clockwerk-opensim – Blame information for rev 1

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1 vero 1 /*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27  
28 using System;
29 using System.Collections.Generic;
30 using System.Reflection;
31 using log4net;
32 using Nini.Config;
33 using OpenMetaverse;
34 using OpenSim.Framework;
35 using OpenSim.Region.Framework.Interfaces;
36 using OpenSim.Region.Framework.Scenes;
37 using OpenSim.Services.Interfaces;
38 using Mono.Addins;
39 using PermissionMask = OpenSim.Framework.PermissionMask;
40  
41 namespace OpenSim.Region.CoreModules.Avatar.Friends
42 {
43 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "XCallingCard")]
44 public class CallingCardModule : ISharedRegionModule, ICallingCardModule
45 {
46 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
47 protected List<Scene> m_Scenes = new List<Scene>();
48 protected bool m_Enabled = true;
49  
50 public void Initialise(IConfigSource source)
51 {
52 IConfig ccConfig = source.Configs["XCallingCard"];
53 if (ccConfig != null)
54 m_Enabled = ccConfig.GetBoolean("Enabled", true);
55 }
56  
57 public void AddRegion(Scene scene)
58 {
59 if (!m_Enabled)
60 return;
61  
62 m_Scenes.Add(scene);
63  
64 scene.RegisterModuleInterface<ICallingCardModule>(this);
65 }
66  
67 public void RemoveRegion(Scene scene)
68 {
69 if (!m_Enabled)
70 return;
71  
72 m_Scenes.Remove(scene);
73  
74 scene.EventManager.OnNewClient -= OnNewClient;
75 scene.EventManager.OnIncomingInstantMessage +=
76 OnIncomingInstantMessage;
77  
78 scene.UnregisterModuleInterface<ICallingCardModule>(this);
79 }
80  
81 public void RegionLoaded(Scene scene)
82 {
83 if (!m_Enabled)
84 return;
85 scene.EventManager.OnNewClient += OnNewClient;
86 }
87  
88 public void PostInitialise()
89 {
90 }
91  
92 public void Close()
93 {
94 }
95  
96 public Type ReplaceableInterface
97 {
98 get { return null; }
99 }
100  
101 public string Name
102 {
103 get { return "XCallingCardModule"; }
104 }
105  
106 private void OnNewClient(IClientAPI client)
107 {
108 client.OnOfferCallingCard += OnOfferCallingCard;
109 client.OnAcceptCallingCard += OnAcceptCallingCard;
110 client.OnDeclineCallingCard += OnDeclineCallingCard;
111 }
112  
113 private void OnOfferCallingCard(IClientAPI client, UUID destID, UUID transactionID)
114 {
115 ScenePresence sp = GetClientPresence(client.AgentId);
116 if (sp != null)
117 {
118 // If we're in god mode, we reverse the meaning. Offer
119 // calling card becomes "Take a calling card" for that
120 // person, no matter if they agree or not.
121 if (sp.GodLevel >= 200)
122 {
123 CreateCallingCard(client.AgentId, destID, UUID.Zero, true);
124 return;
125 }
126 }
127  
128 IClientAPI dest = FindClientObject(destID);
129 if (dest != null)
130 {
131 DoCallingCardOffer(dest, client.AgentId);
132 return;
133 }
134  
135 IMessageTransferModule transferModule =
136 m_Scenes[0].RequestModuleInterface<IMessageTransferModule>();
137  
138 if (transferModule != null)
139 {
140 transferModule.SendInstantMessage(new GridInstantMessage(
141 client.Scene, client.AgentId,
142 client.FirstName+" "+client.LastName,
143 destID, (byte)211, false,
144 String.Empty,
145 transactionID, false, new Vector3(), new byte[0], true),
146 delegate(bool success) {} );
147 }
148 }
149  
150 private void DoCallingCardOffer(IClientAPI dest, UUID from)
151 {
152 UUID itemID = CreateCallingCard(dest.AgentId, from, UUID.Zero, false);
153  
154 dest.SendOfferCallingCard(from, itemID);
155 }
156  
157 // Create a calling card in the user's inventory. This is called
158 // from direct calling card creation, when the offer is forwarded,
159 // and from the friends module when the friend is confirmed.
160 // Because of the latter, it will send a bulk inventory update
161 // if the receiving user is in the same simulator.
