clockwerk-opensim – Blame information for rev 1
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1 | vero | 1 | |
2 | /* |
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3 | * Copyright (c) Contributors, http://opensimulator.org/ |
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4 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
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5 | * |
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6 | * Redistribution and use in source and binary forms, with or without |
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7 | * modification, are permitted provided that the following conditions are met: |
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8 | * * Redistributions of source code must retain the above copyright |
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9 | * notice, this list of conditions and the following disclaimer. |
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10 | * * Redistributions in binary form must reproduce the above copyright |
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11 | * notice, this list of conditions and the following disclaimer in the |
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12 | * documentation and/or other materials provided with the distribution. |
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13 | * * Neither the name of the OpenSimulator Project nor the |
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14 | * names of its contributors may be used to endorse or promote products |
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15 | * derived from this software without specific prior written permission. |
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16 | * |
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17 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
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18 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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19 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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20 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
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21 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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22 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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23 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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24 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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25 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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26 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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27 | */ |
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28 | |||
29 | using log4net; |
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30 | using Mono.Addins; |
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31 | using Nini.Config; |
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32 | using System; |
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33 | using System.Collections.Generic; |
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34 | using System.Reflection; |
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35 | using OpenSim.Framework; |
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36 | using OpenSim.Framework.Console; |
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37 | using OpenSim.Server.Base; |
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38 | using OpenSim.Server.Handlers; |
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39 | using OpenSim.Region.Framework.Interfaces; |
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40 | using OpenSim.Framework.Servers.HttpServer; |
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41 | using OpenSim.Framework.Servers; |
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42 | using OpenSim.Region.Framework.Scenes; |
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43 | using OpenSim.Services.Interfaces; |
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44 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; |
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45 | using OpenMetaverse; |
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46 | |||
47 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Profile |
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48 | { |
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49 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LocalUserProfilesServicesConnector")] |
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50 | public class LocalUserProfilesServicesConnector : ISharedRegionModule |
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51 | { |
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52 | private static readonly ILog m_log = |
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53 | LogManager.GetLogger( |
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54 | MethodBase.GetCurrentMethod().DeclaringType); |
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55 | |||
56 | private Dictionary<UUID, Scene> regions = new Dictionary<UUID, Scene>(); |
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57 | |||
58 | public IUserProfilesService ServiceModule |
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59 | { |
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60 | get; private set; |
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61 | } |
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62 | |||
63 | public bool Enabled |
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64 | { |
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65 | get; private set; |
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66 | } |
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67 | |||
68 | public string Name |
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69 | { |
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70 | get |
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71 | { |
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72 | return "LocalUserProfilesServicesConnector"; |
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73 | } |
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74 | } |
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75 | |||
76 | public string ConfigName |
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77 | { |
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78 | get; private set; |
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79 | } |
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80 | |||
81 | public Type ReplaceableInterface |
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82 | { |
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83 | get { return null; } |
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84 | } |
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85 | |||
86 | public LocalUserProfilesServicesConnector() |
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87 | { |
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88 | m_log.Debug("[LOCAL USERPROFILES SERVICE CONNECTOR]: LocalUserProfileServicesConnector no params"); |
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89 | } |
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90 | |||
91 | public LocalUserProfilesServicesConnector(IConfigSource source) |
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92 | { |
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93 | m_log.Debug("[LOCAL USERPROFILES SERVICE CONNECTOR]: LocalUserProfileServicesConnector instantiated directly."); |
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94 | InitialiseService(source); |
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95 | } |
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96 | |||
97 | public void InitialiseService(IConfigSource source) |
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98 | { |
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99 | ConfigName = "UserProfilesService"; |
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100 | |||
101 | // Instantiate the request handler |
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102 | IHttpServer Server = MainServer.Instance; |
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103 | |||
104 | IConfig config = source.Configs[ConfigName]; |
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105 | if (config == null) |
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106 | { |
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107 | m_log.Error("[LOCAL USERPROFILES SERVICE CONNECTOR]: UserProfilesService missing from OpenSim.ini"); |
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108 | return; |
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109 | } |
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110 | |||
111 | if(!config.GetBoolean("Enabled",false)) |
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112 | { |
