clockwerk-opensim – Blame information for rev 1
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1 | vero | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ |
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3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
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4 | * |
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5 | * Redistribution and use in source and binary forms, with or without |
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6 | * modification, are permitted provided that the following conditions are met: |
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7 | * * Redistributions of source code must retain the above copyright |
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8 | * notice, this list of conditions and the following disclaimer. |
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9 | * * Redistributions in binary form must reproduce the above copyright |
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10 | * notice, this list of conditions and the following disclaimer in the |
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11 | * documentation and/or other materials provided with the distribution. |
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12 | * * Neither the name of the OpenSimulator Project nor the |
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13 | * names of its contributors may be used to endorse or promote products |
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14 | * derived from this software without specific prior written permission. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
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17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
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20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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26 | */ |
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27 | |||
28 | using System; |
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29 | using System.Collections.Generic; |
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30 | using System.Reflection; |
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31 | using log4net; |
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32 | using Nini.Config; |
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33 | using OpenMetaverse; |
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34 | using OpenSim.Framework; |
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35 | using OpenSim.Region.Framework.Interfaces; |
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36 | using OpenSim.Region.Framework.Scenes; |
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37 | using OpenSim.Services.Interfaces; |
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38 | using Mono.Addins; |
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39 | using PermissionMask = OpenSim.Framework.PermissionMask; |
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40 | |||
41 | namespace OpenSim.Region.CoreModules.Avatar.Friends |
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42 | { |
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43 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "XCallingCard")] |
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44 | public class CallingCardModule : ISharedRegionModule, ICallingCardModule |
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45 | { |
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46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
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47 | protected List<Scene> m_Scenes = new List<Scene>(); |
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48 | protected bool m_Enabled = true; |
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49 | |||
50 | public void Initialise(IConfigSource source) |
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51 | { |
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52 | IConfig ccConfig = source.Configs["XCallingCard"]; |
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53 | if (ccConfig != null) |
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54 | m_Enabled = ccConfig.GetBoolean("Enabled", true); |
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55 | } |
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56 | |||
57 | public void AddRegion(Scene scene) |
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58 | { |
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59 | if (!m_Enabled) |
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60 | return; |
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61 | |||
62 | m_Scenes.Add(scene); |
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63 | |||
64 | scene.RegisterModuleInterface<ICallingCardModule>(this); |
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65 | } |
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66 | |||
67 | public void RemoveRegion(Scene scene) |
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68 | { |
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69 | if (!m_Enabled) |
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70 | return; |
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71 | |||
72 | m_Scenes.Remove(scene); |
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73 | |||
74 | scene.EventManager.OnNewClient -= OnNewClient; |
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75 | scene.EventManager.OnIncomingInstantMessage += |
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76 | OnIncomingInstantMessage; |
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77 | |||
78 | scene.UnregisterModuleInterface<ICallingCardModule>(this); |
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79 | } |
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80 | |||
81 | public void RegionLoaded(Scene scene) |
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82 | { |
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83 | if (!m_Enabled) |
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84 | return; |
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85 | scene.EventManager.OnNewClient += OnNewClient; |
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86 | } |
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87 | |||
88 | public void PostInitialise() |
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89 | { |
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90 | } |
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91 | |||
92 | public void Close() |
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93 | { |
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94 | } |
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95 | |||
96 | public Type ReplaceableInterface |
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97 | { |
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98 | get { return null; } |
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99 | } |
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100 | |||
101 | public string Name |
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102 | { |
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103 | get { return "XCallingCardModule"; } |
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104 | } |
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105 | |||
106 | private void OnNewClient(IClientAPI client) |
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107 | { |
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108 | client.OnOfferCallingCard += OnOfferCallingCard; |
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109 | client.OnAcceptCallingCard += OnAcceptCallingCard; |
