvatarServices", ""); |
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66 | if (name == Name) |
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67 | { |
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68 | IConfig userConfig = source.Configs["AvatarService"]; |
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69 | if (userConfig == null) |
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70 | { |
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71 | m_log.Error("[AVATAR CONNECTOR]: AvatarService missing from OpenSim.ini"); |
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72 | return; |
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73 | } |
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74 | |||
75 | m_Enabled = true; |
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76 | |||
77 | base.Initialise(source); |
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78 | |||
79 | m_log.Info("[AVATAR CONNECTOR]: Remote avatars enabled"); |
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80 | } |
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81 | } |
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82 | } |
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83 | |||
84 | public void PostInitialise() |
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85 | { |
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86 | if (!m_Enabled) |
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87 | return; |
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88 | } |
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89 | |||
90 | public void Close() |
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91 | { |
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92 | if (!m_Enabled) |
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93 | return; |
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94 | } |
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95 | |||
96 | public void AddRegion(Scene scene) |
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97 | { |
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98 | if (!m_Enabled) |
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99 | return; |
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100 | |||
101 | scene.RegisterModuleInterface<IAvatarService>(this); |
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102 | } |
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103 | |||
104 | public void RemoveRegion(Scene scene) |
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105 | { |
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106 | if (!m_Enabled) |
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107 | return; |
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108 | } |
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109 | |||
110 | public void RegionLoaded(Scene scene) |
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111 | { |
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112 | if (!m_Enabled) |
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113 | return; |
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114 | } |
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115 | } |
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116 | } |