opensim – Blame information for rev 1
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1 | eva | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ |
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3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
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4 | * |
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5 | * Redistribution and use in source and binary forms, with or without |
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6 | * modification, are permitted provided that the following conditions are met: |
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7 | * * Redistributions of source code must retain the above copyright |
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8 | * notice, this list of conditions and the following disclaimer. |
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9 | * * Redistributions in binary form must reproduce the above copyright |
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10 | * notice, this list of conditions and the following disclaimer in the |
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11 | * documentation and/or other materials provided with the distribution. |
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12 | * * Neither the name of the OpenSimulator Project nor the |
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13 | * names of its contributors may be used to endorse or promote products |
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14 | * derived from this software without specific prior written permission. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
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17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
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20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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26 | */ |
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27 | |||
28 | using System; |
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29 | using System.Net; |
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30 | using System.Collections.Generic; |
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31 | |||
32 | using OpenSim.Framework; |
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33 | using OpenMetaverse; |
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34 | |||
35 | namespace OpenSim.Services.Interfaces |
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36 | { |
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37 | public interface IGatekeeperService |
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38 | { |
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39 | bool LinkRegion(string regionDescriptor, out UUID regionID, out ulong regionHandle, out string externalName, out string imageURL, out string reason); |
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40 | GridRegion GetHyperlinkRegion(UUID regionID); |
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41 | |||
42 | bool LoginAgent(AgentCircuitData aCircuit, GridRegion destination, out string reason); |
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43 | |||
44 | } |
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45 | |||
46 | public interface IUserAgentService |
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47 | { |
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48 | bool LoginAgentToGrid(AgentCircuitData agent, GridRegion gatekeeper, GridRegion finalDestination, bool fromLogin, out string reason); |
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49 | void LogoutAgent(UUID userID, UUID sessionID); |
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50 | GridRegion GetHomeRegion(UUID userID, out Vector3 position, out Vector3 lookAt); |
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51 | Dictionary<string, object> GetServerURLs(UUID userID); |
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52 | Dictionary<string,object> GetUserInfo(UUID userID); |
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53 | |||
54 | string LocateUser(UUID userID); |
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55 | // Tries to get the universal user identifier for the targetUserId |
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56 | // on behalf of the userID |
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57 | string GetUUI(UUID userID, UUID targetUserID); |
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58 | |||
59 | UUID GetUUID(String first, String last); |
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60 | |||
61 | // Returns the local friends online |
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62 | [Obsolete] |
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63 | List<UUID> StatusNotification(List<string> friends, UUID userID, bool online); |
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64 | |||
65 | bool IsAgentComingHome(UUID sessionID, string thisGridExternalName); |
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66 | bool VerifyAgent(UUID sessionID, string token); |
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67 | bool VerifyClient(UUID sessionID, string reportedIP); |
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68 | } |
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69 | |||
70 | public interface IInstantMessage |
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71 | { |
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72 | bool IncomingInstantMessage(GridInstantMessage im); |
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73 | bool OutgoingInstantMessage(GridInstantMessage im, string url, bool foreigner); |
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74 | } |
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75 | public interface IFriendsSimConnector |
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76 | { |
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77 | bool StatusNotify(UUID userID, UUID friendID, bool online); |
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78 | bool LocalFriendshipOffered(UUID toID, GridInstantMessage im); |
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79 | bool LocalFriendshipApproved(UUID userID, string userName, UUID friendID); |
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80 | } |
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81 | |||
82 | public interface IHGFriendsService |
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83 | { |
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84 | int GetFriendPerms(UUID userID, UUID friendID); |
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85 | bool NewFriendship(FriendInfo finfo, bool verified); |
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86 | bool DeleteFriendship(FriendInfo finfo, string secret); |
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87 | bool FriendshipOffered(UUID from, string fromName, UUID to, string message); |
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88 | bool ValidateFriendshipOffered(UUID fromID, UUID toID); |
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89 | // Returns the local friends online |
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90 | List<UUID> StatusNotification(List<string> friends, UUID userID, bool online); |
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91 | } |
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92 | |||
93 | public interface IInstantMessageSimConnector |
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94 | { |
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95 | bool SendInstantMessage(GridInstantMessage im); |
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96 | } |
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97 | } |