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110 | client.OnDeclineCallingCard += OnDeclineCallingCard; |
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111 | } |
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112 | |||
113 | private void OnOfferCallingCard(IClientAPI client, UUID destID, UUID transactionID) |
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114 | { |
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115 | ScenePresence sp = GetClientPresence(client.AgentId); |
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116 | if (sp != null) |
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117 | { |
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118 | // If we're in god mode, we reverse the meaning. Offer |
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119 | // calling card becomes "Take a calling card" for that |
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120 | // person, no matter if they agree or not. |
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121 | if (sp.GodLevel >= 200) |
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122 | { |
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123 | CreateCallingCard(client.AgentId, destID, UUID.Zero, true); |
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124 | return; |
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125 | } |
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126 | } |
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127 | |||
128 | IClientAPI dest = FindClientObject(destID); |
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129 | if (dest != null) |
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130 | { |
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131 | DoCallingCardOffer(dest, client.AgentId); |
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132 | return; |
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133 | } |
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134 | |||
135 | IMessageTransferModule transferModule = |
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136 | m_Scenes[0].RequestModuleInterface<IMessageTransferModule>(); |
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137 | |||
138 | if (transferModule != null) |
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139 | { |
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140 | transferModule.SendInstantMessage(new GridInstantMessage( |
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141 | client.Scene, client.AgentId, |
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142 | client.FirstName+" "+client.LastName, |
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143 | destID, (byte)211, false, |
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144 | String.Empty, |
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145 | transactionID, false, new Vector3(), new byte[0], true), |
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146 | delegate(bool success) {} ); |
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147 | } |
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148 | } |
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149 | |||
150 | private void DoCallingCardOffer(IClientAPI dest, UUID from) |
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151 | { |
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152 | UUID itemID = CreateCallingCard(dest.AgentId, from, UUID.Zero, false); |
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153 | |||
154 | dest.SendOfferCallingCard(from, itemID); |
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155 | } |
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156 | |||
157 | // Create a calling card in the user's inventory. This is called |
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158 | // from direct calling card creation, when the offer is forwarded, |
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159 | // and from the friends module when the friend is confirmed. |
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160 | // Because of the latter, it will send a bulk inventory update |
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161 | // if the receiving user is in the same simulator. |
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162 | public UUID CreateCallingCard(UUID userID, UUID creatorID, UUID folderID) |
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163 | { |
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164 | return CreateCallingCard(userID, creatorID, folderID, false); |
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165 | } |
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166 | |||
167 | private UUID CreateCallingCard(UUID userID, UUID creatorID, UUID folderID, bool isGod) |
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168 | { |
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169 | IUserAccountService userv = m_Scenes[0].UserAccountService; |
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170 | if (userv == null) |
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171 | return UUID.Zero; |
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172 | |||
173 | UserAccount info = userv.GetUserAccount(UUID.Zero, creatorID); |
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174 | if (info == null) |
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175 | return UUID.Zero; |
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176 | |||
177 | IInventoryService inv = m_Scenes[0].InventoryService; |
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178 | if (inv == null) |
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179 | return UUID.Zero; |
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180 | |||
181 | if (folderID == UUID.Zero) |
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182 | { |
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183 | InventoryFolderBase folder = inv.GetFolderForType(userID, |
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184 | AssetType.CallingCard); |
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185 | |||
186 | if (folder == null) // Nowhere to put it |
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187 | return UUID.Zero; |
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188 | |||
189 | folderID = folder.ID; |
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190 | } |
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191 | |||
192 | m_log.DebugFormat("[XCALLINGCARD]: Creating calling card for {0} in inventory of {1}", info.Name, userID); |
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193 | |||
194 | InventoryItemBase item = new InventoryItemBase(); |
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195 | item.AssetID = UUID.Zero; |
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196 | item.AssetType = (int)AssetType.CallingCard; |
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197 | item.BasePermissions = (uint)(PermissionMask.Copy | PermissionMask.Modify); |
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198 | if (isGod) |
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199 | item.BasePermissions = (uint)(PermissionMask.Copy | PermissionMask.Modify | PermissionMask.Transfer | PermissionMask.Move); |
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200 | |||
201 | item.EveryOnePermissions = (uint)PermissionMask.None; |
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202 | item.CurrentPermissions = item.BasePermissions; |
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203 | item.NextPermissions = (uint)(PermissionMask.Copy | PermissionMask.Modify); |
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204 | |||
205 | item.ID = UUID.Random(); |
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206 | item.CreatorId = creatorID.ToString(); |
