clockwerk-opensim – Blame information for rev 1

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1 vero 1 /*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27  
28 using System.Collections.Generic;
29 using OpenSim.Data;
30 using OpenMetaverse;
31  
32 namespace OpenSim.Data
33 {
34 public class GroupData
35 {
36 public UUID GroupID;
37 public Dictionary<string, string> Data;
38 }
39  
40 public class MembershipData
41 {
42 public UUID GroupID;
43 public string PrincipalID;
44 public Dictionary<string, string> Data;
45 }
46  
47 public class RoleData
48 {
49 public UUID GroupID;
50 public UUID RoleID;
51 public Dictionary<string, string> Data;
52 }
53  
54 public class RoleMembershipData
55 {
56 public UUID GroupID;
57 public UUID RoleID;
58 public string PrincipalID;
59 }
60  
61 public class PrincipalData
62 {
63 public string PrincipalID;
64 public UUID ActiveGroupID;
65 }
66  
67 public class InvitationData
68 {
69 public UUID InviteID;
70 public UUID GroupID;
71 public UUID RoleID;
72 public string PrincipalID;
73 public Dictionary<string, string> Data;
74 }
75  
76 public class NoticeData
77 {
78 public UUID GroupID;
79 public UUID NoticeID;
80 public Dictionary<string, string> Data;
81 }
82  
83  
84 public interface IGroupsData
85 {
86 // groups table
87 bool StoreGroup(GroupData data);
88 GroupData RetrieveGroup(UUID groupID);
89 GroupData RetrieveGroup(string name);
90 GroupData[] RetrieveGroups(string pattern);
91 bool DeleteGroup(UUID groupID);
92 int GroupsCount();
93  
94 // membership table
95 MembershipData RetrieveMember(UUID groupID, string pricipalID);
96 MembershipData[] RetrieveMembers(UUID groupID);
97 MembershipData[] RetrieveMemberships(string pricipalID);
98 bool StoreMember(MembershipData data);
99 bool DeleteMember(UUID groupID, string pricipalID);
100 int MemberCount(UUID groupID);
101  
102 // roles table
103 bool StoreRole(RoleData data);
104 RoleData RetrieveRole(UUID groupID, UUID roleID);
105 RoleData[] RetrieveRoles(UUID groupID);
106 bool DeleteRole(UUID groupID, UUID roleID);
107 int RoleCount(UUID groupID);
108  
109 // rolememberhip table
110 RoleMembershipData[] RetrieveRolesMembers(UUID groupID);
111 RoleMembershipData[] RetrieveRoleMembers(UUID groupID, UUID roleID);
112 RoleMembershipData[] RetrieveMemberRoles(UUID groupID, string principalID);
113 RoleMembershipData RetrieveRoleMember(UUID groupID, UUID roleID, string principalID);
114 int RoleMemberCount(UUID groupID, UUID roleID);
115 bool StoreRoleMember(RoleMembershipData data);
116 bool DeleteRoleMember(RoleMembershipData data);
117 bool DeleteMemberAllRoles(UUID groupID, string principalID);
118  
119 // principals table
120 bool StorePrincipal(PrincipalData data);
121 PrincipalData RetrievePrincipal(string principalID);
122 bool DeletePrincipal(string principalID);
123  
124 // invites table
125 bool StoreInvitation(InvitationData data);
126 InvitationData RetrieveInvitation(UUID inviteID);
127 InvitationData RetrieveInvitation(UUID groupID, string principalID);
128 bool DeleteInvite(UUID inviteID);
129 void DeleteOldInvites();
130  
131 // notices table
132 bool StoreNotice(NoticeData data);
133 NoticeData RetrieveNotice(UUID noticeID);
134 NoticeData[] RetrieveNotices(UUID groupID);
135 bool DeleteNotice(UUID noticeID);
136 void DeleteOldNotices();
137  
138 // combinations
139 MembershipData RetrievePrincipalGroupMembership(string principalID, UUID groupID);
140 MembershipData[] RetrievePrincipalGroupMemberships(string principalID);
141  
142 // Misc
143 }
144 }