162 public UUID CreateCallingCard(UUID userID, UUID creatorID, UUID folderID)
163 {
164 return CreateCallingCard(userID, creatorID, folderID, false);
165 }
166  
167 private UUID CreateCallingCard(UUID userID, UUID creatorID, UUID folderID, bool isGod)
168 {
169 IUserAccountService userv = m_Scenes[0].UserAccountService;
170 if (userv == null)
171 return UUID.Zero;
172  
173 UserAccount info = userv.GetUserAccount(UUID.Zero, creatorID);
174 if (info == null)
175 return UUID.Zero;
176  
177 IInventoryService inv = m_Scenes[0].InventoryService;
178 if (inv == null)
179 return UUID.Zero;
180  
181 if (folderID == UUID.Zero)
182 {
183 InventoryFolderBase folder = inv.GetFolderForType(userID,
184 AssetType.CallingCard);
185  
186 if (folder == null) // Nowhere to put it
187 return UUID.Zero;
188  
189 folderID = folder.ID;
190 }
191  
192 m_log.DebugFormat("[XCALLINGCARD]: Creating calling card for {0} in inventory of {1}", info.Name, userID);
193  
194 InventoryItemBase item = new InventoryItemBase();
195 item.AssetID = UUID.Zero;
196 item.AssetType = (int)AssetType.CallingCard;
197 item.BasePermissions = (uint)(PermissionMask.Copy | PermissionMask.Modify);
198 if (isGod)
199 item.BasePermissions = (uint)(PermissionMask.Copy | PermissionMask.Modify | PermissionMask.Transfer | PermissionMask.Move);
200  
201 item.EveryOnePermissions = (uint)PermissionMask.None;
202 item.CurrentPermissions = item.BasePermissions;
203 item.NextPermissions = (uint)(PermissionMask.Copy | PermissionMask.Modify);
204  
205 item.ID = UUID.Random();
206 item.CreatorId = creatorID.ToString();
207 item.Owner = userID;
208 item.GroupID = UUID.Zero;
209 item.GroupOwned = false;
210 item.Folder = folderID;
211  
212 item.CreationDate = Util.UnixTimeSinceEpoch();
213 item.InvType = (int)InventoryType.CallingCard;
214 item.Flags = 0;
215  
216 item.Name = info.Name;
217 item.Description = "";
218  
219 item.SalePrice = 10;
220 item.SaleType = (byte)SaleType.Not;
221  
222 inv.AddItem(item);
223  
224 IClientAPI client = FindClientObject(userID);
225 if (client != null)
226 client.SendBulkUpdateInventory(item);
227  
228 return item.ID;
229 }
230  
231 private void OnAcceptCallingCard(IClientAPI client, UUID transactionID, UUID folderID)
232 {
233 }
234  
235 private void OnDeclineCallingCard(IClientAPI client, UUID transactionID)
236 {
237 IInventoryService invService = m_Scenes[0].InventoryService;
238  
239 InventoryFolderBase trashFolder =
240 invService.GetFolderForType(client.AgentId, AssetType.TrashFolder);
241  
242 InventoryItemBase item = new InventoryItemBase(transactionID, client.AgentId);
243 item = invService.GetItem(item);
244  
245 if (item != null && trashFolder != null)
246 {
247 item.Folder = trashFolder.ID;
248 List<UUID> uuids = new List<UUID>();
249 uuids.Add(item.ID);
250 invService.DeleteItems(item.Owner, uuids);
251 m_Scenes[0].AddInventoryItem(client, item);
252 }
253 }
254  
255 public IClientAPI FindClientObject(UUID agentID)
256 {
257 Scene scene = GetClientScene(agentID);
258 if (scene == null)
259 return null;
260  
261 ScenePresence presence = scene.GetScenePresence(agentID);
262 if (presence == null)
263 return null;
264  
265 return presence.ControllingClient;
266 }
267  
268 private Scene GetClientScene(UUID agentId)
269 {
270 lock (m_Scenes)
271 {
272 foreach (Scene scene in m_Scenes)
273 {
274 ScenePresence presence = scene.GetScenePresence(agentId);
275 if (presence != null)
276 {
277 if (!presence.IsChildAgent)
278 return scene;
279 }
280 }
281 }
282 return null;
283 }
284  
285 private ScenePresence GetClientPresence(UUID agentId)
286 {
287 lock (m_Scenes)
288 {
289 foreach (Scene scene in m_Scenes)
290 {
291 ScenePresence presence = scene.GetScenePresence(agentId);
292 if (presence != null)
293 {
294 if (!presence.IsChildAgent)
295 return presence;
296 }
297 }
298 }
299 return null;
300 }
301  
302 private void OnIncomingInstantMessage(GridInstantMessage msg)
303 {
304 if (msg.dialog == (uint)211)
305 {
306 IClientAPI client = FindClientObject(new UUID(msg.toAgentID));
307 if (client == null)
308 return;
309  
310 DoCallingCardOffer(client, new UUID(msg.fromAgentID));
311 }
312 }
313 }
314 }