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207 | item.Owner = userID; |
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208 | item.GroupID = UUID.Zero; |
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209 | item.GroupOwned = false; |
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210 | item.Folder = folderID; |
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211 | |||
212 | item.CreationDate = Util.UnixTimeSinceEpoch(); |
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213 | item.InvType = (int)InventoryType.CallingCard; |
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214 | item.Flags = 0; |
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215 | |||
216 | item.Name = info.Name; |
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217 | item.Description = ""; |
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218 | |||
219 | item.SalePrice = 10; |
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220 | item.SaleType = (byte)SaleType.Not; |
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221 | |||
222 | inv.AddItem(item); |
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223 | |||
224 | IClientAPI client = FindClientObject(userID); |
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225 | if (client != null) |
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226 | client.SendBulkUpdateInventory(item); |
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227 | |||
228 | return item.ID; |
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229 | } |
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230 | |||
231 | private void OnAcceptCallingCard(IClientAPI client, UUID transactionID, UUID folderID) |
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232 | { |
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233 | } |
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234 | |||
235 | private void OnDeclineCallingCard(IClientAPI client, UUID transactionID) |
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236 | { |
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237 | IInventoryService invService = m_Scenes[0].InventoryService; |
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238 | |||
239 | InventoryFolderBase trashFolder = |
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240 | invService.GetFolderForType(client.AgentId, AssetType.TrashFolder); |
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241 | |||
242 | InventoryItemBase item = new InventoryItemBase(transactionID, client.AgentId); |
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243 | item = invService.GetItem(item); |
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244 | |||
245 | if (item != null && trashFolder != null) |
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246 | { |
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247 | item.Folder = trashFolder.ID; |
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248 | List<UUID> uuids = new List<UUID>(); |
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249 | uuids.Add(item.ID); |
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250 | invService.DeleteItems(item.Owner, uuids); |
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251 | m_Scenes[0].AddInventoryItem(client, item); |
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252 | } |
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253 | } |
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254 | |||
255 | public IClientAPI FindClientObject(UUID agentID) |
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256 | { |
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257 | Scene scene = GetClientScene(agentID); |
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258 | if (scene == null) |
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259 | return null; |
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260 | |||
261 | ScenePresence presence = scene.GetScenePresence(agentID); |
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262 | if (presence == null) |
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263 | return null; |
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264 | |||
265 | return presence.ControllingClient; |
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266 | } |
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267 | |||
268 | private Scene GetClientScene(UUID agentId) |
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269 | { |
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270 | lock (m_Scenes) |
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271 | { |
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272 | foreach (Scene scene in m_Scenes) |
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273 | { |
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274 | ScenePresence presence = scene.GetScenePresence(agentId); |
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275 | if (presence != null) |
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276 | { |
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277 | if (!presence.IsChildAgent) |
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278 | return scene; |
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279 | } |
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280 | } |
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281 | } |
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282 | return null; |
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283 | } |
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284 | |||
285 | private ScenePresence GetClientPresence(UUID agentId) |
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286 | { |
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287 | lock (m_Scenes) |
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288 | { |
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289 | foreach (Scene scene in m_Scenes) |
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290 | { |
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291 | ScenePresence presence = scene.GetScenePresence(agentId); |
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292 | if (presence != null) |
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293 | { |
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294 | if (!presence.IsChildAgent) |
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295 | return presence; |
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296 | } |
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297 | } |
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298 | } |
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299 | return null; |
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300 | } |
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301 | |||
302 | private void OnIncomingInstantMessage(GridInstantMessage msg) |
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303 | { |
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304 | if (msg.dialog == (uint)211) |
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305 | { |
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306 | IClientAPI client = FindClientObject(new UUID(msg.toAgentID)); |
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307 | if (client == null) |
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308 | return; |
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309 | |||
310 | DoCallingCardOffer(client, new UUID(msg.fromAgentID)); |
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311 | } |
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312 | } |
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313 | } |
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314 | } |