clockwerk-opensim – Blame information for rev 1

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1 vero 1 /*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27  
28 using System;
29 using System.Collections.Generic;
30 using System.Text;
31  
32 using OpenMetaverse.StructuredData;
33  
34 namespace OpenSim.Framework.Monitoring
35 {
36 public class PercentageStat : Stat
37 {
38 public long Antecedent { get; set; }
39 public long Consequent { get; set; }
40  
41 public override double Value
42 {
43 get
44 {
45 // Asking for an update here means that the updater cannot access this value without infinite recursion.
46 // XXX: A slightly messy but simple solution may be to flick a flag so we can tell if this is being
47 // called by the pull action and just return the value.
48 if (StatType == StatType.Pull)
49 PullAction(this);
50  
51 long c = Consequent;
52  
53 // Avoid any chance of a multi-threaded divide-by-zero
54 if (c == 0)
55 return 0;
56  
57 return (double)Antecedent / c * 100;
58 }
59  
60 set
61 {
62 throw new InvalidOperationException("Cannot set value on a PercentageStat");
63 }
64 }
65  
66 public PercentageStat(
67 string shortName,
68 string name,
69 string description,
70 string category,
71 string container,
72 StatType type,
73 Action<Stat> pullAction,
74 StatVerbosity verbosity)
75 : base(shortName, name, description, "%", category, container, type, pullAction, verbosity) {}
76  
77 public override string ToConsoleString()
78 {
79 StringBuilder sb = new StringBuilder();
80  
81 sb.AppendFormat(
82 "{0}.{1}.{2} : {3:0.##}{4} ({5}/{6})",
83 Category, Container, ShortName, Value, UnitName, Antecedent, Consequent);
84  
85 AppendMeasuresOfInterest(sb);
86  
87 return sb.ToString();
88 }
89  
90 // PercentageStat is a basic stat plus percent calc
91 public override OSDMap ToOSDMap()
92 {
93 // Get the foundational instance
94 OSDMap map = base.ToOSDMap();
95  
96 map["StatType"] = "PercentageStat";
97  
98 map.Add("Antecedent", OSD.FromLong(Antecedent));
99 map.Add("Consequent", OSD.FromLong(Consequent));
100  
101 return map;
102 }
103 }
104 }