clockwerk-opensim – Blame information for rev 1
?pathlinks?
Rev | Author | Line No. | Line |
---|---|---|---|
1 | vero | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ |
||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
||
4 | * |
||
5 | * Redistribution and use in source and binary forms, with or without |
||
6 | * modification, are permitted provided that the following conditions are met: |
||
7 | * * Redistributions of source code must retain the above copyright |
||
8 | * notice, this list of conditions and the following disclaimer. |
||
9 | * * Redistributions in binary form must reproduce the above copyright |
||
10 | * notice, this list of conditions and the following disclaimer in the |
||
11 | * documentation and/or other materials provided with the distribution. |
||
12 | * * Neither the name of the OpenSimulator Project nor the |
||
13 | * names of its contributors may be used to endorse or promote products |
||
14 | * derived from this software without specific prior written permission. |
||
15 | * |
||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
||
26 | */ |
||
27 | |||
28 | using System; |
||
29 | using Nini.Config; |
||
30 | using OpenSim.Server.Base; |
||
31 | using OpenSim.Services.Interfaces; |
||
32 | using OpenSim.Framework; |
||
33 | using OpenSim.Framework.Servers.HttpServer; |
||
34 | using OpenSim.Server.Handlers.Base; |
||
35 | |||
36 | namespace OpenSim.Server.Handlers.Simulation |
||
37 | { |
||
38 | public class SimulationServiceInConnector : ServiceConnector |
||
39 | { |
||
40 | private ISimulationService m_LocalSimulationService; |
||
41 | // private IAuthenticationService m_AuthenticationService; |
||
42 | |||
43 | public SimulationServiceInConnector(IConfigSource config, IHttpServer server, IScene scene) : |
||
44 | base(config, server, String.Empty) |
||
45 | { |
||
46 | m_LocalSimulationService = scene.RequestModuleInterface<ISimulationService>(); |
||
47 | m_LocalSimulationService = m_LocalSimulationService.GetInnerService(); |
||
48 | |||
49 | // This one MUST be a stream handler because compressed fatpacks |
||
50 | // are pure binary and shoehorning that into a string with UTF-8 |
||
51 | // encoding breaks it |
||
52 | server.AddStreamHandler(new AgentPostHandler(m_LocalSimulationService)); |
||
53 | server.AddStreamHandler(new AgentPutHandler(m_LocalSimulationService)); |
||
54 | server.AddHTTPHandler("/agent/", new AgentHandler(m_LocalSimulationService).Handler); |
||
55 | server.AddHTTPHandler("/object/", new ObjectHandler(m_LocalSimulationService).Handler); |
||
56 | } |
||
57 | } |
||
58 | } |