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113 | Enabled = false; |
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114 | return; |
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115 | } |
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116 | |||
117 | Enabled = true; |
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118 | |||
119 | string serviceDll = config.GetString("LocalServiceModule", |
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120 | String.Empty); |
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121 | |||
122 | if (serviceDll == String.Empty) |
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123 | { |
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124 | m_log.Error("[LOCAL USERPROFILES SERVICE CONNECTOR]: No LocalServiceModule named in section UserProfilesService"); |
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125 | return; |
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126 | } |
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127 | |||
128 | Object[] args = new Object[] { source, ConfigName }; |
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129 | ServiceModule = |
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130 | ServerUtils.LoadPlugin<IUserProfilesService>(serviceDll, |
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131 | args); |
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132 | |||
133 | if (ServiceModule == null) |
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134 | { |
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135 | m_log.Error("[LOCAL USERPROFILES SERVICE CONNECTOR]: Can't load user profiles service"); |
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136 | return; |
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137 | } |
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138 | |||
139 | Enabled = true; |
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140 | |||
141 | JsonRpcProfileHandlers handler = new JsonRpcProfileHandlers(ServiceModule); |
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142 | |||
143 | Server.AddJsonRPCHandler("avatarclassifiedsrequest", handler.AvatarClassifiedsRequest); |
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144 | Server.AddJsonRPCHandler("classified_update", handler.ClassifiedUpdate); |
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145 | Server.AddJsonRPCHandler("classifieds_info_query", handler.ClassifiedInfoRequest); |
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146 | Server.AddJsonRPCHandler("classified_delete", handler.ClassifiedDelete); |
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147 | Server.AddJsonRPCHandler("avatarpicksrequest", handler.AvatarPicksRequest); |
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148 | Server.AddJsonRPCHandler("pickinforequest", handler.PickInfoRequest); |
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149 | Server.AddJsonRPCHandler("picks_update", handler.PicksUpdate); |
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150 | Server.AddJsonRPCHandler("picks_delete", handler.PicksDelete); |
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151 | Server.AddJsonRPCHandler("avatarnotesrequest", handler.AvatarNotesRequest); |
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152 | Server.AddJsonRPCHandler("avatar_notes_update", handler.NotesUpdate); |
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153 | Server.AddJsonRPCHandler("avatar_properties_request", handler.AvatarPropertiesRequest); |
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154 | Server.AddJsonRPCHandler("avatar_properties_update", handler.AvatarPropertiesUpdate); |
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155 | Server.AddJsonRPCHandler("avatar_interests_update", handler.AvatarInterestsUpdate); |
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156 | Server.AddJsonRPCHandler("user_preferences_update", handler.UserPreferenecesUpdate); |
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157 | Server.AddJsonRPCHandler("user_preferences_request", handler.UserPreferencesRequest); |
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158 | Server.AddJsonRPCHandler("image_assets_request", handler.AvatarImageAssetsRequest); |
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159 | Server.AddJsonRPCHandler("user_data_request", handler.RequestUserAppData); |
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160 | Server.AddJsonRPCHandler("user_data_update", handler.UpdateUserAppData); |
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161 | |||
162 | } |
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163 | |||
164 | #region ISharedRegionModule implementation |
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165 | |||
166 | void ISharedRegionModule.PostInitialise() |
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167 | { |
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168 | if(!Enabled) |
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169 | return; |
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170 | } |
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171 | |||
172 | #endregion |
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173 | |||
174 | #region IRegionModuleBase implementation |
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175 | |||
176 | void IRegionModuleBase.Initialise(IConfigSource source) |
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177 | { |
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178 | IConfig moduleConfig = source.Configs["Modules"]; |
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179 | if (moduleConfig != null) |
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180 | { |
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181 | string name = moduleConfig.GetString("UserProfilesServices", ""); |
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182 | if (name == Name) |
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183 | { |
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184 | InitialiseService(source); |
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185 | m_log.Info("[LOCAL USERPROFILES SERVICE CONNECTOR]: Local user profiles connector enabled"); |
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186 | } |
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187 | } |
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188 | } |
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189 | |||
190 | void IRegionModuleBase.Close() |
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191 | { |
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192 | return; |
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193 | } |
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194 | |||
195 | void IRegionModuleBase.AddRegion(Scene scene) |
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196 | { |
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197 | if (!Enabled) |
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198 | return; |
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199 | |||
200 | lock (regions) |
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201 | { |
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202 | if (regions.ContainsKey(scene.RegionInfo.RegionID)) |
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203 | m_log.ErrorFormat("[LOCAL USERPROFILES SERVICE CONNECTOR]: simulator seems to have more than one region with the same UUID. Please correct this!"); |
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204 | else |
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205 | regions.Add(scene.RegionInfo.RegionID, scene); |
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206 | } |
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207 | } |
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208 | |||
209 | void IRegionModuleBase.RemoveRegion(Scene scene) |
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210 | { |
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211 | if (!Enabled) |
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212 | return; |
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213 | |||
214 | lock (regions) |
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215 | { |
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216 | if (regions.ContainsKey(scene.RegionInfo.RegionID)) |
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217 | regions.Remove(scene.RegionInfo.RegionID); |
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218 | } |
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219 | } |
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220 | |||
221 | void IRegionModuleBase.RegionLoaded(Scene scene) |
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222 | { |
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223 | if (!Enabled) |
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224 | return; |
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225 | } |
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226 | #endregion |
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227 | } |
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228 | } |